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Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
#125 FIXED + 2-node benched: peers now see a killed arm WRECK + its gun pod DROP OFF on the FIRST hit. Root pair: (1) the MechDeathHandler Tick transcription carried an INVENTED write -- ApplyDamageGraphicState(descriptor->graphicState) -- where the raw @0042aa2c (part_003.c:10963-93) only PICKS an effect resource (level flag & 4 -> DescriptorForLevel; gstate flag & 8 -> DescriptorForGraphicState(the zone's CURRENT gstate), overwriting the level pick); with the port's pick hardcoded to Destroyed(1) the invention STOMPED every destruction-cascade child's authored Gone(2) back to 1 in the same tick, master-side, BEFORE the record shipped -- the wire itself carried the corruption, so no peer could ever render the pod dropping (receipts: legacy A remade jointrgun to gstate 2 then re-remade it to 1; legacy B received 'dz_rgun gstate 0->1'). Gotcha 36: an added write is worse than a stub -- it actively fights the authentic writers on every node. (2) the destroyed-mesh swap trigger was descriptor-gated (DescriptorForLevel returns NULL past the last threshold; cascade children have gstate edges with NO level edge) -- the binary needed no trigger at all (its renderer re-picked every segment's mesh from zone gstate PER FRAME); the port's built-once render tree now gets the event equivalent: per-zone gstate caches in Tick fire ONE coalesced RemakeEntityRenderables on any edge, which is also the PEER's only trigger for replicated gstate-only beats. Restored authored two-stage story: a directly-killed gun zone hangs its wrecked variant mesh (thrdrgun-family, exterior skeleton; every zone's descriptor table carries lvl=-1 gs=1/gs=2 terminals -- unreachable by level, existing exactly for the gstate picks); a killed ARM swaps to its wrecked variant AND the pod segment vanishes. Effects suppressed on ->Exists edges (the binary's heal writes the cell raw, no flag -> no respawn puff; regression benched 0 heal puffs across a full death/respawn cycle). 2-node benched both ways (night18/mp_zone125.sh + zonedump.sh): fix = peer receives dz_rarm gstate 0->1 + dz_rgun 0->2 on ONE beat, swaps thrdrarm.bgf and HIDES the pod, first-beat remake receipt; legacy = the stomp conviction above. KB: combat-damage.md MechDeathHandler section rewritten to the corrected reading; gotcha 36.
#102 FIXED + benched: the Owens run->reverse 'hang' was the port missing the machine's whole HARD-BRAKE system -- master perf @0x4aa158-0x4aa365 (raw part_013.c:3353-95): a forward gait meeting a negative demand latches +0x3f4 (the recon's 'airborneSelect' -- another jump-jet-family misread: it is the BRAKE flag) and swaps the gait slew to the model's SuperStopAcceleration (+0x5bc, ex-'airborneCycleRate'), kicks the gyro with a random-sign Z lurch, judders the cab 0.2 every 0.4s while braking above walk speed (gyroRumbleTimer@0x5c4), ships the flag on the type-8 record, restores the ground rate on release. Content: heavies brake harder than they drive (10->20); the sprinters brake WEAKER -- owens 50->25, blkhawk 30->10 -- the Owens' long coast into reverse is AUTHORED, and the pod communicated it through the seat; the un-ported port coasted with zero feedback = the felt hang. Ported to the mech4 drive block ([brake] receipts under BT_GAIT_TRACE) + the replicant rate select restored in the peer motion path (the binary's IntegrateMotion:298 line -- dead TU in the port, Simulate bypassed). Plus gotcha 35: the binary's SM switch re-reads the state cell after the wind-down-gate/death-latch preamble (one cell: @0x3b0/@0x728 == the alarm level); the recon's split alarm/int pair dispatched the STALE pre-gate state for a frame -- re-synced, both channels. The 'leg in the air until you twist' statue is the MACHINE's own trn turn-stop MID-PIVOT park, authentically INVISIBLE on the pod (no external self-view existed; the chase cam is a port addition) -- bench-reproduced at trn legFrm=10 + twist rescue, documented not-a-bug (Owens reads worst: deepest mid-swing of the 8 chassis, thigh -43deg vs madcat -27). Reverse-input truth [T1]: reverse is the red button 0x3F/LALT held with the throttle OPEN (manual p7); demand = -runSpeed*throttle (NO fwdScale term in reverse); the throttle channel is [0,1] like the pod lever, so brake keys can NEVER produce reverse -> handout education line. Bench rig: BT_KEYSIM/_REV/_TURN drive the REAL lever+detent+SM chain headlessly (scratchpad/night18/gaithang_bench.sh). Benched (owens/grass): LALT flip at full run -> [brake] ENGAGE rate=25 (ground 50) -> 12->15->6->9->0->16->18<->19 back cycles at the authored -14.1 cadence -> clean recovery on release; held brake key -> authored stand park, ZERO brake engagements (authentic: no button, no brake). Side-find filed: hardware-RIO cab reverse is DEAD (AddOrErase stubs; open-questions row). 674 forensic: that build boots GLASS by default -> reverse was exclusively LALT in the field.
