Co-locate the two cockpit-pod projects into a single repository:
- Console/ : TeslaConsole, the net48 WinForms operator console (decompiled
reconstruction) plus its differential + catalog test suite.
- Launcher/ : TeslaLauncher, the net6 pod-side Service + Agent rewrite.
Adds a combined TeslaSuite.sln, root README documenting the shared wire
contract (and its current duplication, the main follow-up), and a root
.gitignore. Histories were not preserved per request; this is a fresh start
from the current working state of both projects.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
111 lines
4.3 KiB
Markdown
111 lines
4.3 KiB
Markdown
# TeslaLauncher
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.NET 6 rewrite of the original Elsewhen Studios LLC software (Windows 2000 / .NET Framework 2.0).
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## Architecture
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TeslaLauncher has three components that work together:
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### TeslaLauncherService (Windows Service, Session 0)
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- Runs at boot before any user logs in
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- Listens on **TCP 53290** for OFB-encrypted BinaryFormatter RPC from TeslaConsole
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- Forwards commands to the Agent via Named Pipe (`TeslaLauncherIPC`)
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- Handles first-boot network configuration (SecureConfig)
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- Handles game file transfers from the Console (InstallProduct)
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### TeslaLauncherAgent (WinForms tray app, user session)
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- Runs in the logged-in user's desktop session
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- Executes commands that require desktop access: launching/killing apps, volume control
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- Manages `LaunchApps.xml` (installed games registry)
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- On first boot, displays SecureConfig Request ID and Passphrase
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### SecureConfig (first-boot protocol)
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- Assigns a temporary IP and broadcasts a UDP beacon so the Console can discover the pod
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- Operator reads the Passphrase off the pod screen and enters it into the Console
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- Console sends AES-encrypted network configuration (IP, mask, gateway, DNS, hostname)
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- TCP handshake establishes an OFB-encrypted session with RSA key exchange
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- Session key is saved for all subsequent Console connections
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## Communication Flow
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```
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TeslaConsole ──TCP 53290 (OFB + BinaryFormatter)──> TeslaLauncherService
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│
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Named Pipe (JSON)
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│
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v
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TeslaLauncherAgent
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```
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## Files
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| File | Description |
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|------|-------------|
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| `TeslaLauncherService.cs` | Windows Service implementation |
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| `TeslaLauncherService.csproj` | Service project (net6.0-windows, x86, self-contained) |
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| `TeslaLauncherAgent.cs` | Userspace Agent implementation |
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| `TeslaLauncherAgent.csproj` | Agent project (WinForms, net6.0-windows, x86) |
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| `LaunchModels_Shared.cs` | Wire types (Tesla.Net) and IPC types (Tesla.Launcher.Shared) |
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| `SecureConfig.cs` | First-boot secure configuration protocol |
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| `build.bat` | Builds both components |
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| `install.bat` | Installs on a cockpit PC (run as Administrator) |
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## Building
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Requirements:
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- .NET 6 SDK
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- Internet access for NuGet restore
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```
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build.bat :: build both components
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build.bat /service :: build Service only
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build.bat /agent :: build Agent only
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```
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Output goes to `TeslaLauncher\` with `Service\` and `Agent\` subdirectories.
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## Installation
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1. Copy the `TeslaLauncher\` folder to each cockpit PC
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2. Run `TeslaLauncher\install.bat` as Administrator
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The installer:
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- Registers the Service (delayed auto-start)
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- Configures the Agent for auto-login startup
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- Installs OpenAL and DirectX runtimes
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- Enables SMB1 file sharing
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- Creates `C:\Games` with appropriate permissions
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- Resets network adapters to DHCP for SecureConfig
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## First Boot
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1. Cockpit boots with DHCP (unconfigured state)
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2. Service runs SecureConfig: broadcasts beacon, displays codes on screen
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3. Console operator sees the pod's Request ID and enters the Passphrase
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4. Console sends encrypted network configuration
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5. Pod applies the configuration and is ready for normal operation
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## Normal Operation
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The Console connects to each configured pod on TCP 53290 and can:
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- Install/uninstall simulation games
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- Launch/kill applications
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- Get/set volume level
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- Query pod status (FullUpdate)
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- Shutdown or reboot the pod
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## Key Paths
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| Path | Purpose |
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|------|---------|
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| `C:\ProgramData\TeslaLauncher\TeslaKeyStore.key` | Session key (32 bytes) |
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| `C:\ProgramData\TeslaLauncher\LaunchApps.xml` | Installed games registry |
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| `C:\ProgramData\TeslaLauncher\configuring.json` | Transient: SecureConfig codes for Agent display |
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| `C:\Games\` | Game installation directory |
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## Wire Protocol
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The Console uses BinaryFormatter over OFB-encrypted TCP streams. All types in the `Tesla.Net` namespace are exact replicas of the original structs from `TeslaConsoleLaunchLib.dll` to maintain serialization compatibility.
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The Service-to-Agent IPC uses length-prefixed JSON over a Named Pipe, with flat types that avoid the nested struct layout of the wire format.
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