5 Commits
Author SHA1 Message Date
CydandClaude Opus 4.8 2deeb374ae Verify HID feeder end-to-end; add smoke-test tool; update docs
The RioGamepad driver now installs and enumerates, so the user-mode
feeder path is verifiable. Add tools/RioJoySmokeTest, a standalone
on-cabinet utility that drives the real HidFeederJoystickSink (open the
device, submit reports via IOCTL_RIO_SUBMIT_REPORT) and reads the gamepad
back through winmm joyGetPosEx, asserting axes (min/mid/max), buttons,
and the POV hat all surface to the OS. Verified: all checks pass against
the installed driver.

Update docs to match reality (PLAN.md predated the HidFeederJoystickSink
commit): Phase 1 is now test-signed/installed/verified with the VHF
LowerFilters requirement noted; the stale "NullJoystickSink placeholder"
remainders in Phases 3 and 5 are corrected to reflect the wired,
verified feeder. driver/README.md notes the end-to-end verification.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-26 23:56:16 -05:00
CydandClaude Opus 4.8 38ffb27458 Fix RioGamepad Code 31: add VHF lower filter + joy.cpl friendly name
The driver installed but the device failed with Code 31
(CM_PROB_FAILED_ADD): VhfCreate returned STATUS_INVALID_DEVICE_REQUEST
(0xC0000010) because vhf.sys was never attached beneath the FDO. Add the
required LowerFilters=vhf AddReg to the INF so VHF loads as a lower
filter; the device now starts clean and enumerates in joy.cpl.

A VHF virtual HID device cannot supply a HID product string (VHF_CONFIG
has no string field and VHF owns IOCTL_HID_GET_STRING), so register the
DirectInput OEMName (VID_1209&PID_5249 -> RIOJoy Virtual Gamepad) in
install.ps1 -CreateDevice and remove it in uninstall.ps1, giving the
controller a proper name instead of the generic VHF default.

Also fix a non-ASCII em-dash in sign.ps1 that broke parsing under
Windows PowerShell 5.1 (UTF-8 without BOM), and document the Code 52 /
Code 31 / friendly-name troubleshooting in driver/README.md.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-26 23:39:55 -05:00
CydandClaude Opus 4.8 5dddbd2694 Phase 1 (3b): driver signing/install scripts + C# HID feeder sink
Make the virtual gamepad deployable on owned cabinets and wire the real
user-mode feeder:

- driver/sign.ps1 (non-admin): create a self-signed code-signing cert, build the
  catalog with inf2cat, and SHA-256-sign RioGamepad.sys + .cat (embed-sign the sys
  before cataloguing so the .cat matches). Exports RIOJoyTest.cer. Verified
  end-to-end against the EWDK (signability + catalog clean; both files signed).
- driver/install.ps1 (admin, two-phase): trust the cert (LocalMachine Root +
  TrustedPublisher), stage the package (pnputil /add-driver), enable test signing;
  after reboot, -CreateDevice runs devgen to create root\RioGamepad so PnP installs
  it. uninstall.ps1 reverses it.
- RioJoy.Core.Output.HidFeederJoystickSink: opens the driver by
  GUID_DEVINTERFACE_RIOGAMEPAD (SetupAPI), maintains a RioHidReport, and submits it
  via DeviceIoControl(IOCTL_RIO_SUBMIT_REPORT) on each axis/button/hat change.
  RioCoordinator now uses it when the driver is present and falls back to the no-op
  sink otherwise (status shows "[no joystick driver]").
- gitignore the signing outputs (driver/package/, *.cat); driver/README.md gets the
  full build → sign → install → joy.cpl workflow.

Remaining = the actual elevated install + reboot + joy.cpl verification on the
cabinet (admin steps), and on-hardware confirmation of the feeder.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-26 21:17:04 -05:00
CydandClaude Opus 4.8 24cdf495e3 Phase 1: RioGamepad virtual HID driver (KMDF + VHF) + C# report packer
Author the custom virtual HID gamepad that replaces vJoy, and pin its wire
format on both sides. Builds clean to RioGamepad.sys against the EWDK
(KMDF 1.15 + VHF, x64, warnings-as-errors).

driver/RioGamepad/:
- ReportDescriptor.h: 6x16-bit axes (X,Y,Z,Rx,Ry,Rz), one 4-direction hat with
  null state, and 96 buttons — the legacy vJoy layout. 25-byte input report.
- Device.c/Driver.c: KMDF root-enumerated device that creates the VHF virtual HID
  device (VhfCreate in DeviceAdd, VhfStart in D0Entry, VhfDelete on cleanup) and
  exposes a device interface + IOCTL_RIO_SUBMIT_REPORT that forwards the caller's
  report bytes to VhfReadReportSubmit. Thin relay: no report logic in the kernel.
- Public.h: device-interface GUID, IOCTL, and the report byte layout shared with
  the C# client. RioGamepad.inf + build.cmd (EWDK build, catalog/sign disabled).

src/RioJoy.Core/Hid/RioHidReport.cs: packs AxisOutputs + hat + 96 buttons into
the exact 25-byte report (LE axes, hat nibble with 0x0F=centered, button bitmap).
13 new xUnit tests (136 total).

Remaining (deploy-side): test-sign + pnputil install + verify in joy.cpl, and
wire the real DeviceIoControl feeder sink (replacing NullJoystickSink). The
EWDK's in-build catalog task (DrvCat) can't load Microsoft.Kits.Logger on this
image, so the .cat is produced with inf2cat/signtool at install time instead.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-26 21:06:16 -05:00
CydandClaude Opus 4.8 39a3dab1fc Phase 0: scaffold modern RIOJoy solution + plan
Modernization of the legacy vJoy-based RIO cockpit interface for Win10/11,
removing the vJoy dependency in favor of a custom VHF/UMDF HID driver,
rewritten in C#/.NET 8 as a background tray app with per-game profiles.

- Reorganize: legacy C++ -> legacy/, cockpit art -> docs/reference/
- RioJoy.sln: src/RioJoy.Core (lib) + src/RioJoy.Tray (tray app), net8.0-windows x64
- driver/ placeholder for the RioGamepad WDK driver
- docs/PLAN.md (7-phase plan; profiles + serial-yield model)
- docs/PROTOCOL.md (RIO wire format + iRIO input-map reference)

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-26 12:43:01 -05:00