Files
firestorm/build-env/packtest_ddrawcompat.log
Cyd 2b8ca921cb Initial full mirror of c:\VWE (source + assets + toolchain + outputs) via Git LFS
Complete disaster-recovery snapshot: engine/game source, game data assets,
VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive.
Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false,
no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
2026-06-24 21:28:16 -05:00

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== Packing resources (resource\*.mw4) ==
source : c:\VWE\Gameleap\mw4
builder: c:\VWE\Gameleap\code\rel.bin\MW4pro.exe (Profile / LAB_ONLY)
[pack 1/3] staging fresh builder into source tree ...
+ MW4pro.exe
+ ctcls.dll
+ MissionLang.dll
+ ScriptStrings.dll
[pack 2/3] running resource compiler fullscreen (this can take a while) ...