BT410 5.3.63: the mech gets both skeleton and engine renderables
MakeEntityRenderables no longer stops after the skeleton. It builds ours AND
chains DPLRenderer, which is what creates the RootRenderable and the
DPLEyeRenderable the camera follows. Verified over three runs:
[mer] 208 class=3001 view=1 res=1
[vid] type=1 file='mad.skl'
[skl] video\mad.skl -> 26 nodes, 19 objects
[chain] into DPLRenderer, skeleton=yes, stack at 0x12dde7
No fault, mission launches, sim runs. Worth noting separately: the engine's
eyepoint construction -- prime suspect for the page fault through most of a
session -- runs perfectly here, with the stack at 0x12dde7, right beside the
main loop's frame. Both are consistent with the corrected finding that the
fault is a live-RIO artifact at a fixed DPMI host address.
The camera still does not move: two frames six seconds apart differ by zero
pixels while [sim] shows the mech travelling from (487,20,288) to (493,20,301),
and the bridge reads cam (0.0, 10.0, 0.0) -- world origin plus eye height. So
the eye renderable was necessary but not sufficient.
Eliminated by reading our own code rather than guessing: the viewpoint entity
IS the mech (BTL4APP.CPP:354), the video renderer IS linked to it
(APP.CPP:1337), and SetupCull would Fail() loudly if the mech lacked
"siteeyepoint" or EyepointRotation -- neither Fail appears. That leaves the
path from SetupCull's worldToEyeMatrix to what the bridge reads off the wire,
which is bridge territory rather than reconstruction territory.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
@@ -0,0 +1,107 @@
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LOG: Early LOG Init complete
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LOG: CONFIG: Loaded config file: C:/VWE/TeslaRel410/emulator/render-bridge/pod_render_rec.conf
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LOG: DOSBox-X's working directory: C:\VWE\TeslaRel410\emulator\src\src
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LOG: Logging init: beginning logging proper. This is the end of the early init logging
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LOG: Logging: No logfile was given. All further logging will be discarded.
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LOG: DOSBox-X version 2026.06.02 Commit d75a57c (MinGW SDL2 64-bit)
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LOG: Prevent capture: 0
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LOG: SDL: version 2.32.10, Video windows, Audio directsound
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LOG: EXPERIMENTAL: Debugger enabled for MinGW build, DOSBox-X crashes depending on the terminal software you use. Launching from command prompt (cmd.exe) is recommended.
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LOG: Windows keyboard layout ID is 0x0409
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LOG: Host keyboard layout is now us (US English)
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LOG: Mapper keyboard layout is now us (US English)
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LOG: SDL2 reports desktop display mode 3440 x 1440
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LOG: OpenGL Version : 4.6.0 NVIDIA 610.47
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LOG: Configured windowposition: -
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LOG: SDL: Current window pixel format: SDL_PIXELFORMAT_RGB888
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LOG: SDL: You are running in 24 bpp mode, this will slow down things!
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LOG: Releasing keyboard
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LOG: SDL: Windows 11 round corners will be disabled.
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LOG: Screen report: Method 'Win98base' (3440.000 x 1440.000 pixels) at (0.000 x 0.000) (910.167 x 381.000 mm) (35.833 x 15.000 in) (96.000 x 96.000 DPI)
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LOG: ISA BCLK: 8333333.333Hz (25000000/3)
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LOG: monopal: green,
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LOG: Active save slot: 1 [Empty]
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LOG: USING AVI+ZMBV
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LOG: Pentium CMPXCHG8B emulation is enabled
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LOG: Max 1073741824 sz 32768
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LOG: Final 32768
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LOG: Final arrangement: Below 4GB = 32768KB, Above 4GB = 0KB
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LOG: VPXLOG: fifosock listening on 127.0.0.1:8621
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LOG: VPXLOG: live render backend started
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LOG: VPXLOG: base 0x150 respond=1 handshakes=3 log='C:\Users\cyd\AppData\Local/Temp/vwe-pod/vpxresp.txt'
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LOG: MIDI:Opened device:win32
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LOG: mic_input: Selected microphone device: Microphone (Steam Streaming Microphone)
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LOG: One joystick reported, initializing with 4axis
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LOG: Using joystick Xbox One Controller with 6 axes, 16 buttons and 1 hat(s)
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LOG: VOODOO LFB now at d0000000
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LOG: Serial1: BASE 3f8h
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LOG: Serial1: namedpipe client of \\.\pipe\vrio (poll 0.10ms burst x16)
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LOG: Serial1: namedpipe connected to \\.\pipe\vrio
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LOG: Serial2: BASE 2f8h
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LOG: Serial2: namedpipe client of \\.\pipe\vplasma (poll 1.00ms burst x1)
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LOG: Serial2: namedpipe connected to \\.\pipe\vplasma
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LOG: Serial3: BASE 3e8h
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LOG: Serial: port 3 will write to file C:\VWE\TeslaRel410\emulator\render-bridge\podlog.txt
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LOG: Parallel1: BASE 378h
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LOG: MPU-401 Registering I/O ports as if IBM PC MPU-401 at base 330h
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LOG: Memory I/O complexity optimization enabled aka option 'memory io optimization 1'. If the game or demo is unable to draw to the screen properly, set the option to false.