Oracle-return verification pass, both CONTRADICTS run to ground against the binary same night: #176 the seek-gear square law is the Emitter ctor's OWN calibration (@004bb120 EC = E/(0.5 seekV[rec]^2) [T1]) and the authored table (LLaser {6000,7000,8000,9900}/10000, rec=8000) yields the REAL ladder 56/77/100/153 -- seek 3 IS the published calibration point exactly as Oracle said, seek 4 is an unclamped OVERCHARGE gear (logged 5.80 > authored 5.0 proves it), and the guide's 'half-charge = quarter' example was the wrong part (master guide corrected with the real ladder + the downshift-for-rate / seek-4-alpha doctrine). #177 the BTPlayer ctor stamp table read verbatim (@004c0bc8: +0x260 = level>=2 -> heat at veteran AND expert in 4.10 [T1]; +0x274 = the raw level; +0x26c = standard|veteran) -- the port is faithful; Oracle + the 4.0 manual describe the earlier machine (a genuine 4.0->4.10 balance change); ticket premise corrected (the KB already carried the stamp values -- 'writer never read' was another check-own-history strike). experience-levels.md upgraded to the writer address; #176 open residue: per-weapon gear-fraction variance.
radar audit ledger: docs/RADAR_MAP_AUDIT.md distills the 3-agent audit (architecture, authenticity verdicts, the #49 root+fix, deliberate port deviations, stale-note sweep, follow-ups incl. the arena-edge era question and the 45deg-wedge-vs-manual-60 flag); gauges-hud gains the pointer section; the mech.cpp 'SetTargetRange is stubbed' stale comment swept (live since the zoom work).
#102 FIXED + benched: the Owens run->reverse 'hang' was the port missing the machine's whole HARD-BRAKE system -- master perf @0x4aa158-0x4aa365 (raw part_013.c:3353-95): a forward gait meeting a negative demand latches +0x3f4 (the recon's 'airborneSelect' -- another jump-jet-family misread: it is the BRAKE flag) and swaps the gait slew to the model's SuperStopAcceleration (+0x5bc, ex-'airborneCycleRate'), kicks the gyro with a random-sign Z lurch, judders the cab 0.2 every 0.4s while braking above walk speed (gyroRumbleTimer@0x5c4), ships the flag on the type-8 record, restores the ground rate on release. Content: heavies brake harder than they drive (10->20); the sprinters brake WEAKER -- owens 50->25, blkhawk 30->10 -- the Owens' long coast into reverse is AUTHORED, and the pod communicated it through the seat; the un-ported port coasted with zero feedback = the felt hang. Ported to the mech4 drive block ([brake] receipts under BT_GAIT_TRACE) + the replicant rate select restored in the peer motion path (the binary's IntegrateMotion:298 line -- dead TU in the port, Simulate bypassed). Plus gotcha 35: the binary's SM switch re-reads the state cell after the wind-down-gate/death-latch preamble (one cell: @0x3b0/@0x728 == the alarm level); the recon's split alarm/int pair dispatched the STALE pre-gate state for a frame -- re-synced, both channels. The 'leg in the air until you twist' statue is the MACHINE's own trn turn-stop MID-PIVOT park, authentically INVISIBLE on the pod (no external self-view existed; the chase cam is a port addition) -- bench-reproduced at trn legFrm=10 + twist rescue, documented not-a-bug (Owens reads worst: deepest mid-swing of the 8 chassis, thigh -43deg vs madcat -27). Reverse-input truth [T1]: reverse is the red button 0x3F/LALT held with the throttle OPEN (manual p7); demand = -runSpeed*throttle (NO fwdScale term in reverse); the throttle channel is [0,1] like the pod lever, so brake keys can NEVER produce reverse -> handout education line. Bench rig: BT_KEYSIM/_REV/_TURN drive the REAL lever+detent+SM chain headlessly (scratchpad/night18/gaithang_bench.sh). Benched (owens/grass): LALT flip at full run -> [brake] ENGAGE rate=25 (ground 50) -> 12->15->6->9->0->16->18<->19 back cycles at the authored -14.1 cadence -> clean recovery on release; held brake key -> authored stand park, ZERO brake engagements (authentic: no button, no brake). Side-find filed: hardware-RIO cab reverse is DEAD (AddOrErase stubs; open-questions row). 674 forensic: that build boots GLASS by default -> reverse was exclusively LALT in the field.
