The per-page "DOSBox IPs (+100)" checkbox becomes a single machine-level setting per game, edited in Settings > Change <game> Defaults (a "DOSBox Build" row below Autotranslocate Delay) and persisted in the game's defaults file (RPDefaults.rpd / BTDefaults.btd) as a top-level DosBoxAddressShift element. The game pages no longer carry the checkbox; each RPGame/BTGame reads the stored default once at construction into a readonly field and applies it when enabling a pod (MungaGame.DosBoxAddressShift) and when building the mission egg (MissionAddress). Since it is read at construction, an already-open game page keeps its shift until reopened -- consistent with how every other game default behaves. Verified against vPOD: enabling the DOSBox default drives a freshly opened game page's pod connection to 127.0.0.101 and the egg to pilot=127.0.0.101 with no per-page control; unchecking round-trips to False in the defaults file. All 103 diff tests pass. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
459 lines
20 KiB
C#
459 lines
20 KiB
C#
using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Windows.Forms;
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using TeslaConsole.Properties;
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namespace TeslaConsole.BattleTech;
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/// <summary>
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/// The BattleTech operator-defaults editor: one column per game mode (Free For
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/// All / No Return), mirroring <c>RPDefaultsDialog</c>'s Death Race / Football
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/// layout. OK persists to <see cref="BTDefaults" /> (BTDefaults.btd). Both
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/// modes share the single BT catalog; the rows are the BT option set (mech,
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/// camo, patch, badge, experience, advanced damage) instead of RP's.
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/// </summary>
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public class BTDefaultsDialog : Form
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{
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private IContainer components;
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private TableLayoutPanel mMainTable;
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private Label mFfaHeaderLabel;
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private Label mNoReturnHeaderLabel;
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private Label mMapLabel;
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private Label mWeatherLabel;
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private Label mTimeOfDayLabel;
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private Label mAdvancedDamageLabel;
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private Label mMissionLengthLabel;
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private Label mMechLabel;
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private Label mCamoLabel;
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private Label mPatchLabel;
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private Label mBadgeLabel;
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private Label mExperienceLabel;
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private Label mLaunchDelayLabel;
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private ComboBox mFfaMap;
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private ComboBox mNoReturnMap;
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private ComboBox mFfaWeather;
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private ComboBox mNoReturnWeather;
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private ComboBox mFfaTimeOfDay;
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private ComboBox mNoReturnTimeOfDay;
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private ComboBox mFfaAdvancedDamage;
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private ComboBox mNoReturnAdvancedDamage;
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private MaskedTextBox mFfaMissionLength;
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private MaskedTextBox mNoReturnMissionLength;
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private ComboBox mFfaVehicle;
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private ComboBox mNoReturnVehicle;
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private ComboBox mFfaCamo;
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private ComboBox mNoReturnCamo;
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private ComboBox mFfaPatch;
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private ComboBox mNoReturnPatch;
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private ComboBox mFfaBadge;
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private ComboBox mNoReturnBadge;
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private ComboBox mFfaExperience;
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private ComboBox mNoReturnExperience;
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private NumericUpDown mFfaLaunchDelay;
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private NumericUpDown mNoReturnLaunchDelay;
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private Label mDosBoxLabel;
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private CheckBox mDosBoxShift;
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private TableLayoutPanel mButtonsTable;
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private Button mCancel;
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private Button mOK;
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private static BTDefaultsDialog mSingletonDialog;
