SiteConfigMerge tool + operating-model updates from operator input

New: tools/SiteConfigMerge (net48 console app)
- dump: decode any .siteconfig (squads, pods, IPs, MACs, host types)
- merge: combine <siteName>.siteconfig inputs into master.siteconfig,
  renaming squads "<siteName>-<original squad name>"
- Pod records pass through byte-for-byte; only squad records (the
  rename) are re-serialized, under the TeslaConsole assembly identity
  captured from the input. Stand-in types + SerializationBinder, so no
  build dependency on TeslaSuite.
- Warns on duplicate pod GUID/MAC and cross-site IP overlap.
- Verified end-to-end: the real TeslaConsole.exe 4.11.4.1 loaded the
  merged master via its own Site.LoadFromFile (reflection harness).

Doc updates from operator decisions:
- Operating model settled: sites voluntarily hand console authority to
  the central console for the duration of a SiteLink event, by
  contributing their siteconfig. Federation ruled out at current scale.
- Siteconfig "secrets" framing corrected: pod keys have no practical
  value outside the air-gapped bay; files are exchanged per event and
  never stored in this repo (tools only).
- Fleet scale recorded: 6 active pod bays, <120 cockpits in existence;
  bay sizes range console+2 cockpits up to the full 20-node complement.
  Open question 9 answered.
- Hub hosting direction: neutral Firestorm host at the WireGuard hub;
  the FS server usually IS the Live Cam, so stream its output to all
  sites and optionally to the public internet. Mission Review instance
  runs at the hub too - one authoritative debrief streamed everywhere.
- Virtual PDF scoresheet printer at the hub: event debriefings print
  centrally, retrievable from any site on the link.
- Voice (Mumble) backburnered - revisit only on event interest.
- .gitignore: build outputs; siteconfig exclusion rationale reworded.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
Cyd
2026-07-10 12:36:07 -05:00
co-authored by Claude Fable 5
parent 499f94d007
commit e0d30120e0
8 changed files with 523 additions and 62 deletions
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using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
namespace SiteConfigMerge
{
internal static class Program
{
private static int Main(string[] args)
{
try
{
if (args.Length == 0)
return Usage();
switch (args[0].ToLowerInvariant())
{
case "dump":
return Dump(args.Skip(1).ToArray());
case "merge":
return Merge(args.Skip(1).ToArray());
default:
return Usage();
}
}
catch (Exception ex)
{
Console.Error.WriteLine("ERROR: " + ex.Message);
return 2;
}
}
private static int Usage()
{
Console.WriteLine(
@"SiteConfigMerge — decode and merge TeslaConsole .siteconfig files (SiteLink)
Usage:
SiteConfigMerge dump <file.siteconfig> [...]
Decode and print squads/pods of each file.
SiteConfigMerge merge -o <master.siteconfig> <siteName>.siteconfig [...]
Merge sites into one config. The site name is taken from each input
file name; every squad is renamed ""<siteName>-<original squad name>"".
