vPOD: real system volume + pre-uninstall.bat, behind the existing opt-ins
Two launcher behaviors vPOD only simulated are now available for real, matching the pod exactly: - "Actually set system volume": set_VolumeLevel drives this machine's master volume through the launcher's own chain — nircmd.exe in the games root, else Core Audio (Vista+), else winmm. The chain moved out of TeslaLauncher.cs into Launcher/VolumeControl.cs and is compiled into both apps as linked source (the MiniZip pattern); launcher behavior is unchanged. Off by default: the value is stored/echoed only, as before. - pre-uninstall.bat now runs before the product directory is deleted on UninstallApp (working dir, hidden window, 120 s wait, exit code logged — mirrors CleanupProductDirectory). Gated behind the renamed "Run package install/uninstall scripts" checkbox (was "Run postinstall.bat after install"; RunPostInstall -> RunPackageScripts), closing the asymmetry where install scripts had an opt-in but uninstall scripts silently never ran. Verified: 106/106 diff tests; live master-volume set/restore through vPOD's build of VolumeControl; functional probe of UninstallApp against an isolated games root with the flag off (script skipped, dir removed) and on (script ran, then dir removed). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
+4
-111
@@ -938,10 +938,8 @@ namespace Tesla.Launcher
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// ── Volume control ────────────────────────────────────────────────────
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// The Console stores/retrieves volume as a float (0.0–1.0 scalar). We
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// cache the exact value the Console sent so get returns the same value
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// without device roundtrip quantization error.
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//
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// Setter chain: nircmd.exe (legacy, works everywhere incl. XP)
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// → CoreAudio (Vista+) → winmm waveOutSetVolume (XP fallback).
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// without device roundtrip quantization error. The device chain
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// (nircmd → CoreAudio → winmm) lives in VolumeControl.cs, shared with vPOD.
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private float _cachedVolumeScalar = 1.0f;
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@@ -953,26 +951,7 @@ namespace Tesla.Launcher
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private void SetMasterVolume(float scalar)
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{
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_cachedVolumeScalar = scalar;
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var nircmd = Path.Combine(GAMES_DIR, "nircmd.exe");
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if (File.Exists(nircmd))
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{
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try
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{
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var p = Process.Start(nircmd, "setsysvolume " + (int)(scalar * 65535));
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if (p != null) p.Dispose();
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return;
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}
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catch { /* fall through to API */ }
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}
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if (Environment.OSVersion.Version.Major >= 6)
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{
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try { CoreAudio.SetMasterScalar(scalar); return; }
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catch { /* fall through */ }
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}
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WinMmVolume.SetMasterScalar(scalar);
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VolumeControl.SetMasterScalar(scalar, GAMES_DIR);
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}
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// ── Session key ───────────────────────────────────────────────────────
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@@ -1201,91 +1180,5 @@ namespace Tesla.Launcher
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public bool AutoRestart { get; set; }
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}
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// ── Windows Core Audio API — minimal COM interop (Vista+) ─────────────────
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// No external dependencies. Vtable slot order matches the SDK headers exactly.
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// Methods we don't call are declared as void stubs to preserve vtable offsets.
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// NOT available on XP — callers must gate on OS version.
