CydandClaude Fable 5 1eded793af CheckRequest: send the real board's test-mode handshake
The host waits up to 5s after CheckRequest for TestModeChange ENTER
(8C 01 0D) before anything else, and sends no requests until the
matching EXIT (8C 00 0C) arrives; vRIO jumped straight to the
CheckReply dump, so hosts logged "RIO never came back from check
request" and skipped the version exchange. Bracket the per-board
BoardOk replies with enter/exit, byte-for-byte what the real v4.2
board sends on the wire tap.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-06 13:13:06 -05:00

vRIO — virtual RIO cockpit device

A software replica of the cockpit RIO (Remote Input/Output) board: it opens a COM port and speaks the device side of the RIO serial protocol, so any host that expects the real hardware — most importantly RIOJoy — can talk to it without a cockpit attached.

The window is an interactive version of the cockpit control panel that RIOJoy's profile editor draws (the same functional layout from the original Win32 RIO design: five MFD clusters, four board columns, two keypads, encoder gauges). But where the editor edits bindings, vRIO's cells are the physical controls:

  • Left-click a cell — momentary button press (ButtonPressed/Released or KeyPressed/Released on the wire). Right-click — latch it down.
  • Drag the X/Y box and the Z / L / R gauges — the five analog axes, returned by the next AnalogReply (14-bit signed, 7-bit-pair packed). Gauges span each axis' realistic hardware travel, not the full 14-bit range: Z/L/R rest at raw 0 at the gauge bottom and travel to 800 (throttle — forward travel runs negative, matching RIOJoy's ratchet) or +500 (spring-loaded pedals), and the stick covers ±80 around center — the windows RIOJoy's calibrator expects.
  • Cells shade to the lamp state the host commands (LampRequest: off / dim / bright, with slow/med/fast flash), so RIOJoy's press-feedback lights the on-screen panel just like the real buttons.
  • Keyboard and Xbox (XInput) controller input drive the same controls through a bindings file (%APPDATA%\vRIO\bindings.txt, created with commented defaults on first run — Edit bindings… opens it, Reload bindings applies edits live). Keys and pad buttons press any RIO address; pad sticks/triggers and keys drive the axes in each axis' realistic travel window, with deflect (spring-back), rate (throttle-style, position holds), deadzone, and invert options. The default profile makes the controller mandatory: all five axes live on the pad (left stick / triggers / right stick = stick / pedals / throttle) and the keyboard covers the button field — number row + QWERTY row = the upper MFD bank, home + bottom rows = the lower MFD bank (4-key blocks split by an unbound gap key), F1F6 / F7F12 = the Secondary / Screen columns, numpad = internal keypad (hex keys on the operators), arrows + Space = hat + main, with ABXY / dpad / shoulders on the pad's named buttons.

Wire behavior

Protocol per riojoy/docs/PROTOCOL.md (9600 8N1, [cmd][payload…][7-bit checksum], ACK 0xFC / NAK 0xFD / RESTART 0xFE / IDLE 0xFF), with device behavior grounded in the real v4.2 firmware dump (riojoy/rio-firmware/RIOv4_2-ANALYSIS.md):

  • ACKs every well-formed packet; NAKs bad-checksum packets.
  • TX is paced at the wire rate — one byte per 10-bit frame (~1.04 ms at 9600 8N1), never closer. A virtual null-modem has no UART, so unpaced writes would land at the host in microsecond bursts no real board could produce; vRIO's writer thread schedules each byte against a monotonic slot deadline instead, so e.g. the 51-byte CheckRequest response takes the same ~53 ms it takes real hardware.
  • CheckRequest → the real board's init handshake: TestModeChange enter, one BoardOk CheckReply per board (the 11 boards from the legacy firmware's table), then TestModeChange exit. Hosts wait (≤5 s per step) on both test-mode packets and send nothing while test mode is active, so the exit is mandatory. VersionRequest → configurable version, default 4.2.
  • ResetRequest re-zeroes the targeted axis (or all).
  • A NAK re-sends the last event up to 4 times, then gives up with a RESTART byte — the real board's retry budget.
  • Optional v4.2 reply-wedge emulation: after retry exhaustion (or the "Wedge analog now" button), analog requests are silently dropped — still ACK'd, RX path alive — until a host ResetRequest, reproducing the latch-leak fault the firmware analysis documents. Use it to exercise RIOJoy's 5-second no-analog recovery watchdog.

Using it with RIOJoy on one PC

The two apps need a crossed serial link. Install a com0com virtual null-modem pair (e.g. COM5 ⇄ COM6), then:

  1. Run VRio.App, pick COM5, Open.
  2. Point RIOJoy at COM6.

RIOJoy's DTR open-pulse shows up in the wire log (DSR handshake), its ~55 ms analog polling drives the "analog polls served" counter, and every click on the vRIO panel arrives at RIOJoy as real cockpit input. Two physical PCs with a null-modem cable work the same way.

Repository layout

Path Contents
src/VRio.Core Protocol framing/builder/parser, the VRioDevice state machine, serial pump, panel layout data (class library)
src/VRio.App WinForms panel UI
tests/VRio.Core.Tests xUnit tests for the protocol + device engine

Building

Same toolchain as RIOJoy: .NET SDK (8.0+) with the .NET Framework 4.8 targeting pack; apps target net48 so deployed builds run in-box on Windows 10/11.

dotnet build VRio.sln -c Release
dotnet test VRio.sln

Interop is additionally verified against RIOJoy's real RioSerialLink (version/check/analog/lamp/button/keypad/reset round-trips over an in-memory transport) — see the RIOJoy repo for the host side.

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