Files
Cyd 2b8ca921cb Initial full mirror of c:\VWE (source + assets + toolchain + outputs) via Git LFS
Complete disaster-recovery snapshot: engine/game source, game data assets,
VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive.
Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false,
no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
2026-06-24 21:28:16 -05:00

16 lines
252 B
C++

/*
* WAB.H
*
* Top level public header for WAB API functions.
*
*/
#include <wabdefs.h>
#include <wabcode.h>
#include <wabtags.h>
#include <wabutil.h>
#include <wabiab.h>
#include <wabapi.h>
#include <wabmem.h>
#include <wabnot.h>