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internal static class CoreAudio
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{
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internal static void SetMasterScalar(float scalar)
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{
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var ep = GetEndpointVolume();
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try { var ctx = Guid.Empty; ep.SetMasterVolumeLevelScalar(scalar, ref ctx); }
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finally { Marshal.ReleaseComObject(ep); }
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}
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private static IAudioEndpointVolume GetEndpointVolume()
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{
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var enumerator = (IMMDeviceEnumerator)new MMAudioEnumeratorComClass();
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try
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{
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IMMDevice device;
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enumerator.GetDefaultAudioEndpoint(0 /*eRender*/, 1 /*eMultimedia*/, out device);
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try
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{
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var iid = typeof(IAudioEndpointVolume).GUID;
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object obj;
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device.Activate(ref iid, 23 /*CLSCTX_ALL*/, IntPtr.Zero, out obj);
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return (IAudioEndpointVolume)obj;
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}
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finally { Marshal.ReleaseComObject(device); }
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}
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finally { Marshal.ReleaseComObject(enumerator); }
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}
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}
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[ComImport, Guid("BCDE0395-E52F-467C-8E3D-C4579291692E")]
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internal class MMAudioEnumeratorComClass { }
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[Guid("A95664D2-9614-4F35-A746-DE8DB63617E6"),
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InterfaceType(ComInterfaceType.InterfaceIsIUnknown)]
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internal interface IMMDeviceEnumerator
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{
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void _unused_EnumAudioEndpoints(); // slot 0 — not used
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[PreserveSig]
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int GetDefaultAudioEndpoint(int dataFlow, int role, out IMMDevice endpoint);
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}
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[Guid("D666063F-1587-4E43-81F1-B948E807363F"),
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InterfaceType(ComInterfaceType.InterfaceIsIUnknown)]
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internal interface IMMDevice
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{
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[PreserveSig]
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int Activate(ref Guid iid, int clsCtx, IntPtr pActivationParams,
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[MarshalAs(UnmanagedType.IUnknown)] out object interfacePointer);
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}
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// Vtable order (after IUnknown): RegisterControlChangeNotify(0),
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// UnregisterControlChangeNotify(1), GetChannelCount(2),
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// SetMasterVolumeLevel(3), SetMasterVolumeLevelScalar(4),
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// GetMasterVolumeLevel(5), GetMasterVolumeLevelScalar(6)
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[Guid("5CDF2C82-841E-4546-9722-0CF74078229A"),
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InterfaceType(ComInterfaceType.InterfaceIsIUnknown)]
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internal interface IAudioEndpointVolume
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{
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void _unused_RegisterControlChangeNotify(); // slot 0
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void _unused_UnregisterControlChangeNotify(); // slot 1
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void _unused_GetChannelCount(); // slot 2
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[PreserveSig] int SetMasterVolumeLevel(float levelDB, ref Guid ctx);
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[PreserveSig] int SetMasterVolumeLevelScalar(float level, ref Guid ctx);
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[PreserveSig] int GetMasterVolumeLevel(out float levelDB);
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[PreserveSig] int GetMasterVolumeLevelScalar(out float level);
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}
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// ── winmm wave-out volume (XP fallback) ───────────────────────────────────
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// waveOutSetVolume with device -1 sets the wave mixer level of the default
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// device: low 16 bits = left channel, high 16 bits = right channel.
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internal static class WinMmVolume
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{
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[DllImport("winmm.dll")]
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private static extern int waveOutSetVolume(IntPtr hwo, uint dwVolume);
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internal static void SetMasterScalar(float scalar)
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{
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uint level = (uint)(Math.Max(0f, Math.Min(1f, scalar)) * 0xFFFF);
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try { waveOutSetVolume(IntPtr.Zero, (level << 16) | level); } catch { }
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}
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}
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// (Core Audio / winmm volume interop moved to VolumeControl.cs — shared with vPOD.)
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}
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@@ -0,0 +1,142 @@
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// =============================================================================
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// TeslaLauncher — system master volume (shared with vPOD)
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// =============================================================================
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// The Console's set_VolumeLevel ends here. Setter chain:
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// nircmd.exe (legacy, works everywhere incl. XP, if present in the games dir)
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// → Core Audio (Vista+) → winmm waveOutSetVolume (XP fallback).
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//
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// Like MiniZip.cs, this file is compiled into BOTH the launcher and vPOD
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// (linked source): vPOD's "Actually set system volume" mode applies the
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// console's volume commands through the exact code the real pod runs.
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// =============================================================================
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using System;
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using System.Diagnostics;
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using System.IO;
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using System.Runtime.InteropServices;
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namespace Tesla.Launcher
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{
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internal static class VolumeControl
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{
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/// <summary>Sets the system master volume to <paramref name="scalar"/>
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/// (clamped to 0.0–1.0). <paramref name="nircmdDir"/> is probed for
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/// nircmd.exe first (the legacy path used on the original pods); the
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/// Windows APIs are the fallback. Never throws.</summary>
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public static void SetMasterScalar(float scalar, string nircmdDir)
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{
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scalar = Math.Max(0f, Math.Min(1f, scalar));
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if (!string.IsNullOrEmpty(nircmdDir))
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{
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var nircmd = Path.Combine(nircmdDir, "nircmd.exe");
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if (File.Exists(nircmd))
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{
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try
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{
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var p = Process.Start(nircmd, "setsysvolume " + (int)(scalar * 65535));
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if (p != null) p.Dispose();
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return;
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}
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catch { /* fall through to API */ }
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}
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}
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if (Environment.OSVersion.Version.Major >= 6)
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{
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try { CoreAudio.SetMasterScalar(scalar); return; }
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catch { /* fall through */ }
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}
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WinMmVolume.SetMasterScalar(scalar);
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}
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}
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// ── Windows Core Audio API — minimal COM interop (Vista+) ─────────────────
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// No external dependencies. Vtable slot order matches the SDK headers exactly.
