Negative result: payload coord-extraction does not rebuild frame geometry

frame_geometry.py snapshots each SEND payload (deduped by content) and pulls
fixed-point screen coords. Honest outcome: only 11 sparse coords, all in the
object's x-range, no terrain -- the payloads store compiled edge/plane
coefficients, not extractable vertex lists, so "grep coords and plot" is a dead
end. A real from-scratch render needs the full plane-role assembly (slopes +
constants -> lines -> triangles -> array), which stays unsolved. Documented in
MICROCODE-DECODE-NOTES.md so the shortcut isn't retried.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
Cyd
2026-07-16 17:01:43 -05:00
co-authored by Claude Opus 4.8
parent d1e83c3445
commit 533c14b102
2 changed files with 98 additions and 0 deletions
@@ -172,6 +172,22 @@ enough (only 2). Each primitive must be captured **at the moment its SEND fires*
of them run tile-by-tile through `igc_array.py`. The frame is many primitives, not
two — object + terrain, z-buffered across ~105 tiles.
## Attempt: reconstruct frame geometry from payload coords — DID NOT WORK
`scratchpad/frame_geometry.py` hooks the coeff-copy, snapshots each SEND payload
as it's referenced (deduped by content), and extracts fixed-point screen coords
(words <0x10000 with value/256 in screen range). Honest outcome (run to cmd 2345):
**5 distinct primitives, only 11 coords, all clustered x∈[66,236] = the object**,
no terrain, far too sparse to rebuild triangles. The recovered values (236.0,
181.2, 65.5) are edge *constants*, not vertex lists — the payload does NOT store
extractable per-vertex geometry; it stores compiled edge/plane coefficients whose
constants happen to be a couple of coords. So "grep the coords and plot" is a dead
end: a real from-scratch render needs the full plane-role assembly (pair each
edge's slope+constant into a line, group 3 lines into a triangle, add z+color)
run through `igc_array.py` — the coefficients are all decoded and verified, but
assembling them into primitives is non-trivial and unsolved. Negative result kept
so the next session doesn't repeat the coord-extraction shortcut.
## What this changes
The micro-code decode is now **extraction + bit-serial execution**, not blind
@@ -0,0 +1,82 @@
"""From-scratch full-frame geometry from the micro-code. Hook the coefficient-copy; each
time a SEND(addr,size) pair is written, read that payload block RIGHT THEN (before the
double-buffer is overwritten), dedup by content, and extract the fixed-point screen
coordinates it carries (words < 0x10000 whose value/256 lands in screen range). Plot all
of them = the frame's geometry reconstructed from the compiled stream, terrain + object."""
import sys, time, struct, pickle, hashlib
sys.path.insert(0, r'C:\VWE\TeslaRel410\emulator\firmware-decomp')
import emu860, dis860, emu_main
emu860.Mem.log = lambda self, *a, **k: None
S = r'C:\Users\cyd\AppData\Local\Temp\claude\c--VWE-TeslaRel410\4e848c76-6e89-4034-8047-d8d491cb32d8\scratchpad'
snap = pickle.load(open(S + r'\snapv2.pkl', 'rb'))
r = emu_main.MainRunner(r'C:\VWE\TeslaRel410\dpl3-revive\patha\cap7.raw.bin', fw='capfw7', max_cmds=6000)
cpu = r.cpu
cpu.mem.pages = {k: bytearray(v) for k, v in snap['pages'].items()}
cpu.ctrl.clear(); cpu.ctrl.update(snap['ctrl'])
cpu.r = list(snap['r']); cpu.f = list(snap['f']); cpu.cr = dict(snap['cr']); cpu.pc = snap['pc']
cpu._apipe = list(snap['apipe']); cpu._mpipe = list(snap['mpipe']); cpu._fp_pipes()
cpu._lpipe = list(snap['lpipe']); cpu._gpipe = list(snap['gpipe'])
cpu._kr, cpu._ki, cpu._t = snap['kr'], snap['ki'], snap['t']
cpu.lcc = snap['lcc']; r.qi = snap['qi']; r.heap = list(snap['heap'])
COPY = 0xf0411cd4
def rw(a):
try: return cpu.mem.r32(a & 0xffffffff)
except Exception: return 0
prims = {} # content-hash -> {'addr':, 'coords':[...], 'floats':[...]}
pend = [] # pending copy words to pair up
orig = emu860.Mem.w32
def read_payload(addr, size):
ws = [rw(addr + 4 * i) for i in range(min(size, 80))]
h = hashlib.md5(bytes(str(ws), 'ascii')).hexdigest()[:10]
if h in prims:
return
coords = []
for w in ws:
if 0 < w < 0x10000:
v = w / 256.0
if 12.0 <= v <= 600.0:
coords.append(round(v, 1))
prims[h] = {'addr': addr, 'coords': coords, 'nwords': len(ws)}
def w32(self, addr, val):
if cpu.pc == COPY:
pend.append(val & 0xffffffff)
if len(pend) >= 2:
a, op = pend[-2], pend[-1]
code = (op >> 28) & 0xf
if code in (0x1, 0x9) and 0x08000000 <= a < 0x08100000: # SEND/SENDE
read_payload(a, op & 0x7f)
return orig(self, addr, val)
emu860.Mem.w32 = w32
t0 = time.time()
while time.time() - t0 < 200:
if len(prims) >= 400: break
h = r.hooks.get(cpu.pc)
if h:
if h(cpu) == 'done': break
continue
if not cpu.step(): break
# stop once the draw's copy activity has clearly ended
if len(prims) and (time.time() - t0) > 12 and r.qi > snap['qi'] + 1 and cpu.pc != COPY and len(pend) > 4 and (len(pend) & 1) == 0:
pass
emu860.Mem.w32 = orig
allc = [c for p in prims.values() for c in p['coords']]
print("distinct primitive payloads captured: %d (ran to cmd %d)" % (len(prims), r.qi))
print("total fixed-point screen coords extracted: %d" % len(allc))
if allc:
print("coord range: [%.0f .. %.0f]" % (min(allc), max(allc)))
# save + a 1D histogram of coords to see spread
pickle.dump({'prims': prims}, open(S + r'\frame_geo.pkl', 'wb'))
import collections
hist = collections.Counter(int(c // 40) * 40 for c in allc)
print("\ncoord spread (bucketed by 40):")
for b in sorted(hist):
print(" %3d-%3d: %s" % (b, b + 39, '#' * min(60, hist[b])))
# per-primitive summary
print("\nfirst 12 primitives:")
for i, (h, p) in enumerate(list(prims.items())[:12]):
print(" %-10s @%#010x %2d coords: %s" % (h, p['addr'], len(p['coords']), p['coords'][:10]))