Files
Cyd 2b8ca921cb Initial full mirror of c:\VWE (source + assets + toolchain + outputs) via Git LFS
Complete disaster-recovery snapshot: engine/game source, game data assets,
VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive.
Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false,
no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
2026-06-24 21:28:16 -05:00

62 lines
1.6 KiB
C++

// ImageGrinder.h : main header file for the IMAGEGRINDER application
//
#if !defined(AFX_IMAGEGRINDER_H__1B275CE3_0C5E_11D3_A5F1_00902712C9AE__INCLUDED_)
#define AFX_IMAGEGRINDER_H__1B275CE3_0C5E_11D3_A5F1_00902712C9AE__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#ifndef __AFXWIN_H__
#error include 'stdafx.h' before including this file for PCH
#endif
#include "resource.h" // main symbols
#define FF_HIGHLIGHTED 1<<0
#define FIF_SELECTED 1<<0
#define FIF_HIDDEN 1<<1
#define FIF_LOCKED 1<<2
#define FIF_WSTEXTURE 1<<3
class CImageGrinderDoc;
extern CImageGrinderDoc *DocList[];
extern int DocCount;
/////////////////////////////////////////////////////////////////////////////
// CImageGrinderApp:
// See ImageGrinder.cpp for the implementation of this class
//
class CImageGrinderApp : public CWinApp
{
public:
CImageGrinderApp();
CString OrgDir;
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CImageGrinderApp)
public:
virtual BOOL InitInstance();
virtual int ExitInstance();
virtual BOOL OnIdle(LONG lCount);
//}}AFX_VIRTUAL
// Implementation
//{{AFX_MSG(CImageGrinderApp)
afx_msg void OnAppAbout();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_IMAGEGRINDER_H__1B275CE3_0C5E_11D3_A5F1_00902712C9AE__INCLUDED_)