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TeslaRel410/emulator/render-bridge/logs/043-prev.txt
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CydandClaude Fable 5 8231bee58c BT410 5.3.68: THE LIVE-RIO FAULT IS FIXED -- it and the TM crash were one defect
The [map] audit named it in one run: subsystem 17 = Torso, attribute ids 12/13
unresolved.  The donor's decompiled torso.hpp carries the authentic enum with
binary offsets -- ids 3..15, including StickPosition(9), TorsoUp/Down/
Left/Right(10-13), TorsoCenter(14), MotionState(15).  Our table stopped at
seven entries with MotionState at id 9, on the strength of a comment claiming
the rest were messages.

The streamed control mappings bind BY ID as direct WRITE destinations, so the
truncation produced two different crashes from one cause: in TM mode the
button ids 12/13 resolved NULL (the boot write-fault the moment the joystick
polled), and in RIO mode the analog id 9 resolved to our motionState
StateIndicator -- every analog packet from a live vRIO wrote raw floats over a
watcher-socketed object, and the corrupted chains walked into unmapped memory
~30-40s later.  That was the 'intermittent' pod fault at the fixed DPMI-host
address.  vRIO down = no analog = no corruption, which is why the norio conf
launched: every observation from the whole hunt drops out of this mechanism.

Fix: the full 13-entry donor table; five int command members carved from the
dynamicsState reserve (class size unchanged); ctor zeros them.

Verified, two agreeing runs each way: TM mode launches with a clean audit and
the Thrustmaster joystick driving the torso (stickY=0.907 -> torsoElev 0.349);
RIO mode with vRIO STREAMING launches, zero faults, weapons cycling.
pod_render_rec is no longer poisoned and the norio workaround is obsolete.

The audit-before-the-archive-call pattern (BT_MAP_LOG walks the same streamed
table CreateStreamedMappings consumes, naming what will not resolve) turned a
two-day intermittent-corruption hunt into a one-run lookup.  The streamed RES
tables are binding contracts on our attribute enums.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-29 14:41:52 -05:00

629 lines
28 KiB
Plaintext

BattleTech v4.10
BTL4Application::BTL4Application
RIO never came back from test mode!
GaugeInterpreter: undefined label 'Initialization'
[exp] master player experience=2 simLive=1 heatModelOn=1 advDamage=1
[role] 'Role::Default' lives=1000 killBonus=500 dmgMod=1
[torso] horizJoint 'jointtorso' -> 0x00bfb27c type=1 enabled=1
[weap] 'AFC100' seg=13 mount=sitelgunport rear=0
[proj] 'AFC100' ammoBinIndex=21 -> AmmoBinAFC100 (rounds=20)
[weap] 'ERLLaser' seg=7 mount=siterugunport rear=0
[weap] 'ERSLaser_1' seg=13 mount=sitelgunport rear=0
[weap] 'ERSLaser_2' seg=8 mount=siterdgunport rear=0
[weap] 'LRM15_1' seg=18 mount=sitelmissleport rear=0
[proj] 'LRM15_1' ammoBinIndex=26 -> AmmoBinLRM15_1 (rounds=16)
[weap] 'LRM15_2' seg=19 mount=sitermissleport rear=0
[proj] 'LRM15_2' ammoBinIndex=28 -> AmmoBinLRM15_2 (rounds=16)
[mech] segment walk done: subsystemCount=32 weaponCount=6
[skel] jointSubsystem=0x00bf4450 jointCount=25
[mech] model params: walkTR=65 runTR=40 maxAcc=20 throttleAdj=0.8 (deg,deg,u/s^2,scale)
[mech] look angles: L=50 R=-50 F=-15 B=0 (deg)
[mech] damage zones streamed: 22 [dz_dtorso,dz_hip,dz_larm,dz_ldleg,dz_ldoor,dz_lfoot,dz_lgun,dz_ltorso,dz_luleg,dz_rarm,dz_rdleg,dz_rdoor,dz_reardtorso,dz_rearltorso,dz_rearrtorso,dz_rearutorso,dz_rfoot,dz_rgun,dz_rtorso,dz_ruleg,dz_searchlight,dz_utorso]
