Files
Cyd 2b8ca921cb Initial full mirror of c:\VWE (source + assets + toolchain + outputs) via Git LFS
Complete disaster-recovery snapshot: engine/game source, game data assets,
VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive.
Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false,
no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
2026-06-24 21:28:16 -05:00

28 lines
585 B
C++

// --convincl.h-----------------------------------------------------------------
//
// Conversion inclues.
//
// Copyright 1986 - 1998 Microsoft Corporation. All Rights Reserved.
//
// -----------------------------------------------------------------------------
#if !defined(_CONVINCL_H)
#define _CONVINCL_H
#define _MEMLOG_H
#include "edk.h"
#ifdef __cplusplus
#include "convdllc.h"
#include "convdlle.h"
#include "convdll.h"
#include "convregh.h"
#include "convclss.h"
#include "convreg.h"
#include "convengn.h"
#endif
#include "convcwrp.h"
#endif