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CydandClaude Fable 5 db7745fcd0 sda4: commit the Glaze developer hard-drive dump
Un-ignored: the dev drive is the ground truth the restoration and
emulator work constantly reference (DPL3/LIBDPL + VRENDER i860 renderer
source, BT/RP live+dev game trees, VGL_LABS pod boot, scene/audio
content). Kept in-repo for the pod-owner community.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-04 19:41:15 -05:00

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#
#----------------------------------------------------------------
# Static objects for bt
#----------------------------------------------------------------
#
#
#----------------------------------------------------------------
# Compiled symbols
# HACK - use symbols currently compiled for audio, should have
# symbols for entire game or separate for models
#----------------------------------------------------------------
#
[include]
file=audio\symbols.scp
#
#----------------------------------------------------------------
# Explosion Resource Tables
#----------------------------------------------------------------
#
[ExplosionResourceTable]
table_entry=BoxedSolid::OurCraftMaterial, lzrhiti
name=LaserExplosionResourceTable
[ExplosionResourceTable]
table_entry=BoxedSolid::OurCraftMaterial, ppchiti
name=PPCExplosionResourceTable
[ExplosionResourceTable]
table_entry=BoxedSolid::OurCraftMaterial, canhiti
name=CanonExplosionResourceTable
[ExplosionResourceTable]
table_entry=BoxedSolid::OurCraftMaterial, mslhiti
name=MissileExplosionResourceTable
[ExplosionResourceTable]
table_entry=BoxedSolid::OurCraftMaterial, dam1hiti
name=Dam1ExplosionResourceTable
[ExplosionResourceTable]
table_entry=BoxedSolid::OurCraftMaterial, dam2hiti
name=Dam2ExplosionResourceTable
[ExplosionResourceTable]
table_entry=BoxedSolid::OurCraftMaterial, dam3hiti
name=Dam3ExplosionResourceTable
[ExplosionResourceTable]
table_entry=BoxedSolid::OurCraftMaterial, dam4hiti
name=Dam4ExplosionResourceTable
[ExplosionResourceTable]
table_entry=BoxedSolid::OurCraftMaterial, desthiti
name=DestroyedExplosionResourceTable