NET: full networked mission runs end-to-end; fix blank VDB heads (NIC/VDB port clash)
Console queues a mission -> egg over the wire -> pod loads + runs it -> all
cockpit heads render -> mission ends on the console timer. Four fixes:
1. ne2000.cpp: don't BX_PANIC on the TCR inhibit-CRC / auto-tx-disable bits.
A full production boot runs the packet driver's internal loopback
self-test, which sets those bits; Bochs' NE2000 aborted the whole
emulator. Record them in TCR state instead (harmless for an emulated NIC;
pcap/host does framing+CRC). Also fixes a latent coll_prio bit-4 vs bit-3
round-trip bug. Committed copy in vpx-device/.
2. Confirmed the mission-load page fault (00FF:219D) was RIO-OFF; booting
with the RIO live (net_full.conf) loads and runs the mission cleanly.
3. net_loop.conf + net-boot/loop.bat: GO.BAT-style loop so the pod stays
connected to the console and picks up missions as they're queued (the
real pod relaunches netnub after each mission/idle disconnect).
4. HEADLINE: blank MFD/radar heads were an I/O port collision. The VDB
video splitter is hardwired at 0x300-0x31A (palettes 0x300/0x308/0x310);
the NE2000 at nicbase=300 swallowed the game's VDB palette writes ->
vdb_pal stayed zero -> pal_draw decoded every head to black. Same VDB
spam corrupted NIC RX, dropping the console EndMission (mission overran
its timer). Fix: move the NIC to 0x340 (DOSBox nicbase=340 + DOS NET.CFG
PORT 340; must agree). VDB keeps 0x300. Config-only, no rebuild.
Adds: net_full.conf, net_loop.conf, net-boot/ (ODI drivers, NET.CFG@340,
loop.bat, README), vpx-device/{ne2000,ethernet_pcap}.cpp; updates NET-NOTES.md.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
@@ -372,6 +372,53 @@ so this may not reproduce there. NEXT: retry with RIO enabled + DOSBox
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ACK deadline during load); if it still faults, disassemble around game
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code 00FF:219D. This joins the Division-renderer/crash workstream.
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## FULL NETWORKED MISSION WORKS END TO END (2026-07-05, later) — all fixed
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A complete networked mission now runs start to finish: console queues a
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mission -> egg over the wire -> pod loads it -> RIO live -> **all cockpit
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heads render** -> mission ends on the console timer. Four fixes got here:
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1. **Mission-load crash was RIO-OFF** (confirmed). Booting with the RIO
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enabled (`net_full.conf`: serial1 COM1 rxpollus:100 rxburst:16, full
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RIO+sound production boot) — the page fault at 00FF:219D is gone and the
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mission loads + runs. Real pods run RIO-on, so this was the whole thing.
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2. **NE2000 `BX_PANIC` fixed in the emulator.** A full production boot runs
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the packet driver's internal loopback self-test, which sets the NIC's TCR
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inhibit-CRC bit; Bochs' `ne2000.cpp` `BX_PANIC`'d and aborted the whole
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emulator. Patched the TCR write handler to record crc_disable/ext_stoptx
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instead of panicking (harmless for an emulated NIC; pcap/host frames+CRCs).
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Committed copy: `vpx-device/ne2000.cpp`.
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3. **Pod persistence via GO.BAT loop.** When the console has no mission
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queued, the pod connects, sees nothing, and cleanly exits (not a crash) —
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the real pod's GO.BAT immediately relaunches netnub. `net_loop.conf` +
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`net-boot/loop.bat` replicate that so the pod stays connected and ready.
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4. **HEADLINE FIX — blank cockpit heads = NE2000/VDB I/O port collision.**
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All 5 MFD + radar heads decoded to pure black during a live mission even
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though the DOSBox SVGA gauge framebuffer was FULL (captured mid-mission:
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SENSOR CLUSTER/MYOMERS/SRM 4/mech wireframes/pilot name). Root cause: the
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VDB video splitter board is hardwired at **0x300-0x31A** (palettes
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0x300/0x308/0x310; `VDB_BASE` in vpxlog.cpp) and we'd put the NE2000 at
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`nicbase=300` — the NIC swallowed the game's VDB palette writes, so
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`vdb_pal` stayed zero and `pal_draw` mapped every index to black. The VDB
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spam into 0x300-0x31A also corrupted NIC registers, dropping the console's
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EndMission -> **the mission overran its timer** (second symptom, same
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cause). FIX (config-only): move the NIC to **0x340** in the DOSBox conf
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(`nicbase=340`) AND the DOS `NET.CFG` (`PORT 340`) — both must agree; the
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game uses odipkt so it's base-agnostic. VDB keeps 0x300 (game hardwires
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it; real pod's NIC lived elsewhere for this reason). Non-networked gauge
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runs never hit this (no NIC). Verified: heads render perfectly (radar with
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contact blips + SPEED/HEADING/ARMOR + mission clock; MFDs full) AND the
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mission ends cleanly on the timer (`Sending EndMission`, score 1000).