[cyl] table 'madcat' LOADED rows=7
[valve] 'Condenser1' valve=1 flow=0.166667
[valve] 'Condenser2' valve=1 flow=0.166667
[valve] 'Condenser3' valve=1 flow=0.166667
[valve] 'Condenser4' valve=1 flow=0.166667
[valve] 'Condenser5' valve=1 flow=0.166667
[valve] 'Condenser6' valve=1 flow=0.166667
[mapper] ctor id=0 throttleAttr=0x009b1144 controlModeAttr=0x009b1180
[gau2] cluster slot=14 classID=3011 auxScreen=5 name=Avionics
[gau2] cluster slot=15 classID=3014 auxScreen=6 name=Myomers
[gau2] cluster slot=22 classID=3021 auxScreen=1 name=AFC100
[gau2] cluster slot=23 classID=3016 auxScreen=10 name=ERLLaser
[gau2] cluster slot=24 classID=3016 auxScreen=3 name=ERSLaser_1
[gau2] cluster slot=25 classID=3016 auxScreen=12 name=ERSLaser_2
[gau2] cluster slot=27 classID=3024 auxScreen=2 name=LRM15_1
[gau2] cluster slot=29 classID=3024 auxScreen=9 name=LRM15_2
ColorMapperArmor warning: damage zone dz_missle not found
ColorMapperArmor warning: damage zone dz_missle not found
ColorMapperArmor warning: damage zone dz_lmissle not found
ColorMapperArmor warning: damage zone dz_rmissle not found
ColorMapperArmor warning: damage zone dz_ftorso not found
ColorMapperArmor warning: damage zone dz_btorso not found
ColorMapperCritical warning: subsystem Torso does not exist
ColorMapperHeat warning: subsystem Torso does not exist
[link] InitializePlayerLink -> vehicle playerLink=0x00acfaf8
[launch] state=11 minPriorityEmpty=0 ticks=15417
[queues] p0=BUSY p1=BUSY p2=BUSY p3=BUSY p4=- nextReady=1
[posts] id3=416
[launch] state=11 minPriorityEmpty=0 ticks=16430
[queues] p0=BUSY p1=BUSY p2=BUSY p3=BUSY p4=- nextReady=1
[posts] id3=502
[launch] state=11 minPriorityEmpty=0 ticks=17441
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
[posts] id3=530
[launch] state=11 minPriorityEmpty=0 ticks=18451
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
[posts] id3=530
[launch] state=11 minPriorityEmpty=0 ticks=19461
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
[posts] id3=530
[mer] 1 class=3035 view=0 res=0
[mer] 2 class=42 view=0 res=1
[mer] 3 class=42 view=0 res=1
[mer] 4 class=42 view=0 res=1
[mer] 5 class=42 view=0 res=1
[mer] 6 class=42 view=0 res=1
[launch] state=2 minPriorityEmpty=0 ticks=20545
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
[posts] id3=530
[mer] 7 class=42 view=0 res=1
[mer] 8 class=42 view=0 res=1
[mer] 9 class=42 view=0 res=1
[mer] 10 class=42 view=0 res=1
[mer] 11 class=42 view=0 res=1
[mer] 12 class=42 view=0 res=1
[mer] 13 class=42 view=0 res=1
[mer] 14 class=42 view=0 res=1
[launch] state=2 minPriorityEmpty=0 ticks=21553
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
[posts] id3=530
[mer] 15 class=42 view=0 res=1
[mer] 16 class=42 view=0 res=1
[mer] 17 class=42 view=0 res=1
[mer] 18 class=42 view=0 res=1
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[mer] 20 class=42 view=0 res=1
[mer] 21 class=42 view=0 res=1
[mer] 22 class=42 view=0 res=1
[launch] state=2 minPriorityEmpty=0 ticks=22561
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
[posts] id3=530
[mer] 23 class=42 view=0 res=1
[mer] 24 class=42 view=0 res=1
[mer] 25 class=42 view=0 res=1
[mer] 26 class=42 view=0 res=1
[mer] 27 class=42 view=0 res=1
[mer] 28 class=42 view=0 res=1
[mer] 29 class=42 view=0 res=1
[mer] 30 class=42 view=0 res=1
[launch] state=2 minPriorityEmpty=0 ticks=23569
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
[posts] id3=530
[mer] 31 class=42 view=0 res=1
[mer] 32 class=42 view=0 res=1
[mer] 33 class=42 view=0 res=1