Pod records are copied byte-for-byte from the inputs.");
return 1;
}
private static int Dump(string[] files)
{
if (files.Length == 0)
return Usage();
foreach (var file in files)
{
var binder = new TeslaBinder();
var squads = SiteConfigFile.Read(file, binder);
Console.WriteLine($"=== {file}");
Console.WriteLine($" serialized by: {binder.CapturedAssembly ?? "(no TeslaConsole records)"}");
Console.WriteLine($" squads: {squads.Count}");
foreach (var entry in squads)
{
Console.WriteLine($" Squad \"{entry.Squad.Name}\" guid={entry.Squad.Guid} online={entry.Squad.Online} pods={entry.Pods.Count}");
foreach (var p in entry.Pods.Select(e => e.Pod))
{
Console.WriteLine($" Pod \"{p.Name}\" host={p.HostName} type={p.HostType}");
Console.WriteLine($" ip={p.IPAddress} subnet={p.Subnet} gw={p.Gateway} dns={p.Dns}");
Console.WriteLine($" mac={FormatMac(p.MacAddress)} key={(p.Key == null || p.Key.Length == 0 ? "none" : p.Key.Length + " bytes")} " +
$"art={p.PodArtPath ?? "(null)"} id={p.Id}");
}
}
}
return 0;
}
private static int Merge(string[] args)
{
string output = null;
var inputs = new List<string>();
for (int i = 0; i < args.Length; i++)
{
if (args[i] == "-o" || args[i] == "--output")
{
if (i + 1 >= args.Length)
throw new ArgumentException("-o requires a file name");
output = args[++i];
}
else
{
inputs.Add(args[i]);
}
}
if (output == null || inputs.Count == 0)
return Usage();
var binder = new TeslaBinder(); // shared: output uses the first input's assembly identity
var merged = new List<SquadEntry>();
var squadNames = new HashSet<string>(StringComparer.OrdinalIgnoreCase);
var podIds = new Dictionary<Guid, string>();
var podMacs = new Dictionary<string, string>();
var podIps = new Dictionary<string, string>();
foreach (var file in inputs)
{
string site = Path.GetFileNameWithoutExtension(file);
var squads = SiteConfigFile.Read(file, binder);
Console.WriteLine($"{file}: site \"{site}\", {squads.Count} squad(s), {squads.Sum(s => s.Pods.Count)} pod(s)");
int unnamed = 0;
foreach (var entry in squads)
{
string original = entry.Squad.Name;
entry.Squad.Name = string.IsNullOrEmpty(original)
? $"{site}-squad{++unnamed}"
: $"{site}-{original}";
if (!squadNames.Add(entry.Squad.Name))
throw new InvalidOperationException(
$"duplicate squad name \"{entry.Squad.Name}\" — same site file given twice?");
foreach (var p in entry.Pods.Select(e => e.Pod))
{
string where = $"{entry.Squad.Name}/\"{p.Name}\"";
if (podIds.TryGetValue(p.Id, out var prev))
Warn($"pod GUID {p.Id} appears in both {prev} and {where} — same pod imported twice?");
else
podIds[p.Id] = where;
string mac = FormatMac(p.MacAddress);
if (mac != "none")
{
if (podMacs.TryGetValue(mac, out prev))
Warn($"MAC {mac} appears in both {prev} and {where}");
else
podMacs[mac] = where;
}
string ip = p.IPAddress?.ToString();
if (!string.IsNullOrEmpty(ip) && ip != "0.0.0.0")
{
if (podIps.TryGetValue(ip, out prev))
Warn($"IP {ip} used by both {prev} and {where} — sites need renumbering before linking");
else
podIps[ip] = where;
}
}
merged.Add(entry);
}
}
SiteConfigFile.Write(output, merged, binder);
Console.WriteLine($"wrote {output}: {merged.Count} squad(s), {merged.Sum(s => s.Pods.Count)} pod(s) " +
$"(identity: {binder.CapturedAssembly ?? TeslaBinder.DefaultAssembly})");
return 0;
}
private static void Warn(string message) => Console.Error.WriteLine("WARNING: " + message);
private static string FormatMac(byte[] mac) =>
mac == null || mac.Length == 0 ? "none" : BitConverter.ToString(mac).Replace('-', ':');
}
}
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# SiteConfigMerge
Decodes TeslaConsole `.siteconfig` files and merges multiple sites' configs into a
single `master.siteconfig` for the central console that commands the fleet during a
SiteLink event.
The `.siteconfig` files themselves are **not** stored in this repo — they change over
time; sites hand them over as `<siteName>.siteconfig` when an event is being set up.
## Usage
```
SiteConfigMerge dump <file.siteconfig> [...]
```
Decode and print each file: squads, pods, IPs, MACs, host types, key presence, and
the TeslaConsole assembly identity that serialized it.
```
SiteConfigMerge merge -o master.siteconfig FSA.siteconfig Pharaoh.siteconfig [...]
```
Merge sites into one config:
- The **site name is taken from each input's file name** (`FSA.siteconfig``FSA`).
