vPOD: real system volume + pre-uninstall.bat, behind the existing opt-ins

Two launcher behaviors vPOD only simulated are now available for real,
matching the pod exactly:

- "Actually set system volume": set_VolumeLevel drives this machine's
  master volume through the launcher's own chain — nircmd.exe in the
  games root, else Core Audio (Vista+), else winmm. The chain moved out
  of TeslaLauncher.cs into Launcher/VolumeControl.cs and is compiled
  into both apps as linked source (the MiniZip pattern); launcher
  behavior is unchanged. Off by default: the value is stored/echoed
  only, as before.

- pre-uninstall.bat now runs before the product directory is deleted on
  UninstallApp (working dir, hidden window, 120 s wait, exit code
  logged — mirrors CleanupProductDirectory). Gated behind the renamed
  "Run package install/uninstall scripts" checkbox (was "Run
  postinstall.bat after install"; RunPostInstall -> RunPackageScripts),
  closing the asymmetry where install scripts had an opt-in but
  uninstall scripts silently never ran.

Verified: 106/106 diff tests; live master-volume set/restore through
vPOD's build of VolumeControl; functional probe of UninstallApp against
an isolated games root with the flag off (script skipped, dir removed)
and on (script ran, then dir removed).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
Cyd
2026-07-11 21:26:38 -05:00
co-authored by Claude Fable 5
parent 8ba428b6a4
commit 106fa610c0
6 changed files with 260 additions and 134 deletions
+4 -111
View File
@@ -938,10 +938,8 @@ namespace Tesla.Launcher
// ── Volume control ────────────────────────────────────────────────────
// The Console stores/retrieves volume as a float (0.01.0 scalar). We
// cache the exact value the Console sent so get returns the same value
// without device roundtrip quantization error.
//
// Setter chain: nircmd.exe (legacy, works everywhere incl. XP)
// → CoreAudio (Vista+) → winmm waveOutSetVolume (XP fallback).
// without device roundtrip quantization error. The device chain
// (nircmd → CoreAudio → winmm) lives in VolumeControl.cs, shared with vPOD.
private float _cachedVolumeScalar = 1.0f;
@@ -953,26 +951,7 @@ namespace Tesla.Launcher
private void SetMasterVolume(float scalar)
{
_cachedVolumeScalar = scalar;
var nircmd = Path.Combine(GAMES_DIR, "nircmd.exe");
if (File.Exists(nircmd))
{
try
{
var p = Process.Start(nircmd, "setsysvolume " + (int)(scalar * 65535));
if (p != null) p.Dispose();
return;
}
catch { /* fall through to API */ }
}
if (Environment.OSVersion.Version.Major >= 6)
{
try { CoreAudio.SetMasterScalar(scalar); return; }
catch { /* fall through */ }
}
WinMmVolume.SetMasterScalar(scalar);
VolumeControl.SetMasterScalar(scalar, GAMES_DIR);
}
// ── Session key ───────────────────────────────────────────────────────
@@ -1201,91 +1180,5 @@ namespace Tesla.Launcher
public bool AutoRestart { get; set; }
}
// ── Windows Core Audio API — minimal COM interop (Vista+) ─────────────────
// No external dependencies. Vtable slot order matches the SDK headers exactly.
// Methods we don't call are declared as void stubs to preserve vtable offsets.