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Diagnostic recipe: `New-Item <VPX_DUMPDIR>\DUMP` mid-mission dumps
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win0/3/4.bmp; PrintWindow (flag 2, GL) the DOSBox SVGA window to prove the
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framebuffer has content; framebuffer-full + heads-black => palette/port.
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Committed: `net_full.conf`, `net_loop.conf`, `net-boot/` (drivers, NET.CFG
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@340, loop.bat, README), `vpx-device/ne2000.cpp`, `vpx-device/ethernet_pcap.cpp`.
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## Open questions / notes
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- Exact TCP listen port(s) — not in the source grep; get from NETNUB.EXE
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or a capture at milestone 3.
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Binary file not shown.
Binary file not shown.
@@ -0,0 +1,9 @@
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Link Support
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BUFFERS 6 1600
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MEMPOOL 4096
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Link Driver NE2000
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PORT 340
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INT 3
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FRAME Ethernet_II
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FRAME Ethernet_802.2
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Binary file not shown.
@@ -0,0 +1,29 @@
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# net-boot — networked pod boot support files
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Files the DOSBox pod mounts as `D:` when booting on the network path
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(`emulator/net_full.conf`, `emulator/net_loop.conf`). The pod receives its
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mission egg from the ops console (SheepShaver) over TCP 1501 — no `-egg` bypass.
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## Contents
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- `LSL.COM`, `NE2000.COM`, `ODIPKT.COM` — Novell ODI stack: Link Support Layer
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→ NE2000 MLID → ODI-to-Packet-Driver shim. WATTCP/NetNub find the packet
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driver by scanning INT 0x60-0x80 for `PKT DRVR` (odipkt lands at SINT 0x60).
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- `NET.CFG` — ODI driver config. **`PORT 340`** (see below), `INT 3`,
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`FRAME Ethernet_II`.
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- `loop.bat` — GO.BAT-style loop: keeps relaunching `netnub -p -f btl4opt` so
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the pod stays connected and picks up whatever mission the console queues.
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## The 0x340 NIC base (important)
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The VDB video splitter board is **hardwired at I/O 0x300-0x31A** (its palette
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registers are at 0x300/0x308/0x310; `VDB_BASE` in `vpxlog.cpp`). If the NE2000
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NIC is put at the usual `nicbase=300` it claims that same range and swallows
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the game's mid-mission VDB palette writes → every MFD/radar head decodes to
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**black**, and the VDB traffic corrupts the NIC's registers so the console's
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EndMission is lost (the mission overruns its timer). The NIC is therefore at
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**0x340** in both the DOSBox conf (`nicbase=340`) and here (`PORT 340`); they
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must agree. The VDB keeps 0x300 (the game hardwires it — on the real pod the
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NIC lived at a different base for exactly this reason).
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## Bridge / pcap notes
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See `../NET-NOTES.md` for the two-TAP Windows bridge, the bridge-miniport
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`realnic` binding, and npcap DLL path requirements.
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@@ -0,0 +1,9 @@
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echo off
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rem GO.BAT-style loop: keep relaunching netnub so the pod stays connected to
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rem the console and picks up a mission whenever the operator queues one.
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:go
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32rtm.exe -x
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netnub -p -f btl4opt > c:\rel410\bt\nn.log
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32rtm.exe -u
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echo ===== netnub cycle ended -- reconnecting to console =====
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goto go
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@@ -0,0 +1,69 @@
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# Networked pod boot (single mission, then DOS pause).
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# Console (SheepShaver) pushes the mission egg over TCP 1501; pod runs it.
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# RIO on COM1 + dual AWE32 sound (host env VWE_AWE32=1 + VWE_AWE_ROM=<rom>).