- Every squad is renamed **`<siteName>-<original squad name>`** (`FSA-bay1`);
unnamed squads become `<siteName>-squadN`.
- **Pod records are copied byte-for-byte** from the inputs — GUIDs, IPs, MACs, keys,
art paths all pass through untouched. Only the squad records (which carry the
name) are re-serialized.
- The output declares the TeslaConsole assembly identity captured from the first
input, so the console accepts it as its own.
Warnings (merge proceeds; read them):
- duplicate pod GUID or MAC across inputs — same pod imported twice?
- same IP at two sites — expected until sites renumber into their `10.0.<site>.0/24`;
it must be resolved before actually linking.
Hard error: duplicate post-rename squad name (same site file given twice).
## Build
```
dotnet build -c Release
```
Targets .NET Framework 4.8 (same toolchain as TeslaSuite); output at
`bin\Release\net48\SiteConfigMerge.exe`, runs on any Windows 10/11 box.
## File format (from `TeslaSuite\Console\TeslaConsole\Site.cs`)
```
int32 squadCount
per squad:
BinaryFormatter(TeslaConsole.Squad) mGuid, mName, mOnline
int32 podCount
podCount × BinaryFormatter(TeslaConsole.Pod)
mId, mIPAddress, mGateway, mDns, mSubnet, mHostName,
mKey, mMacAddress, mName, mPodArtPath, mHostType, mOnline
```
The tool uses stand-in types with a `SerializationBinder` mapping `TeslaConsole.*`
both directions, so it has no build dependency on the TeslaSuite repo.
## Verification status (2026-07-10)
- Decoded a real `local.siteconfig` (squad `bay1`, TeslaConsole 4.11.4.1 identity).
- Merged two simulated sites; duplicate-GUID and IP-overlap warnings fired correctly.
- **The real `TeslaConsole.exe` (4.11.4.1) loaded the merged output through its own
`Site.LoadFromFile`** — squads renamed, pods intact (reflection harness).
## Deploying to the central console
TeslaConsole loads `local.siteconfig` from its common-appdata directory at startup
(`Site.Load()`). To arm the central console for an event: back up its existing
`local.siteconfig`, drop `master.siteconfig` in its place under that name, restart
the console. Restore the backup after the event.
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFramework>net48</TargetFramework>
<LangVersion>latest</LangVersion>
<Nullable>disable</Nullable>
<AssemblyTitle>SiteLink siteconfig merge tool</AssemblyTitle>
<Version>0.1.0</Version>
</PropertyGroup>
</Project>
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using System;
using System.Collections.Generic;
using System.IO;
using System.Net;
using System.Runtime.Serialization;
using System.Runtime.Serialization.Formatters.Binary;
// CS0649: the stand-in fields are only ever assigned by BinaryFormatter via reflection.
#pragma warning disable 0649
namespace SiteConfigMerge
{
// Stand-ins for the TeslaConsole types serialized into .siteconfig files.
// Field names/types MUST match TeslaSuite\Console\TeslaConsole\{Squad,Pod,HostType}.cs
// exactly ([NonSerialized] members omitted); BinaryFormatter matches by field name.
[Serializable]
internal class Squad
{
private Guid mGuid = Guid.NewGuid();
private string mName = "";
private bool mOnline;
public Guid Guid => mGuid;
public bool Online => mOnline;
public string Name { get => mName; set => mName = value; }
}
[Serializable]
internal class Pod
{
private Guid mId = Guid.NewGuid();
private IPAddress mIPAddress = IPAddress.Any;
private IPAddress mGateway = IPAddress.Any;
private IPAddress mDns = IPAddress.Any;
private IPAddress mSubnet = IPAddress.Any;
private string mHostName = "";
private byte[] mKey;
private byte[] mMacAddress;
private string mName;
private string mPodArtPath;
private HostType mHostType;
private bool mOnline;
public Guid Id => mId;
public IPAddress IPAddress => mIPAddress;
public IPAddress Gateway => mGateway;
public IPAddress Dns => mDns;
public IPAddress Subnet => mSubnet;
public string HostName => mHostName;
public byte[] Key => mKey;
public byte[] MacAddress => mMacAddress;
public string Name => mName;
public string PodArtPath => mPodArtPath;
public HostType HostType => mHostType;
public bool Online => mOnline;
}
internal enum HostType
{
GameMachineHostType = 0,
MissionReviewHostType = 2,
ConsoleHostType = 3,
}
// Maps "TeslaConsole.*" stream types to the stand-ins on read, and writes them
// back out under the original TeslaConsole assembly identity so the console
// accepts the result. The assembly string is captured from the first input file
// (falling back to the 4.11.4.1 identity).