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[mer] 35 class=42 view=0 res=1
[mer] 36 class=42 view=0 res=1
[mer] 37 class=42 view=0 res=1
[mer] 38 class=94 view=0 res=1
[launch] state=2 minPriorityEmpty=0 ticks=24577
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
[posts] id3=530
[mer] 39 class=94 view=0 res=1
[mer] 40 class=42 view=0 res=1
[mer] 41 class=94 view=0 res=1
[mer] 42 class=94 view=0 res=1
[mer] 43 class=94 view=0 res=1
[mer] 44 class=94 view=0 res=1
[mer] 45 class=94 view=0 res=1
[mer] 46 class=94 view=0 res=1
[launch] state=2 minPriorityEmpty=0 ticks=25585
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
[posts] id3=530
[mer] 47 class=94 view=0 res=1
[mer] 48 class=94 view=0 res=1
[mer] 49 class=42 view=0 res=1
[mer] 50 class=42 view=0 res=1
[mer] 51 class=42 view=0 res=1
[mer] 52 class=42 view=0 res=1
[mer] 53 class=42 view=0 res=1
[mer] 54 class=94 view=0 res=1
[launch] state=2 minPriorityEmpty=0 ticks=26591
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
[posts] id3=530
[mer] 55 class=94 view=0 res=1
[mer] 56 class=94 view=0 res=1
[mer] 57 class=94 view=0 res=1
[mer] 58 class=42 view=0 res=1
[mer] 59 class=42 view=0 res=1
[mer] 60 class=42 view=0 res=1
[mer] 61 class=42 view=0 res=1
[mer] 62 class=94 view=0 res=1
[launch] state=2 minPriorityEmpty=0 ticks=27599
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
[posts] id3=530
[mer] 63 class=94 view=0 res=1
[mer] 64 class=94 view=0 res=1
[mer] 65 class=94 view=0 res=1
[mer] 66 class=94 view=0 res=1
[mer] 67 class=94 view=0 res=1
[mer] 68 class=42 view=0 res=1
[mer] 69 class=94 view=0 res=1
[mer] 70 class=94 view=0 res=1
[launch] state=2 minPriorityEmpty=0 ticks=28607
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
[posts] id3=530
[mer] 71 class=94 view=0 res=1
[mer] 72 class=94 view=0 res=1
[stack] frame at 0x12dee7 drift=0 over 1001 frames ticks=28867 pump=352/1499
[mer] 73 class=94 view=0 res=1
[mer] 74 class=94 view=0 res=1
[mer] 75 class=94 view=0 res=1
[mer] 76 class=42 view=0 res=1
[mer] 77 class=94 view=0 res=1
[mer] 78 class=42 view=0 res=1
[launch] state=2 minPriorityEmpty=0 ticks=29617
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
[posts] id3=530
[mer] 79 class=94 view=0 res=1
[mer] 80 class=94 view=0 res=1
[mer] 81 class=94 view=0 res=1
[mer] 82 class=94 view=0 res=1
[mer] 83 class=94 view=0 res=1
[mer] 84 class=94 view=0 res=1
[mer] 85 class=42 view=0 res=1
[mer] 86 class=94 view=0 res=1
[launch] state=2 minPriorityEmpty=0 ticks=30625
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
[posts] id3=530
[mer] 87 class=42 view=0 res=1
[mer] 88 class=42 view=0 res=1
[mer] 89 class=42 view=0 res=1
[mer] 90 class=42 view=0 res=1
[mer] 91 class=94 view=0 res=1
[mer] 92 class=94 view=0 res=1
[mer] 93 class=42 view=0 res=1
[mer] 94 class=94 view=0 res=1
[launch] state=2 minPriorityEmpty=0 ticks=31633
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
[posts] id3=530
[mer] 95 class=94 view=0 res=1
[mer] 96 class=94 view=0 res=1
[mer] 97 class=94 view=0 res=1
[mer] 98 class=94 view=0 res=1
[mer] 99 class=42 view=0 res=1
[mer] 100 class=42 view=0 res=1
[mer] 101 class=42 view=0 res=1
[mer] 102 class=94 view=0 res=1
[launch] state=2 minPriorityEmpty=0 ticks=32641
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
[posts] id3=530
[mer] 103 class=42 view=0 res=1
[mer] 104 class=42 view=0 res=1
[mer] 105 class=42 view=0 res=1
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[mer] 107 class=42 view=0 res=1
[mer] 108 class=42 view=0 res=1
[mer] 109 class=42 view=0 res=1
