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@@ -46,3 +46,37 @@ Moved here to reduce confusion. Safe to delete once you're comfortable. Contents
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1. Compile code: VC6 build `Gameleap\code\mw4\Code\MechWarrior4.dsw` → `rel.bin\` / `pro.bin\`.
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2. Deploy game: `build-env\deploy-mw4.ps1` → `MW4\` (packs resources, assembles, optimizes).
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3. (Optional) Install editor: `build-env\deploy-editor.ps1` → runs in place from `Gameleap\mw4` (`run-editor.bat`).
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## On a fresh Windows machine
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1. Install **Git for Windows** (includes Git LFS) — or Git + `git-lfs` separately.
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2. Enable long paths **before** cloning (this tree has deep VC98/MFC paths > 260 chars):
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```
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git config --global core.longpaths true
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git config --global core.autocrlf false
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git lfs install
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```
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(Also enable the OS setting: `HKLM\SYSTEM\CurrentControlSet\Control\FileSystem\LongPathsEnabled = 1`.)
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3. Clone to the same location so the absolute paths baked into the toolchain config resolve:
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```
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git clone https://gitea.mysticmachines.com/VWE/firestorm.git C:\VWE\firestorm
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```
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`git clone` pulls LFS objects automatically. If any are missing: `cd C:\VWE\firestorm && git lfs pull`.
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## After restore — make it buildable / runnable
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- **Build toolchain (VC6):** import the registry config (ELEVATED), per `build-env\README.md`:
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```
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reg import C:\VWE\firestorm\build-env\vc6-hklm-registration.reg
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reg import C:\VWE\firestorm\build-env\vc6-directories.reg
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```
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Then build `Gameleap\code\mw4\Code\MechWarrior4.dsw` (see `CLAUDE.md` STEP 1/3), or just use the
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already-mirrored `Gameleap\code\rel.bin` / `pro.bin` binaries.
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- **Run the game:** `build-env\deploy-mw4.ps1` reassembles `C:\VWE\firestorm\MW4` and applies the Win11
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DirectDraw compat shim; or run the already-mirrored `C:\VWE\firestorm\MW4\MW4.exe` after re-applying the
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shim (AppCompat is keyed on exe *path*, so a new machine needs it re-set — the deploy script does this).
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- **Editor:** `Gameleap\mw4\run-editor.bat` (installed in place; see `CLAUDE.md` STEP 9).
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## Notes
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- `core.autocrlf=false` — line endings are preserved byte-for-byte; keep it that way.
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- The mirror includes machine-specific bits (registry exports, deploy AppCompat). They restore the
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*files*, but registry/AppCompat state must be re-imported on the new machine (steps above).
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- See `CLAUDE.md` for the full build/runtime reconstruction history and `README.md` for the layout.
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+1
-1
@@ -15,7 +15,7 @@ Large binaries are stored in **Git LFS**. A single clone reconstitutes a working
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(Also enable the OS setting: `HKLM\SYSTEM\CurrentControlSet\Control\FileSystem\LongPathsEnabled = 1`.)
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3. Clone to the same location so the absolute paths baked into the toolchain config resolve:
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```
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git clone <gitea-url>/firestorm.git C:\VWE\firestorm
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git clone https://gitea.mysticmachines.com/VWE/firestorm.git C:\VWE\firestorm
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```
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`git clone` pulls LFS objects automatically. If any are missing: `cd C:\VWE\firestorm && git lfs pull`.
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