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protected override void Dispose(bool disposing)
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{
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if (disposing && components != null)
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{
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components.Dispose();
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}
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base.Dispose(disposing);
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}
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public static void ShowSingleton()
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{
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if (mSingletonDialog == null || mSingletonDialog.IsDisposed)
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{
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mSingletonDialog = new BTDefaultsDialog();
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}
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mSingletonDialog.Show();
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mSingletonDialog.Focus();
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mSingletonDialog.WindowState = FormWindowState.Normal;
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}
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private BTDefaultsDialog()
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{
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InitializeComponent();
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base.Icon = Resources.swirl;
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BTScenario scenario = BTConfig.FreeForAll;
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BuildColumn(scenario, BTDefaults.FreeForAll, mFfaMap, mFfaWeather, mFfaTimeOfDay, mFfaAdvancedDamage, mFfaMissionLength, mFfaVehicle, mFfaCamo, mFfaPatch, mFfaBadge, mFfaExperience, mFfaLaunchDelay);
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BuildColumn(scenario, BTDefaults.NoReturn, mNoReturnMap, mNoReturnWeather, mNoReturnTimeOfDay, mNoReturnAdvancedDamage, mNoReturnMissionLength, mNoReturnVehicle, mNoReturnCamo, mNoReturnPatch, mNoReturnBadge, mNoReturnExperience, mNoReturnLaunchDelay);
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mDosBoxShift.Checked = BTDefaults.DosBoxAddressShift;
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}
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private static void BuildColumn(BTScenario scenario, BTDefaults.BattleDefaults defaults, ComboBox map, ComboBox weather, ComboBox timeOfDay, ComboBox advancedDamage, MaskedTextBox missionLength, ComboBox vehicle, ComboBox camo, ComboBox patch, ComboBox badge, ComboBox experience, NumericUpDown launchDelay)
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{
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BuildNamedOption(map, scenario.Maps.Keys, scenario.Maps.Values, defaults.MapKey);
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BuildNamedOption(weather, scenario.Weather.Keys, scenario.Weather.Values, defaults.WeatherKey);
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BuildGenericOption(timeOfDay, scenario.TimesOfDay, defaults.TimeOfDayKey);
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BuildOnOffOptions(advancedDamage, defaults.AdvancedDamage);
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BuildMissionLengthControl(missionLength, defaults.MissionLength);
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BuildNamedOption(vehicle, scenario.Vehicles.Keys, scenario.Vehicles.Values, defaults.VehicleKey);
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BuildGenericOption(camo, scenario.Colors, defaults.CamoKey);
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BuildGenericOption(patch, scenario.Patches, defaults.PatchKey);
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BuildGenericOption(badge, scenario.Badges, defaults.EmblemKey);
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BuildGenericOption(experience, scenario.Experiences, defaults.ExperienceKey);
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launchDelay.Value = defaults.LaunchDelay;
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}
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private static void BuildOnOffOptions(ComboBox comboBox, bool defaultValue)
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{
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comboBox.DisplayMember = "Value";
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comboBox.ValueMember = "Key";
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comboBox.Items.Add(new KeyValuePair<bool, string>(key: false, "Off"));
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comboBox.Items.Add(new KeyValuePair<bool, string>(key: true, "On"));
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comboBox.SelectedIndex = (defaultValue ? 1 : 0);
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}
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private static void BuildMissionLengthControl(MaskedTextBox maskedTextBox, TimeSpan defaultValue)
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{
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maskedTextBox.Mask = "00:00:00";
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maskedTextBox.ValidatingType = typeof(TimeSpan);
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maskedTextBox.Text = defaultValue.ToString();
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}
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/// <summary>
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/// Fills a combo from a keyed catalog of objects whose Name property is the
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/// display text and whose ToString returns it (BTMap/BTVehicle/BTWeather).
