Add FLYK render harness from VWETEST diagnostic suite

The production image's VWETEST diagnostic suite provides a clean,
game-independent render harness. FLYK (VGLTEST, 32rtm build, newer
token-based sync) + clear.scn drives the ENTIRE VPX protocol through
the emulated board with zero errors: boot, iserver handshake, i860
download, token sync, scene build, draw_scene, frame-ack, clean exit
('Exiting rendering'). This validates the VPX emulation for an
arbitrary DPL renderer, not just the game.

Notes: the CYCLE flyk is a DOS/4GW build using the OLDER DPL3-style
velocirender_sync (action-check) and needs separate handling; the
VPX/DBE0151 iserver board test + reference TGAs are a future
golden-image validation avenue.

Adds RENDER-HARNESS.md and harness configs (flyk/cycle/alpha1).
Next (Phase 3): flyk DIVRGB.SCN color bars -> decode FIFO geometry
(same DIV-BIZ2 formats as restoration/divformats.py) -> OpenGL.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
Cyd
2026-07-03 09:27:52 -05:00
co-authored by Claude Fable 5
parent 939ea17d17
commit 2c29bf928d
4 changed files with 144 additions and 0 deletions
+26
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[sdl]
output=opengl
[dosbox]
memsize=32
machine=svga_s3
[cpu]
core=normal
cputype=pentium
cycles=20000
[serial]
serial1=directserial realport:COM1
serial2=disabled
[autoexec]
mount c "C:\VWE\TeslaRel410\ALPHA_1"
c:
cd \REL410\BT
set VIDEOFORMAT=svga
set BLASTER=A220 I5 D1 H5 P330 T6
set TEMP=c:\
call setenv.bat r s n n
call showenv.bat
32rtm.exe -x
btl4opt.exe -egg test.egg
32rtm.exe -u
echo ALPHA1-RUN-DONE
pause