Complete disaster-recovery snapshot: engine/game source, game data assets, VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive. Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false, no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
406 lines
10 KiB
C++
406 lines
10 KiB
C++
// MissionCopyDlg.cpp : implementation file
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//
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#include "stdafx.h"
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#include "MissionCopy.h"
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#include "MissionCopyDlg.h"
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#include <GameOS\ToolOS.hpp>
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/////////////////////////////////////////////////////////////////////////////
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// CAboutDlg dialog used for App About
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class CAboutDlg : public CDialog
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{
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public:
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CAboutDlg();
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// Dialog Data
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//{{AFX_DATA(CAboutDlg)
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enum { IDD = IDD_ABOUTBOX };
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//}}AFX_DATA
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// ClassWizard generated virtual function overrides
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//{{AFX_VIRTUAL(CAboutDlg)
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protected:
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virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
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//}}AFX_VIRTUAL
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// Implementation
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protected:
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//{{AFX_MSG(CAboutDlg)
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//}}AFX_MSG
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DECLARE_MESSAGE_MAP()
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};
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CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
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{
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//{{AFX_DATA_INIT(CAboutDlg)
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//}}AFX_DATA_INIT
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}
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void CAboutDlg::DoDataExchange(CDataExchange* pDX)
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{
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CDialog::DoDataExchange(pDX);
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//{{AFX_DATA_MAP(CAboutDlg)
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//}}AFX_DATA_MAP
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}
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BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
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//{{AFX_MSG_MAP(CAboutDlg)
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// No message handlers
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//}}AFX_MSG_MAP
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END_MESSAGE_MAP()
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/////////////////////////////////////////////////////////////////////////////
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// CMissionCopyDlg dialog
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CMissionCopyDlg::CMissionCopyDlg(CWnd* pParent /*=NULL*/)
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: CDialog(CMissionCopyDlg::IDD, pParent)
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{
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//{{AFX_DATA_INIT(CMissionCopyDlg)
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m_FName = _T("");
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//}}AFX_DATA_INIT
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// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
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m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
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}
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void CMissionCopyDlg::DoDataExchange(CDataExchange* pDX)
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{
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CDialog::DoDataExchange(pDX);
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//{{AFX_DATA_MAP(CMissionCopyDlg)
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DDX_Control(pDX, IDC_MISSIONLIST, m_MisList);
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DDX_Text(pDX, IDC_FNAME, m_FName);
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//}}AFX_DATA_MAP
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}
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BEGIN_MESSAGE_MAP(CMissionCopyDlg, CDialog)
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//{{AFX_MSG_MAP(CMissionCopyDlg)
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ON_WM_SYSCOMMAND()
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ON_WM_PAINT()
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ON_WM_QUERYDRAGICON()
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ON_BN_CLICKED(IDC_EXIT, OnExit)
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ON_BN_CLICKED(IDC_DOCOPY, OnDocopy)
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ON_LBN_SELCHANGE(IDC_MISSIONLIST, OnSelchangeMissionlist)
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//}}AFX_MSG_MAP
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END_MESSAGE_MAP()
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/////////////////////////////////////////////////////////////////////////////
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// CMissionCopyDlg message handlers
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BOOL CMissionCopyDlg::OnInitDialog()
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{
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CDialog::OnInitDialog();
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// Add "About..." menu item to system menu.
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// IDM_ABOUTBOX must be in the system command range.
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ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
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ASSERT(IDM_ABOUTBOX < 0xF000);
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CMenu* pSysMenu = GetSystemMenu(FALSE);
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if (pSysMenu != NULL)
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{
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CString strAboutMenu;
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strAboutMenu.LoadString(IDS_ABOUTBOX);
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if (!strAboutMenu.IsEmpty())
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{
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pSysMenu->AppendMenu(MF_SEPARATOR);
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pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
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}
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}
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// Set the icon for this dialog. The framework does this automatically
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// when the application's main window is not a dialog
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SetIcon(m_hIcon, TRUE); // Set big icon
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SetIcon(m_hIcon, FALSE); // Set small icon
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// TODO: Add extra initialization here
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WIN32_FIND_DATA file_data;
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HANDLE mission_search = FindFirstFile("Content\\Missions\\*.*" , &file_data);
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if(mission_search != INVALID_HANDLE_VALUE)
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{
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do
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if(file_data.dwFileAttributes&FILE_ATTRIBUTE_DIRECTORY)
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{
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CString mis_name(file_data.cFileName);
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if(mis_name.CompareNoCase(".") && mis_name.CompareNoCase(".."))