[mer] 110 class=42 view=0 res=1
[launch] state=2 minPriorityEmpty=0 ticks=33649
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
[posts] id3=530
[mer] 111 class=42 view=0 res=1
[mer] 112 class=42 view=0 res=1
[mer] 113 class=42 view=0 res=1
[mer] 114 class=42 view=0 res=1
[mer] 115 class=42 view=0 res=1
[mer] 116 class=42 view=0 res=1
[mer] 117 class=42 view=0 res=1
[mer] 118 class=42 view=0 res=1
[launch] state=2 minPriorityEmpty=0 ticks=34657
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
[posts] id3=530
[mer] 119 class=42 view=0 res=1
[mer] 120 class=94 view=0 res=1
[mer] 121 class=42 view=0 res=1
[mer] 122 class=42 view=0 res=1
[mer] 123 class=42 view=0 res=1
[mer] 124 class=42 view=0 res=1
[mer] 125 class=42 view=0 res=1
[mer] 126 class=42 view=0 res=1
[launch] state=2 minPriorityEmpty=0 ticks=35665
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
[posts] id3=530
[mer] 127 class=42 view=0 res=1
[mer] 128 class=42 view=0 res=1
[mer] 129 class=42 view=0 res=1
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[mer] 131 class=42 view=0 res=1
[mer] 132 class=42 view=0 res=1
[mer] 133 class=42 view=0 res=1
[mer] 134 class=42 view=0 res=1
[launch] state=2 minPriorityEmpty=0 ticks=36673
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
[posts] id3=530
[mer] 135 class=42 view=0 res=1
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[mer] 142 class=42 view=0 res=1
[launch] state=2 minPriorityEmpty=0 ticks=37681
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
[posts] id3=530
[mer] 143 class=94 view=0 res=1
[mer] 144 class=94 view=0 res=1
[mer] 145 class=94 view=0 res=1
[mer] 146 class=42 view=0 res=1
[mer] 147 class=94 view=0 res=1
[mer] 148 class=42 view=0 res=1
[mer] 149 class=94 view=0 res=1
[mer] 150 class=94 view=0 res=1
[launch] state=2 minPriorityEmpty=0 ticks=38689
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
[posts] id3=530
[mer] 151 class=94 view=0 res=1
[mer] 152 class=42 view=0 res=1
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[mer] 157 class=42 view=0 res=1
[mer] 158 class=94 view=0 res=1
[launch] state=2 minPriorityEmpty=0 ticks=39699
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
[posts] id3=530
[mer] 159 class=94 view=0 res=1
[mer] 160 class=42 view=0 res=1
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[mer] 164 class=94 view=0 res=1
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[mer] 166 class=42 view=0 res=1
[launch] state=2 minPriorityEmpty=0 ticks=40707
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
[posts] id3=530
[mer] 167 class=94 view=0 res=1
[mer] 168 class=42 view=0 res=1
[mer] 169 class=94 view=0 res=1
[mer] 170 class=94 view=0 res=1
[mer] 171 class=42 view=0 res=1
[mer] 172 class=42 view=0 res=1
[mer] 173 class=42 view=0 res=1
[mer] 174 class=94 view=0 res=1
[launch] state=2 minPriorityEmpty=0 ticks=41715
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
[posts] id3=530
[mer] 175 class=42 view=0 res=1
[mer] 176 class=42 view=0 res=1
[mer] 177 class=94 view=0 res=1
[mer] 178 class=94 view=0 res=1
[mer] 179 class=94 view=0 res=1
[mer] 180 class=42 view=0 res=1
[mer] 181 class=42 view=0 res=1
[mer] 182 class=42 view=0 res=1
[launch] state=2 minPriorityEmpty=0 ticks=42723
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
[posts] id3=530
[mer] 183 class=94 view=0 res=1
[mer] 184 class=94 view=0 res=1
[mer] 185 class=42 view=0 res=1
[mer] 186 class=94 view=0 res=1
[mer] 187 class=94 view=0 res=1
[mer] 188 class=94 view=0 res=1
[mer] 189 class=42 view=0 res=1
