Files
firestorm/.gitignore
T
CydandClaude Fable 5 2cfb14ab98 Add /run-firestorm skill: driver to launch/drive/screenshot game + editor
driver.ps1 commands: status/windows, report <Mission> (headless editor
mission-load smoke test), editor-start, game-start, shot/shotwin, click,
stop. All flows verified live: Coliseum report (248 entities), editor UI
screenshot, game console screenshot + Map-tab click. Screenshots dir is
gitignored (can capture the operator desktop).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-01 23:10:27 -05:00

12 lines
657 B
Plaintext

# BattleTech: FireStorm — full disaster-recovery mirror.
# NOTHING is excluded on purpose: this repo is a complete, self-hosted (local Gitea)
# snapshot of c:\VWE so that one `git clone`/`git pull` reconstitutes a working machine
# (source + assets + VC6 toolchain + SDKs + build outputs + deployed game + archive).
# Large binaries are routed to Git LFS via .gitattributes; they are NOT excluded.
#
# (Intentionally empty. Add entries here only for truly machine-local, non-portable
# state you decide you never want mirrored.)
# run-firestorm skill screenshots (may capture the operator's desktop -- never mirror)
.claude/skills/run-firestorm/shots/