VWE Repo Mirror Account vwemirror
  • Joined on 2026-07-15
vwemirror pushed to main at vwemirror/TeslaRel410 2026-07-15 18:05:24 -05:00
170b35d812 emu_main: IGC drain-wait completion is NONZERO status, not zero (per-page done flag; loop exits when [page]!=0)
vwemirror pushed to master at vwemirror/BT411 2026-07-15 18:02:42 -05:00
52440e13b0 Audio: ENABLE the engine (relax dead AWE-card gate) + diagnose the real silence (task #50)
vwemirror pushed to main at vwemirror/TeslaRel410 2026-07-15 17:54:09 -05:00
051544fed6 i860 emu: pipelined pftrunc/pfix through the adder pipe (raw-bits pipe entries)
vwemirror created branch main in vwemirror/firestorm 2026-07-15 16:24:40 -05:00
vwemirror pushed to main at vwemirror/firestorm 2026-07-15 16:24:40 -05:00
vwemirror created branch tbaud in vwemirror/firestorm 2026-07-15 16:24:40 -05:00
vwemirror pushed to tbaud at vwemirror/firestorm 2026-07-15 16:24:40 -05:00
dbcf4052e2 Add -tbaud switch: force COM1 RIO baud for high-speed replica boards
1fd489d9a6 CLAUDE.md: mechlab windowed-mode spin root cause (parked cosmetic note)
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vwemirror pushed to master at vwemirror/BT411 2026-07-15 16:24:29 -05:00
d624b9b783 KB: pod-LAN real-IP path VALIDATED -- not localhost-locked (task #50)
vwemirror pushed to main at vwemirror/TeslaRel410 2026-07-15 16:21:12 -05:00
6991b68685 emu_main: IGC drain-wait hook (0xf0421510): firmware polls [r16] until the rasterizer consumes the region queue; we consume instantly
vwemirror pushed to master at vwemirror/BT411 2026-07-15 16:16:12 -05:00
3224009dc1 MP: peer accel/decel "snap" MEASURED ~0.64u (not ~2.9u) -- effectively resolved (task #50)
vwemirror pushed to master at vwemirror/BT411 2026-07-15 15:52:49 -05:00
bc4d6e5597 MP: console-death freeze NOT REPRODUCIBLE + fix the latent game-listener-close bug (task #50)
vwemirror created branch master in vwemirror/BT411 2026-07-15 15:40:41 -05:00
vwemirror pushed to master at vwemirror/BT411 2026-07-15 15:40:41 -05:00
d1ce99402f KB: code-first sweep of stub/stand-in claims -> 2 more STALE fixed
1b5c3bbbd8 KB: correct STALE "peer warp not wired" claim -> it IS wired + visible (user-caught)
82e6bb306a KB: sweep STALE "unfinished" claims -> match landed commits (context-system audit)
ac599c0d2a KB: reconcile STALE peer coupled-motion "COMPLETION PENDING" entry -> DONE (task #50)
aab7a8a137 Combat: FIX weapon effectiveRange -- it degraded with heatLoad, not host-zone damage (task #50)
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vwemirror created branch task52-warp-visual in vwemirror/BT411 2026-07-15 15:40:41 -05:00
vwemirror pushed to task52-warp-visual at vwemirror/BT411 2026-07-15 15:40:41 -05:00
vwemirror pushed to main at vwemirror/TeslaRel410 2026-07-15 15:40:40 -05:00
4f143e3a26 i860 emu: EXACT pipelined FP model (MAME-validated) -- N-R divide passes
vwemirror created branch main in vwemirror/RP411 2026-07-15 15:25:37 -05:00
vwemirror pushed to main at vwemirror/RP411 2026-07-15 15:25:37 -05:00
3b8b729ecb Add complete game working copy under assets/ (runtime data + binaries)
8d18ce0ee4 Wire up remaining DirectX SDK paths; build now succeeds
f849415c02 Remove ATL dependency so VC++ Express can build
2229f154d1 Clean solution, un-hardcode DirectX SDK path, add build docs
4abbf8879f Initial import of Red Planet v4.10 Win32 source
vwemirror created repository vwemirror/RP411 2026-07-15 15:25:23 -05:00
vwemirror created branch main in vwemirror/VncThumbnailViewer 2026-07-15 15:21:47 -05:00