[mer] 190 class=42 view=0 res=1
[launch] state=2 minPriorityEmpty=0 ticks=43731
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
[posts] id3=530
[mer] 191 class=94 view=0 res=1
[mer] 192 class=94 view=0 res=1
[mer] 193 class=42 view=0 res=1
[mer] 194 class=42 view=0 res=1
[mer] 195 class=42 view=0 res=1
[mer] 196 class=42 view=0 res=1
[mer] 197 class=94 view=0 res=1
[mer] 198 class=94 view=0 res=1
[launch] state=2 minPriorityEmpty=0 ticks=44739
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
[posts] id3=530
[mer] 199 class=94 view=0 res=1
[stack] frame at 0x12dee7 drift=0 over 2002 frames ticks=44887 pump=495/2643
[mer] 200 class=94 view=0 res=1
[mer] 201 class=94 view=0 res=1
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[mer] 203 class=94 view=0 res=1
[mer] 204 class=42 view=0 res=1
[mer] 205 class=94 view=0 res=1
[mer] 206 class=94 view=0 res=1
[launch] state=2 minPriorityEmpty=0 ticks=45748
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
[posts] id3=530
[mer] 207 class=48 view=0 res=0
[mer] 208 class=3001 view=1 res=1
[vid] type=1 file='mad.skl'
[skl] video\mad.skl -> 26 nodes, 19 objects
[launch] state=2 minPriorityEmpty=0 ticks=46754
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
[posts] id3=530
[launch] state=2 minPriorityEmpty=0 ticks=47757
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
[posts] id3=530
[launch] state=2 minPriorityEmpty=0 ticks=48868
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
[posts] id3=530
[launch] state=2 minPriorityEmpty=0 ticks=49981
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
[posts] id3=530
[launch] state=2 minPriorityEmpty=0 ticks=51092
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
[posts] id3=530
[launch] state=2 minPriorityEmpty=0 ticks=52203
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
[posts] id3=530
[launch] state=2 minPriorityEmpty=0 ticks=53316
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
[posts] id3=530
[launch] state=2 minPriorityEmpty=0 ticks=54427
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
[posts] id3=530
[launch] state=2 minPriorityEmpty=0 ticks=55537
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
[posts] id3=530
[launch] state=2 minPriorityEmpty=0 ticks=56652
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
[posts] id3=530
[launch] state=2 minPriorityEmpty=0 ticks=57762
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
[posts] id3=530
[launch] state=2 minPriorityEmpty=0 ticks=58873
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
[posts] id3=530
[launch] state=2 minPriorityEmpty=0 ticks=59985
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
[posts] id3=530
[stack] frame at 0x12dee7 drift=0 over 3003 frames ticks=60797 pump=638/3787
[launch] state=2 minPriorityEmpty=0 ticks=61097
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
[posts] id3=530
[launch] state=2 minPriorityEmpty=0 ticks=62207
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
[posts] id3=530
[launch] state=2 minPriorityEmpty=0 ticks=63319
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
[posts] id3=530
[launch] state=2 minPriorityEmpty=0 ticks=64430
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
[posts] id3=530
[launch] state=2 minPriorityEmpty=0 ticks=65540
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
[posts] id3=530
[launch] state=2 minPriorityEmpty=0 ticks=66652
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
[posts] id3=530
[launch] state=2 minPriorityEmpty=0 ticks=67763