// NOT available on XP — callers must gate on OS version.
internal static class CoreAudio
{
internal static void SetMasterScalar(float scalar)
{
var ep = GetEndpointVolume();
try { var ctx = Guid.Empty; ep.SetMasterVolumeLevelScalar(scalar, ref ctx); }
finally { Marshal.ReleaseComObject(ep); }
}
private static IAudioEndpointVolume GetEndpointVolume()
{
var enumerator = (IMMDeviceEnumerator)new MMAudioEnumeratorComClass();
try
{
IMMDevice device;
enumerator.GetDefaultAudioEndpoint(0 /*eRender*/, 1 /*eMultimedia*/, out device);
try
{
var iid = typeof(IAudioEndpointVolume).GUID;
object obj;
device.Activate(ref iid, 23 /*CLSCTX_ALL*/, IntPtr.Zero, out obj);
return (IAudioEndpointVolume)obj;
}
finally { Marshal.ReleaseComObject(device); }
}
finally { Marshal.ReleaseComObject(enumerator); }
}
}
[ComImport, Guid("BCDE0395-E52F-467C-8E3D-C4579291692E")]
internal class MMAudioEnumeratorComClass { }
[Guid("A95664D2-9614-4F35-A746-DE8DB63617E6"),
InterfaceType(ComInterfaceType.InterfaceIsIUnknown)]
internal interface IMMDeviceEnumerator
{
void _unused_EnumAudioEndpoints(); // slot 0 — not used
[PreserveSig]
int GetDefaultAudioEndpoint(int dataFlow, int role, out IMMDevice endpoint);
}
[Guid("D666063F-1587-4E43-81F1-B948E807363F"),
InterfaceType(ComInterfaceType.InterfaceIsIUnknown)]
internal interface IMMDevice
{
[PreserveSig]
int Activate(ref Guid iid, int clsCtx, IntPtr pActivationParams,
[MarshalAs(UnmanagedType.IUnknown)] out object interfacePointer);
}
// Vtable order (after IUnknown): RegisterControlChangeNotify(0),
// UnregisterControlChangeNotify(1), GetChannelCount(2),
// SetMasterVolumeLevel(3), SetMasterVolumeLevelScalar(4),
// GetMasterVolumeLevel(5), GetMasterVolumeLevelScalar(6)
[Guid("5CDF2C82-841E-4546-9722-0CF74078229A"),
InterfaceType(ComInterfaceType.InterfaceIsIUnknown)]
internal interface IAudioEndpointVolume
{
void _unused_RegisterControlChangeNotify(); // slot 0
void _unused_UnregisterControlChangeNotify(); // slot 1
void _unused_GetChannelCount(); // slot 2
[PreserveSig] int SetMasterVolumeLevel(float levelDB, ref Guid ctx);
[PreserveSig] int SetMasterVolumeLevelScalar(float level, ref Guid ctx);
[PreserveSig] int GetMasterVolumeLevel(out float levelDB);
[PreserveSig] int GetMasterVolumeLevelScalar(out float level);
}
// ── winmm wave-out volume (XP fallback) ───────────────────────────────────
// waveOutSetVolume with device -1 sets the wave mixer level of the default
// device: low 16 bits = left channel, high 16 bits = right channel.
internal static class WinMmVolume
{
[DllImport("winmm.dll")]
private static extern int waveOutSetVolume(IntPtr hwo, uint dwVolume);
internal static void SetMasterScalar(float scalar)
{
uint level = (uint)(Math.Max(0f, Math.Min(1f, scalar)) * 0xFFFF);
try { waveOutSetVolume(IntPtr.Zero, (level << 16) | level); } catch { }
}
}
// (Core Audio / winmm volume interop moved to VolumeControl.cs — shared with vPOD.)
}
+142
View File
@@ -0,0 +1,142 @@
// =============================================================================
// TeslaLauncher — system master volume (shared with vPOD)
// =============================================================================
// The Console's set_VolumeLevel ends here. Setter chain:
// nircmd.exe (legacy, works everywhere incl. XP, if present in the games dir)
// → Core Audio (Vista+) → winmm waveOutSetVolume (XP fallback).
//
// Like MiniZip.cs, this file is compiled into BOTH the launcher and vPOD
// (linked source): vPOD's "Actually set system volume" mode applies the
// console's volume commands through the exact code the real pod runs.
