Complete disaster-recovery snapshot: engine/game source, game data assets, VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive. Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false, no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
113 lines
2.2 KiB
Plaintext
113 lines
2.2 KiB
Plaintext
--------------------Configuration: MW4GameEd2 - Win32 Profile--------------------
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Compiling resources...
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Compiling...
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StdAfx.cpp
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Compiling...
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EdGameObject.cpp
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EdGUIObject.cpp
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EdObjective.cpp
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EdScript.cpp
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GUICamera.cpp
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GUIDropZone.cpp
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GUIFXGenerator.cpp
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GUILattice.cpp
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GUILight.cpp
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GUINode.cpp
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GUIObjectList.cpp
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GUIPath.cpp
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NVGameObject.cpp
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FogColorProps.cpp
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FogPropertiesPanel.cpp
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FXPanel.cpp
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GameObjPropPanal.cpp
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GroupProps.cpp
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GUIObjPanel.cpp
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LightPanel.cpp
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Generating Code...
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Compiling...
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MissionPropsPanel.cpp
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ObjPanelDlg.cpp
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PanelHolderDlg.cpp
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PointLightPanel.cpp
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SpotLightPanel.cpp
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TNPanel.cpp
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FieldPanel.cpp
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FloatPanel.cpp
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IntPanel.cpp
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StaticTextPanel.cpp
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TextEditPanel.cpp
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AddScriptDlg.cpp
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AlignDlg.cpp
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AudioFileDlg.cpp
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BatchReportDlg.cpp
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CameraSettings.cpp
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ChangeResDlg.cpp
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ColorButton.cpp
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ColorDlgProDlg.cpp
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ColorRangeCtrl.cpp
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Generating Code...
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Compiling...
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CustomTagDlg.cpp
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DefaultDialog.cpp
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DisperProg.cpp
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DisperseDlg.cpp
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EdSlider.cpp
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GridProps.cpp
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HelperDlg.cpp
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MapManagerDlg.cpp
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MissionReportDlg.cpp
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NewMissionDlg.cpp
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ObjectiveListDlg.cpp
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ObjectiveProps.cpp
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OpenMissionDlg.cpp
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OverviewProperties.cpp
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PanelDlg.cpp
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PenProps.cpp
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ProgDlg.cpp
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ProgTimeDlg.cpp
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ResourceDlg.cpp
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SaveAsDlg.cpp
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Generating Code...
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Compiling...
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ScriptParamDlg.cpp
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EditorApplication.cpp
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GameInterface.cpp
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GameFrame.cpp
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GameView.cpp
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MainFrm.cpp
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ObjListView.cpp
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ObjManFrame.cpp
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ObjManListCtrl.cpp
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ObjManListTarget.cpp
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ObjManTreeTarget.cpp
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ObjTreeView.cpp
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OverFrame.cpp
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OverviewWindow.cpp
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CameraController.cpp
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NameManager.cpp
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ObjectManager.cpp
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Refresher.cpp
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UndoManager.cpp
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DrawInfo.cpp
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Generating Code...
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Compiling...
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MissionData.cpp
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MissionReport.cpp
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MW4GameEd2.cpp
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ObjCreateInfo.cpp
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ObjProps.cpp
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ViewWindowInfo.cpp
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Cstr.cpp
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ctcl.cpp
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ctime.cpp
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mugSocs.cpp
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c:\VWE\GameleapCode5_03\mw4\Code\MW4GameEd2\mugSocs.cpp(449) : warning C4244: '=' : conversion from '__int64' to 'int', possible loss of data
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c:\VWE\GameleapCode5_03\mw4\Code\MW4GameEd2\mugSocs.cpp(1266) : warning C4101: 'pszEnd' : unreferenced local variable
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AVSDlg.cpp
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BldResDlg.cpp
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GameTypesPanel.cpp
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Generating Code...
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Linking...
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MW4Ed2.exe - 0 error(s), 2 warning(s)
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