Files
Cyd 2b8ca921cb Initial full mirror of c:\VWE (source + assets + toolchain + outputs) via Git LFS
Complete disaster-recovery snapshot: engine/game source, game data assets,
VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive.
Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false,
no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
2026-06-24 21:28:16 -05:00

23 lines
664 B
C++

//+-------------------------------------------------------------------------
//
// Microsoft Windows
// Copyright 1996 - 1998 Microsoft Corporation. All Rights Reserved.
//
// File: scrptids.h
//
//--------------------------------------------------------------------------
// Invent DISPIDs for the things that don't have built-in dispid's
#define DISPID_LOAD 1
#define DISPID_UNLOAD 2
#define DISPID_SUBMIT 3
#define DISPID_FOCUS 4
#define DISPID_CHANGE 5
#define DISPID_BLUR 6
#define DISPID_SELECT 7
#define DISPID_MOUSEOVER 8
#define DISPID_PARSECOMPLETE 9
#define DISPID_ABORT 10
#define DISPID_ERROR 11
#define DISPID_MOUSEOUT 12