// =============================================================================
using System;
using System.Diagnostics;
using System.IO;
using System.Runtime.InteropServices;
namespace Tesla.Launcher
{
internal static class VolumeControl
{
/// <summary>Sets the system master volume to <paramref name="scalar"/>
/// (clamped to 0.01.0). <paramref name="nircmdDir"/> is probed for
/// nircmd.exe first (the legacy path used on the original pods); the
/// Windows APIs are the fallback. Never throws.</summary>
public static void SetMasterScalar(float scalar, string nircmdDir)
{
scalar = Math.Max(0f, Math.Min(1f, scalar));
if (!string.IsNullOrEmpty(nircmdDir))
{
var nircmd = Path.Combine(nircmdDir, "nircmd.exe");
if (File.Exists(nircmd))
{
try
{
var p = Process.Start(nircmd, "setsysvolume " + (int)(scalar * 65535));
if (p != null) p.Dispose();
return;
}
catch { /* fall through to API */ }
}
}
if (Environment.OSVersion.Version.Major >= 6)
{
try { CoreAudio.SetMasterScalar(scalar); return; }
catch { /* fall through */ }
}
WinMmVolume.SetMasterScalar(scalar);
}
}
// ── Windows Core Audio API — minimal COM interop (Vista+) ─────────────────
// No external dependencies. Vtable slot order matches the SDK headers exactly.
// Methods we don't call are declared as void stubs to preserve vtable offsets.
// NOT available on XP — callers must gate on OS version.
internal static class CoreAudio
{
internal static void SetMasterScalar(float scalar)
{
var ep = GetEndpointVolume();
try { var ctx = Guid.Empty; ep.SetMasterVolumeLevelScalar(scalar, ref ctx); }
finally { Marshal.ReleaseComObject(ep); }
}
private static IAudioEndpointVolume GetEndpointVolume()
{
var enumerator = (IMMDeviceEnumerator)new MMAudioEnumeratorComClass();
try
{
IMMDevice device;
enumerator.GetDefaultAudioEndpoint(0 /*eRender*/, 1 /*eMultimedia*/, out device);
try
{
var iid = typeof(IAudioEndpointVolume).GUID;
object obj;
device.Activate(ref iid, 23 /*CLSCTX_ALL*/, IntPtr.Zero, out obj);
return (IAudioEndpointVolume)obj;
}
finally { Marshal.ReleaseComObject(device); }
}
finally { Marshal.ReleaseComObject(enumerator); }
}
}
[ComImport, Guid("BCDE0395-E52F-467C-8E3D-C4579291692E")]
internal class MMAudioEnumeratorComClass { }
[Guid("A95664D2-9614-4F35-A746-DE8DB63617E6"),
InterfaceType(ComInterfaceType.InterfaceIsIUnknown)]
internal interface IMMDeviceEnumerator
{
void _unused_EnumAudioEndpoints(); // slot 0 — not used
[PreserveSig]
int GetDefaultAudioEndpoint(int dataFlow, int role, out IMMDevice endpoint);
}
[Guid("D666063F-1587-4E43-81F1-B948E807363F"),
InterfaceType(ComInterfaceType.InterfaceIsIUnknown)]
internal interface IMMDevice
{
[PreserveSig]
int Activate(ref Guid iid, int clsCtx, IntPtr pActivationParams,
[MarshalAs(UnmanagedType.IUnknown)] out object interfacePointer);
}
// Vtable order (after IUnknown): RegisterControlChangeNotify(0),
// UnregisterControlChangeNotify(1), GetChannelCount(2),
// SetMasterVolumeLevel(3), SetMasterVolumeLevelScalar(4),
// GetMasterVolumeLevel(5), GetMasterVolumeLevelScalar(6)
[Guid("5CDF2C82-841E-4546-9722-0CF74078229A"),
InterfaceType(ComInterfaceType.InterfaceIsIUnknown)]
internal interface IAudioEndpointVolume
{
void _unused_RegisterControlChangeNotify(); // slot 0
void _unused_UnregisterControlChangeNotify(); // slot 1
void _unused_GetChannelCount(); // slot 2
[PreserveSig] int SetMasterVolumeLevel(float levelDB, ref Guid ctx);
[PreserveSig] int SetMasterVolumeLevelScalar(float level, ref Guid ctx);
[PreserveSig] int GetMasterVolumeLevel(out float levelDB);
[PreserveSig] int GetMasterVolumeLevelScalar(out float level);
}
// ── winmm wave-out volume (XP fallback) ───────────────────────────────────
// waveOutSetVolume with device -1 sets the wave mixer level of the default
// device: low 16 bits = left channel, high 16 bits = right channel.