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/// </summary>
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private static void BuildNamedOption<T>(ComboBox comboBox, IEnumerable<string> keys, IEnumerable<T> values, string defaultKey)
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{
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int selectedIndex = 0;
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int num = 0;
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comboBox.DisplayMember = "Name";
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comboBox.ValueMember = "Key";
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IEnumerator<string> keyEnumerator = keys.GetEnumerator();
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foreach (T value in values)
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{
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keyEnumerator.MoveNext();
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comboBox.Items.Add(value);
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if (keyEnumerator.Current == defaultKey)
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{
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selectedIndex = num;
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}
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num++;
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}
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comboBox.SelectedIndex = selectedIndex;
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}
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private static void BuildGenericOption(ComboBox comboBox, IEnumerable<KeyValuePair<string, string>> options, string defaultKey)
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{
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int selectedIndex = 0;
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int num = 0;
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comboBox.DisplayMember = "Value";
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comboBox.ValueMember = "Key";
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foreach (KeyValuePair<string, string> option in options)
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{
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comboBox.Items.Add(option);
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if (option.Key == defaultKey)
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{
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selectedIndex = num;
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}
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num++;
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}
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comboBox.SelectedIndex = selectedIndex;
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}
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private void mCancel_Click(object sender, EventArgs e)
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{
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Close();
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}
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private void mOK_Click(object sender, EventArgs e)
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{
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SaveColumn(BTDefaults.FreeForAll, mFfaMap, mFfaWeather, mFfaTimeOfDay, mFfaAdvancedDamage, mFfaMissionLength, mFfaVehicle, mFfaCamo, mFfaPatch, mFfaBadge, mFfaExperience, mFfaLaunchDelay);
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SaveColumn(BTDefaults.NoReturn, mNoReturnMap, mNoReturnWeather, mNoReturnTimeOfDay, mNoReturnAdvancedDamage, mNoReturnMissionLength, mNoReturnVehicle, mNoReturnCamo, mNoReturnPatch, mNoReturnBadge, mNoReturnExperience, mNoReturnLaunchDelay);
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BTDefaults.DosBoxAddressShift = mDosBoxShift.Checked;
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BTDefaults.Save();
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Hide();
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}
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private static void SaveColumn(BTDefaults.BattleDefaults defaults, ComboBox map, ComboBox weather, ComboBox timeOfDay, ComboBox advancedDamage, MaskedTextBox missionLength, ComboBox vehicle, ComboBox camo, ComboBox patch, ComboBox badge, ComboBox experience, NumericUpDown launchDelay)
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{
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defaults.MapKey = ((BTMap)map.SelectedItem).Key;
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defaults.WeatherKey = ((BTWeather)weather.SelectedItem).Key;
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defaults.TimeOfDayKey = ExtractSelectedKey<string>(timeOfDay);
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defaults.AdvancedDamage = ExtractSelectedKey<bool>(advancedDamage);
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defaults.MissionLength = (TimeSpan)missionLength.ValidateText();
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defaults.VehicleKey = ((BTVehicle)vehicle.SelectedItem).Key;
