Companion page to MECHS.html: every map in BTL4.RES drawn the way the
cockpit draws it (tools/build_maps.py + tools/maps.tpl -> docs/MAPS.html).
Each plan is rendered from the map's own Entity::MakeMessage stream --
every placement, the rtype-18 GaugeImage outline its Model List carries,
in the game's own btspal.pcc palette. Nothing is traced or redrawn.
The eight playable maps lead; supporting streams (arena geometry, drop
points, wind emitters) are labeled and filterable.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>