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firestorm/Gameleap/code/mw4/Tools/EffectEdit/EffectEditDlg.cpp
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1083 lines
26 KiB
C++

// EffectEditDlg.cpp : implementation file
//
#include "stdafx.h"
#include "EffectEdit.h"
#include "EffectEditDlg.h"
#include "contents.hpp"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About
class CAboutDlg : public CDialog
{
public:
CAboutDlg();
// Dialog Data
//{{AFX_DATA(CAboutDlg)
enum
{
IDD = IDD_ABOUTBOX
};
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAboutDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
//{{AFX_MSG(CAboutDlg)
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
//{{AFX_DATA_INIT(CAboutDlg)
//}}AFX_DATA_INIT
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CAboutDlg)
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
//{{AFX_MSG_MAP(CAboutDlg)
// No message handlers
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CEffectEditDlg dialog
CEffectEditDlg::CEffectEditDlg(CWnd* pParent /*=NULL*/)
: CDialog(CEffectEditDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CEffectEditDlg)
m_Audio = _T("");
m_Video = _T("");
m_Sound = _T("");
m_MaxRange = 0.0f;
m_MinRange = 0.0f;
m_TransX = 0.0f;
m_TransY = 0.0f;
m_TransZ = 0.0f;
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}
void CEffectEditDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CEffectEditDlg)
DDX_Control(pDX, IDC_LOOP, m_Loop);
DDX_Control(pDX, IDC_FOG, m_Fog);
DDX_Control(pDX, IDC_DATASTARTRUN, m_DataStartRunning);
DDX_Control(pDX, IDC_LOCKCHECK, m_LockButton);
DDX_Control(pDX, IDC_MASTERLIST, m_MasterList);
DDX_Control(pDX, IDC_EFFECTLIST, m_EffectList);
DDX_Text(pDX, IDC_AUDIO, m_Audio);
DDX_Text(pDX, IDC_VIDEO, m_Video);
DDX_Text(pDX, IDC_SOUND, m_Sound);
DDX_Text(pDX, IDC_MAXRANGEEDIT, m_MaxRange);
DDX_Text(pDX, IDC_MINRANGEEDIT, m_MinRange);
DDX_Text(pDX, IDC_TRANSX, m_TransX);
DDX_Text(pDX, IDC_TRANSY, m_TransY);
DDX_Text(pDX, IDC_TRANSZ, m_TransZ);
//}}AFX_DATA_MAP
DDX_Text(pDX, IDC_CONT1, m_ContentEntry[0]);
DDX_Text(pDX, IDC_CONT2, m_ContentEntry[1]);
DDX_Text(pDX, IDC_CONT3, m_ContentEntry[2]);
DDX_Text(pDX, IDC_CONT4, m_ContentEntry[3]);
DDX_Text(pDX, IDC_CONT5, m_ContentEntry[4]);
DDX_Text(pDX, IDC_CONT6, m_ContentEntry[5]);
DDX_Text(pDX, IDC_CONT7, m_ContentEntry[6]);
DDX_Text(pDX, IDC_CONT8, m_ContentEntry[7]);
