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Cyd 2b8ca921cb Initial full mirror of c:\VWE (source + assets + toolchain + outputs) via Git LFS
Complete disaster-recovery snapshot: engine/game source, game data assets,
VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive.
Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false,
no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
2026-06-24 21:28:16 -05:00

89 lines
2.8 KiB
C++

// MainFrm.h : interface of the CMainFrame class
//
/////////////////////////////////////////////////////////////////////////////
#if !defined(AFX_MAINFRM_H__EB0BEC34_635F_4703_AB3C_E3679AA0335A__INCLUDED_)
#define AFX_MAINFRM_H__EB0BEC34_635F_4703_AB3C_E3679AA0335A__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
class CMainFrame : public CMDIFrameWnd
{
DECLARE_DYNAMIC(CMainFrame)
public:
CMainFrame();
// Attributes
public:
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CMainFrame)
public:
virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
virtual BOOL Create(LPCTSTR lpszClassName, LPCTSTR lpszWindowName, DWORD dwStyle, const RECT& rect, CWnd* pParentWnd, UINT nID, CCreateContext* pContext = NULL);
//}}AFX_VIRTUAL
// Implementation
public:
void ImportEffects(CString &pathname);
virtual ~CMainFrame();
#ifdef _DEBUG
virtual void AssertValid() const;
virtual void Dump(CDumpContext& dc) const;
#endif
protected: // control bar embedded members
CStatusBar m_wndStatusBar;
CToolBar m_wndToolBar;
void LoadEffect(CString &str);
// Generated message map functions
protected:
//{{AFX_MSG(CMainFrame)
afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
afx_msg void OnClose();
afx_msg void OnSize(UINT nType, int cx, int cy);
afx_msg void OnMove(int x, int y);
afx_msg void OnFileLoadeffect();
afx_msg void OnFileSaveeffect();
afx_msg void OnFileQuicksave();
afx_msg void OnUpdateFileQuicksave(CCmdUI* pCmdUI);
afx_msg void OnEditNeweffectCardcloud();
afx_msg void OnEditNeweffectPertcloud();
afx_msg void OnEditNeweffectPointcloud();
afx_msg void OnEditNeweffectShapecloud();
afx_msg void OnEditNeweffectShardcloud();
afx_msg void OnFileNew();
afx_msg void OnUpdateFileNew(CCmdUI* pCmdUI);
afx_msg void OnEditDeleteeffect();
afx_msg void OnEditNeweffectSingletonCard();
afx_msg void OnEditNeweffectSingletonShape();
afx_msg void OnEditNeweffectEffectcloud();
afx_msg void OnFileLoadlastlibrary();
afx_msg void OnEditNeweffectNulleffect();
afx_msg void OnEditNeweffectTube();
afx_msg void OnEditNeweffectDebriscloud();
afx_msg void OnEditNeweffectPointlight();
afx_msg void OnFileImport();
afx_msg void OnEditNeweffectBeam();
afx_msg void OnEditNeweffectSingletonFlare();
afx_msg void OnEditNeweffectCloudsSpritecloud();
afx_msg void OnTimer(UINT nIDEvent);
afx_msg void OnFileExportcurrenteffect();
afx_msg void OnEditScaleeffect();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_MAINFRM_H__EB0BEC34_635F_4703_AB3C_E3679AA0335A__INCLUDED_)