Un-ignored: the dev drive is the ground truth the restoration and emulator work constantly reference (DPL3/LIBDPL + VRENDER i860 renderer source, BT/RP live+dev game trees, VGL_LABS pod boot, scene/audio content). Kept in-repo for the pod-owner community. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
56 lines
861 B
ReStructuredText
56 lines
861 B
ReStructuredText
[edit-]
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screen=80 50
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toggles=1 1 0 1 0 0
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srch=deathsmk
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src=0.020
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rpl=0.001
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file=c:\stdave\klngvid.scn 1 31 3 63
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[brief]
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file=c:\stdave\klngvid.scn 1 31 3 63 1 47 78 1 c=0
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[shared-]
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pmark=c:\stdave\klngvid.scn 3 63
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[brief-scrap]
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0 3
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yyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyDYNAMIC stars 226.0 \stdave\field1.spl 0.00 0.001
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[end-brief-scrap]
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[brief-history]
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[edit_file]::[File: ]
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fireday.scn
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dayfire.scn
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onfire.scn
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fogtest.scn
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bigboom.pfx
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bigboom.evt
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rain.scn
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rain.evt
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sparks.pfx
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rain.pfx
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[translate]::[ Pattern: ]
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0.020
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dam4
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onfire
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nboom.pfx
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nboom
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deathsmk
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mechboom
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dam3
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dam1
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dam2
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[translate]::[Replacement: ]
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0.001
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flush
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bigboom.pfx
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bigboom
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rain
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nboom
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deathsmk
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dam4
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dam3
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dam1
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[search_fwd]::[ Search for: ]
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deathsmk
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evt
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mechboom
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[end-brief-history]
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