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LOG: The 'scanline render on demand' option is available and may provide a modest boost in video render performance if set to true.
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LOG: Allocated APM BIOS pm entry point at f000:ce40
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LOG: Writing code to fce40
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LOG: Writing code to fce60
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LOG: Windows: IID_ITaskbarList3 is available
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LOG: ISA Plug & Play BIOS enabled
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LOG: VGA ROM BIOS init callback
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LOG: pixratio 1.000, dw false, dh false
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LOG: Aspect ratio: 640 x 480 xToY=1.333 yToX=0.750
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LOG: WARNING: No translation support (to host) for code page 0
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LOG: DOS keyboard layout loaded with main language code US for layout us
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LOG: XMS: 50 handles allocated for use by the DOS environment
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LOG: EMS page frame at 0xe000-0xefff
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LOG: COMMAND.COM env size: 720 bytes
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LOG: COMMAND.COM environment block: 0x0701 sz=0x002d
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LOG: COMMAND.COM main body (PSP): 0x072f sz=0x009a
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LOG: COMMAND.COM stack: 0x0749
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LOG: pixratio 1.350, dw false, dh false
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LOG: Aspect ratio: 720 x 540 xToY=1.333 yToX=0.750
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LOG: SHELL:Redirect output to COM3
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VPX lights@f1: type6=0 typeE=0 decoded=0 dir=0 amb(0.00,0.00,0.00)
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LOG: 187089850 ERROR MOUSE:Unhandled videomode 79 on reset
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LOG: pixratio 1.000, dw false, dh false
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LOG: Aspect ratio: 640 x 480 xToY=1.333 yToX=0.750
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VPX lightnode t=6 nb=52: [8]00000000/0 [12]00000000/0 [16]00000001/1.4013e-45 [20]3f800000/1 [24]3f800000/1 [28]3f800000/1 [32]64078678/1e+22 [36]64078678/1e+22 [40]bf1f30a5/-0.621836 [44]00000000/0 [48]ffffffff/nan
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LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:2 (IF0:2), TX:0, Break 0
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LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:3 (IF0:3), TX:0, Break 0
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LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:1 (IF0:1), TX:0, Break 0
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LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:1 (IF0:1), TX:0, Break 0
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LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:1 (IF0:1), TX:0, Break 0
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LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:2 (IF0:2), TX:0, Break 0
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LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:2 (IF0:2), TX:0, Break 0
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LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:3 (IF0:3), TX:0, Break 0
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LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:2 (IF0:2), TX:0, Break 0
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LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:1 (IF0:1), TX:0, Break 0
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LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:2 (IF0:2), TX:0, Break 0
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LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:1 (IF0:1), TX:0, Break 0
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LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:2 (IF0:2), TX:0, Break 0
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LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:1 (IF0:1), TX:0, Break 0
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LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:1 (IF0:1), TX:0, Break 0
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LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:3 (IF0:3), TX:0, Break 0
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LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:3 (IF0:3), TX:0, Break 0
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LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:1 (IF0:1), TX:0, Break 0
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LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:1 (IF0:1), TX:0, Break 0
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LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:1 (IF0:1), TX:0, Break 0
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LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:2 (IF0:2), TX:0, Break 0
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LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:2 (IF0:2), TX:0, Break 0
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LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:2 (IF0:2), TX:0, Break 0
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LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:2 (IF0:2), TX:0, Break 0
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LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:2 (IF0:2), TX:0, Break 0
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LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:1 (IF0:1), TX:0, Break 0
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LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:1 (IF0:1), TX:0, Break 0
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LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:1 (IF0:1), TX:0, Break 0
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LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:1 (IF0:1), TX:0, Break 0
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LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:1 (IF0:1), TX:0, Break 0
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LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:1 (IF0:1), TX:0, Break 0
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LOG: 653744846 ERROR INT10:PutPixel unhandled mode type 7
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LOG: SHELL:Redirect output to RC.TXT
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LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:460 (IF0:9), TX:0, Break 0
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LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:209 (IF0:0), TX:0, Break 0
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File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,92 @@
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LOG: Early LOG Init complete
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LOG: CONFIG: Loaded config file: C:/VWE/TeslaRel410/emulator/render-bridge/pod_render_chain.conf
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LOG: DOSBox-X's working directory: C:\VWE\TeslaRel410\emulator\src\src
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LOG: Logging init: beginning logging proper. This is the end of the early init logging
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LOG: Logging: No logfile was given. All further logging will be discarded.