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{
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m_MisList.AddString(file_data.cFileName);
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}
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}
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while (FindNextFile(mission_search,&file_data));
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}
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return TRUE; // return TRUE unless you set the focus to a control
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}
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void CMissionCopyDlg::OnSysCommand(UINT nID, LPARAM lParam)
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{
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if ((nID & 0xFFF0) == IDM_ABOUTBOX)
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{
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CAboutDlg dlgAbout;
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dlgAbout.DoModal();
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}
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else
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{
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CDialog::OnSysCommand(nID, lParam);
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}
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}
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// If you add a minimize button to your dialog, you will need the code below
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// to draw the icon. For MFC applications using the document/view model,
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// this is automatically done for you by the framework.
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void CMissionCopyDlg::OnPaint()
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{
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if (IsIconic())
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{
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CPaintDC dc(this); // device context for painting
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SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
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// Center icon in client rectangle
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int cxIcon = GetSystemMetrics(SM_CXICON);
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int cyIcon = GetSystemMetrics(SM_CYICON);
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CRect rect;
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GetClientRect(&rect);
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int x = (rect.Width() - cxIcon + 1) / 2;
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int y = (rect.Height() - cyIcon + 1) / 2;
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// Draw the icon
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dc.DrawIcon(x, y, m_hIcon);
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}
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else
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{
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CDialog::OnPaint();
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}
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}
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// The system calls this to obtain the cursor to display while the user drags
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// the minimized window.
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HCURSOR CMissionCopyDlg::OnQueryDragIcon()
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{
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return (HCURSOR) m_hIcon;
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}
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void CMissionCopyDlg::OnOK()
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{
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// TODO: Add extra validation here
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// CDialog::OnOK();
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}
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void CMissionCopyDlg::OnCancel()
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{
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// TODO: Add extra cleanup here
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// CDialog::OnCancel();
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}
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void CMissionCopyDlg::OnExit()
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{
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CDialog::OnOK();
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}
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void CMissionCopyDlg::OnDocopy()
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{
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UpdateData(TRUE);
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CString new_mis_name=m_FName;
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CString new_mis_path="Content\\Missions\\"+new_mis_name;
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int pos=m_MisList.GetCurSel();
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CString old_mis_name;
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if(pos<=0) return;
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m_MisList.GetText(pos,old_mis_name);
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CString old_mis_path="Content\\Missions\\"+old_mis_name;
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if(gos_DoesFileExist(new_mis_path))
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{
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MessageBox("This Mission Already exists","Error",MB_OK);
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}
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else
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{
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gos_CreateDirectory(new_mis_path);
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gos_CreateDirectory(new_mis_path+"\\Scripts");
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gos_CreateDirectory(new_mis_path+"\\Paths");
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gos_CreateDirectory(new_mis_path+"\\DropZones");
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ReplaceInNoteFile(old_mis_path+"\\"+old_mis_name+".data",old_mis_name,new_mis_name);
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ReplaceInNoteFile(old_mis_path+"\\"+old_mis_name+"graph.data",old_mis_name,new_mis_name);
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ReplaceInNoteFile(old_mis_path+"\\"+old_mis_name+".instance",old_mis_name,new_mis_name);
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ReplaceInNoteFile(old_mis_path+"\\"+old_mis_name+".build",old_mis_name,new_mis_name);
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ReplaceInNoteFile(old_mis_path+"\\"+old_mis_name+".lights",old_mis_name,new_mis_name);
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ReplaceInNoteFile(old_mis_path+"\\"+old_mis_name+"night.lights",old_mis_name,new_mis_name);
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ReplaceInNoteFile(old_mis_path+"\\"+old_mis_name+".ini",old_mis_name,new_mis_name);
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CopyAndRenameDir(old_mis_path,old_mis_name,new_mis_name);
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RenameInBuildFile(old_mis_name,new_mis_name);
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}
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}
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void CMissionCopyDlg::OnSelchangeMissionlist()
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{
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// TODO: Add your control notification handler code here
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int pos=m_MisList.GetCurSel();
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if(pos>=0)
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{
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m_MisList.GetText(pos,m_FName);
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m_FName="CopyOf"+m_FName;
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UpdateData(FALSE);
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}
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}
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void CMissionCopyDlg::ReplaceInNoteFile(CString nfile,CString old_str,CString new_str)
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{
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nfile.MakeLower();
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old_str.MakeLower();
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new_str.MakeLower();
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int occ;
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bool mod=false;
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if(!gos_DoesFileExist(nfile)) return;
