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CydandClaude Fable 5 db7745fcd0 sda4: commit the Glaze developer hard-drive dump
Un-ignored: the dev drive is the ground truth the restoration and
emulator work constantly reference (DPL3/LIBDPL + VRENDER i860 renderer
source, BT/RP live+dev game trees, VGL_LABS pod boot, scene/audio
content). Kept in-repo for the pod-owner community.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-04 19:41:15 -05:00

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#
###################################################################
# LRM Audio Script
###################################################################
#
[macro]
MissileFireResource=MissileLaunch01
MissileFirePitchOffset=-100
MissileFireComponent=LRMFireComponent
#
MissileLoadingResource=MissileLoading01
MissileLoadingComponent=LRMLoadingComponent
#
MissileLoadedResource=MissileLoaded01
MissileLoadedComponent=LRMLoadedComponent
MissileLoadedSequence=LRMLoadedSequence
#
MissileTriggerDuringLoadResource=TriggerDuringLoad01
MissileTriggerDuringLoadComponent=LRMTriggerDuringLoadComponent
#
MissileMisfireResource=MissileMisfire01
MissileMisfireComponent=LRMMisfireComponent
MissileMisfireSequence=LRMMisfireSequence
#
MissileJamResource=MissileJam01
MissileJamComponent=LRMJamComponent
MissileJamSequence=LRMJamSequence
[include]
file=audio\mslcmp.scp
#------------------------------------------------------------------
[!macro]
CoolantLeakComponent=AutoCannonCoolantLeakComponent
CoolantLeakAmplitudeSmoother=AutoCannonCoolantLeakAmplitudeSmoother
[!include]
file=audio\cltcmp.scp