DDX_Text(pDX, IDC_CONT9, m_ContentEntry[8]);
DDX_Text(pDX, IDC_CONT10, m_ContentEntry[9]);
DDX_Text(pDX, IDC_CONT11, m_ContentEntry[10]);
DDX_Text(pDX, IDC_CONT12, m_ContentEntry[11]);
DDX_Text(pDX, IDC_CONT13, m_ContentEntry[12]);
DDX_Text(pDX, IDC_CONT14, m_ContentEntry[13]);
DDX_Text(pDX, IDC_CONT15, m_ContentEntry[14]);
DDX_Text(pDX, IDC_CONT16, m_ContentEntry[15]);
DDX_Text(pDX, IDC_CONT17, m_ContentEntry[16]);
DDX_Text(pDX, IDC_CONT18, m_ContentEntry[17]);
}
BEGIN_MESSAGE_MAP(CEffectEditDlg, CDialog)
//{{AFX_MSG_MAP(CEffectEditDlg)
ON_WM_SYSCOMMAND()
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
ON_NOTIFY(TVN_SELCHANGED, IDC_EFFECTLIST, OnSelchangedEffectlist)
ON_BN_CLICKED(IDC_ADD, OnAdd)
ON_LBN_SELCHANGE(IDC_MASTERLIST, OnSelchangeMasterlist)
ON_WM_CLOSE()
ON_BN_CLICKED(IDC_LOCKCHECK, OnLockcheck)
ON_BN_CLICKED(IDC_SOUNDSELECT, OnSoundselect)
ON_BN_CLICKED(IDC_DATASTARTRUN, OnDatastartrun)
ON_NOTIFY(TVN_SELCHANGING, IDC_EFFECTLIST, OnSelchangingEffectlist)
ON_BN_CLICKED(IDC_FOG, OnFog)
ON_BN_CLICKED(IDC_LOOP, OnLoop)
ON_EN_UPDATE(IDC_MAXRANGEEDIT, OnUpdateMaxrangeedit)
ON_EN_UPDATE(IDC_MINRANGEEDIT, OnUpdateMinrangeedit)
ON_EN_UPDATE(IDC_TRANSX, OnUpdateTransx)
ON_EN_UPDATE(IDC_TRANSY, OnUpdateTransy)
ON_EN_UPDATE(IDC_TRANSZ, OnUpdateTransz)
ON_BN_CLICKED(IDC_CONTENT, OnContent)
ON_BN_CLICKED(IDC_CONTSELECT1, OnContselect1)
ON_BN_CLICKED(IDC_CONTSELECT2, OnContselect2)
ON_BN_CLICKED(IDC_CONTSELECT3, OnContselect3)
ON_BN_CLICKED(IDC_CONTSELECT4, OnContselect4)
ON_BN_CLICKED(IDC_CONTSELECT5, OnContselect5)
ON_BN_CLICKED(IDC_CONTSELECT6, OnContselect6)
ON_BN_CLICKED(IDC_CONTSELECT7, OnContselect7)
ON_BN_CLICKED(IDC_CONTSELECT8, OnContselect8)
ON_BN_CLICKED(IDC_CONTSELECT9, OnContselect9)
ON_BN_CLICKED(IDC_CONTSELECT10, OnContselect10)
ON_BN_CLICKED(IDC_CONTSELECT11, OnContselect11)
ON_BN_CLICKED(IDC_CONTSELECT12, OnContselect12)
ON_BN_CLICKED(IDC_CONTSELECT13, OnContselect13)
ON_BN_CLICKED(IDC_CONTSELECT14, OnContselect14)
ON_BN_CLICKED(IDC_CONTSELECT15, OnContselect15)
ON_BN_CLICKED(IDC_CONTSELECT16, OnContselect16)
ON_BN_CLICKED(IDC_CONTSELECT17, OnContselect17)
ON_BN_CLICKED(IDC_CONTSELECT18, OnContselect18)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CEffectEditDlg message handlers
BOOL CEffectEditDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Add "About..." menu item to system menu.
// IDM_ABOUTBOX must be in the system command range.
ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
ASSERT(IDM_ABOUTBOX < 0xF000);
CMenu* pSysMenu = GetSystemMenu(FALSE);
if (pSysMenu != NULL)
{
CString strAboutMenu;
strAboutMenu.LoadString(IDS_ABOUTBOX);
if (!strAboutMenu.IsEmpty())
{
pSysMenu->AppendMenu(MF_SEPARATOR);
pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
}
}
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
// TODO: Add extra initialization here
AddEffectList (m_EffectList);
AddMasterList (m_MasterList);
m_LockButton.SetCheck (1);
m_Locked = true;
return TRUE; // return TRUE unless you set the focus to a control
}
void CEffectEditDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
if ((nID & 0xFFF0) == IDM_ABOUTBOX)
{
CAboutDlg dlgAbout;
dlgAbout.DoModal();
}
else
{
CDialog::OnSysCommand(nID, lParam);
}
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CEffectEditDlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}
// The system calls this to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CEffectEditDlg::OnQueryDragIcon()
{
return(HCURSOR) m_hIcon;
}
void CEffectEditDlg::ClearAudioDialog (void)
{
m_MinRange = 0;
m_MaxRange = 0;
m_Loop.SetCheck (2);
}
void CEffectEditDlg::ClearVideoDialog (void)
{
m_TransX = 0;
m_TransY = 0;
m_TransZ = 0;
m_Fog.SetCheck (2);
}
void CEffectEditDlg::ClearDialog (void)
{
ClearEffectDialog ();
ClearContentDialog ();
}
void CEffectEditDlg::ClearEffectDialog (void)
{
m_MasterList.SetCurSel (-1);
m_Audio.Empty ();
m_Video.Empty ();
m_Sound.Empty ();
m_DataStartRunning.SetCheck (2);
ClearAudioDialog ();
ClearVideoDialog ();
}
void CEffectEditDlg::ClearContentDialog (void)
{
int i;
for (i=0;i<18;i++)
{
m_ContentEntry[i].Empty ();
}
}
void CEffectEditDlg::OnSelchangedEffectlist(NMHDR* pNMHDR, LRESULT* pResult)
{
NM_TREEVIEW* pNMTreeView = (NM_TREEVIEW*)pNMHDR;
// TODO: Add your control notification handler code here
HTREEITEM item;
item = m_EffectList.GetSelectedItem ();
if (item == NULL)
{
ClearDialog ();
}
else
{
CEffectData *effdata;
CDataBase *basedata;
CContentData *contdata;
ClearContentDialog ();
basedata = (CDataBase *) m_EffectList.GetItemData (item);
effdata = dynamic_cast<CEffectData *> (basedata);
contdata = dynamic_cast<CContentData *> (basedata);
if (!basedata)
{
ClearDialog ();
}
else if (effdata)
{
m_Audio = effdata->AudioFileName ();
m_Video = effdata->VideoFileName ();
m_Sound = effdata->Sample ();
if (m_MasterList.SelectString (-1,effdata->FX ()) == LB_ERR)
{
m_MasterList.SetCurSel (-1);
}
if (effdata->StartRunning () == "yes")
m_DataStartRunning.SetCheck (1);
else
m_DataStartRunning.SetCheck (0);
if (effdata->VideoFileName ().IsEmpty ())
{
ClearVideoDialog ();
}
else
{
if (effdata->Translation () == "fred")
{
m_TransX = 0;
m_TransY = 0;
m_TransZ = 0;
}
else
{
sscanf ((LPCTSTR) effdata->Translation (),"%f %f %f",&m_TransX,&m_TransY,&m_TransZ);
}
if (effdata->Fog () == "no")
m_Fog.SetCheck (0);
else
m_Fog.SetCheck (1);
}
if (effdata->AudioFileName ().IsEmpty ())
{
ClearAudioDialog ();
}
else
{
if (effdata->Loop () == "1")
m_Loop.SetCheck (1);
else
m_Loop.SetCheck (0);
sscanf ((LPCTSTR) effdata->MinRange (),"%f",&m_MinRange);
sscanf ((LPCTSTR) effdata->MaxRange (),"%f",&m_MaxRange);
}
}
else if (contdata)
{
ClearEffectDialog ();
int i;
for (i=0;i<18;i++)
{
m_ContentEntry[i] = contdata->EffectName (i);
}
}
else
ASSERT (false);
UpdateData (FALSE);
}
*pResult = 0;
}
void CEffectEditDlg::StripPathFolder (CString& path,CString& foldername)
{
int index;
path.MakeLower ();
index = path.Find ("content");
if (index == -1)
return;
path = path.Right (path.GetLength () - index);
index = path.ReverseFind ('\\');