internal static class WinMmVolume
{
[DllImport("winmm.dll")]
private static extern int waveOutSetVolume(IntPtr hwo, uint dwVolume);
internal static void SetMasterScalar(float scalar)
{
uint level = (uint)(Math.Max(0f, Math.Min(1f, scalar)) * 0xFFFF);
try { waveOutSetVolume(IntPtr.Zero, (level << 16) | level); } catch { }
}
}
}
+6 -5
View File
@@ -29,9 +29,10 @@ namespace VPod;
/// - Install completion reports 99% (not 100) — the console's
/// InstallProductWorker breaks its retry loop only on 99.
///
/// All state lives in <see cref="VirtualLauncher" />; a packaged postinstall.bat
/// is logged and removed unrun unless <see cref="VirtualLauncher.RunPostInstall" />
/// is set from the vPOD window, in which case it is executed like the real service.
/// All state lives in <see cref="VirtualLauncher" />; packaged product scripts
/// (postinstall.bat here, pre-uninstall.bat in UninstallApp) are logged and
/// removed unrun unless <see cref="VirtualLauncher.RunPackageScripts" /> is set
/// from the vPOD window, in which case they run like on the real pod.
/// </summary>
internal sealed class LauncherRpcServer
{
@@ -350,13 +351,13 @@ internal sealed class LauncherRpcServer
Log?.Invoke($"Install {callId:N}: extracted to {gamesRoot}");
// The real service runs (then deletes) a packaged postinstall.bat here.
// vPOD only does so when the operator opts in via RunPostInstall;
// vPOD only does so when the operator opts in via RunPackageScripts;
// otherwise the script is logged and removed unrun (default), since it
// runs package code on the host machine.
string postInstall = Path.Combine(gamesRoot, "postinstall.bat");
if (File.Exists(postInstall))
{
if (mLauncher.RunPostInstall)
if (mLauncher.RunPackageScripts)
{
mLauncher.UpdateProgress(callId, 96, "Running postinstall...");
Log?.Invoke($"Install {callId:N}: running postinstall.bat...");
+33 -12
View File
@@ -55,9 +55,10 @@ internal sealed class VPodForm : Form
private Label mInstallStatusLabel;
private ProgressBar mInstallProgressBar;
private Button mReprovisionButton;
private CheckBox mRunPostInstallCheckbox;
private CheckBox mRunScriptsCheckbox;
private CheckBox mRealLaunchCheckbox;
private CheckBox mRealAutoRestartCheckbox;
private CheckBox mRealVolumeCheckbox;
private ListView mAppsView;
private bool mPoweredOn;
@@ -283,7 +284,7 @@ internal sealed class VPodForm : Form
Padding = new Padding(8)
};
Panel siteTop = new Panel { Dock = DockStyle.Top, Height = 278 };
Panel siteTop = new Panel { Dock = DockStyle.Top, Height = 300 };
mProvisionStatusLabel = new Label
{
@@ -354,21 +355,22 @@ internal sealed class VPodForm : Form
};
mReprovisionButton.Click += ReprovisionClicked;
// Off (default) = a packaged postinstall.bat is logged and removed unrun;
// on = it is executed at the end of an install, like the real Agent.
