Files
TeslaRel410/CONTENT/RP/RPCAM.BAT
T
CydandClaude Fable 5 fdd9ac9d97 Initial import: Tesla Release 4.10 (Tesla:BattleTech & Tesla:Red Planet)
Archival snapshot of the Virtual World Entertainment Tesla cockpit
software, 1994-1996: MUNGA engine and L4 pod layer source (Borland
C++ 5.0), BT/RP game code, and game content (models, audio, maps,
gauges, Division renderer data). Includes third-party libraries:
Division dVS/DPL graphics, HMI SOS audio, WATTCP networking.

Files are preserved byte-for-byte (.gitattributes disables all
line-ending conversion). README.md documents the layout, target
hardware, and toolchain.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-02 13:21:58 -05:00

42 lines
1.3 KiB
Batchfile

@echo off
rem ------------------------------------------------------------------
rem L4EYES=x y z pitch yaw roll [relative]
rem ------------------------------------------------------------------
set L4EYES=
rem set L4EYES=0 2 10 0 0 0 r
rem (side view:)
rem set L4EYES=25 2 -10 2 95 0 r
rem (rear view:)
rem set L4EYES=5 5 20 -5 5 0 r
rem (lepton scoresheet:)
rem set L4EYES=3.5 1.8 -3.6 -24 132 0 r
rem (dragon scoresheet:)
rem set L4EYES=6 1.8 -5.6 -20 132 0 r
set L4EYES=0 -4 -12.5 20 180 0 r
rem (lepton class front)
rem set L4EYES=0 0 -6 0 180 0 r
rem (lepton class side)
rem set L4EYES=6 0 0 0 90 0 r
rem (lepton class top)
rem set L4EYES=0 6 0 -90 90 0 r
rem (bug class front)
rem set L4EYES=0 0 -7 0 180 0 r
rem (bug class side)
rem set L4EYES=7 0 0 0 90 0 r
rem (bug class top)
rem set L4EYES=0 7 0 -90 90 0 r
rem set L4EYES=6 0 0 0 90 0 r
rem (mule class front)
rem set L4EYES=0 0 -12.5 0 180 0 r
rem (mule class side)
rem set L4EYES=12.5 0 0 0 90 0 r
rem (mule class top)
rem set L4EYES=0 12.5 0 -90 90 0 r
rem (tran view:)
rem set L4EYES=0 9 -9 -45 180 0 r
rem (Front View Camera)
rem set L4EYES=0 0 -15 5 0 0 r
rem ------------------------------------------------------------------
call rpprep.bat %1 %2 %3 %4 %5 %6 %7 %8 %9
menu.bat short