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{
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NotationFile note_file(nfile);
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NotationFile::PageIterator *pages=note_file.MakePageIterator();
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Page *page;
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const char *ccs;
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while(page=pages->ReadAndNext())
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{
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CString page_name(page->GetName());
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page_name.MakeLower();
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occ=page_name.Replace(old_str,new_str);
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if(occ>0) page->SetName(page_name);
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Page::NoteIterator *notes=page->MakeNoteIterator();
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Note *note;
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while(note=notes->ReadAndNext())
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{
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note->GetEntry(&ccs);
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CString note_val(ccs);
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note_val.MakeLower();
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occ=note_val.Replace(old_str,new_str);
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if(occ>0) note->SetEntry(note_val);
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}
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}
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nfile.Replace(old_str,new_str);
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note_file.SaveAs(nfile);
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}
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}
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void CMissionCopyDlg::CopyAndRenameDir(CString old_dir_name,CString old_str,CString new_str)
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{
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old_dir_name.MakeLower();
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old_str.MakeLower();
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new_str.MakeLower();
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CString new_dir_name=old_dir_name;
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new_dir_name.Replace(old_str,new_str);
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WIN32_FIND_DATA file_data;
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HANDLE mission_search = FindFirstFile(old_dir_name+"\\*.*" , &file_data);
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if(mission_search != INVALID_HANDLE_VALUE)
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{
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do
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{
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CString str(file_data.cFileName);
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CString old_file_name=old_dir_name+"\\"+file_data.cFileName;
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if(file_data.dwFileAttributes&FILE_ATTRIBUTE_DIRECTORY)
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{
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if(str.CompareNoCase(".") && str.CompareNoCase(".."))
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{
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CopyAndRenameDir(old_file_name,old_str,new_str);
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}
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}
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else
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{
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CString new_file_name=old_file_name;
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new_file_name.MakeLower();
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new_file_name.Replace(old_str,new_str);
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if(!gos_DoesFileExist(new_file_name))
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{
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CopyFile(old_file_name,new_file_name,true);
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}
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}
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}
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while (FindNextFile(mission_search,&file_data));
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}
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}
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void CMissionCopyDlg::RenameInBuildFile(CString old_str,CString new_str)
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{
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old_str.MakeLower();
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new_str.MakeLower();
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NotationFile build_file("Content\\MechWarrior4.build");
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Page *build_page = build_file.FindPage("");
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Check_Object(build_page);
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Note *texture_note = build_page->FindNote("textures.build");
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Check_Object(texture_note);
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NotationFile texture_file;
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texture_note->GetEntry(&texture_file);
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Page *texture_page = texture_file.FindPage("");
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Check_Object(texture_page);
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Note *core_note = texture_page->FindNote("core.build");
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Check_Object(core_note);
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NotationFile core_file;
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core_note->GetEntry(&core_file);
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Page *core_page = core_file.FindPage("");
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Check_Object(core_page);
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Note *prop_note = core_page->FindNote("props.build");
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Check_Object(prop_note);
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NotationFile prop_file;
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prop_note->GetEntry(&prop_file);
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Page *prop_page = prop_file.FindPage("");
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Check_Object(prop_page);
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Page::NoteIterator *map_notes=prop_page->MakeNoteIterator();
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Note *map_note;
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while(map_note=map_notes->ReadAndNext())
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{
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NotationFile mission_file;
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map_note->GetEntry(&mission_file);
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Page *mission_page=mission_file.GetPage("");
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if( mission_page)
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{
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Page::NoteIterator *mission_notes=mission_page->MakeNoteIterator();
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Note *mission_note;
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while(mission_note=mission_notes->ReadAndNext())
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{
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CString mis_name(mission_note->GetName());
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mis_name.MakeLower();
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if(mis_name.Replace(old_str,new_str)>0)
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{
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mission_note->SetName(mis_name);
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}
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}
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}
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map_note->SetEntry(&mission_file);
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}
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prop_note->SetEntry(&prop_file);
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core_note->SetEntry(&core_file);
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texture_note->SetEntry(&texture_file);
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build_file.Save();
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}
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