if (index != -1)
{
path = path.Left (index);
}
index = path.Find ("effects");
if (index == -1)
return;
foldername = path.Right (path.GetLength () - index - 7 -1); // 7 is length of effects string
}
void CEffectEditDlg::OnAdd()
{
// TODO: Add your control notification handler code here
CFileDialog dlg (TRUE,"data",NULL,OFN_CREATEPROMPT,"Effect Files (*.data)|*.data||",this);
dlg.m_ofn.lpstrInitialDir = "content\\effects";
char dir[MAX_PATH];
GetCurrentDirectory (MAX_PATH-1,dir);
if (dlg.DoModal () == IDOK)
{
CString filename,name,path;
CString foldername;
CString videoname;
filename = dlg.GetFileName ();
path = dlg.GetPathName ();
StripPathFolder (path,foldername);
int index;
index = filename.ReverseFind ('.');
if (index != -1)
{
filename = filename.Left (index);
}
filename += ".data";
CEffectData *data;
data = new CEffectData (path);
data->InitialData (filename);
index = filename.ReverseFind ('.');
if (index != -1)
{
videoname = filename.Left (index);
}
videoname += ".video";
data->VideoFileName (videoname);
HTREEITEM item,root;
root = InsertEffectFolder (foldername,m_EffectList);
if (root == NULL)
{
MessageBox ("Unable to add item to tree control","error",MB_OK);
delete data;
return;
}
if (CheckEffectItem (filename,m_EffectList,root))
{
MessageBox ("Unable to add an effect that already exists","error",MB_OK);
delete data;
return;
}
item = m_EffectList.InsertItem (filename,root);
m_EffectList.SetItemData (item,(DWORD) data);
m_EffectList.Expand (root,TVE_EXPAND);
m_EffectList.SelectItem (item);
}
SetCurrentDirectory (dir);
}
void CEffectEditDlg::OnSelchangeMasterlist()
{
// TODO: Add your control notification handler code here
HTREEITEM item;
if (m_Locked)
return;
item = m_EffectList.GetSelectedItem ();
if (!item)
return;
CDataBase *data = (CDataBase *) m_EffectList.GetItemData (item);
if (!data)
return;
CEffectData *effdata;
effdata = dynamic_cast<CEffectData *> (data);
if (!effdata)
return;
int sel;
sel = m_MasterList.GetCurSel ();
if (sel == LB_ERR)
return;
CString name;
m_MasterList.GetText (sel,name);
effdata->FX (name);
}
void CEffectEditDlg::OnClose()
{
// TODO: Add your message handler code here and/or call default
CDialog::OnClose();
}
BOOL CEffectEditDlg::DestroyWindow()
{
// TODO: Add your specialized code here and/or call the base class
KillEffectList (m_EffectList);
KillMasterList (m_MasterList);
return CDialog::DestroyWindow();
}
void CEffectEditDlg::OnLockcheck()
{
// TODO: Add your control notification handler code here
m_Locked = !m_Locked;
if (m_Locked)
{
m_LockButton.SetCheck (1);
}
else
{
m_LockButton.SetCheck (0);
}
}
void CEffectEditDlg::OnSoundselect()
{
// TODO: Add your control notification handler code here
if (m_Locked)
return;
HTREEITEM item;
item = m_EffectList.GetSelectedItem ();
if (!item)
return;
CDataBase *data = (CDataBase *) m_EffectList.GetItemData (item);
if (!data)
return;
CEffectData *effdata;
effdata = dynamic_cast<CEffectData *> (data);
if (!effdata)
return;
CFileDialog dlg (TRUE,"Sound",NULL,OFN_CREATEPROMPT,"Sound Files (*.wav)|*.wav||",this);
dlg.m_ofn.lpstrInitialDir = "content\\audio";
char dir[MAX_PATH];
GetCurrentDirectory (MAX_PATH-1,dir);
if (dlg.DoModal () == IDOK)
{
CString filename,name;
filename = dlg.GetFileName ();
name = "content\\audio\\";
name += filename;
effdata->Sample (name);
m_Sound = name;
UpdateData (FALSE);
}
SetCurrentDirectory (dir);
}
void CEffectEditDlg::OnDatastartrun()
{
// TODO: Add your control notification handler code here
if (m_Locked)
return;
HTREEITEM item;
item = m_EffectList.GetSelectedItem ();
if (!item)
return;
