Files
TeslaRel410/restoration/source410/BT/BTDIRECT.CPP
T
CydandClaude Fable 5 5b35eb973c 4.10 reconstruction: BTL4OPT.EXE links clean and BOOTS to the first staged brick
The reconstructed tree now produces a runnable binary with the authentic
1995 toolchain (BC4.52 / tlink32 / DPMI32):

- BTL4.CPP main TU reconstructed from the 4.11 Ghidra decomp (FUN_0040109c)
  + the 4.10 binary's own string pool + surviving RPL4TOOL.CPP house style;
  probe_main.cpp scaffold retired (BTL4.NOTES.md documents every decoded call)
- L4NET.CPP staged: L4NetworkManager ctor/dtor + 10 vtable-pulled virtuals
  (standalone-benign ones no-op, network ones Fail loudly) + NetNub client
  globals (Net_Common_Ptr=NULL routes L4File to its plain-DOS path)
- build410.sh: libs now built in the AUTHENTIC makefile member order
  (MUNGA.MAK / mungal4.mak / BT.MAK / BTL4.MAK). Order is load-bearing:
  tlink emits static-init records in module pull order, and alphabetical
  order booted into a null-vptr crash (IcomManager::ClassDerivations
  constructing before parent NetworkClient::ClassDerivations). Also fixed
  stage_link to the proven 32-bit lib set (SOSDBXC+SOSMBXC, no WATTCPLG)
- BOXTREE.HPP MemoryBlock unify, BTL4GRND notify stubs, remaining engine
  backfills (audio/gauge/resource/stream TUs) that closed the deep ledger

Smoke test (DOSBox-X + 32RTM, copy of the pod BT tree, our exe swapped in):
  BattleTech v4.10
  BTL4Application::BTL4Application
  l4net.cpp(22): L4NetworkManager -- l4net.cpp not yet reconstructed
Static init, main, -egg parse, BTL4.RES load (version 1.0.6 check passes),
ApplicationManager and the BTL4Application ctor chain all execute real
reconstructed code; boot halts at the first staged Fail() as designed.
Next brick: the real l4net.cpp body.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-19 19:05:53 -05:00

50 lines
1.4 KiB
C++

//===========================================================================//
// Project: BattleTech //
//---------------------------------------------------------------------------//
// Copyright (C) 1995, Virtual World Entertainment, Inc. //
// All Rights reserved worldwide //
// This unpublished sourcecode is PROPRIETARY and CONFIDENTIAL //
//===========================================================================//
#include <bt.hpp>
#pragma hdrstop
#if !defined(BTDIRECT_HPP)
# include <btdirect.hpp>
#endif
Derivation
BTCameraDirector::ClassDerivations(
CameraDirector::ClassDerivations,
"BTCameraDirector"
);
BTCameraDirector::SharedData
BTCameraDirector::DefaultData(
BTCameraDirector::ClassDerivations,
CameraDirector::MessageHandlers,
CameraDirector::AttributeIndex,
1,
(Entity::MakeHandler)BTCameraDirector::Make
);
BTCameraDirector::BTCameraDirector(
MakeMessage *creation_message,
SharedData &shared_data
):
CameraDirector(creation_message, shared_data)
{
Fail("BTCameraDirector -- btdirect.cpp not yet reconstructed");
}
BTCameraDirector::~BTCameraDirector()
{
}
BTCameraDirector*
BTCameraDirector::Make(CameraDirector::MakeMessage *)
{
Fail("BTCameraDirector::Make -- btdirect.cpp not yet reconstructed");
return NULL;
}