PadRIO now loads bindings.txt (vRIO profile grammar: key/pad/padaxis lines with toggle, deflect/rate, invert/deadzone options) written self-documenting with the full default layout on first run. The default is vRIO board-complete map - number and letter rows are the MFD banks as printed on the panel, F-keys the secondary/screen columns, numpad the pilot keypad (0x50-0x5F delivered as arcade RIO KeyEvents, a new PadRIO capability), Space/arrows the joystick column - with the desktop driving keys carved out: WASD stick, Q/E pedals, PgUp/PgDn throttle, B reverse (vRIO gap key; R returns to its bank). Pad bindings unchanged in spirit, plus Panic on LB and config on Start/Back; axis signs are encoded in the profile now, so L4PADFLIP flips on top of it. Default profile parses with zero rejected lines (68 key buttons, 8 key axes, 12 pad buttons, 5 pad axes); single-player cycle and the key-bomb tests stay green. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
120 lines
2.9 KiB
C++
120 lines
2.9 KiB
C++
#pragma once
|
|
|
|
#include "l4rio.h"
|
|
#include "l4padbindings.h"
|
|
|
|
//########################################################################
|
|
//############################### PadRIO #################################
|
|
//########################################################################
|
|
//
|
|
// A cockpit-less RIO: synthesizes the RIOBase control surface from an
|
|
// XInput controller and the PC keyboard. Selected with L4CONTROLS=PAD.
|
|
//
|
|
// Every input is REBINDABLE: bindings.txt beside the exe (vRIO's
|
|
// profile format, written with the full default layout on first run)
|
|
// maps keys and pad controls to RIO button addresses (0x00-0x47), the
|
|
// pilot/external keypads (0x50-0x6F, delivered as arcade KeyEvents),
|
|
// and the five axes with deflect/rate semantics. Defaults follow
|
|
// vRIO's board-complete layout with the driving keys carved out:
|
|
// WASD stick, Q/E pedals, PgUp/PgDn throttle, Space trigger, B
|
|
// reverse, arrows hat, letter rows = MFD banks, F-keys = secondary
|
|
// columns, numpad = pilot keypad.
|
|
//
|
|
// Set L4PADFLIP to a string containing 'X' and/or 'Y' to invert the
|
|
// stick axes on top of whatever the profile produces.
|
|
//
|
|
class PadRIO :
|
|
public RIOBase
|
|
{
|
|
public:
|
|
PadRIO();
|
|
~PadRIO();
|
|
|
|
Logical
|
|
TestInstance() const;
|
|
|
|
Logical
|
|
GetNextEvent(RIOEvent *destinationPointer);
|
|
|
|
void
|
|
RequestAnalogUpdate();
|
|
|
|
void
|
|
GeneralReset();
|
|
void
|
|
ResetThrottle();
|
|
|
|
void
|
|
SetLamp(int lampNumber, int state);
|
|
|
|
// Lamp state the game has commanded, indexed by RIO lamp number.
|
|
// The on-screen cockpit buttons read this to light themselves.
|
|
enum { lampCount = 64 };
|
|
unsigned char
|
|
lampState[lampCount];
|
|
|
|
//---------------------------------------------------------------
|
|
// On-screen cockpit buttons (MFDSplitView strips) press RIO units
|
|
// through these; they are no-ops when no PadRIO is active (e.g.
|
|
// real serial hardware selected).
|
|
//---------------------------------------------------------------
|
|
static void
|
|
SetScreenButton(int unit, Logical pressed);
|
|
static int
|
|
GetLampState(int unit);
|
|
static Logical
|
|
IsActive()
|
|
{ return activeInstance != NULL; }
|
|
|
|
protected:
|
|
void
|
|
PollInputs();
|
|
void
|
|
QueueEvent(const RIOEvent &an_event);
|
|
|
|
enum { queueSize = 64 };
|
|
enum { buttonUnits = 0x48 }; // through LastMappableButton
|
|
|
|
RIOEvent
|
|
eventQueue[queueSize];
|
|
int
|
|
queueHead, queueTail;
|
|
|
|
static PadRIO
|
|
*activeInstance;
|
|
|
|
// pressed state driven by the on-screen cockpit buttons
|
|
unsigned char
|
|
screenButton[0x48];
|
|
|
|
unsigned long
|
|
lastPollTick,
|
|
lastPadCheckTick;
|
|
int
|
|
padIndex; // connected XInput slot, -1 = none
|
|
Logical
|
|
padReported; // one-time connect/disconnect log flags
|
|
Logical
|
|
analogRequested;
|
|
|
|
unsigned char
|
|
buttonDown[buttonUnits];
|
|
|
|
// keypad pressed-state (0x50-0x6F), for KeyEvent edges
|
|
enum { keypadUnits = 0x20 };
|
|
unsigned char
|
|
keypadDown[keypadUnits];
|
|
|
|
PadBindingProfile
|
|
profile;
|
|
|
|
Scalar
|
|
throttleAccum;
|
|
Logical
|
|
invertX, invertY;
|
|
|
|
Scalar
|
|
sentThrottle, sentLeftPedal, sentRightPedal,
|
|
sentJoystickX, sentJoystickY;
|
|
};
|