CDataBase *data = (CDataBase *) m_EffectList.GetItemData (item);
if (!data)
return;
CEffectData *effdata;
effdata = dynamic_cast<CEffectData *> (data);
if (!effdata)
return;
switch (m_DataStartRunning.GetCheck ())
{
case 0:
effdata->StartRunning ("no");
break;
case 1:
effdata->StartRunning ("yes");
break;
case 2:
effdata->StartRunning ("yes");
break;
}
}
void CEffectEditDlg::OnSelchangingEffectlist(NMHDR* pNMHDR, LRESULT* pResult)
{
NM_TREEVIEW* pNMTreeView = (NM_TREEVIEW*)pNMHDR;
// TODO: Add your control notification handler code here
*pResult = 0;
HTREEITEM item;
item = m_EffectList.GetSelectedItem ();
if (!item)
return;
CDataBase *data = (CDataBase *) m_EffectList.GetItemData (item);
if (!data)
return;
CEffectData *effdata;
effdata = dynamic_cast<CEffectData *> (data);
if (!effdata)
return;
}
void CEffectEditDlg::OnFog()
{
// TODO: Add your control notification handler code here
if (m_Locked)
return;
HTREEITEM item;
item = m_EffectList.GetSelectedItem ();
if (!item)
return;
CDataBase *data = (CDataBase *) m_EffectList.GetItemData (item);
if (!data)
return;
CEffectData *effdata;
effdata = dynamic_cast<CEffectData *> (data);
if (!effdata)
return;
switch (m_Fog.GetCheck ())
{
case 0:
effdata->Fog ("no");
break;
case 1:
effdata->Fog ("yes");
break;
case 2:
effdata->Fog ("yes");
break;
}
}
void CEffectEditDlg::OnLoop()
{
// TODO: Add your control notification handler code here
if (m_Locked)
return;
HTREEITEM item;
item = m_EffectList.GetSelectedItem ();
if (!item)
return;
CDataBase *data = (CDataBase *) m_EffectList.GetItemData (item);
if (!data)
return;
CEffectData *effdata;
effdata = dynamic_cast<CEffectData *> (data);
if (!effdata)
return;
switch (m_Loop.GetCheck ())
{
case 0:
effdata->Loop ("0");
break;
case 1:
effdata->Loop ("1");
break;
case 2:
effdata->Loop ("1");
break;
}
}
void CEffectEditDlg::OnUpdateMaxrangeedit()
{
// TODO: If this is a RICHEDIT control, the control will not
// send this notification unless you override the CDialog::OnInitDialog()
// function to send the EM_SETEVENTMASK message to the control
// with the ENM_UPDATE flag ORed into the lParam mask.
// TODO: Add your control notification handler code here
if (m_Locked)
return;
if (!m_EffectList.m_hWnd)
return;
HTREEITEM item;
item = m_EffectList.GetSelectedItem ();
if (!item)
return;
CDataBase *data = (CDataBase *) m_EffectList.GetItemData (item);
if (!data)
return;
CEffectData *effdata;
effdata = dynamic_cast<CEffectData *> (data);
if (!effdata)
return;
UpdateData (TRUE);
char fred[255];
sprintf (fred,"%f",m_MaxRange);
effdata->MaxRange (fred);
}
void CEffectEditDlg::OnUpdateMinrangeedit()
{
// TODO: If this is a RICHEDIT control, the control will not
// send this notification unless you override the CDialog::OnInitDialog()
// function to send the EM_SETEVENTMASK message to the control
// with the ENM_UPDATE flag ORed into the lParam mask.
// TODO: Add your control notification handler code here
if (m_Locked)
return;
if (!m_EffectList.m_hWnd)
return;
HTREEITEM item;
item = m_EffectList.GetSelectedItem ();
if (!item)
return;
CDataBase *data = (CDataBase *) m_EffectList.GetItemData (item);
if (!data)
return;
CEffectData *effdata;
effdata = dynamic_cast<CEffectData *> (data);
if (!effdata)
return;
UpdateData (TRUE);
char fred[255];
sprintf (fred,"%f",m_MinRange);
effdata->MinRange (fred);
}
void CEffectEditDlg::OnUpdateTransx()
{
// TODO: If this is a RICHEDIT control, the control will not
// send this notification unless you override the CDialog::OnInitDialog()
// function to send the EM_SETEVENTMASK message to the control
// with the ENM_UPDATE flag ORed into the lParam mask.