internal sealed class TeslaBinder : SerializationBinder
{
public const string DefaultAssembly =
"TeslaConsole, Version=4.11.4.1, Culture=neutral, PublicKeyToken=null";
public string CapturedAssembly { get; private set; }
public override Type BindToType(string assemblyName, string typeName)
{
switch (typeName)
{
case "TeslaConsole.Squad":
CapturedAssembly = CapturedAssembly ?? assemblyName;
return typeof(Squad);
case "TeslaConsole.Pod":
CapturedAssembly = CapturedAssembly ?? assemblyName;
return typeof(Pod);
case "TeslaConsole.HostType":
return typeof(HostType);
default:
return null; // system types resolve normally
}
}
public override void BindToName(Type serializedType, out string assemblyName, out string typeName)
{
assemblyName = null;
typeName = null;
if (serializedType == typeof(Squad)) typeName = "TeslaConsole.Squad";
else if (serializedType == typeof(Pod)) typeName = "TeslaConsole.Pod";
else if (serializedType == typeof(HostType)) typeName = "TeslaConsole.HostType";
if (typeName != null)
assemblyName = CapturedAssembly ?? DefaultAssembly;
}
}
internal sealed class PodEntry
{
public Pod Pod;
public byte[] Raw; // the pod's original BinaryFormatter payload, copied verbatim on write
}
internal sealed class SquadEntry
{
public Squad Squad;
public List<PodEntry> Pods = new List<PodEntry>();
}
// .siteconfig container format, per TeslaSuite\Console\TeslaConsole\Site.cs:
// int32 squadCount
// per squad: BinaryFormatter(Squad), int32 podCount, podCount x BinaryFormatter(Pod)
internal static class SiteConfigFile
{
public static List<SquadEntry> Read(string path, TeslaBinder binder)
{
byte[] bytes = File.ReadAllBytes(path);
var stream = new MemoryStream(bytes, writable: false);
var reader = new BinaryReader(stream);
var formatter = new BinaryFormatter { Binder = binder };
var squads = new List<SquadEntry>();
int squadCount = reader.ReadInt32();
for (int i = 0; i < squadCount; i++)
{
var entry = new SquadEntry { Squad = (Squad)formatter.Deserialize(stream) };
int podCount = reader.ReadInt32();
for (int j = 0; j < podCount; j++)
{
long start = stream.Position;
var pod = (Pod)formatter.Deserialize(stream);
var raw = new byte[stream.Position - start];
Array.Copy(bytes, start, raw, 0, raw.Length);
entry.Pods.Add(new PodEntry { Pod = pod, Raw = raw });
}
squads.Add(entry);
}
if (stream.Position != stream.Length)
Console.Error.WriteLine(
$"WARNING: {path}: {stream.Length - stream.Position} trailing byte(s) after the last squad were ignored.");
return squads;
}
public static void Write(string path, List<SquadEntry> squads, TeslaBinder binder)
{
using (var stream = File.Create(path))
{
var writer = new BinaryWriter(stream);
var formatter = new BinaryFormatter { Binder = binder };
writer.Write(squads.Count);
foreach (var entry in squads)
{
formatter.Serialize(stream, entry.Squad);
writer.Write(entry.Pods.Count);
foreach (var pod in entry.Pods)
stream.Write(pod.Raw, 0, pod.Raw.Length);
}
}
}
}
}