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defaults.CamoKey = ExtractSelectedKey<string>(camo);
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defaults.PatchKey = ExtractSelectedKey<string>(patch);
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defaults.EmblemKey = ExtractSelectedKey<string>(badge);
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defaults.ExperienceKey = ExtractSelectedKey<string>(experience);
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defaults.LaunchDelay = (int)launchDelay.Value;
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}
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private static T ExtractSelectedKey<T>(ComboBox comboBox)
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{
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if (comboBox.SelectedItem is KeyValuePair<T, string>)
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{
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return ((KeyValuePair<T, string>)comboBox.SelectedItem).Key;
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}
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return (T)comboBox.SelectedItem;
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}
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private void InitializeComponent()
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{
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this.mMainTable = new System.Windows.Forms.TableLayoutPanel();
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this.mFfaHeaderLabel = new System.Windows.Forms.Label();
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this.mNoReturnHeaderLabel = new System.Windows.Forms.Label();
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this.mMapLabel = new System.Windows.Forms.Label();
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this.mWeatherLabel = new System.Windows.Forms.Label();
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this.mTimeOfDayLabel = new System.Windows.Forms.Label();
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this.mAdvancedDamageLabel = new System.Windows.Forms.Label();
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this.mMissionLengthLabel = new System.Windows.Forms.Label();
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this.mMechLabel = new System.Windows.Forms.Label();
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this.mCamoLabel = new System.Windows.Forms.Label();
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this.mPatchLabel = new System.Windows.Forms.Label();
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this.mBadgeLabel = new System.Windows.Forms.Label();
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this.mExperienceLabel = new System.Windows.Forms.Label();
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this.mLaunchDelayLabel = new System.Windows.Forms.Label();
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this.mFfaMap = new System.Windows.Forms.ComboBox();
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this.mNoReturnMap = new System.Windows.Forms.ComboBox();
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this.mFfaWeather = new System.Windows.Forms.ComboBox();
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this.mNoReturnWeather = new System.Windows.Forms.ComboBox();
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this.mFfaTimeOfDay = new System.Windows.Forms.ComboBox();
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this.mNoReturnTimeOfDay = new System.Windows.Forms.ComboBox();
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this.mFfaAdvancedDamage = new System.Windows.Forms.ComboBox();
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this.mNoReturnAdvancedDamage = new System.Windows.Forms.ComboBox();
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this.mFfaMissionLength = new System.Windows.Forms.MaskedTextBox();
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this.mNoReturnMissionLength = new System.Windows.Forms.MaskedTextBox();
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this.mFfaVehicle = new System.Windows.Forms.ComboBox();
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this.mNoReturnVehicle = new System.Windows.Forms.ComboBox();
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this.mFfaCamo = new System.Windows.Forms.ComboBox();
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this.mNoReturnCamo = new System.Windows.Forms.ComboBox();
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this.mFfaPatch = new System.Windows.Forms.ComboBox();
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this.mNoReturnPatch = new System.Windows.Forms.ComboBox();
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this.mFfaBadge = new System.Windows.Forms.ComboBox();
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this.mNoReturnBadge = new System.Windows.Forms.ComboBox();
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this.mFfaExperience = new System.Windows.Forms.ComboBox();
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this.mNoReturnExperience = new System.Windows.Forms.ComboBox();