// TODO: Add your control notification handler code here
if (m_Locked)
return;
if (!m_EffectList.m_hWnd)
return;
HTREEITEM item;
item = m_EffectList.GetSelectedItem ();
if (!item)
return;
CDataBase *data = (CDataBase *) m_EffectList.GetItemData (item);
if (!data)
return;
CEffectData *effdata;
effdata = dynamic_cast<CEffectData *> (data);
if (!effdata)
return;
UpdateData (TRUE);
char fred[255];
sprintf (fred,"%f %f %f",m_TransX,m_TransY,m_TransZ);
effdata->Translation (fred);
}
void CEffectEditDlg::OnUpdateTransy()
{
// TODO: If this is a RICHEDIT control, the control will not
// send this notification unless you override the CDialog::OnInitDialog()
// function to send the EM_SETEVENTMASK message to the control
// with the ENM_UPDATE flag ORed into the lParam mask.
// TODO: Add your control notification handler code here
if (m_Locked)
return;
if (!m_EffectList.m_hWnd)
return;
HTREEITEM item;
item = m_EffectList.GetSelectedItem ();
if (!item)
return;
CDataBase *data = (CDataBase *) m_EffectList.GetItemData (item);
if (!data)
return;
CEffectData *effdata;
effdata = dynamic_cast<CEffectData *> (data);
if (!effdata)
return;
UpdateData (TRUE);
char fred[255];
sprintf (fred,"%f %f %f",m_TransX,m_TransY,m_TransZ);
effdata->Translation (fred);
}
void CEffectEditDlg::OnUpdateTransz()
{
// TODO: If this is a RICHEDIT control, the control will not
// send this notification unless you override the CDialog::OnInitDialog()
// function to send the EM_SETEVENTMASK message to the control
// with the ENM_UPDATE flag ORed into the lParam mask.
// TODO: Add your control notification handler code here
if (m_Locked)
return;
if (!m_EffectList.m_hWnd)
return;
HTREEITEM item;
item = m_EffectList.GetSelectedItem ();
if (!item)
return;
CDataBase *data = (CDataBase *) m_EffectList.GetItemData (item);
if (!data)
return;
CEffectData *effdata;
effdata = dynamic_cast<CEffectData *> (data);
if (!effdata)
return;
UpdateData (TRUE);
char fred[255];
sprintf (fred,"%f %f %f",m_TransX,m_TransY,m_TransZ);
effdata->Translation (fred);
}
void CEffectEditDlg::OnContent()
{
// TODO: Add your control notification handler code here
CFileDialog dlg (TRUE,"contents",NULL,OFN_CREATEPROMPT,"Content Files (*.contents)|*.contents||",this);
dlg.m_ofn.lpstrInitialDir = "content\\effects";
char dir[MAX_PATH];
GetCurrentDirectory (MAX_PATH-1,dir);
if (dlg.DoModal () == IDOK)
{
CString filename,name,path;
CString foldername;
filename = dlg.GetFileName ();
path = dlg.GetPathName ();
int index;
path.MakeLower ();
index = path.Find ("content");
if (index == -1)
return;
path = path.Right (path.GetLength () - index);
index = path.ReverseFind ('\\');
if (index != -1)
{
path = path.Left (index);
}
index = path.Find ("effects");
if (index == -1)
return;
foldername = path.Right (path.GetLength () - index - 7); // 7 is length of effects string
index = foldername.Find (filename);
if (index != -1)
{
foldername = foldername.Left (index);
}
index = filename.ReverseFind ('.');
if (index != -1)
{
filename = filename.Left (index);
}
filename += ".contents";
CContentData *data;
data = new CContentData (path);
data->InitialData (filename);
HTREEITEM item,root;
root = InsertEffectFolder (foldername,m_EffectList);
if (root == NULL)
{
MessageBox ("Unable to add item to tree control","error",MB_OK);
delete data;
return;
}
item = m_EffectList.InsertItem (filename,root);
m_EffectList.SetItemData (item,(DWORD) data);
m_EffectList.Expand (root,TVE_EXPAND);
m_EffectList.SelectItem (item);
}
SetCurrentDirectory (dir);
}
void CEffectEditDlg::HandleContentClick (int id)
{
if (m_Locked)
{
return;
}
id -= 1; // id's from mfc are 1 based
HTREEITEM item;
