- Battlemaster / Battlemaster2c .subsystems: replace lone medium-pulse default with full stock loadouts (IS: PPC + 6xML + 2xMG + SRM6; Clan: ER PPC + 6xER ML + 2xGauss + SSRM6). - Behemoth / Behemoth2 .subsystems: gauss rifles + large laser default weapon group 3 -> 1. - ConLobbyMission.script: MP time-limit list 9 -> 18 entries (1-15, 20, 25, 30 min), dropdown shows 10 rows. - Repacked core.mw4 + props.mw4 (exit 0) and deployed both to MW4\resource; in-game tested. MW4pro.exe in the source tree is the builder staged by build-resources.ps1 (post-PR#4 rebuild). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
207 lines
4.7 KiB
Plaintext
207 lines
4.7 KiB
Plaintext
[Engine]
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Model=behemoth.engine
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ExecutionState=NeverExecuteState
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InternalLocation=CenterTorso
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EngineUpgrades=7
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[Armor]
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Model=Subsystems\Armor.data
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ExecutionState=NeverExecuteState
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InternalLocation=CenterTorso
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ArmorType=Standard
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InternalType=Standard
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LeftArm=1.95
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RightArm=1.95
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LeftLeg=2.15
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RightLeg=2.15
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LeftFrontTorso=2.45
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RightFrontTorso=2.45
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CenterFrontTorso=2.2
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CenterRearTorso=1.1
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Head=0.3
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[AdvancedGyro]
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Model=Subsystems\AdvancedGyroSubsystem.data
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ExecutionState=NeverExecuteState
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InternalLocation=CenterTorso
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[Sensor]
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Model=Subsystems\SensorSubsystem.data
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ExecutionState=ActiveState
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InternalLocation=Head
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[Torso]
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Model=behemoth.torso
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ExecutionState=AlwaysExecuteState
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InternalLocation=CenterTorso
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[SearchLight]
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Model=Subsystems\SearchLightSubsystem.data
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ExecutionState=AlwaysExecuteState
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CriticalHitsTaken=1
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Site=site_light
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InternalLocation=CenterTorso
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[JumpJet]
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Model=Subsystems\JumpJetSubsystem.data
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ExecutionState=NeverExecuteState
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InternalLocation=CenterTorso
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CriticalHitsTaken=0
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[HeatSink1]
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Model=Subsystems\HeatSinkSubsystem.data
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ExecutionState=NeverExecuteState
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InternalLocation=LeftTorso
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[HeatSink2]
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Model=Subsystems\HeatSinkSubsystem.data
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ExecutionState=NeverExecuteState
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InternalLocation=CenterTorso
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[HeatSink3]
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Model=Subsystems\HeatSinkSubsystem.data
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ExecutionState=NeverExecuteState
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InternalLocation=RightTorso
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[HeatSink4]
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Model=Subsystems\HeatSinkSubsystem.data
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ExecutionState=NeverExecuteState
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InternalLocation=LeftTorso
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[HeatSink5]
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Model=Subsystems\HeatSinkSubsystem.data
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ExecutionState=NeverExecuteState
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InternalLocation=CenterTorso
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[HeatSink6]
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Model=Subsystems\HeatSinkSubsystem.data
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ExecutionState=NeverExecuteState
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InternalLocation=RightTorso
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[HeatSink7]
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Model=Subsystems\HeatSinkSubsystem.data
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ExecutionState=NeverExecuteState
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InternalLocation=LeftTorso
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[HeatSink8]
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Model=Subsystems\HeatSinkSubsystem.data
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ExecutionState=NeverExecuteState
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InternalLocation=CenterTorso
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[HeatSink9]
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Model=Subsystems\HeatSinkSubsystem.data
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ExecutionState=NeverExecuteState
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InternalLocation=RightTorso
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[HeatSink10]
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Model=Subsystems\HeatSinkSubsystem.data
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ExecutionState=NeverExecuteState
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InternalLocation=LeftTorso
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[HeatSink11]
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Model=Subsystems\HeatSinkSubsystem.data
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ExecutionState=NeverExecuteState
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InternalLocation=CenterTorso
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[HeatSink12]
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Model=Subsystems\HeatSinkSubsystem.data
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ExecutionState=NeverExecuteState
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InternalLocation=RightTorso
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[HeatSink13]
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Model=Subsystems\HeatSinkSubsystem.data
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ExecutionState=NeverExecuteState
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InternalLocation=LeftTorso
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[HeatSink14]
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Model=Subsystems\HeatSinkSubsystem.data
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ExecutionState=NeverExecuteState
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InternalLocation=CenterTorso
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[HeatSink15]
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Model=Subsystems\HeatSinkSubsystem.data
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ExecutionState=NeverExecuteState
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InternalLocation=RightTorso
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[HeatSink16]
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Model=Subsystems\HeatSinkSubsystem.data
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ExecutionState=NeverExecuteState
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InternalLocation=LeftTorso
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[HeatSink17]
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Model=Subsystems\HeatSinkSubsystem.data
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ExecutionState=NeverExecuteState
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InternalLocation=CenterTorso
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[HeatSink18]
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Model=Subsystems\HeatSinkSubsystem.data
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ExecutionState=NeverExecuteState
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InternalLocation=RightTorso
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[HeatSink19]
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Model=Subsystems\HeatSinkSubsystem.data
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ExecutionState=NeverExecuteState
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InternalLocation=LeftTorso
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[HeatSink20]
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Model=Subsystems\HeatSinkSubsystem.data
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ExecutionState=NeverExecuteState
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InternalLocation=CenterTorso
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[HeatSink21]
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Model=Subsystems\HeatSinkSubsystem.data
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ExecutionState=NeverExecuteState
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InternalLocation=RightTorso
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[Beam1]
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Model=WeaponSubsystems\PulseLaserWeaponSubsystem\ClanLargePulseLaser.data
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ExecutionState=NeverExecuteState
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Site=site_ltorsoport
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GroupIndex=1
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InternalLocation=LeftTorso
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[Beam2]
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Model=WeaponSubsystems\PulseLaserWeaponSubsystem\ClanLargePulseLaser.data
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ExecutionState=NeverExecuteState
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Site=site_ltorsoport
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GroupIndex=1
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InternalLocation=LeftTorso
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[Beam4]
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Model=WeaponSubsystems\PulseLaserWeaponSubsystem\ClanLargePulseLaser.data
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ExecutionState=NeverExecuteState
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Site=site_rtorsoport
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GroupIndex=1
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InternalLocation=RightTorso
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[Beam5]
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Model=WeaponSubsystems\PulseLaserWeaponSubsystem\ClanLargePulseLaser.data
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ExecutionState=NeverExecuteState
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Site=site_rtorsoport
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GroupIndex=1
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InternalLocation=RightTorso
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[Ballistic1]
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Model=WeaponSubsystems\GaussWeaponSubsystem\ClanGaussRifle.data
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ExecutionState=NeverExecuteState
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Site=site_lmgunport
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GroupIndex=1
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InternalLocation=LeftArm
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AmmoCount=16
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[Ballistic2]
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Model=WeaponSubsystems\GaussWeaponSubsystem\ClanGaussRifle.data
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ExecutionState=NeverExecuteState
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Site=site_rmgunport
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GroupIndex=1
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InternalLocation=RightArm
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AmmoCount=16
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[BFG2000]
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Model=WeaponSubsystems\LaserWeaponSubsystem\LargeLaser.data
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ExecutionState=NeverExecuteState
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Site=site_ctorsoport
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GroupIndex=1
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InternalLocation=Special1
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