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this.mFfaLaunchDelay = new System.Windows.Forms.NumericUpDown();
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this.mNoReturnLaunchDelay = new System.Windows.Forms.NumericUpDown();
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this.mDosBoxLabel = new System.Windows.Forms.Label();
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this.mDosBoxShift = new System.Windows.Forms.CheckBox();
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this.mButtonsTable = new System.Windows.Forms.TableLayoutPanel();
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this.mCancel = new System.Windows.Forms.Button();
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this.mOK = new System.Windows.Forms.Button();
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this.mMainTable.SuspendLayout();
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this.mButtonsTable.SuspendLayout();
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((System.ComponentModel.ISupportInitialize)this.mFfaLaunchDelay).BeginInit();
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((System.ComponentModel.ISupportInitialize)this.mNoReturnLaunchDelay).BeginInit();
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base.SuspendLayout();
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this.mMainTable.ColumnCount = 3;
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this.mMainTable.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle());
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this.mMainTable.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle(System.Windows.Forms.SizeType.Percent, 50f));
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this.mMainTable.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle(System.Windows.Forms.SizeType.Percent, 50f));
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this.mMainTable.Controls.Add(this.mFfaHeaderLabel, 1, 0);
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this.mMainTable.Controls.Add(this.mNoReturnHeaderLabel, 2, 0);
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this.mMainTable.Controls.Add(this.mMapLabel, 0, 1);
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this.mMainTable.Controls.Add(this.mFfaMap, 1, 1);
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this.mMainTable.Controls.Add(this.mNoReturnMap, 2, 1);
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this.mMainTable.Controls.Add(this.mWeatherLabel, 0, 2);
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this.mMainTable.Controls.Add(this.mFfaWeather, 1, 2);
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this.mMainTable.Controls.Add(this.mNoReturnWeather, 2, 2);
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this.mMainTable.Controls.Add(this.mTimeOfDayLabel, 0, 3);
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this.mMainTable.Controls.Add(this.mFfaTimeOfDay, 1, 3);
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this.mMainTable.Controls.Add(this.mNoReturnTimeOfDay, 2, 3);
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this.mMainTable.Controls.Add(this.mAdvancedDamageLabel, 0, 4);
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this.mMainTable.Controls.Add(this.mFfaAdvancedDamage, 1, 4);
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this.mMainTable.Controls.Add(this.mNoReturnAdvancedDamage, 2, 4);
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this.mMainTable.Controls.Add(this.mMissionLengthLabel, 0, 5);
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this.mMainTable.Controls.Add(this.mFfaMissionLength, 1, 5);
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this.mMainTable.Controls.Add(this.mNoReturnMissionLength, 2, 5);
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this.mMainTable.Controls.Add(this.mMechLabel, 0, 6);
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this.mMainTable.Controls.Add(this.mFfaVehicle, 1, 6);
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this.mMainTable.Controls.Add(this.mNoReturnVehicle, 2, 6);
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this.mMainTable.Controls.Add(this.mCamoLabel, 0, 7);
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this.mMainTable.Controls.Add(this.mFfaCamo, 1, 7);
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this.mMainTable.Controls.Add(this.mNoReturnCamo, 2, 7);
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this.mMainTable.Controls.Add(this.mPatchLabel, 0, 8);
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this.mMainTable.Controls.Add(this.mFfaPatch, 1, 8);
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this.mMainTable.Controls.Add(this.mNoReturnPatch, 2, 8);
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this.mMainTable.Controls.Add(this.mBadgeLabel, 0, 9);
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this.mMainTable.Controls.Add(this.mFfaBadge, 1, 9);
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this.mMainTable.Controls.Add(this.mNoReturnBadge, 2, 9);
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this.mMainTable.Controls.Add(this.mExperienceLabel, 0, 10);