item = m_EffectList.GetSelectedItem ();
if (!item)
return;
CDataBase *data = (CDataBase *) m_EffectList.GetItemData (item);
if (!data)
return;
CContentData *contdata;
contdata = dynamic_cast<CContentData *> (data);
if (!contdata)
return;
// TODO: Add your control notification handler code here
CFileDialog dlg (TRUE,"data",NULL,OFN_CREATEPROMPT,"Effect Files (*.data)|*.data||",this);
dlg.m_ofn.lpstrInitialDir = "content\\effects";
char dir[MAX_PATH];
GetCurrentDirectory (MAX_PATH-1,dir);
if (dlg.DoModal () == IDOK)
{
CString filename,name,path;
CString foldername;
CString videoname;
filename = dlg.GetFileName ();
path = dlg.GetPathName ();
StripPathFolder (path,foldername);
int index;
index = filename.ReverseFind ('.');
if (index != -1)
{
filename = filename.Left (index);
}
filename += ".data";
HTREEITEM item,root;
root = InsertEffectFolder (foldername,m_EffectList);
if (root == NULL)
{
MessageBox ("Unable to add item to tree control","error",MB_OK);
return;
}
item = InsertEffectItem (filename,m_EffectList,root);
CDataBase *data;
data = (CDataBase *) m_EffectList.GetItemData (item);
if (!data)
{
CEffectData *data;
data = new CEffectData (path);
data->InitialData (filename);
m_EffectList.SetItemData (item,(DWORD) data);
}
m_EffectList.Expand (root,TVE_EXPAND);
name = path;
name += "\\";
name += filename;
contdata->EffectName (name,id);
m_ContentEntry[id] = contdata->EffectName (id);
}
UpdateData (FALSE);
SetCurrentDirectory (dir);
}
void CEffectEditDlg::OnContselect1()
{
// TODO: Add your control notification handler code here
HandleContentClick (1);
}
void CEffectEditDlg::OnContselect2()
{
// TODO: Add your control notification handler code here
HandleContentClick (2);
}
void CEffectEditDlg::OnContselect3()
{
// TODO: Add your control notification handler code here
HandleContentClick (3);
}
void CEffectEditDlg::OnContselect4()
{
// TODO: Add your control notification handler code here
HandleContentClick (4);
}
void CEffectEditDlg::OnContselect5()
{
// TODO: Add your control notification handler code here
HandleContentClick (5);
}
void CEffectEditDlg::OnContselect6()
{
// TODO: Add your control notification handler code here
HandleContentClick (6);
}
void CEffectEditDlg::OnContselect7()
{
// TODO: Add your control notification handler code here
HandleContentClick (7);
}
void CEffectEditDlg::OnContselect8()
{
// TODO: Add your control notification handler code here
HandleContentClick (8);
}
void CEffectEditDlg::OnContselect9()
{
// TODO: Add your control notification handler code here
HandleContentClick (9);
}
void CEffectEditDlg::OnContselect10()
{
// TODO: Add your control notification handler code here
HandleContentClick (10);
}
void CEffectEditDlg::OnContselect11()
{
// TODO: Add your control notification handler code here
HandleContentClick (11);
}
void CEffectEditDlg::OnContselect12()
{
// TODO: Add your control notification handler code here
HandleContentClick (12);
}
void CEffectEditDlg::OnContselect13()
{
// TODO: Add your control notification handler code here
HandleContentClick (13);
}
void CEffectEditDlg::OnContselect14()
{
// TODO: Add your control notification handler code here
HandleContentClick (14);
}
void CEffectEditDlg::OnContselect15()
{
// TODO: Add your control notification handler code here
HandleContentClick (15);
}
void CEffectEditDlg::OnContselect16()
{
// TODO: Add your control notification handler code here
HandleContentClick (16);
}
void CEffectEditDlg::OnContselect17()
{
// TODO: Add your control notification handler code here
HandleContentClick (17);
}
void CEffectEditDlg::OnContselect18()
{
// TODO: Add your control notification handler code here
HandleContentClick (18);
}