Initial full mirror of c:\VWE (source + assets + toolchain + outputs) via Git LFS

Complete disaster-recovery snapshot: engine/game source, game data assets,
VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive.
Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false,
no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
This commit is contained in:
Cyd
2026-06-24 21:28:16 -05:00
commit 2b8ca921cb
66341 changed files with 7923174 additions and 0 deletions
@@ -0,0 +1,18 @@
[GameData]
Class=MechWarrior4::VehicleInterface
Mappings=Content\Interfaces\Common\DemoInterface.control
BRBMode=0
CameraStartOffset=0.0 10.0 -20.0
CameraStartAngle=0.0 0.0 0.0
CameraExternalTargetStartOffset1=0.0 0.5 21.0
CameraExternalTargetStartOffset2=-1.0 -1.0 18.0
CameraExternalTargetStartOffset3=1.0 -1.0 18.0
RotationPerSecond=90
TranslationPerSecond=50.0 50.0 50.0
DeathTimer=10.0
PlayerAIResource=Content\AIPlayers\PlayerAI\PlayerAI.data
DelayTorsoCenter=1.0
[Renderers]
VideoRenderer=SimpleInterface.video
AudioRenderer=SimpleInterface.audio
@@ -0,0 +1,8 @@
[Interface]
Model=Interfaces\SimpleInterface\DemoSimpleInterface.data
GUIContents=Content\Interfaces\GUI\gui.contents
ExecutionState=AlwaysExecuteState
Cursor=Interfaces\Common\Cursor.instance
InterfaceMode=0
ReplicatorMode=Hermit
@@ -0,0 +1,3 @@
[Ear]
Type=EarComponent
Range=100
@@ -0,0 +1,26 @@
[GameData]
Class=MechWarrior4::VehicleInterface
Mappings=Content\Interfaces\Common\Interface.control
BRBMode=0
CameraStartOffset=0.0 10.0 -20.0
CameraStartAngle=0.0 0.0 0.0
CameraExternalTargetStartOffset1=0.0 1.0 21.0
CameraExternalTargetStartOffset2=-1.0 -1.0 18.0
CameraExternalTargetStartOffset3=1.0 -1.0 18.0
RotationPerSecond=90
TranslationPerSecond=50.0 50.0 50.0
// DeathTimer=8.0
DeathTimer=5.0
PlayerAIResource=Content\AIPlayers\PlayerAI\PlayerAI.data
DelayTorsoCenter=0.2
MaxSpeedAboveMinTransToTorsoCenterKPH=5.0
TurnSpeedZoomModifierTorso=1.0
TurnSpeedZoomModifierPitch=1.0
TurnSpeedZoomModifierYaw=1.0
//TurnSpeedZoomModifierTorso=3.0
//TurnSpeedZoomModifierPitch=4.0
//TurnSpeedZoomModifierYaw=4.0
[Renderers]
VideoRenderer=SimpleInterface.video
AudioRenderer=SimpleInterface.audio
@@ -0,0 +1,8 @@
[Interface]
Model=Interfaces\SimpleInterface\SimpleInterface.data
GUIContents=Content\Interfaces\GUI\gui.contents
ExecutionState=AlwaysExecuteState
Cursor=Interfaces\Common\Cursor.instance
InterfaceMode=0
ReplicatorMode=Hermit
@@ -0,0 +1,104 @@
[Eyeball]
Type=CameraComponent
IsMainSceneCamera=true
SceneAlpha=OneZero
SceneBackfaceCulling=yes
SceneDithering=yes
SceneFilter=Trilinear
SceneFlatColoring=no
SceneChildFlatColoringControl=no
SceneFog=General
SceneLightMapLighting=no
SceneVertexLighting=no
SceneLookupLighting=no
SceneFaceLighting=no
//SceneChildLightingControl=no
ScenePerspectiveCorrection=yes
ScenePriority=DefaultPriority
SceneSpecular=no
SceneTextureWrap=true
SceneWireFrame=Solid
SceneZBufferWrite=yes
SceneZBufferCompare=yes
NearClip=1.0
FarClip=1000.0
FogColor=0.5 0.5 0.5
Cull=NeverCull
[TargetCamera]
Type=CameraComponent
IsMainSceneCamera=false
DrawSky=false
SceneAlpha=OneZero
SceneBackfaceCulling=yes
SceneDithering=yes
SceneFilter=Trilinear
SceneFlatColoring=no
SceneChildFlatColoringControl=no
SceneFog=Disable
SceneLightMapLighting=no
SceneVertexLighting=no
SceneLookupLighting=no
SceneFaceLighting=no
//SceneChildLightingControl=no
ScenePerspectiveCorrection=yes
ScenePriority=DefaultPriority
SceneSpecular=no
SceneTextureWrap=true
SceneWireFrame=Solid
SceneZBufferWrite=yes
SceneZBufferCompare=yes
NearClip=1.0
FarClip=1000.0
FogColor=0.5 0.5 0.5
Cull=NeverCull
ViewPortXPosition=0.088
ViewPortYPosition=0.9433
ViewPortWidth=0.088
ViewPortHeight=0.118
[ReticuleCamera]
Type=CameraComponent
IsMainSceneCamera=false
SceneAlpha=OneZero
SceneBackfaceCulling=yes
SceneDithering=yes
SceneFilter=Trilinear
SceneFlatColoring=no
SceneChildFlatColoringControl=no
SceneFog=General
SceneLightMapLighting=no
SceneVertexLighting=no
SceneLookupLighting=no
SceneFaceLighting=no
//SceneChildLightingControl=no
ScenePerspectiveCorrection=yes
ScenePriority=DefaultPriority
SceneSpecular=no
SceneTextureWrap=true
SceneWireFrame=Solid
SceneZBufferWrite=yes
SceneZBufferCompare=yes
HorizontalAngle=0.0525
NearClip=1.0
FarClip=1000.0
FogColor=0.5 0.5 0.5
Cull=NeverCull
ViewPortXPosition=0.766
ViewPortYPosition=0.650
ViewPortWidth=0.533
ViewPortHeight=0.300
LODOffset=1000
[Locator]
Child=Eyeball
Child=TargetCamera
Child=ReticuleCamera