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LOG: DOSBox-X version 2026.06.02 Commit d75a57c (MinGW SDL2 64-bit)
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LOG: Prevent capture: 0
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LOG: SDL: version 2.32.10, Video windows, Audio directsound
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LOG: EXPERIMENTAL: Debugger enabled for MinGW build, DOSBox-X crashes depending on the terminal software you use. Launching from command prompt (cmd.exe) is recommended.
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LOG: Windows keyboard layout ID is 0x0409
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LOG: Host keyboard layout is now us (US English)
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LOG: Mapper keyboard layout is now us (US English)
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LOG: SDL2 reports desktop display mode 3440 x 1440
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LOG: OpenGL Version : 4.6.0 NVIDIA 610.47
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LOG: Configured windowposition: -
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LOG: SDL: Current window pixel format: SDL_PIXELFORMAT_RGB888
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LOG: SDL: You are running in 24 bpp mode, this will slow down things!
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LOG: Releasing keyboard
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LOG: SDL: Windows 11 round corners will be disabled.
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LOG: Screen report: Method 'Win98base' (3440.000 x 1440.000 pixels) at (0.000 x 0.000) (910.167 x 381.000 mm) (35.833 x 15.000 in) (96.000 x 96.000 DPI)
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LOG: ISA BCLK: 8333333.333Hz (25000000/3)
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LOG: monopal: green,
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LOG: Active save slot: 1 [Empty]
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LOG: USING AVI+ZMBV
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LOG: Pentium CMPXCHG8B emulation is enabled
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LOG: Max 1073741824 sz 32768
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LOG: Final 32768
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LOG: Final arrangement: Below 4GB = 32768KB, Above 4GB = 0KB
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LOG: VPXLOG: fifosock listening on 127.0.0.1:8621
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LOG: VPXLOG: live render backend started
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LOG: VPXLOG: base 0x150 respond=1 handshakes=3 log='C:\Users\cyd\AppData\Local/Temp/vwe-pod/vpxresp.txt'
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LOG: MIDI:Opened device:win32
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LOG: mic_input: Selected microphone device: Microphone (Steam Streaming Microphone)
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LOG: One joystick reported, initializing with 4axis
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LOG: Using joystick Xbox One Controller with 6 axes, 16 buttons and 1 hat(s)
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LOG: VOODOO LFB now at d0000000
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LOG: Serial2: BASE 2f8h
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LOG: Serial2: namedpipe client of \\.\pipe\vplasma (poll 1.00ms burst x1)
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LOG: Serial2: namedpipe connected to \\.\pipe\vplasma
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LOG: Serial3: BASE 3e8h
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LOG: Serial: port 3 will write to file C:\VWE\TeslaRel410\emulator\render-bridge\podlog.txt
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LOG: Parallel1: BASE 378h
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LOG: MPU-401 Registering I/O ports as if IBM PC MPU-401 at base 330h
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LOG: Memory I/O complexity optimization enabled aka option 'memory io optimization 1'. If the game or demo is unable to draw to the screen properly, set the option to false.
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LOG: The 'scanline render on demand' option is available and may provide a modest boost in video render performance if set to true.