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#
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# CRITICAL: NE2000 is at nicbase=340, NOT 300 -- the VDB video splitter board
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# is hardwired at 0x300-0x31A (palettes 0x300/0x308/0x310). nicbase=300 makes
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# the NIC swallow the game's VDB palette writes -> all MFD/radar heads decode
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# to black AND corrupts NIC RX (console EndMission lost, mission overruns its
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# timer). net-boot/NET.CFG must match (PORT 340). VDB stays at 0x300.
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#
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# Launch (host env): VPXLOG, VPX_RESPOND=1, VPX_RENDER=1, VPX_DUMPDIR,
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# RIO_TAP, VWE_AWE32=1, VWE_AWE_ROM, and C:\Windows\System32\Npcap on PATH.
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# pcap realnic must be the bridge miniport (see NET-NOTES.md).
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[sdl]
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output=opengl
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priority=highest,highest
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[dosbox]
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memsize=32
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machine=svga_s3
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[cpu]
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core=dynamic
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cputype=pentium
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cycles=max
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[ne2000]
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ne2000=true
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nicbase=340
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nicirq=3
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backend=pcap
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[ethernet, pcap]
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realnic=DB5521D
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[sblaster]
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sbtype=sb16
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sbbase=220
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irq=5
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dma=1
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hdma=5
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[mixer]
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rate=44100
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blocksize=1024
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prebuffer=60
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[serial]
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serial1=directserial realport:COM1 rxpollus:100 rxburst:16
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serial2=disabled
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[autoexec]
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mount c "C:\VWE\TeslaRel410\ALPHA_1"
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mount d "C:\VWE\TeslaRel410\emulator\net-boot"
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d:
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echo === loading NE2000 packet-driver stack (pcap/bridge, port 340) ===
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d:\lsl
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d:\ne2000
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d:\odipkt
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c:
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cd \rel410\bt
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set VIDEOFORMAT=svga
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set BLASTER=A220 I5 D1 H5 P330 T6
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c:\sb16\diagnose /s
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set BLASTER=A240 I7 D3 H6 P300 T6
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c:\sb16\diagnose /s
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set BLASTER=A220 I5 D1 H5 P330 T6
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set TEMP=c:\
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set HEAPSIZE=15000000
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set L4GAUGE=640x480x16
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call setenv.bat r s s g
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echo === launching game via NetNub (RIO + sound; no -egg; waits for console) ===
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32rtm.exe -x