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this.mMainTable.Controls.Add(this.mFfaExperience, 1, 10);
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this.mMainTable.Controls.Add(this.mNoReturnExperience, 2, 10);
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this.mMainTable.Controls.Add(this.mLaunchDelayLabel, 0, 11);
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this.mMainTable.Controls.Add(this.mFfaLaunchDelay, 1, 11);
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this.mMainTable.Controls.Add(this.mNoReturnLaunchDelay, 2, 11);
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this.mMainTable.Controls.Add(this.mDosBoxLabel, 0, 12);
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this.mMainTable.Controls.Add(this.mDosBoxShift, 1, 12);
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this.mMainTable.Controls.Add(this.mButtonsTable, 0, 13);
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this.mMainTable.Dock = System.Windows.Forms.DockStyle.Fill;
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this.mMainTable.Location = new System.Drawing.Point(3, 3);
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this.mMainTable.Name = "mMainTable";
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this.mMainTable.RowCount = 14;
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for (int i = 0; i < 13; i++)
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{
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this.mMainTable.RowStyles.Add(new System.Windows.Forms.RowStyle());
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}
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this.mMainTable.RowStyles.Add(new System.Windows.Forms.RowStyle(System.Windows.Forms.SizeType.Percent, 100f));
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this.mMainTable.Size = new System.Drawing.Size(478, 414);
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this.mMainTable.TabIndex = 0;
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this.mFfaHeaderLabel.Anchor = System.Windows.Forms.AnchorStyles.None;
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this.mFfaHeaderLabel.AutoSize = true;
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this.mFfaHeaderLabel.Name = "mFfaHeaderLabel";
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this.mFfaHeaderLabel.Text = "Free For All";
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this.mNoReturnHeaderLabel.Anchor = System.Windows.Forms.AnchorStyles.None;
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this.mNoReturnHeaderLabel.AutoSize = true;
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this.mNoReturnHeaderLabel.Name = "mNoReturnHeaderLabel";
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this.mNoReturnHeaderLabel.Text = "No Return";
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ConfigureRowLabel(this.mMapLabel, "mMapLabel", "Map:");
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ConfigureRowLabel(this.mWeatherLabel, "mWeatherLabel", "Weather:");
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ConfigureRowLabel(this.mTimeOfDayLabel, "mTimeOfDayLabel", "Time Of Day:");
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ConfigureRowLabel(this.mAdvancedDamageLabel, "mAdvancedDamageLabel", "Advanced Damage:");
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ConfigureRowLabel(this.mMissionLengthLabel, "mMissionLengthLabel", "Mission Length:");
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ConfigureRowLabel(this.mMechLabel, "mMechLabel", "Mech:");
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ConfigureRowLabel(this.mCamoLabel, "mCamoLabel", "Camo:");
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ConfigureRowLabel(this.mPatchLabel, "mPatchLabel", "Patch:");
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ConfigureRowLabel(this.mBadgeLabel, "mBadgeLabel", "Badge:");
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ConfigureRowLabel(this.mExperienceLabel, "mExperienceLabel", "Experience:");
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ConfigureRowLabel(this.mLaunchDelayLabel, "mLaunchDelayLabel", "Autotranslocate Delay:");
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ConfigureRowLabel(this.mDosBoxLabel, "mDosBoxLabel", "DOSBox Build:");
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ConfigureOptionCombo(this.mFfaMap, "mFfaMap");
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ConfigureOptionCombo(this.mNoReturnMap, "mNoReturnMap");
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ConfigureOptionCombo(this.mFfaWeather, "mFfaWeather");
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ConfigureOptionCombo(this.mNoReturnWeather, "mNoReturnWeather");
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ConfigureOptionCombo(this.mFfaTimeOfDay, "mFfaTimeOfDay");
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ConfigureOptionCombo(this.mNoReturnTimeOfDay, "mNoReturnTimeOfDay");
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ConfigureOptionCombo(this.mFfaAdvancedDamage, "mFfaAdvancedDamage");
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ConfigureOptionCombo(this.mNoReturnAdvancedDamage, "mNoReturnAdvancedDamage");
