Imports the current Win32 source for the pod-racing game 'Red Planet', built on the MUNGA engine and its L4 (Win32/DirectX) platform layer: - MUNGA / MUNGA_L4: cross-platform engine core and Win32 backend - RP / RP_L4: Red Planet game logic and Win32 application - DivLoader, Setup1: asset loader and installer project - lib, MUNGA_L4/openal, MUNGA_L4/sos: third-party audio dependencies Removed stale Subversion metadata and added .gitignore/.gitattributes. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
19 lines
491 B
C++
19 lines
491 B
C++
#pragma once
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#include "..\rp\rpmssn.h"
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//##########################################################################
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//########################### RPL4Mission ############################
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//##########################################################################
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class RPL4Mission : public RPMission
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{
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public:
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RPL4Mission(NotationFile *notation_file, ResourceFile *resources);
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~RPL4Mission();
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Logical TestInstance() const;
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void SetPlayerData(NotationFile *notation_file);
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};
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