README: jam behavior + where the jam lamp lives (field-confirmed)

Live verification closed the loop on issue #30: heat-jammed SRMs light
the authentic BTEJAM lamp on the weapon panel's ENG DATA page; the
default view shows nothing (authentic).  Testers get told where to look.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
This commit is contained in:
arcattack
2026-07-23 10:30:17 -05:00
co-authored by Claude Opus 4.8
parent ffa39335e0
commit 420d739d75
+4
View File
@@ -42,6 +42,10 @@ CONTROLS (keyboard):
3 or Ctrl ............ upper thumb (missiles) 4 ............ pinky
V view | B look-behind | M control mode | N schematic | J/K/L MFD pages
- / = ................ game volume down/up (saved between sessions)
A weapon gone quiet with ammo left has probably JAMMED (heat makes
ballistic weapons jam -- authentic!). Check its panel's ENG DATA page
for the jam lamp (a cocked round with warning bolts). Jams last the
mission; a respawn clears them. Watch the TEMP strip and pace salvos.
G (hold) + fire key .. regroup a weapon onto that trigger -- or hold a
weapon panel's red PROGRAM button with the mouse and tap a fire key;
the joystick diagram on the panel shows the binding live.