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netnub -p -f btl4opt > nn.log
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32rtm.exe -u
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echo === NET-RUN-DONE ===
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pause
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@@ -0,0 +1,43 @@
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# Networked pod boot, GO.BAT-style loop (persistent: auto-relaunches netnub
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# after each mission/idle disconnect so the pod stays connected to the console
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# and picks up missions as the operator queues them -- mirrors the real pod's
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# GO.BAT). Same 0x340 NIC fix as net_full.conf (see that file's header).
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# Sound is OFF here (setenv arg3=n) for fast reconnect cycles; flip to net_full
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# for the full sound experience.
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[sdl]
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output=opengl
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priority=highest,highest
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[dosbox]
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memsize=32
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machine=svga_s3
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[cpu]
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core=dynamic
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cputype=pentium
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cycles=max
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[ne2000]
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ne2000=true
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nicbase=340
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nicirq=3
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backend=pcap
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[ethernet, pcap]
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realnic=DB5521D
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[serial]
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serial1=directserial realport:COM1 rxpollus:100 rxburst:16
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serial2=disabled
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[autoexec]
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mount c "C:\VWE\TeslaRel410\ALPHA_1"
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mount d "C:\VWE\TeslaRel410\emulator\net-boot"
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d:
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echo === loading NE2000 packet-driver stack (pcap/bridge, port 340) ===
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d:\lsl
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d:\ne2000
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d:\odipkt
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c:
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cd \rel410\bt
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set VIDEOFORMAT=svga
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set TEMP=c:\
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set HEAPSIZE=15000000
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set L4GAUGE=640x480x16
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call setenv.bat r s n g
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echo === entering GO.BAT-style netnub loop (waits for console missions) ===
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call d:\loop.bat
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@@ -0,0 +1,285 @@
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/*
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* Copyright (C) 2021 The DOSBox Team
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*
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||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along
|
||||
* with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||
*/
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||||
#include "config.h"
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#if C_PCAP
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#include "ethernet_pcap.h"
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#include "dosbox.h"
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#include "logging.h"
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#include "support.h" /* strcasecmp */
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#include <cstring>
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|
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extern std::string niclist;