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
[posts] id3=530
[launch] state=2 minPriorityEmpty=0 ticks=68873
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
[posts] id3=530
[launch] state=2 minPriorityEmpty=0 ticks=69986
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
[posts] id3=530
[launch] state=2 minPriorityEmpty=0 ticks=71097
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
[posts] id3=530
[mer] 209 class=48 view=0 res=0
[mer] 210 class=48 view=0 res=0
[launch] state=2 minPriorityEmpty=0 ticks=72209
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
[posts] id3=530
[mer] 211 class=48 view=0 res=0
[mer] 212 class=48 view=0 res=0
[mer] 213 class=48 view=0 res=0
[mer] 214 class=48 view=0 res=0
[launch] state=2 minPriorityEmpty=0 ticks=73213
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
[posts] id3=530
[mer] 215 class=48 view=0 res=0
[mer] 216 class=48 view=0 res=0
[mer] 217 class=94 view=0 res=1
[mer] 218 class=94 view=0 res=1
[launch] state=2 minPriorityEmpty=0 ticks=74221
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
[posts] id3=530
[mer] 219 class=94 view=0 res=1
[mer] 220 class=94 view=0 res=1
[mer] 221 class=94 view=0 res=1
[mer] 222 class=94 view=0 res=1
[launch] state=2 minPriorityEmpty=0 ticks=75229
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
[posts] id3=530
[mer] 223 class=94 view=0 res=1
[mer] 224 class=94 view=0 res=1
[mer] 225 class=94 view=0 res=1
[mer] 226 class=94 view=0 res=1
[launch] state=2 minPriorityEmpty=0 ticks=76233
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
[posts] id3=530
[mer] 227 class=94 view=0 res=1
[mer] 228 class=94 view=0 res=1
[stack] frame at 0x12dee7 drift=0 over 4004 frames ticks=76715 pump=781/4931
[mer] 229 class=94 view=0 res=1
[mer] 230 class=94 view=0 res=1
[launch] state=2 minPriorityEmpty=0 ticks=77239
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
[posts] id3=530
[mer] 231 class=94 view=0 res=1
[mer] 232 class=94 view=0 res=1
[mer] 233 class=94 view=0 res=1
[mer] 234 class=94 view=0 res=1
[launch] state=2 minPriorityEmpty=0 ticks=78244
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
[posts] id3=530
[mer] 235 class=94 view=0 res=1
[mer] 236 class=94 view=0 res=1
[mer] 237 class=94 view=0 res=1
[mer] 238 class=94 view=0 res=1
[launch] state=2 minPriorityEmpty=0 ticks=79249
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
[posts] id3=530
[mer] 239 class=94 view=0 res=1
[mer] 240 class=94 view=0 res=1
[mer] 241 class=94 view=0 res=1
[mer] 242 class=94 view=0 res=1
[launch] state=2 minPriorityEmpty=0 ticks=80253
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
[posts] id3=530
[mer] 243 class=94 view=0 res=1
[mer] 244 class=94 view=0 res=1
[mer] 245 class=94 view=0 res=1
[mer] 246 class=94 view=0 res=1
[launch] state=2 minPriorityEmpty=0 ticks=81257
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
[posts] id3=530
[mer] 247 class=94 view=0 res=1
MapDisplay: operating=1 static=4 moving=0
[mer] 248 class=94 view=0 res=1
[mer] 249 class=94 view=0 res=1
[mer] 250 class=94 view=0 res=1
[launch] state=2 minPriorityEmpty=0 ticks=82262
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
[posts] id3=530
[mer] 251 class=94 view=0 res=1
[mer] 252 class=94 view=0 res=1
[mer] 253 class=94 view=0 res=1
[mer] 254 class=94 view=0 res=1
[launch] state=2 minPriorityEmpty=0 ticks=83266
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
[posts] id3=530
[mer] 255 class=94 view=0 res=1
[mer] 256 class=94 view=0 res=1
[mer] 257 class=94 view=0 res=1
