Complete disaster-recovery snapshot: engine/game source, game data assets, VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive. Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false, no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
505 lines
14 KiB
Plaintext
505 lines
14 KiB
Plaintext
# Microsoft Developer Studio Project File - Name="AnimationSuite" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 6.00
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# ** DO NOT EDIT **
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# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
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CFG=AnimationSuite - Win32 Release
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!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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!MESSAGE use the Export Makefile command and run
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!MESSAGE
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!MESSAGE
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!MESSAGE NMAKE /f "AnimationSuite.mak" CFG="AnimationSuite - Win32 Release"
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!MESSAGE Possible choices for configuration are:
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!MESSAGE
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!MESSAGE "AnimationSuite - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
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!MESSAGE "AnimationSuite - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
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!MESSAGE "AnimationSuite - Win32 Armor" (based on "Win32 (x86) Dynamic-Link Library")
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!MESSAGE "AnimationSuite - Win32 Profile" (based on "Win32 (x86) Dynamic-Link Library")
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!MESSAGE
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# Begin Project
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CPP=cl.exe
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# ADD BASE LINK32 Core.lib Geom.lib Gfx.Lib Mesh.lib Util.lib /nologo /subsystem:windows /dll /machine:I386 /out:"..\binaries\Rel\AnimationSuite.dlu" /libpath:"..\..\..\Libs\3dsMax2\Rel"
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|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\Res\building.torso
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\Res\mech.damage
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\Res\mech.data
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\Res\mech.instance
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\Res\mech.subsystems
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\Res\turret.damage
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\Res\vehicle.damage
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\Res\vehicle.data
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\Res\vehicle.instance
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\Res\vehicle.subsystems
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\Res\vehicle.torso
|
|
# End Source File
|
|
# End Group
|
|
# End Target
|
|
# End Project
|