mRunPostInstallCheckbox = new CheckBox
// Off (default) = packaged product scripts (postinstall.bat on install,
// pre-uninstall.bat on uninstall) are logged and removed unrun; on =
// they are executed like on the real pod.
mRunScriptsCheckbox = new CheckBox
{
Text = "Run postinstall.bat after install",
Text = "Run package install/uninstall scripts",
Location = new Point(4, 206),
AutoSize = true,
Checked = false
};
mRunPostInstallCheckbox.CheckedChanged += (s, e) =>
mRunScriptsCheckbox.CheckedChanged += (s, e) =>
{
mLauncher.RunPostInstall = mRunPostInstallCheckbox.Checked;
OnSiteLog(mRunPostInstallCheckbox.Checked
? "Installs now EXECUTE a packaged postinstall.bat."
: "Installs skip (and remove) a packaged postinstall.bat.");
mLauncher.RunPackageScripts = mRunScriptsCheckbox.Checked;
OnSiteLog(mRunScriptsCheckbox.Checked
? "Packaged postinstall.bat / pre-uninstall.bat now EXECUTE."
: "Packaged postinstall.bat / pre-uninstall.bat are skipped (and removed).");
};
// Off = LaunchApp records simulated PIDs; on = start/kill real processes
@@ -408,6 +410,24 @@ internal sealed class VPodForm : Form
: "Watchdog OFF: exited apps stay down.");
};
// Off (default) = set_VolumeLevel only stores/echoes the float; on = it
// drives this machine's real master volume through the launcher's own
// chain (nircmd in the games root -> Core Audio -> winmm).
mRealVolumeCheckbox = new CheckBox
{
Text = "Actually set system volume",
Location = new Point(4, 272),
AutoSize = true,
Checked = false
};
mRealVolumeCheckbox.CheckedChanged += (s, e) =>
{
mLauncher.RealVolume = mRealVolumeCheckbox.Checked;
OnSiteLog(mRealVolumeCheckbox.Checked
? "set_VolumeLevel now changes the REAL system master volume."
: "set_VolumeLevel now only stores the value (no audio change).");
};
siteTop.Controls.Add(mProvisionStatusLabel);
siteTop.Controls.Add(mPassphrasePanel);
siteTop.Controls.Add(mNetConfigLabel);
@@ -415,9 +435,10 @@ internal sealed class VPodForm : Form
siteTop.Controls.Add(mInstallStatusLabel);
siteTop.Controls.Add(mInstallProgressBar);
siteTop.Controls.Add(mReprovisionButton);
siteTop.Controls.Add(mRunPostInstallCheckbox);
siteTop.Controls.Add(mRunScriptsCheckbox);
siteTop.Controls.Add(mRealLaunchCheckbox);
siteTop.Controls.Add(mRealAutoRestartCheckbox);
siteTop.Controls.Add(mRealVolumeCheckbox);
mAppsView = new ListView
{
+72 -6
View File
@@ -6,6 +6,7 @@ using System.Threading;
// No System.Text.Json on net40 — persistence goes through Newtonsoft, which
// writes the same JSON shape (public fields, PascalCase; see PodRpcProtocol).
