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firestorm/Gameleap/code/mw4/Tools/MissionCopy/MissionCopyDlg.cpp
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406 lines
10 KiB
C++

// MissionCopyDlg.cpp : implementation file
//
#include "stdafx.h"
#include "MissionCopy.h"
#include "MissionCopyDlg.h"
#include <GameOS\ToolOS.hpp>
/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About
class CAboutDlg : public CDialog
{
public:
CAboutDlg();
// Dialog Data
//{{AFX_DATA(CAboutDlg)
enum { IDD = IDD_ABOUTBOX };
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAboutDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
//{{AFX_MSG(CAboutDlg)
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
//{{AFX_DATA_INIT(CAboutDlg)
//}}AFX_DATA_INIT
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CAboutDlg)
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
//{{AFX_MSG_MAP(CAboutDlg)
// No message handlers
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CMissionCopyDlg dialog
CMissionCopyDlg::CMissionCopyDlg(CWnd* pParent /*=NULL*/)
: CDialog(CMissionCopyDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CMissionCopyDlg)
m_FName = _T("");
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}
void CMissionCopyDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CMissionCopyDlg)
DDX_Control(pDX, IDC_MISSIONLIST, m_MisList);
DDX_Text(pDX, IDC_FNAME, m_FName);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CMissionCopyDlg, CDialog)
//{{AFX_MSG_MAP(CMissionCopyDlg)
ON_WM_SYSCOMMAND()
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
ON_BN_CLICKED(IDC_EXIT, OnExit)
ON_BN_CLICKED(IDC_DOCOPY, OnDocopy)
ON_LBN_SELCHANGE(IDC_MISSIONLIST, OnSelchangeMissionlist)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CMissionCopyDlg message handlers
BOOL CMissionCopyDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Add "About..." menu item to system menu.
// IDM_ABOUTBOX must be in the system command range.
ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
ASSERT(IDM_ABOUTBOX < 0xF000);
CMenu* pSysMenu = GetSystemMenu(FALSE);
if (pSysMenu != NULL)
{
CString strAboutMenu;
strAboutMenu.LoadString(IDS_ABOUTBOX);
if (!strAboutMenu.IsEmpty())
{
pSysMenu->AppendMenu(MF_SEPARATOR);
pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
}
}
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
// TODO: Add extra initialization here
WIN32_FIND_DATA file_data;
HANDLE mission_search = FindFirstFile("Content\\Missions\\*.*" , &file_data);
if(mission_search != INVALID_HANDLE_VALUE)
{
do
if(file_data.dwFileAttributes&FILE_ATTRIBUTE_DIRECTORY)
{
CString mis_name(file_data.cFileName);
if(mis_name.CompareNoCase(".") && mis_name.CompareNoCase(".."))
{
m_MisList.AddString(file_data.cFileName);
}
}
while (FindNextFile(mission_search,&file_data));
}
return TRUE; // return TRUE unless you set the focus to a control
}
void CMissionCopyDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
if ((nID & 0xFFF0) == IDM_ABOUTBOX)
{
CAboutDlg dlgAbout;
dlgAbout.DoModal();
}
else
{
CDialog::OnSysCommand(nID, lParam);
}
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CMissionCopyDlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}
// The system calls this to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CMissionCopyDlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
}
void CMissionCopyDlg::OnOK()
{
// TODO: Add extra validation here
// CDialog::OnOK();
}
void CMissionCopyDlg::OnCancel()
{
// TODO: Add extra cleanup here
// CDialog::OnCancel();
}
void CMissionCopyDlg::OnExit()
{
CDialog::OnOK();
}
void CMissionCopyDlg::OnDocopy()
{
UpdateData(TRUE);
CString new_mis_name=m_FName;
CString new_mis_path="Content\\Missions\\"+new_mis_name;
int pos=m_MisList.GetCurSel();
CString old_mis_name;
if(pos<=0) return;
m_MisList.GetText(pos,old_mis_name);
CString old_mis_path="Content\\Missions\\"+old_mis_name;
if(gos_DoesFileExist(new_mis_path))
{
MessageBox("This Mission Already exists","Error",MB_OK);
}
else
{
gos_CreateDirectory(new_mis_path);
gos_CreateDirectory(new_mis_path+"\\Scripts");
gos_CreateDirectory(new_mis_path+"\\Paths");
gos_CreateDirectory(new_mis_path+"\\DropZones");
ReplaceInNoteFile(old_mis_path+"\\"+old_mis_name+".data",old_mis_name,new_mis_name);
