Initial full mirror of c:\VWE (source + assets + toolchain + outputs) via Git LFS

Complete disaster-recovery snapshot: engine/game source, game data assets,
VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive.
Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false,
no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
This commit is contained in:
Cyd
2026-06-24 21:28:16 -05:00
commit 2b8ca921cb
66341 changed files with 7923174 additions and 0 deletions
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/*++
Copyright (c) 1996 Microsoft Corporation
Module Name:
wrpguid.h
Abstract:
This file includes the GUIDS for the Vendor wrapper COM object (interfaces,
type library, etc.)
Author:
Chris Dudley (cdudley) 1/2/1997
Environment:
Win32, C++ w/Exceptions, COM/OLE
Revision History:
Chris Dudley (cdudley) 2/10/1997
Notes:
--*/
#ifndef __WRPGUID_H__
#define __WRPGUID_H__
////////////////////////////////////////////////////////////////////////////
//
// include the header files
//
#define IID_DEFINED
#include <scardcom_i.c>
////////////////////////////////////////////////////////////////////////////////
#endif