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// Methods we don't call are declared as void stubs to preserve vtable offsets.
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// NOT available on XP — callers must gate on OS version.
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internal static class CoreAudio
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{
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internal static void SetMasterScalar(float scalar)
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{
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var ep = GetEndpointVolume();
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try { var ctx = Guid.Empty; ep.SetMasterVolumeLevelScalar(scalar, ref ctx); }
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finally { Marshal.ReleaseComObject(ep); }
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}
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private static IAudioEndpointVolume GetEndpointVolume()
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{
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var enumerator = (IMMDeviceEnumerator)new MMAudioEnumeratorComClass();
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try
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{
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IMMDevice device;
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enumerator.GetDefaultAudioEndpoint(0 /*eRender*/, 1 /*eMultimedia*/, out device);
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try
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{
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var iid = typeof(IAudioEndpointVolume).GUID;
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object obj;
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device.Activate(ref iid, 23 /*CLSCTX_ALL*/, IntPtr.Zero, out obj);
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return (IAudioEndpointVolume)obj;
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}
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finally { Marshal.ReleaseComObject(device); }
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}
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finally { Marshal.ReleaseComObject(enumerator); }
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}
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}
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[ComImport, Guid("BCDE0395-E52F-467C-8E3D-C4579291692E")]
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internal class MMAudioEnumeratorComClass { }
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[Guid("A95664D2-9614-4F35-A746-DE8DB63617E6"),
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InterfaceType(ComInterfaceType.InterfaceIsIUnknown)]
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internal interface IMMDeviceEnumerator
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{
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void _unused_EnumAudioEndpoints(); // slot 0 — not used
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[PreserveSig]
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int GetDefaultAudioEndpoint(int dataFlow, int role, out IMMDevice endpoint);
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}
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[Guid("D666063F-1587-4E43-81F1-B948E807363F"),
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InterfaceType(ComInterfaceType.InterfaceIsIUnknown)]
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internal interface IMMDevice
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{
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[PreserveSig]
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int Activate(ref Guid iid, int clsCtx, IntPtr pActivationParams,
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[MarshalAs(UnmanagedType.IUnknown)] out object interfacePointer);
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}
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// Vtable order (after IUnknown): RegisterControlChangeNotify(0),
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// UnregisterControlChangeNotify(1), GetChannelCount(2),
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// SetMasterVolumeLevel(3), SetMasterVolumeLevelScalar(4),
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// GetMasterVolumeLevel(5), GetMasterVolumeLevelScalar(6)
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[Guid("5CDF2C82-841E-4546-9722-0CF74078229A"),
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InterfaceType(ComInterfaceType.InterfaceIsIUnknown)]
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internal interface IAudioEndpointVolume
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{
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void _unused_RegisterControlChangeNotify(); // slot 0
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void _unused_UnregisterControlChangeNotify(); // slot 1
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void _unused_GetChannelCount(); // slot 2
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[PreserveSig] int SetMasterVolumeLevel(float levelDB, ref Guid ctx);
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[PreserveSig] int SetMasterVolumeLevelScalar(float level, ref Guid ctx);
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[PreserveSig] int GetMasterVolumeLevel(out float levelDB);
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[PreserveSig] int GetMasterVolumeLevelScalar(out float level);
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}
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// ── winmm wave-out volume (XP fallback) ───────────────────────────────────
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// waveOutSetVolume with device -1 sets the wave mixer level of the default
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// device: low 16 bits = left channel, high 16 bits = right channel.