using Newtonsoft.Json;
using Tesla.Launcher;
using Tesla.Net;
namespace VPod;
@@ -53,11 +54,20 @@ internal sealed class VirtualLauncher
/// exactly like the real pod. Toggled from the vPOD window.</summary>
public bool RealAutoRestart { get; set; } = true;
/// <summary>When set, a packaged postinstall.bat is executed at the end of a
/// product install (like the real Agent) before being deleted, instead of
/// being logged and removed unrun. Toggled from the vPOD window; off by
/// default, since it runs package script code on the host machine.</summary>
public bool RunPostInstall { get; set; }
/// <summary>When set, packaged product scripts are executed like on the real
/// pod: postinstall.bat at the end of a product install (before being
/// deleted), and pre-uninstall.bat before the product directory is removed
/// on uninstall. Off by default — both run package script code on the host
/// machine — in which case they are logged and removed unrun. Toggled from
/// the vPOD window.</summary>
public bool RunPackageScripts { get; set; }
/// <summary>When set, the console's set_VolumeLevel changes this machine's
/// REAL master volume through the launcher's own chain (nircmd.exe in the
/// games root → Core Audio → winmm), exactly like the real pod. Off by
/// default: the value is only stored and displayed. Toggled from the vPOD
/// window.</summary>
public bool RealVolume { get; set; }
// Bumped to cancel watchdog restarts pending in their 2 s delay — the pod
// "machine" went dark (power off / reboot / reprovision), so nothing may
@@ -140,7 +150,17 @@ internal sealed class VirtualLauncher
set
{
lock (mLock) { mVolumeLevel = value; }
Log?.Invoke($"Volume set to {value:P0}.");
if (RealVolume)
{
// The launcher's own device chain; probes GamesRoot for
// nircmd.exe first, like the real pod's GAMES_DIR.
VolumeControl.SetMasterScalar(value, GamesRoot);
Log?.Invoke($"Volume set to {value:P0} (applied to system).");
}
else
{
Log?.Invoke($"Volume set to {value:P0} (simulated).");
}
}
}
@@ -235,6 +255,7 @@ internal sealed class VirtualLauncher
{
if (Directory.Exists(cleanupDir))
{
RunPreUninstallScript(cleanupDir);
Directory.Delete(cleanupDir, recursive: true);
Log?.Invoke($"UninstallApp: removed product directory {cleanupDir}");
}
@@ -248,6 +269,51 @@ internal sealed class VirtualLauncher
AppsChanged?.Invoke();
}
/// <summary>The real Agent's pre-uninstall hook: a product may ship a
/// pre-uninstall.bat (e.g. RIOJoy removes its driver) that runs before its
/// directory is deleted. Executed only when <see cref="RunPackageScripts" />
/// is opted in — otherwise logged and removed unrun (it dies with the
/// directory). Mirrors the launcher's CleanupProductDirectory.</summary>
private void RunPreUninstallScript(string productDir)
{
string preUninstall = Path.Combine(productDir, "pre-uninstall.bat");
if (!File.Exists(preUninstall))
{
return;
}
if (!RunPackageScripts)
{
Log?.Invoke("UninstallApp: pre-uninstall.bat present — NOT executed (vPOD), removed with the directory.");
return;
}
Log?.Invoke("UninstallApp: running pre-uninstall.bat...");
try
{
ProcessStartInfo psi = new ProcessStartInfo
{
FileName = preUninstall,
WorkingDirectory = productDir,
UseShellExecute = false,
CreateNoWindow = true
};
using (Process proc = Process.Start(psi))
{
if (proc != null && proc.WaitForExit(120000))
{
Log?.Invoke($"UninstallApp: pre-uninstall.bat exited with code {proc.ExitCode}.");
}
else if (proc != null)
{
Log?.Invoke("UninstallApp: pre-uninstall.bat still running after 2 min — continuing.");
}
}
}
catch (Exception ex)
{
Log?.Invoke($"UninstallApp: pre-uninstall.bat failed to run: {ex.Message}");
}
}
public void RemoveApp(Guid launchKey)
{
lock (mLock)
+3
View File
@@ -58,6 +58,9 @@
behavior to the real pod service, and the differential suite's install
round-trip exercises MiniZip against real ZipArchive-built archives. -->
<Compile Include="..\Launcher\MiniZip.cs" Link="MiniZip.cs" />
<!-- The real pod's master-volume chain (nircmd -> CoreAudio -> winmm), for
the "Actually set system volume" mode. Same linked-source sharing. -->
<Compile Include="..\Launcher\VolumeControl.cs" Link="VolumeControl.cs" />
</ItemGroup>
<ItemGroup>