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LOG: Allocated APM BIOS pm entry point at f000:ce40
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LOG: Writing code to fce40
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LOG: Writing code to fce60
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LOG: Windows: IID_ITaskbarList3 is available
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LOG: ISA Plug & Play BIOS enabled
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LOG: VGA ROM BIOS init callback
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LOG: pixratio 1.000, dw false, dh false
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LOG: Aspect ratio: 640 x 480 xToY=1.333 yToX=0.750
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LOG: WARNING: No translation support (to host) for code page 0
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LOG: DOS keyboard layout loaded with main language code US for layout us
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LOG: XMS: 50 handles allocated for use by the DOS environment
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LOG: EMS page frame at 0xe000-0xefff
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LOG: COMMAND.COM env size: 720 bytes
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LOG: COMMAND.COM environment block: 0x0701 sz=0x002d
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LOG: COMMAND.COM main body (PSP): 0x072f sz=0x009a
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LOG: COMMAND.COM stack: 0x0749
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LOG: pixratio 1.350, dw false, dh false
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LOG: Aspect ratio: 720 x 540 xToY=1.333 yToX=0.750
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LOG: SHELL:Redirect output to COM3
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LOG: VPXLOG: fifosock client connected
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VPX lights@f1: type6=0 typeE=0 decoded=0 dir=0 amb(0.00,0.00,0.00)
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LOG: 175322481 ERROR MOUSE:Unhandled videomode 79 on reset
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LOG: pixratio 1.000, dw false, dh false
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LOG: Aspect ratio: 640 x 480 xToY=1.333 yToX=0.750
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VPX lightnode t=6 nb=52: [8]00000000/0 [12]00000000/0 [16]00000001/1.4013e-45 [20]3f800000/1 [24]3f800000/1 [28]3f800000/1 [32]64078678/1e+22 [36]64078678/1e+22 [40]3e888894/0.266667 [44]3eeeeefa/0.466667 [48]ffffffff/nan
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VPX lights@f121: type6=2 typeE=9 decoded=2 dir=1 amb(0.55,0.50,0.65)
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L0 dir(0.11,0.77,0.63) col(1.10,0.90,1.00)
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VPX lights@f241: type6=2 typeE=10 decoded=2 dir=1 amb(0.55,0.50,0.65)
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L0 dir(0.11,0.77,0.63) col(1.10,0.90,1.00)
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VPX lights@f361: type6=2 typeE=10 decoded=2 dir=1 amb(0.55,0.50,0.65)
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L0 dir(0.11,0.77,0.63) col(1.10,0.90,1.00)
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VPX lights@f481: type6=2 typeE=10 decoded=2 dir=1 amb(0.55,0.50,0.65)
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L0 dir(0.11,0.77,0.63) col(1.10,0.90,1.00)
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VPX lights@f601: type6=2 typeE=10 decoded=2 dir=1 amb(0.55,0.50,0.65)
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L0 dir(0.11,0.77,0.63) col(1.10,0.90,1.00)
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VPX lights@f721: type6=2 typeE=10 decoded=2 dir=1 amb(0.55,0.50,0.65)
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L0 dir(0.11,0.77,0.63) col(1.10,0.90,1.00)
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VPX lights@f841: type6=2 typeE=10 decoded=2 dir=1 amb(0.55,0.50,0.65)
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L0 dir(0.11,0.77,0.63) col(1.10,0.90,1.00)
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VPX lights@f961: type6=2 typeE=10 decoded=2 dir=1 amb(0.55,0.50,0.65)
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L0 dir(0.11,0.77,0.63) col(1.10,0.90,1.00)
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VPX lights@f1081: type6=2 typeE=10 decoded=2 dir=1 amb(0.55,0.50,0.65)
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L0 dir(0.11,0.77,0.63) col(1.10,0.90,1.00)
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VPX lights@f1201: type6=2 typeE=10 decoded=2 dir=1 amb(0.55,0.50,0.65)
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L0 dir(0.11,0.77,0.63) col(1.10,0.90,1.00)
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VPX lights@f1321: type6=2 typeE=10 decoded=2 dir=1 amb(0.55,0.50,0.65)
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L0 dir(0.11,0.77,0.63) col(1.10,0.90,1.00)
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File diff suppressed because it is too large
Load Diff
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