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internal static class WinMmVolume
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{
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[DllImport("winmm.dll")]
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private static extern int waveOutSetVolume(IntPtr hwo, uint dwVolume);
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internal static void SetMasterScalar(float scalar)
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{
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uint level = (uint)(Math.Max(0f, Math.Min(1f, scalar)) * 0xFFFF);
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try { waveOutSetVolume(IntPtr.Zero, (level << 16) | level); } catch { }
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}
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}
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}
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@@ -29,9 +29,10 @@ namespace VPod;
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/// - Install completion reports 99% (not 100) — the console's
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/// InstallProductWorker breaks its retry loop only on 99.
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///
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/// All state lives in <see cref="VirtualLauncher" />; a packaged postinstall.bat
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/// is logged and removed unrun unless <see cref="VirtualLauncher.RunPostInstall" />
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/// is set from the vPOD window, in which case it is executed like the real service.
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/// All state lives in <see cref="VirtualLauncher" />; packaged product scripts
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/// (postinstall.bat here, pre-uninstall.bat in UninstallApp) are logged and
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/// removed unrun unless <see cref="VirtualLauncher.RunPackageScripts" /> is set
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/// from the vPOD window, in which case they run like on the real pod.
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/// </summary>
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internal sealed class LauncherRpcServer
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{
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@@ -350,13 +351,13 @@ internal sealed class LauncherRpcServer
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Log?.Invoke($"Install {callId:N}: extracted to {gamesRoot}");
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// The real service runs (then deletes) a packaged postinstall.bat here.
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// vPOD only does so when the operator opts in via RunPostInstall;
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// vPOD only does so when the operator opts in via RunPackageScripts;
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// otherwise the script is logged and removed unrun (default), since it
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// runs package code on the host machine.
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string postInstall = Path.Combine(gamesRoot, "postinstall.bat");
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if (File.Exists(postInstall))
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{
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if (mLauncher.RunPostInstall)
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if (mLauncher.RunPackageScripts)
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{
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mLauncher.UpdateProgress(callId, 96, "Running postinstall...");
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Log?.Invoke($"Install {callId:N}: running postinstall.bat...");
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+33
-12
@@ -55,9 +55,10 @@ internal sealed class VPodForm : Form
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private Label mInstallStatusLabel;
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private ProgressBar mInstallProgressBar;
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private Button mReprovisionButton;
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private CheckBox mRunPostInstallCheckbox;
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private CheckBox mRunScriptsCheckbox;
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private CheckBox mRealLaunchCheckbox;
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private CheckBox mRealAutoRestartCheckbox;
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private CheckBox mRealVolumeCheckbox;
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private ListView mAppsView;
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private bool mPoweredOn;
|
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@@ -283,7 +284,7 @@ internal sealed class VPodForm : Form
|
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Padding = new Padding(8)
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};
|
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Panel siteTop = new Panel { Dock = DockStyle.Top, Height = 278 };
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Panel siteTop = new Panel { Dock = DockStyle.Top, Height = 300 };
|
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|
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mProvisionStatusLabel = new Label
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{
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@@ -354,21 +355,22 @@ internal sealed class VPodForm : Form
|
||||
};
|
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mReprovisionButton.Click += ReprovisionClicked;
|
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// Off (default) = a packaged postinstall.bat is logged and removed unrun;
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// on = it is executed at the end of an install, like the real Agent.
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mRunPostInstallCheckbox = new CheckBox
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// Off (default) = packaged product scripts (postinstall.bat on install,
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// pre-uninstall.bat on uninstall) are logged and removed unrun; on =
|
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// they are executed like on the real pod.
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mRunScriptsCheckbox = new CheckBox
|
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{
|
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Text = "Run postinstall.bat after install",
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Text = "Run package install/uninstall scripts",
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Location = new Point(4, 206),
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AutoSize = true,
|
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Checked = false
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};
|
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mRunPostInstallCheckbox.CheckedChanged += (s, e) =>
|
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mRunScriptsCheckbox.CheckedChanged += (s, e) =>
|
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{
|
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mLauncher.RunPostInstall = mRunPostInstallCheckbox.Checked;
|
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OnSiteLog(mRunPostInstallCheckbox.Checked
|
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? "Installs now EXECUTE a packaged postinstall.bat."
