serial: pipe:vrio named-pipe transport, no com0com needed
NamedPipeTransport connects as a client to vRIO's \\.\pipe\vrio (the DOSBox-X fork's role) and speaks the shared typed-frame contract (PipeFraming: 0x00 data / 0x01 modem lines, null-modem crossed). The COM path's DTR reset pulse is replayed in-band on connect. Peer disconnects and framing violations surface as the 0-byte transport-closed read the link already understands. RioTransportFactory routes endpoint strings — pipe:name (vRIO's own picker syntax) to the pipe transport, everything else to SerialPortTransport — and is wired into RioCoordinator and all three RioSerialMonitor modes, so profiles (RioComPort/DefaultRioComPort) and the bench tools take pipe endpoints anywhere a COM name went. Gotcha baked into the design: named pipes here have 0-byte buffers, so a write blocks until the peer reads it, and vRIO also writes its lines frame before reading — the on-connect pulse frames are therefore queued as overlapped writes (pipe writes drain in issue order, preserving the edge positions) instead of blocking the constructor into a mutual write-first deadlock. Verified end-to-end against the real VRioDevice + VRioPipeService over \\.\pipe\vrio: version 4.2 + check replies, 137 analog polls, lamp commands ACKed, zero framing errors. 322 tests green, both flavors. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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@@ -110,7 +110,7 @@ internal static class MashTest
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IRioTransport transport;
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try
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{
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transport = selftest ? new SelftestTransport() : new SerialPortTransport(port, baud);
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transport = selftest ? new SelftestTransport() : RioTransportFactory.Open(port, baud);
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}
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catch (Exception ex)
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{
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