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#ifdef WIN32
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#include <windows.h>
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|
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// DLL loading
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#define pcap_sendpacket(A,B,C) PacketSendPacket(A,B,C)
|
||||
#define pcap_close(A) PacketClose(A)
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#define pcap_freealldevs(A) PacketFreealldevs(A)
|
||||
#define pcap_open(A,B,C,D,E,F) PacketOpen(A,B,C,D,E,F)
|
||||
#define pcap_next_ex(A,B,C) PacketNextEx(A,B,C)
|
||||
#define pcap_findalldevs_ex(A,B,C,D) PacketFindALlDevsEx(A,B,C,D)
|
||||
#define pcap_geterr(A) PacketGetError(A)
|
||||
|
||||
int (*PacketSendPacket)(pcap_t *, const u_char *, int) = 0;
|
||||
void (*PacketClose)(pcap_t *) = 0;
|
||||
void (*PacketFreealldevs)(pcap_if_t *) = 0;
|
||||
pcap_t* (*PacketOpen)(char const *,int,int,int,struct pcap_rmtauth *,char *) = 0;
|
||||
int (*PacketNextEx)(pcap_t *, struct pcap_pkthdr **, const u_char **) = 0;
|
||||
int (*PacketFindALlDevsEx)(char *, struct pcap_rmtauth *, pcap_if_t **, char *) = 0;
|
||||
char* (*PacketGetError)(pcap_t *) = nullptr;
|
||||
|
||||
char pcap_src_if_string[] = PCAP_SRC_IF_STRING;
|
||||
|
||||
bool LoadPcapLibrary() {
|
||||
// remember if we've already initialized the library
|
||||
static HINSTANCE pcapinst = (HINSTANCE)-1;
|
||||
if(pcapinst!=(HINSTANCE)-1) {
|
||||
return (pcapinst!=NULL);
|
||||
}
|
||||
|
||||
// init the library
|
||||
pcapinst = LoadLibrary("WPCAP.DLL");
|
||||
if(pcapinst==NULL) {
|
||||
niclist = "WinPcap has to be installed for the NE2000 to work.";
|
||||
LOG_MSG(niclist.c_str());
|
||||
return false;
|
||||
}
|
||||
FARPROC psp;
|
||||
|
||||
#ifdef __MINGW32__
|
||||
// C++ defines function and data pointers as separate types to reflect
|
||||
// Harvard architecture machines (like the Arduino). As such, casting
|
||||
// between them isn't portable and GCC will helpfully warn us about it.
|
||||
// We're only running this code on Windows which explicitly allows this
|
||||
// behaviour, so silence the warning to avoid confusion.
|
||||
#pragma GCC diagnostic push
|
||||
#pragma GCC diagnostic ignored "-Wcast-function-type"
|
||||
#endif
|
||||
|
||||
psp = GetProcAddress(pcapinst,"pcap_sendpacket");
|
||||
if(!PacketSendPacket) PacketSendPacket =
|
||||
(int (__cdecl *)(pcap_t *,const u_char *,int))psp;
|
||||
|
||||
psp = GetProcAddress(pcapinst,"pcap_close");
|
||||
if(!PacketClose) PacketClose =
|
||||
(void (__cdecl *)(pcap_t *)) psp;
|
||||
|
||||
psp = GetProcAddress(pcapinst,"pcap_freealldevs");
|
||||
if(!PacketFreealldevs) PacketFreealldevs =
|
||||
(void (__cdecl *)(pcap_if_t *)) psp;
|
||||
|
||||
psp = GetProcAddress(pcapinst,"pcap_open");
|
||||
if(!PacketOpen) PacketOpen =
|
||||
(pcap_t* (__cdecl *)(char const *,int,int,int,struct pcap_rmtauth *,char *)) psp;
|
||||
|
||||
psp = GetProcAddress(pcapinst,"pcap_next_ex");
|
||||
if(!PacketNextEx) PacketNextEx =
|
||||
(int (__cdecl *)(pcap_t *, struct pcap_pkthdr **, const u_char **)) psp;
|
||||
|
||||
psp = GetProcAddress(pcapinst,"pcap_findalldevs_ex");
|
||||
if(!PacketFindALlDevsEx) PacketFindALlDevsEx =
|
||||
(int (__cdecl *)(char *, struct pcap_rmtauth *, pcap_if_t **, char *)) psp;
|
||||
|
||||
psp = GetProcAddress(pcapinst,"pcap_geterr");
|
||||
if(!PacketGetError) PacketGetError =
|
||||
(char* (__cdecl *)(pcap_t *)) psp;
|
||||
|
||||
#ifdef __MINGW32__
|
||||
#pragma GCC diagnostic pop
|
||||
#endif
|
||||
|
||||
if(PacketFindALlDevsEx==0 || PacketNextEx==0 || PacketOpen==0 ||
|
||||
PacketFreealldevs==0 || PacketClose==0 || PacketSendPacket==0 ||
|
||||
PacketGetError==0) {
|
||||
niclist = "Incorrect or non-functional WinPcap version.";
|
||||
LOG_MSG(niclist.c_str());
|
||||
pcapinst = NULL;
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
PcapEthernetConnection::PcapEthernetConnection()
|
||||
: EthernetConnection()
|
||||
{
|
||||
}
|
||||
|
||||
PcapEthernetConnection::~PcapEthernetConnection()
|
||||
{
|
||||
if(adhandle) pcap_close(adhandle);
|
||||
}
|
||||
|
||||
bool PcapEthernetConnection::Initialize(Section* config)
|
||||
{
|
||||
Section_prop *section = static_cast<Section_prop*>(config);
|
||||
const char* realnicstring = section->Get_string("realnic");
|
||||
|
||||
#ifdef WIN32
|
||||
if(!LoadPcapLibrary()) {
|
||||
return false;
|
||||
}
|
||||
#endif
|
||||
|
||||
// find out which pcap device to use
|
||||
pcap_if_t *alldevs;
|
||||
pcap_if_t *currentdev = NULL;
|
||||
char errbuf[PCAP_ERRBUF_SIZE];
|
||||
unsigned int userdev;
|
||||
#ifdef WIN32
|
||||
if (pcap_findalldevs_ex(pcap_src_if_string, NULL, &alldevs, errbuf) == -1)
|
||||
#else
|
||||
if (pcap_findalldevs(&alldevs, errbuf) == -1)
|
||||
#endif
|
||||
{
|
||||
niclist = "Cannot enumerate network interfaces: "+std::string(errbuf);