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: "Installs skip (and remove) a packaged postinstall.bat.");
|
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mLauncher.RunPackageScripts = mRunScriptsCheckbox.Checked;
|
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OnSiteLog(mRunScriptsCheckbox.Checked
|
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? "Packaged postinstall.bat / pre-uninstall.bat now EXECUTE."
|
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: "Packaged postinstall.bat / pre-uninstall.bat are skipped (and removed).");
|
||||
};
|
||||
|
||||
// Off = LaunchApp records simulated PIDs; on = start/kill real processes
|
||||
@@ -408,6 +410,24 @@ internal sealed class VPodForm : Form
|
||||
: "Watchdog OFF: exited apps stay down.");
|
||||
};
|
||||
|
||||
// Off (default) = set_VolumeLevel only stores/echoes the float; on = it
|
||||
// drives this machine's real master volume through the launcher's own
|
||||
// chain (nircmd in the games root -> Core Audio -> winmm).
|
||||
mRealVolumeCheckbox = new CheckBox
|
||||
{
|
||||
Text = "Actually set system volume",
|
||||
Location = new Point(4, 272),
|
||||
AutoSize = true,
|
||||
Checked = false
|
||||
};
|
||||
mRealVolumeCheckbox.CheckedChanged += (s, e) =>
|
||||
{
|
||||
mLauncher.RealVolume = mRealVolumeCheckbox.Checked;
|
||||
OnSiteLog(mRealVolumeCheckbox.Checked
|
||||
? "set_VolumeLevel now changes the REAL system master volume."
|
||||
: "set_VolumeLevel now only stores the value (no audio change).");
|
||||
};
|
||||
|
||||
siteTop.Controls.Add(mProvisionStatusLabel);
|
||||
siteTop.Controls.Add(mPassphrasePanel);
|
||||
siteTop.Controls.Add(mNetConfigLabel);
|
||||
@@ -415,9 +435,10 @@ internal sealed class VPodForm : Form
|
||||
siteTop.Controls.Add(mInstallStatusLabel);
|
||||
siteTop.Controls.Add(mInstallProgressBar);
|
||||
siteTop.Controls.Add(mReprovisionButton);
|
||||
siteTop.Controls.Add(mRunPostInstallCheckbox);
|
||||
siteTop.Controls.Add(mRunScriptsCheckbox);
|
||||
siteTop.Controls.Add(mRealLaunchCheckbox);
|
||||
siteTop.Controls.Add(mRealAutoRestartCheckbox);
|
||||
siteTop.Controls.Add(mRealVolumeCheckbox);
|
||||
|
||||
mAppsView = new ListView
|
||||
{
|
||||
|
||||
+72
-6
@@ -6,6 +6,7 @@ using System.Threading;
|
||||
// No System.Text.Json on net40 — persistence goes through Newtonsoft, which
|
||||
// writes the same JSON shape (public fields, PascalCase; see PodRpcProtocol).
|
||||
using Newtonsoft.Json;
|
||||
using Tesla.Launcher;
|
||||
using Tesla.Net;
|
||||
|
||||
namespace VPod;
|
||||
@@ -53,11 +54,20 @@ internal sealed class VirtualLauncher
|
||||
/// exactly like the real pod. Toggled from the vPOD window.</summary>
|
||||
public bool RealAutoRestart { get; set; } = true;
|
||||
|
||||
/// <summary>When set, a packaged postinstall.bat is executed at the end of a
|
||||
/// product install (like the real Agent) before being deleted, instead of
|
||||
/// being logged and removed unrun. Toggled from the vPOD window; off by
|
||||
/// default, since it runs package script code on the host machine.</summary>
|
||||
public bool RunPostInstall { get; set; }
|
||||
/// <summary>When set, packaged product scripts are executed like on the real
|
||||
/// pod: postinstall.bat at the end of a product install (before being
|
||||
/// deleted), and pre-uninstall.bat before the product directory is removed
|
||||
/// on uninstall. Off by default — both run package script code on the host
|
||||
/// machine — in which case they are logged and removed unrun. Toggled from
|
||||
/// the vPOD window.</summary>
|
||||
public bool RunPackageScripts { get; set; }
|
||||
|
||||
/// <summary>When set, the console's set_VolumeLevel changes this machine's
|
||||
/// REAL master volume through the launcher's own chain (nircmd.exe in the
|
||||
/// games root → Core Audio → winmm), exactly like the real pod. Off by
|
||||
/// default: the value is only stored and displayed. Toggled from the vPOD
|
||||
/// window.</summary>
|
||||
public bool RealVolume { get; set; }
|
||||
|
||||
// Bumped to cancel watchdog restarts pending in their 2 s delay — the pod
|
||||
// "machine" went dark (power off / reboot / reprovision), so nothing may
|
||||
@@ -140,7 +150,17 @@ internal sealed class VirtualLauncher
|
||||
set
|
||||
{
|
||||
lock (mLock) { mVolumeLevel = value; }
|
||||
Log?.Invoke($"Volume set to {value:P0}.");
|
||||
if (RealVolume)
|
||||
{
|
||||
// The launcher's own device chain; probes GamesRoot for
|
||||
// nircmd.exe first, like the real pod's GAMES_DIR.