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ConfigureOptionCombo(this.mFfaVehicle, "mFfaVehicle");
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ConfigureOptionCombo(this.mNoReturnVehicle, "mNoReturnVehicle");
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ConfigureOptionCombo(this.mFfaCamo, "mFfaCamo");
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ConfigureOptionCombo(this.mNoReturnCamo, "mNoReturnCamo");
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ConfigureOptionCombo(this.mFfaPatch, "mFfaPatch");
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ConfigureOptionCombo(this.mNoReturnPatch, "mNoReturnPatch");
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ConfigureOptionCombo(this.mFfaBadge, "mFfaBadge");
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ConfigureOptionCombo(this.mNoReturnBadge, "mNoReturnBadge");
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ConfigureOptionCombo(this.mFfaExperience, "mFfaExperience");
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ConfigureOptionCombo(this.mNoReturnExperience, "mNoReturnExperience");
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this.mFfaMissionLength.Anchor = System.Windows.Forms.AnchorStyles.Left | System.Windows.Forms.AnchorStyles.Right;
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this.mFfaMissionLength.Name = "mFfaMissionLength";
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this.mNoReturnMissionLength.Anchor = System.Windows.Forms.AnchorStyles.Left | System.Windows.Forms.AnchorStyles.Right;
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this.mNoReturnMissionLength.Name = "mNoReturnMissionLength";
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this.mFfaLaunchDelay.Dock = System.Windows.Forms.DockStyle.Fill;
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this.mFfaLaunchDelay.Name = "mFfaLaunchDelay";
|
|
this.mNoReturnLaunchDelay.Dock = System.Windows.Forms.DockStyle.Fill;
|
|
this.mNoReturnLaunchDelay.Name = "mNoReturnLaunchDelay";
|
|
this.mMainTable.SetColumnSpan(this.mDosBoxShift, 2);
|
|
this.mDosBoxShift.Anchor = System.Windows.Forms.AnchorStyles.Left;
|
|
this.mDosBoxShift.AutoSize = true;
|
|
this.mDosBoxShift.Name = "mDosBoxShift";
|
|
this.mDosBoxShift.Text = "Shift all pod IPs +100 (DOSBox-X preservation build)";
|
|
this.mDosBoxShift.UseVisualStyleBackColor = true;
|
|
this.mButtonsTable.ColumnCount = 2;
|
|
this.mMainTable.SetColumnSpan(this.mButtonsTable, 3);
|
|
this.mButtonsTable.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle(System.Windows.Forms.SizeType.Percent, 100f));
|
|
this.mButtonsTable.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle());
|
|
this.mButtonsTable.Controls.Add(this.mCancel, 1, 0);
|
|
this.mButtonsTable.Controls.Add(this.mOK, 0, 0);
|
|
this.mButtonsTable.Dock = System.Windows.Forms.DockStyle.Fill;
|
|
this.mButtonsTable.Margin = new System.Windows.Forms.Padding(0);
|
|
this.mButtonsTable.Name = "mButtonsTable";
|
|
this.mButtonsTable.RowCount = 1;
|
|
this.mButtonsTable.RowStyles.Add(new System.Windows.Forms.RowStyle(System.Windows.Forms.SizeType.Percent, 100f));
|
|
this.mButtonsTable.Size = new System.Drawing.Size(478, 44);
|
|
this.mButtonsTable.TabIndex = 27;
|
|
this.mCancel.Anchor = System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right;
|
|
this.mCancel.Name = "mCancel";
|
|
this.mCancel.Size = new System.Drawing.Size(75, 22);
|
|
this.mCancel.TabIndex = 1;
|
|
this.mCancel.Text = "&Cancel";
|
|
this.mCancel.UseVisualStyleBackColor = true;
|
|
this.mCancel.Click += new System.EventHandler(mCancel_Click);
|
|
this.mOK.Anchor = System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right;
|
|
this.mOK.Name = "mOK";
|
|
this.mOK.Size = new System.Drawing.Size(75, 22);
|
|
this.mOK.TabIndex = 0;
|
|
this.mOK.Text = "&OK";
|
|
this.mOK.UseVisualStyleBackColor = true;
|
|
this.mOK.Click += new System.EventHandler(mOK_Click);
|
|
base.AcceptButton = this.mOK;
|
|
base.AutoScaleDimensions = new System.Drawing.SizeF(6f, 13f);
|
|
base.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
|
base.ClientSize = new System.Drawing.Size(484, 420);
|
|
base.Controls.Add(this.mMainTable);
|
|
base.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedDialog;
|
|
base.MaximizeBox = false;
|
|
base.Name = "BTDefaultsDialog";
|
|
base.Padding = new System.Windows.Forms.Padding(3);
|
|
this.Text = "BattleTech Defaults";
|
|
this.mMainTable.ResumeLayout(false);
|
|
this.mMainTable.PerformLayout();
|
|
this.mButtonsTable.ResumeLayout(false);
|
|
((System.ComponentModel.ISupportInitialize)this.mFfaLaunchDelay).EndInit();
|
|
((System.ComponentModel.ISupportInitialize)this.mNoReturnLaunchDelay).EndInit();
|
|
base.ResumeLayout(false);
|
|
}
|
|
|
|
private static void ConfigureRowLabel(Label label, string name, string text)
|
|
{
|
|
label.Anchor = AnchorStyles.Right;
|
|
label.AutoSize = true;
|
|
label.Name = name;
|
|
label.Text = text;
|
|
}
|
|
|
|
private static void ConfigureOptionCombo(ComboBox comboBox, string name)
|
|
{
|
|
comboBox.Anchor = AnchorStyles.Left | AnchorStyles.Right;
|
|
comboBox.DropDownStyle = ComboBoxStyle.DropDownList;
|
|
comboBox.FormattingEnabled = true;
|
|
comboBox.Name = name;
|
|
}
|
|
}
|