Complete disaster-recovery snapshot: engine/game source, game data assets, VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive. Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false, no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
7 lines
344 B
Batchfile
7 lines
344 B
Batchfile
@echo off
|
|
rem MechWarrior 4 Mission Editor (FireStorm) - runs IN PLACE in the game-data tree.
|
|
rem Edits the source Content\ and (re)builds resource\*.mw4 right here. Joystick disabled in code
|
|
rem (no /gos switch needed); DDrawCompat (ddraw.dll) enables the windowed 3D viewport on Win11.
|
|
cd /d "%~dp0"
|
|
start "" "%~dp0MW4Ed2.exe" -armorlevel 3
|