The RioGamepad driver now installs and enumerates, so the user-mode feeder path is verifiable. Add tools/RioJoySmokeTest, a standalone on-cabinet utility that drives the real HidFeederJoystickSink (open the device, submit reports via IOCTL_RIO_SUBMIT_REPORT) and reads the gamepad back through winmm joyGetPosEx, asserting axes (min/mid/max), buttons, and the POV hat all surface to the OS. Verified: all checks pass against the installed driver. Update docs to match reality (PLAN.md predated the HidFeederJoystickSink commit): Phase 1 is now test-signed/installed/verified with the VHF LowerFilters requirement noted; the stale "NullJoystickSink placeholder" remainders in Phases 3 and 5 are corrected to reflect the wired, verified feeder. driver/README.md notes the end-to-end verification. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
RioJoySmokeTest
On-cabinet verification that the virtual gamepad path works end to end: it
drives the real HidFeederJoystickSink
(open the RioGamepad device → submit reports via IOCTL_RIO_SUBMIT_REPORT) and
reads the gamepad back through winmm joyGetPosEx, the same data joy.cpl and a
game would see. It checks the six axes (min/mid/max), buttons, and the POV hat.
This is not part of RioJoy.sln and not a unit test — it needs the signed
driver actually installed (see driver/README.md), so
it only passes on a machine where the RioGamepad device is present.
Run
dotnet run --project tools/RioJoySmokeTest -c Release
Exit codes: 0 all checks passed · 1 a check failed · 2 driver or joystick
not found (driver not installed, or device not started — check Device Manager).