Files
TeslaRel410/restoration/source410/BT_L4/BTL4MPPR.CPP
T
CydandClaude Fable 5 5b35eb973c 4.10 reconstruction: BTL4OPT.EXE links clean and BOOTS to the first staged brick
The reconstructed tree now produces a runnable binary with the authentic
1995 toolchain (BC4.52 / tlink32 / DPMI32):

- BTL4.CPP main TU reconstructed from the 4.11 Ghidra decomp (FUN_0040109c)
  + the 4.10 binary's own string pool + surviving RPL4TOOL.CPP house style;
  probe_main.cpp scaffold retired (BTL4.NOTES.md documents every decoded call)
- L4NET.CPP staged: L4NetworkManager ctor/dtor + 10 vtable-pulled virtuals
  (standalone-benign ones no-op, network ones Fail loudly) + NetNub client
  globals (Net_Common_Ptr=NULL routes L4File to its plain-DOS path)
- build410.sh: libs now built in the AUTHENTIC makefile member order
  (MUNGA.MAK / mungal4.mak / BT.MAK / BTL4.MAK). Order is load-bearing:
  tlink emits static-init records in module pull order, and alphabetical
  order booted into a null-vptr crash (IcomManager::ClassDerivations
  constructing before parent NetworkClient::ClassDerivations). Also fixed
  stage_link to the proven 32-bit lib set (SOSDBXC+SOSMBXC, no WATTCPLG)
- BOXTREE.HPP MemoryBlock unify, BTL4GRND notify stubs, remaining engine
  backfills (audio/gauge/resource/stream TUs) that closed the deep ledger

Smoke test (DOSBox-X + 32RTM, copy of the pod BT tree, our exe swapped in):
  BattleTech v4.10
  BTL4Application::BTL4Application
  l4net.cpp(22): L4NetworkManager -- l4net.cpp not yet reconstructed
Static init, main, -egg parse, BTL4.RES load (version 1.0.6 check passes),
ApplicationManager and the BTL4Application ctor chain all execute real
reconstructed code; boot halts at the first staged Fail() as designed.
Next brick: the real l4net.cpp body.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-19 19:05:53 -05:00

120 lines
2.7 KiB
C++

//===========================================================================//
// Project: BattleTech //
//---------------------------------------------------------------------------//
// Copyright (C) 1995, Virtual World Entertainment, Inc. //
// All Rights reserved worldwide //
// This unpublished sourcecode is PROPRIETARY and CONFIDENTIAL //
//===========================================================================//
#include <bt.hpp>
#pragma hdrstop
#if !defined(BTL4MPPR_HPP)
# include <btl4mppr.hpp>
#endif
Derivation
MechThrustmasterMapper::ClassDerivations(
Subsystem::ClassDerivations,
"MechThrustmasterMapper"
);
MechThrustmasterMapper::SharedData
MechThrustmasterMapper::DefaultData(
MechThrustmasterMapper::ClassDerivations,
Subsystem::MessageHandlers,
Subsystem::AttributeIndex,
1
);
Derivation
MechRIOMapper::ClassDerivations(
Subsystem::ClassDerivations,
"MechRIOMapper"
);
MechRIOMapper::SharedData
MechRIOMapper::DefaultData(
MechRIOMapper::ClassDerivations,
Subsystem::MessageHandlers,
Subsystem::AttributeIndex,
1
);
Derivation
L4MechControlsMapper::ClassDerivations(
MechControlsMapper::ClassDerivations,
"L4MechControlsMapper"
);
L4MechControlsMapper::SharedData
L4MechControlsMapper::DefaultData(
L4MechControlsMapper::ClassDerivations,
Subsystem::MessageHandlers,
Subsystem::AttributeIndex,
1
);
L4MechControlsMapper::L4MechControlsMapper(
Mech *owner,
int subsystem_ID,
CString subsystem_name,
RegisteredClass::ClassID class_ID,
SharedData &shared_data
):
MechControlsMapper(owner, subsystem_ID, subsystem_name, class_ID, shared_data)
{
}
L4MechControlsMapper::~L4MechControlsMapper()
{
}
Logical
L4MechControlsMapper::TestInstance() const
{
return IsDerivedFrom(ClassDerivations);
}
MechThrustmasterMapper::MechThrustmasterMapper(
Mech *owner,
int subsystem_ID,
CString subsystem_name,
RegisteredClass::ClassID class_ID,
SharedData &shared_data
):
L4MechControlsMapper(owner, subsystem_ID, subsystem_name, class_ID, shared_data)
{
}
MechThrustmasterMapper::~MechThrustmasterMapper()
{
}
Logical
MechThrustmasterMapper::TestInstance() const
{
return IsDerivedFrom(ClassDerivations);
}
MechRIOMapper::MechRIOMapper(
Mech *owner,
int subsystem_ID,
CString subsystem_name,
RegisteredClass::ClassID class_ID,
SharedData &shared_data
):
L4MechControlsMapper(owner, subsystem_ID, subsystem_name, class_ID, shared_data)
{
}
MechRIOMapper::~MechRIOMapper()
{
}
Logical
MechRIOMapper::TestInstance() const
{
return IsDerivedFrom(ClassDerivations);
}