|
||||
LOG_MSG("%s", niclist.c_str());
|
||||
return false;
|
||||
}
|
||||
{
|
||||
Bitu i = 0;
|
||||
niclist = "Network Interface List\n-------------------------------------------------------------\n";
|
||||
for(currentdev=alldevs; currentdev!=NULL; currentdev=currentdev->next) {
|
||||
const char* desc = "no description";
|
||||
if(currentdev->description) desc=currentdev->description;
|
||||
i++;
|
||||
niclist+=(i<10?" ":"")+std::to_string(i)+" "+currentdev->name+"\n ("+desc+")\n";
|
||||
}
|
||||
}
|
||||
if (!strcasecmp(realnicstring,"list")) {
|
||||
// print list and quit
|
||||
std::istringstream in(("\n"+niclist+"\n").c_str());
|
||||
if (in) for (std::string line; std::getline(in, line); )
|
||||
LOG_MSG("%s", line.c_str());
|
||||
LOG_MSG("NOTE: No interface was chosen because the realnic setting is set to 'list', set realnic to the number of the interface you want to use.");
|
||||
pcap_freealldevs(alldevs);
|
||||
return false;
|
||||
} else if(1==sscanf(realnicstring,"%u",&userdev)) {
|
||||
// user passed us a number
|
||||
Bitu i = 0;
|
||||
currentdev=alldevs;
|
||||
while(currentdev!=NULL) {
|
||||
i++;
|
||||
if(i==userdev) break;
|
||||
else currentdev=currentdev->next;
|
||||
}
|
||||
} else {
|
||||
// user might have passed a piece of name
|
||||
for(currentdev=alldevs; currentdev!=NULL; currentdev=currentdev->next) {
|
||||
if(strstr(currentdev->name,realnicstring)) {
|
||||
break;
|
||||
}else if(currentdev->description!=NULL &&
|
||||
strstr(currentdev->description,realnicstring)) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if(currentdev==NULL) {
|
||||
LOG_MSG("Unable to find network interface - check realnic parameter\n");
|
||||
pcap_freealldevs(alldevs);
|
||||
return false;
|
||||
}
|
||||
// print out which interface we are going to use
|
||||
const char* desc = "no description";
|
||||
if(currentdev->description) desc=currentdev->description;
|
||||
LOG_MSG("Using Network interface:\n%s\n(%s)\n",currentdev->name,desc);
|
||||
|
||||
const char *timeoutstr = section->Get_string("timeout");
|
||||
char *end;
|
||||
int timeout = -1;
|
||||
if (!strlen(timeoutstr)||(timeoutstr[0]!='-'&&!isdigit(timeoutstr[0]))) { // Default timeout values
|
||||
#ifdef MACOSX
|
||||
timeout = 3000; // For macOS, use 3000ms as it does not appear to support -1
|
||||
#else
|
||||
timeout = -1; // For other platforms, use -1 which should mean "non-blocking mode"
|
||||
#endif
|
||||
} else
|
||||
timeout = strtoul(timeoutstr,&end,10);
|
||||
// attempt to open it
|
||||
#ifdef WIN32
|
||||
if ( (adhandle= pcap_open(
|
||||
currentdev->name, // name of the device
|
||||
65536, // portion of the packet to capture
|
||||
// 65536 = whole packet
|
||||
PCAP_OPENFLAG_PROMISCUOUS, // promiscuous mode
|
||||
timeout, // read timeout
|
||||
NULL, // authentication on the remote machine
|
||||
errbuf // error buffer
|
||||
) ) == NULL)
|
||||
#else
|
||||
/*pcap_t *pcap_open_live(const char *device, int snaplen,
|
||||
int promisc, int to_ms, char *errbuf)*/
|
||||
if ( (adhandle= pcap_open_live(
|
||||
currentdev->name, // name of the device
|
||||
65536, // portion of the packet to capture
|
||||
// 65536 = whole packet
|
||||
true, // promiscuous mode
|
||||
timeout, // read timeout
|
||||
errbuf // error buffer
|
||||
) ) == NULL)
|
||||
|
||||
#endif
|
||||
{
|
||||
LOG_MSG("\nUnable to open the interface: %s.", errbuf);
|
||||
pcap_freealldevs(alldevs);
|
||||
return false;
|
||||
}
|
||||
pcap_freealldevs(alldevs);
|
||||
#ifndef WIN32
|
||||
pcap_setnonblock(adhandle,1,errbuf);
|
||||
#endif
|
||||
return true;
|
||||
}
|
||||
|
||||
void PcapEthernetConnection::SendPacket(const uint8_t* packet, int len)
|
||||
{
|
||||
static unsigned long txn = 0;
|
||||
if (((++txn) & (txn - 1)) == 0) /* powers of 2, avoid spam */
|
||||
LOG_MSG("PCAP TX #%lu len=%d dst=%02x:%02x:%02x src=%02x:%02x:%02x",
|
||||
txn, len, packet[0],packet[1],packet[2], packet[6],packet[7],packet[8]);
|
||||
int ret = pcap_sendpacket(adhandle, packet, len);
|
||||
if(ret) LOG_MSG("PCAP error: %s", pcap_geterr(adhandle));
|
||||
}
|
||||
|
||||
void PcapEthernetConnection::GetPackets(std::function<void(const uint8_t*, int)> callback)
|
||||
{
|
||||
int res;
|
||||
struct pcap_pkthdr *header;
|
||||
u_char *pkt_data;
|
||||
static unsigned long rxn = 0;
|
||||
//#if 0
|
||||
while((res = pcap_next_ex( adhandle, &header, (const u_char **)&pkt_data)) > 0) {
|
||||
if (((++rxn) & (rxn - 1)) == 0)
|
||||
LOG_MSG("PCAP RX #%lu len=%d dst=%02x:%02x:%02x src=%02x:%02x:%02x",
|
||||
rxn, header->len, pkt_data[0],pkt_data[1],pkt_data[2],
|
||||
pkt_data[6],pkt_data[7],pkt_data[8]);
|
||||
callback(pkt_data, header->len);
|
||||
}
|
||||
//#endif
|
||||
}
|
||||
|
||||
#endif
|
||||
File diff suppressed because it is too large
Load Diff
Reference in New Issue
Block a user