Files
riojoy/driver/README.md
T
CydandClaude Opus 4.8 5dddbd2694 Phase 1 (3b): driver signing/install scripts + C# HID feeder sink
Make the virtual gamepad deployable on owned cabinets and wire the real
user-mode feeder:

- driver/sign.ps1 (non-admin): create a self-signed code-signing cert, build the
  catalog with inf2cat, and SHA-256-sign RioGamepad.sys + .cat (embed-sign the sys
  before cataloguing so the .cat matches). Exports RIOJoyTest.cer. Verified
  end-to-end against the EWDK (signability + catalog clean; both files signed).
- driver/install.ps1 (admin, two-phase): trust the cert (LocalMachine Root +
  TrustedPublisher), stage the package (pnputil /add-driver), enable test signing;
  after reboot, -CreateDevice runs devgen to create root\RioGamepad so PnP installs
  it. uninstall.ps1 reverses it.
- RioJoy.Core.Output.HidFeederJoystickSink: opens the driver by
  GUID_DEVINTERFACE_RIOGAMEPAD (SetupAPI), maintains a RioHidReport, and submits it
  via DeviceIoControl(IOCTL_RIO_SUBMIT_REPORT) on each axis/button/hat change.
  RioCoordinator now uses it when the driver is present and falls back to the no-op
  sink otherwise (status shows "[no joystick driver]").
- gitignore the signing outputs (driver/package/, *.cat); driver/README.md gets the
  full build → sign → install → joy.cpl workflow.

Remaining = the actual elevated install + reboot + joy.cpl verification on the
cabinet (admin steps), and on-hardware confirmation of the feeder.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-26 21:17:04 -05:00

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3.6 KiB
Markdown

# RioGamepad — virtual HID driver
The `RioGamepad` virtual HID device replaces the legacy **vJoy** dependency. It
is a KMDF driver built on the Windows **Virtual HID Framework (VHF, `vhf.sys`)**
that presents a single HID game controller to Windows matching the layout the
old app drove through vJoy:
| Report field | Count | Notes |
|--------------|-------|-------|
| Axes | 6 | X, Y, Z, Rx, Ry, Rz — 16-bit |
| Hat switch | 1 | 4-direction POV with null state |
| Buttons | 96 | 12 bytes of button bits |
The C# tray app feeds input reports to the driver through a custom
`DeviceIoControl` IOCTL on the driver's control device; the driver relays them
to Windows via `VhfReadReportSubmit`.
## Status
**Phase 1 — implemented and compiling.** The driver source under
[`RioGamepad/`](RioGamepad/) builds cleanly to `RioGamepad.sys` against the EWDK
(KMDF 1.15 + VHF, x64). It is a thin VHF relay: it creates the virtual HID device
from the report descriptor and, on each `IOCTL_RIO_SUBMIT_REPORT`, forwards the
caller's 25-byte report to `VhfReadReportSubmit`. All report packing lives in the
C# client (`RioJoy.Core.Hid.RioHidReport`, unit-tested) so the wire format is
pinned on both sides ([`RioGamepad/Public.h`](RioGamepad/Public.h)).
Not yet done: **test-signing + install + verify in `joy.cpl`** (the on-cabinet
step), and wiring the real `DeviceIoControl` feeder sink (replacing the C# side's
`NullJoystickSink`).
## Building
With the **EWDK** mounted (e.g. drive `E:`), from this folder:
```cmd
RioGamepad\build.cmd E:
```
This sources the EWDK env (`<EWDK>\BuildEnv\SetupBuildEnv.cmd`) and runs MSBuild,
producing `RioGamepad\x64\Release\RioGamepad.sys`. The project is a WDK/MSBuild
`.vcxproj`; it is **not** part of `RioJoy.sln` (different toolchain).
> **EWDK note:** the build disables the managed catalog task
> (`/p:DriverCatalog_Enable=false`) and auto-signing (`/p:SignMode=Off`). On this
> EWDK image the in-build `DrvCat` task can't load `Microsoft.Kits.Logger`, so the
> `.cat` is produced separately with `inf2cat.exe` and signed with `signtool.exe`
> as part of install (below), rather than during compilation.
## Test-signing & install (cabinets you own)
Scripts in this folder automate the test-signing flow. Steps marked **(admin)**
need an elevated shell; everything else is non-admin.
```cmd
:: 1. Build the driver (non-admin), EWDK mounted at E:
RioGamepad\build.cmd E:
:: 2. Test-sign: makes a self-signed cert, builds + signs the .cat and .sys,
:: and exports RIOJoyTest.cer (non-admin)
powershell -ExecutionPolicy Bypass -File sign.ps1 -Ewdk E:
:: 3. (admin) Trust the cert, stage the driver, enable test signing
powershell -ExecutionPolicy Bypass -File install.ps1 -Ewdk E:
:: 4. REBOOT (test signing only takes effect after a restart)
:: 5. (admin) Create the device; PnP then installs the staged driver
powershell -ExecutionPolicy Bypass -File install.ps1 -Ewdk E: -CreateDevice
```
Then open **`joy.cpl`** and confirm **"RIOJoy Virtual Gamepad"** appears with 6
axes / POV / 96 buttons. To roll back: `uninstall.ps1 [-DisableTestSigning] [-RemoveCert]`.
The signed package (`package/`) and the exported cert are local artifacts and are
git-ignored. Redistribution beyond owned hardware would instead use Microsoft
**attestation signing** via Partner Center (see [../docs/PLAN.md](../docs/PLAN.md),
Phase 6).
The user-mode side opens this device by `GUID_DEVINTERFACE_RIOGAMEPAD` and feeds
reports via `IOCTL_RIO_SUBMIT_REPORT` — implemented by
`RioJoy.Core.Output.HidFeederJoystickSink`, which the tray app uses automatically
when the driver is present (falling back to a no-op sink when it is not).