Files
firestorm/build-env/VisualStudio6/VC98/Include/RASSHOST.H
T
Cyd 2b8ca921cb Initial full mirror of c:\VWE (source + assets + toolchain + outputs) via Git LFS
Complete disaster-recovery snapshot: engine/game source, game data assets,
VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive.
Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false,
no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
2026-06-24 21:28:16 -05:00

150 lines
4.5 KiB
C++

/********************************************************************/
/** Copyright(c) 1989-1996 Microsoft Corporation. **/
/********************************************************************/
//***
//
// Filename: rasshost.h
//
// Description: This header defines the interface between third party security
// DLLs and the RAS server.
//
#ifndef _RASSHOST_
#define _RASSHOST_
#include <rassapi.h>
typedef DWORD HPORT;
typedef struct _SECURITY_MESSAGE
{
DWORD dwMsgId;
HPORT hPort;
DWORD dwError; // Should be non-zero only if error
// occurred during the security dialog.
// Should contain errors from winerror.h
// or raserror.h
CHAR UserName[UNLEN+1]; // Should always contain username if
// dwMsgId is SUCCESS/FAILURE
CHAR Domain[DNLEN+1]; // Should always contain domain if
// dwMsgId is SUCCESS/FAILURE
} SECURITY_MESSAGE, *PSECURITY_MESSAGE;
// Values for dwMsgId in SECURITY_MESSAGE structure
#define SECURITYMSG_SUCCESS 1
#define SECURITYMSG_FAILURE 2
#define SECURITYMSG_ERROR 3
// Used by RasSecurityGetInfo call
typedef struct _RAS_SECURITY_INFO
{
DWORD LastError; // SUCCESS = receive completed
// PENDING = receive pending
// else completed with error
DWORD BytesReceived; // only valid if LastError == SUCCESS
CHAR DeviceName[RASSAPI_MAX_DEVICE_NAME+1];
}RAS_SECURITY_INFO,*PRAS_SECURITY_INFO;
typedef DWORD (WINAPI *RASSECURITYPROC)();
//
// Called by third party DLL to notify the supervisor of termination of
// the security dialog
//
VOID WINAPI
RasSecurityDialogComplete(
IN SECURITY_MESSAGE * pSecMsg // Pointer to the above info. structure
);
//
// Called by supervisor into the security DLL to notify it to begin the
// security dialog for a client.
//
// Should return errors from winerror.h or raserror.h
//
DWORD WINAPI
RasSecurityDialogBegin(
IN HPORT hPort, // RAS handle to port
IN PBYTE pSendBuf, // Pointer to the buffer used in
// RasSecurityDialogSend
IN DWORD SendBufSize, // Size of above bufer in bytes
IN PBYTE pRecvBuf, // Pointer to the buffer used in
// RasSecurityDialogReceive
IN DWORD RecvBufSize, // Size of above buffer
IN VOID (WINAPI *RasSecurityDialogComplete)( SECURITY_MESSAGE* )
// Pointer to function RasSecurityDialogComplete.
// Guaranteed to be the same on every call.
);
//
// Called by supervisor into the security DLL to notify it to stop the
// security dialog for a client. If this call returns an error, then it is not
// neccesary for the dll to call RasSecurityDialogComplete. Otherwise the DLL
// must call RasSecurityDialogComplete.
//
// Should return errors from winerror.h or raserror.h
//
DWORD WINAPI
RasSecurityDialogEnd(
IN HPORT hPort // RAS handle to port.
);
//
// The following entrypoints should be loaded by calling GetProcAddress from
// RasMan.lib
//
// Called to send data to remote host
// Will return errors from winerror.h or raserror.h
//
DWORD WINAPI
RasSecurityDialogSend(
IN HPORT hPort, // RAS handle to port.
IN PBYTE pBuffer, // Pointer to buffer containing data to send
IN WORD BufferLength // Length of above buffer.
);
//
// Called to receive data from remote host
// Will return errors from winerror.h or raserror.h
//
DWORD WINAPI
RasSecurityDialogReceive(
IN HPORT hPort, // RAS handle to port.
IN PBYTE pBuffer, // Pointer to buffer to receive data
IN PWORD pBufferLength, // length of data received in bytes.
IN DWORD Timeout, // in seconds
IN HANDLE hEvent // Event to set when receive completes or
// timeouts
);
//
// Called to get Information about port.
// Will return errors from winerror.h or raserror.h
//
DWORD WINAPI
RasSecurityDialogGetInfo(
IN HPORT hPort, // RAS handle to port.
IN RAS_SECURITY_INFO* pBuffer // Pointer to get info structure.
);
#endif