[mer] 258 class=94 view=0 res=1
[launch] state=2 minPriorityEmpty=0 ticks=84270
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
[posts] id3=530
[mer] 259 class=94 view=0 res=1
[mer] 260 class=94 view=0 res=1
[mer] 261 class=94 view=0 res=1
[mer] 262 class=48 view=0 res=0
[launch] state=2 minPriorityEmpty=0 ticks=85274
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
[posts] id3=530
[mer] 263 class=48 view=0 res=0
[mer] 264 class=48 view=0 res=0
[mer] 265 class=48 view=0 res=0
[launch] state=2 minPriorityEmpty=1 ticks=86277
[queues] p0=- p1=- p2=BUSY p3=- p4=- nextReady=1
[posts] id3=530
BTL4Application::RunMissionMessageHandler
Turning Plasma Score Display On
BTL4Application::RunMissionMessageHandler
Turning Plasma Score Display On
[tick] roster live (first Sensor frame), radarPercent=1 voltState=4
[mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0
[euler] 1 this=0x12dbbc matrix=0x12db70 stack=0x12db5b
[sim] pos=(-130.068,0,253.875) yaw=0.0739806 spd=14.4 eyePitch=0 eyeYaw=0
[fire] 'ERSLaser_1' LOADED (level=7957.71 T=76.8845)
[fire] 'ERSLaser_2' LOADED (level=7940.83 T=76.8449)
[mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0
[euler] 2 this=0x12dbbc matrix=0x12db70 stack=0x12db5b
[sim] pos=(-131.632,0,239.491) yaw=0.141585 spd=14.4 eyePitch=0 eyeYaw=0
[mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0
[euler] 3 this=0x12dbbc matrix=0x12db70 stack=0x12db5b
[sim] pos=(-134.174,0,225.203) yaw=0.209391 spd=14.4 eyePitch=0 eyeYaw=0
[stack] frame at 0x12dee7 drift=0 over 5005 frames ticks=92813 pump=867/6075
[mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0
[euler] 4 this=0x12dbbc matrix=0x12db70 stack=0x12db5b
[sim] pos=(-137.67,0,211.147) yaw=0.277063 spd=14.4 eyePitch=0 eyeYaw=0
[mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0
[euler] 5 this=0x12dbbc matrix=0x12db70 stack=0x12db5b
[sim] pos=(-142.104,0,197.374) yaw=0.344668 spd=14.4 eyePitch=0 eyeYaw=0
[fire] 'ERLLaser' LOADED (level=7926.59 T=76.0947)
[mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0
[euler] 6 this=0x12dbbc matrix=0x12db70 stack=0x12db5b
[sim] pos=(-147.464,0,183.919) yaw=0.41234 spd=14.4 eyePitch=0 eyeYaw=0
[mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0
[euler] 7 this=0x12dbbc matrix=0x12db70 stack=0x12db5b
[sim] pos=(-153.721,0,170.857) yaw=0.480012 spd=14.4 eyePitch=0 eyeYaw=0
[mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0
[euler] 8 this=0x12dbbc matrix=0x12db70 stack=0x12db5b
[sim] pos=(-160.84,0,158.26) yaw=0.547617 spd=14.4 eyePitch=0 eyeYaw=0
[mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0
[euler] 9 this=0x12dbbc matrix=0x12db70 stack=0x12db5b
[sim] pos=(-168.802,0,146.161) yaw=0.615289 spd=14.4 eyePitch=0 eyeYaw=0
[mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0
[euler] 10 this=0x12dbbc matrix=0x12db70 stack=0x12db5b
[sim] pos=(-177.564,0,134.628) yaw=0.682961 spd=14.4 eyePitch=0 eyeYaw=0
[mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0
[euler] 11 this=0x12dbbc matrix=0x12db70 stack=0x12db5b
[sim] pos=(-187.085,0,123.714) yaw=0.750634 spd=14.4 eyePitch=0 eyeYaw=0
[mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0
[euler] 12 this=0x12dbbc matrix=0x12db70 stack=0x12db5b
[sim] pos=(-197.312,0,113.479) yaw=0.818238 spd=14.4 eyePitch=0 eyeYaw=0
[mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0
[sim] pos=(-208.207,0,103.957) yaw=0.885843 spd=14.4 eyePitch=0 eyeYaw=0
[mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0
[sim] pos=(-219.721,0,95.1941) yaw=0.953449 spd=14.4 eyePitch=0 eyeYaw=0
[mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0
[sim] pos=(-231.8,0,87.2286) yaw=1.02105 spd=14.4 eyePitch=0 eyeYaw=0
[mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0
[sim] pos=(-244.403,0,80.0906) yaw=1.08873 spd=14.4 eyePitch=0 eyeYaw=0
[mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0
[sim] pos=(-257.446,0,73.8269) yaw=1.15633 spd=14.4 eyePitch=0 eyeYaw=0
[mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0
[sim] pos=(-270.883,0,68.4587) yaw=1.22394 spd=14.4 eyePitch=0 eyeYaw=0
[mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0
[sim] pos=(-284.651,0,64.0104) yaw=1.29154 spd=14.4 eyePitch=0 eyeYaw=0
[mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0
[sim] pos=(-298.731,0,60.4934) yaw=1.35935 spd=14.4 eyePitch=0 eyeYaw=0
[stack] frame at 0x12dee7 drift=0 over 6006 frames ticks=109591 pump=867/7219
[mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0
[sim] pos=(-312.989,0,57.9425) yaw=1.42703 spd=14.4 eyePitch=0 eyeYaw=0
[mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0
[sim] pos=(-327.371,0,56.3627) yaw=1.49464 spd=14.4 eyePitch=0 eyeYaw=0
[mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0
[sim] pos=(-341.842,0,55.758) yaw=1.5708 spd=14.4 eyePitch=0 eyeYaw=0
[mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0
[sim] pos=(-356.321,0,56.1332) yaw=1.51162 spd=14.4 eyePitch=0 eyeYaw=0
[mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0
[sim] pos=(-370.741,0,57.4867) yaw=1.44395 spd=14.4 eyePitch=0 eyeYaw=0
[mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0
[sim] pos=(-385.009,0,59.8065) yaw=1.37641 spd=14.4 eyePitch=0 eyeYaw=0
[mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0
[sim] pos=(-399.087,0,63.084) yaw=1.30887 spd=14.4 eyePitch=0 eyeYaw=0
[mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0
[sim] pos=(-412.912,0,67.3041) yaw=1.24133 spd=14.4 eyePitch=0 eyeYaw=0
[mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0
[sim] pos=(-426.421,0,72.4476) yaw=1.17379 spd=14.4 eyePitch=0 eyeYaw=0
[mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0
[sim] pos=(-439.552,0,78.491) yaw=1.10625 spd=14.4 eyePitch=0 eyeYaw=0
[mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0
[sim] pos=(-452.232,0,85.3996) yaw=1.03878 spd=14.4 eyePitch=0 eyeYaw=0
[mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0
[sim] pos=(-464.419,0,93.1473) yaw=0.971302 spd=14.4 eyePitch=0 eyeYaw=0
[mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0
[sim] pos=(-476.066,0,101.708) yaw=0.903761 spd=14.4 eyePitch=0 eyeYaw=0
[mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0
[sim] pos=(-487.109,0,111.035) yaw=0.83622 spd=14.4 eyePitch=0 eyeYaw=0
[mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0
[sim] pos=(-497.497,0,121.087) yaw=0.768677 spd=14.4 eyePitch=0 eyeYaw=0
[mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0
[sim] pos=(-507.183,0,131.816) yaw=0.701135 spd=14.4 eyePitch=0 eyeYaw=0
[stack] frame at 0x12dee7 drift=0 over 7007 frames ticks=126346 pump=867/8363
[mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0
[sim] pos=(-516.132,0,143.186) yaw=0.633524 spd=14.4 eyePitch=0 eyeYaw=0
[mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0
[sim] pos=(-524.291,0,155.135) yaw=0.565913 spd=14.4 eyePitch=0 eyeYaw=0
[mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0
[sim] pos=(-531.612,0,167.583) yaw=0.498435 spd=14.4 eyePitch=0 eyeYaw=0
[mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0
[sim] pos=(-538.082,0,180.509) yaw=0.43089 spd=14.4 eyePitch=0 eyeYaw=0