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2026-06-24 21:28:16 -05:00

168 lines
4.2 KiB
C++

//==========================================================================//
// File: gosFX_EffectCloud.hpp //
// Project: gosFX //
// Contents: EffectCloud Component //
//--------------------------------------------------------------------------//
// Date Who Modification //
// 09/28/98 JTR Created //
// //
//--------------------------------------------------------------------------//
// Copyright (C) 1997-1998, Virtual World Entertainment, Inc. //
// All Rights reserved worldwide //
// This unpublished sourcecode is PROPRIETARY and CONFIDENTIAL //
//==========================================================================//
//
#pragma once
#include "gosFX.hpp"
#include "SpinningCloud.hpp"
namespace gosFX
{
//############################################################################
//######################## EffectCloud__Specification #############################
//############################################################################
class EffectCloud__Specification:
public SpinningCloud__Specification
{
//----------------------------------------------------------------------
// Constructors/Destructors
//
protected:
EffectCloud__Specification(
Stuff::MemoryStream *stream,
int gfx_version
);
public:
typedef SpinningCloud__Specification BaseClass;
EffectCloud__Specification();
~EffectCloud__Specification();
static EffectCloud__Specification*
Make(
Stuff::MemoryStream *stream,
int gfx_version
);
void
Copy(EffectCloud__Specification *spec);
void
Save(Stuff::MemoryStream *stream);
unsigned
m_particleEffectID;
};
//############################################################################
//######################## SpinningCloud__Particle #############################
//############################################################################
class EffectCloud__Particle:
public SpinningCloud__Particle
{
public:
typedef SpinningCloud__Particle BaseClass;
Effect
*m_effect;
};
//############################################################################
//############################# EffectCloud #################################
//############################################################################
class EffectCloud:
public SpinningCloud
{
//----------------------------------------------------------------------------
// Class Registration Support
//
public:
typedef SpinningCloud BaseClass;
static void InitializeClass();
static void TerminateClass();
typedef EffectCloud__Specification Specification;
typedef EffectCloud__Particle Particle;
enum {
ParticleSize = sizeof(Particle)
};
//----------------------------------------------------------------------------
// Class Data Support
//
protected:
EffectCloud(
Specification *spec,
unsigned flags
);
public:
~EffectCloud();
static EffectCloud*
Make(
Specification *spec,
unsigned flags
);
Specification*
GetSpecification()
{
Check_Object(this);
return
Cast_Object(Specification*, m_specification);
}
Particle*
GetParticle(unsigned index)
{
Check_Object(this); Check_Object(GetSpecification());
return
Cast_Pointer(
Particle*,
&m_data[index*GetSpecification()->m_particleClassSize]
);
}
static ClassData
*DefaultData;
//----------------------------------------------------------------------------
// Testing
//
public:
void
TestInstance() const;
//----------------------------------------------------------------------------
// API
//
protected:
bool
AnimateParticle(
unsigned index,
const Stuff::LinearMatrix4D *world_to_new_local,
Stuff::Time till
);
void
CreateNewParticle(
unsigned index,
Stuff::Point3D *translation
);
void
DestroyParticle(unsigned index);
public:
void
Stop();
void
Draw(DrawInfo *info);
};
}