|
||||
VolumeControl.SetMasterScalar(value, GamesRoot);
|
||||
Log?.Invoke($"Volume set to {value:P0} (applied to system).");
|
||||
}
|
||||
else
|
||||
{
|
||||
Log?.Invoke($"Volume set to {value:P0} (simulated).");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -235,6 +255,7 @@ internal sealed class VirtualLauncher
|
||||
{
|
||||
if (Directory.Exists(cleanupDir))
|
||||
{
|
||||
RunPreUninstallScript(cleanupDir);
|
||||
Directory.Delete(cleanupDir, recursive: true);
|
||||
Log?.Invoke($"UninstallApp: removed product directory {cleanupDir}");
|
||||
}
|
||||
@@ -248,6 +269,51 @@ internal sealed class VirtualLauncher
|
||||
AppsChanged?.Invoke();
|
||||
}
|
||||
|
||||
/// <summary>The real Agent's pre-uninstall hook: a product may ship a
|
||||
/// pre-uninstall.bat (e.g. RIOJoy removes its driver) that runs before its
|
||||
/// directory is deleted. Executed only when <see cref="RunPackageScripts" />
|
||||
/// is opted in — otherwise logged and removed unrun (it dies with the
|
||||
/// directory). Mirrors the launcher's CleanupProductDirectory.</summary>
|
||||
private void RunPreUninstallScript(string productDir)
|
||||
{
|
||||
string preUninstall = Path.Combine(productDir, "pre-uninstall.bat");
|
||||
if (!File.Exists(preUninstall))
|
||||
{
|
||||
return;
|
||||
}
|
||||
if (!RunPackageScripts)
|
||||
{
|
||||
Log?.Invoke("UninstallApp: pre-uninstall.bat present — NOT executed (vPOD), removed with the directory.");
|
||||
return;
|
||||
}
|
||||
Log?.Invoke("UninstallApp: running pre-uninstall.bat...");
|
||||
try
|
||||
{
|
||||
ProcessStartInfo psi = new ProcessStartInfo
|
||||
{
|
||||
FileName = preUninstall,
|
||||
WorkingDirectory = productDir,
|
||||
UseShellExecute = false,
|
||||
CreateNoWindow = true
|
||||
};
|
||||
using (Process proc = Process.Start(psi))
|
||||
{
|
||||
if (proc != null && proc.WaitForExit(120000))
|
||||
{
|
||||
Log?.Invoke($"UninstallApp: pre-uninstall.bat exited with code {proc.ExitCode}.");
|
||||
}
|
||||
else if (proc != null)
|
||||
{
|
||||
Log?.Invoke("UninstallApp: pre-uninstall.bat still running after 2 min — continuing.");
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Log?.Invoke($"UninstallApp: pre-uninstall.bat failed to run: {ex.Message}");
|
||||
}
|
||||
}
|
||||
|
||||
public void RemoveApp(Guid launchKey)
|
||||
{
|
||||
lock (mLock)
|
||||
|
||||
@@ -58,6 +58,9 @@
|
||||
behavior to the real pod service, and the differential suite's install
|
||||
round-trip exercises MiniZip against real ZipArchive-built archives. -->
|
||||
<Compile Include="..\Launcher\MiniZip.cs" Link="MiniZip.cs" />
|
||||
<!-- The real pod's master-volume chain (nircmd -> CoreAudio -> winmm), for
|
||||
the "Actually set system volume" mode. Same linked-source sharing. -->
|
||||
<Compile Include="..\Launcher\VolumeControl.cs" Link="VolumeControl.cs" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
|
||||
Reference in New Issue
Block a user