ReplaceInNoteFile(old_mis_path+"\\"+old_mis_name+"graph.data",old_mis_name,new_mis_name);
ReplaceInNoteFile(old_mis_path+"\\"+old_mis_name+".instance",old_mis_name,new_mis_name);
ReplaceInNoteFile(old_mis_path+"\\"+old_mis_name+".build",old_mis_name,new_mis_name);
ReplaceInNoteFile(old_mis_path+"\\"+old_mis_name+".lights",old_mis_name,new_mis_name);
ReplaceInNoteFile(old_mis_path+"\\"+old_mis_name+"night.lights",old_mis_name,new_mis_name);
ReplaceInNoteFile(old_mis_path+"\\"+old_mis_name+".ini",old_mis_name,new_mis_name);
CopyAndRenameDir(old_mis_path,old_mis_name,new_mis_name);
RenameInBuildFile(old_mis_name,new_mis_name);
}
}
void CMissionCopyDlg::OnSelchangeMissionlist()
{
// TODO: Add your control notification handler code here
int pos=m_MisList.GetCurSel();
if(pos>=0)
{
m_MisList.GetText(pos,m_FName);
m_FName="CopyOf"+m_FName;
UpdateData(FALSE);
}
}
void CMissionCopyDlg::ReplaceInNoteFile(CString nfile,CString old_str,CString new_str)
{
nfile.MakeLower();
old_str.MakeLower();
new_str.MakeLower();
int occ;
bool mod=false;
if(!gos_DoesFileExist(nfile)) return;
{
NotationFile note_file(nfile);
NotationFile::PageIterator *pages=note_file.MakePageIterator();
Page *page;
const char *ccs;
while(page=pages->ReadAndNext())
{
CString page_name(page->GetName());
page_name.MakeLower();
occ=page_name.Replace(old_str,new_str);
if(occ>0) page->SetName(page_name);
Page::NoteIterator *notes=page->MakeNoteIterator();
Note *note;
while(note=notes->ReadAndNext())
{
note->GetEntry(&ccs);
CString note_val(ccs);
note_val.MakeLower();
occ=note_val.Replace(old_str,new_str);
if(occ>0) note->SetEntry(note_val);
}
}
nfile.Replace(old_str,new_str);
note_file.SaveAs(nfile);
}
}
void CMissionCopyDlg::CopyAndRenameDir(CString old_dir_name,CString old_str,CString new_str)
{
old_dir_name.MakeLower();
old_str.MakeLower();
new_str.MakeLower();
CString new_dir_name=old_dir_name;
new_dir_name.Replace(old_str,new_str);
WIN32_FIND_DATA file_data;
HANDLE mission_search = FindFirstFile(old_dir_name+"\\*.*" , &file_data);
if(mission_search != INVALID_HANDLE_VALUE)
{
do
{
CString str(file_data.cFileName);
CString old_file_name=old_dir_name+"\\"+file_data.cFileName;
if(file_data.dwFileAttributes&FILE_ATTRIBUTE_DIRECTORY)
{
if(str.CompareNoCase(".") && str.CompareNoCase(".."))
{
CopyAndRenameDir(old_file_name,old_str,new_str);
}
}
else
{
CString new_file_name=old_file_name;
new_file_name.MakeLower();
new_file_name.Replace(old_str,new_str);
if(!gos_DoesFileExist(new_file_name))
{
CopyFile(old_file_name,new_file_name,true);
}
}
}
while (FindNextFile(mission_search,&file_data));
}
}
void CMissionCopyDlg::RenameInBuildFile(CString old_str,CString new_str)
{
old_str.MakeLower();
new_str.MakeLower();
NotationFile build_file("Content\\MechWarrior4.build");
Page *build_page = build_file.FindPage("");
Check_Object(build_page);
Note *texture_note = build_page->FindNote("textures.build");
Check_Object(texture_note);
NotationFile texture_file;
texture_note->GetEntry(&texture_file);
Page *texture_page = texture_file.FindPage("");
Check_Object(texture_page);
Note *core_note = texture_page->FindNote("core.build");
Check_Object(core_note);
NotationFile core_file;
core_note->GetEntry(&core_file);
Page *core_page = core_file.FindPage("");
Check_Object(core_page);
Note *prop_note = core_page->FindNote("props.build");
Check_Object(prop_note);
NotationFile prop_file;
prop_note->GetEntry(&prop_file);
Page *prop_page = prop_file.FindPage("");
Check_Object(prop_page);
Page::NoteIterator *map_notes=prop_page->MakeNoteIterator();
Note *map_note;
while(map_note=map_notes->ReadAndNext())
{
NotationFile mission_file;
map_note->GetEntry(&mission_file);
Page *mission_page=mission_file.GetPage("");
if( mission_page)
{
Page::NoteIterator *mission_notes=mission_page->MakeNoteIterator();
Note *mission_note;
while(mission_note=mission_notes->ReadAndNext())
{
CString mis_name(mission_note->GetName());
mis_name.MakeLower();
if(mis_name.Replace(old_str,new_str)>0)
{
mission_note->SetName(mis_name);
}
}
}
map_note->SetEntry(&mission_file);
}
prop_note->SetEntry(&prop_file);
core_note->SetEntry(&core_file);
texture_note->SetEntry(&texture_file);
build_file.Save();
}