Phase 3a: decode captured VPX render stream to pixels (SMPTE bars)
- vpxlog.cpp: VPX_FIFODUMP=<path> records every FIFO burst ('VPXM' records)
- decode_fifodump.py: action census + payload dumps of a capture
- render_capture.py: reconstruct the DPL scene graph from a capture and
software-render each draw_scene frame (camera, view, materials, geometry
all taken from the wire)
- divrgb.conf + divrgb.fifodump: flyk divrgb.scn capture fixture
- divrgb-decoded.png / divrgb-frame0.png: first images ever produced from
the Rel 4.10 VPX protocol without a real board -- the textbook SMPTE
color-bar pattern, validating verts/conns/materials/camera in one shot
- PHASE3-PROGRESS.md: the established Rel 4.10 wire protocol (action map,
node types, message layouts); RENDER-HARNESS.md updated
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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#!/usr/bin/env bash
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cd /c/VWE/TeslaRel410/emulator/src || exit 1
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make -j3 2>&1 | tail -15
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echo "EXIT=${PIPESTATUS[0]}"
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ls -la src/dosbox-x.exe
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