#102 FIXED + benched: the Owens run->reverse 'hang' was the port missing the machine's whole HARD-BRAKE system -- master perf @0x4aa158-0x4aa365 (raw part_013.c:3353-95): a forward gait meeting a negative demand latches +0x3f4 (the recon's 'airborneSelect' -- another jump-jet-family misread: it is the BRAKE flag) and swaps the gait slew to the model's SuperStopAcceleration (+0x5bc, ex-'airborneCycleRate'), kicks the gyro with a random-sign Z lurch, judders the cab 0.2 every 0.4s while braking above walk speed (gyroRumbleTimer@0x5c4), ships the flag on the type-8 record, restores the ground rate on release. Content: heavies brake harder than they drive (10->20); the sprinters brake WEAKER -- owens 50->25, blkhawk 30->10 -- the Owens' long coast into reverse is AUTHORED, and the pod communicated it through the seat; the un-ported port coasted with zero feedback = the felt hang. Ported to the mech4 drive block ([brake] receipts under BT_GAIT_TRACE) + the replicant rate select restored in the peer motion path (the binary's IntegrateMotion:298 line -- dead TU in the port, Simulate bypassed). Plus gotcha 35: the binary's SM switch re-reads the state cell after the wind-down-gate/death-latch preamble (one cell: @0x3b0/@0x728 == the alarm level); the recon's split alarm/int pair dispatched the STALE pre-gate state for a frame -- re-synced, both channels. The 'leg in the air until you twist' statue is the MACHINE's own trn turn-stop MID-PIVOT park, authentically INVISIBLE on the pod (no external self-view existed; the chase cam is a port addition) -- bench-reproduced at trn legFrm=10 + twist rescue, documented not-a-bug (Owens reads worst: deepest mid-swing of the 8 chassis, thigh -43deg vs madcat -27). Reverse-input truth [T1]: reverse is the red button 0x3F/LALT held with the throttle OPEN (manual p7); demand = -runSpeed*throttle (NO fwdScale term in reverse); the throttle channel is [0,1] like the pod lever, so brake keys can NEVER produce reverse -> handout education line. Bench rig: BT_KEYSIM/_REV/_TURN drive the REAL lever+detent+SM chain headlessly (scratchpad/night18/gaithang_bench.sh). Benched (owens/grass): LALT flip at full run -> [brake] ENGAGE rate=25 (ground 50) -> 12->15->6->9->0->16->18<->19 back cycles at the authored -14.1 cadence -> clean recovery on release; held brake key -> authored stand park, ZERO brake engagements (authentic: no button, no brake). Side-find filed: hardware-RIO cab reverse is DEAD (AddOrErase stubs; open-questions row). 674 forensic: that build boots GLASS by default -> reverse was exclusively LALT in the field.
KB: the playtest tracker sheet is now a first-class topic (context/playtest-tracker.md) -- the testers moved issue tracking off the .txt handout onto a shared Google Sheet on 2026-08-14, making it the primary feedback channel with gitea still the system of record. Documents the two-tab shape (OPEN priority-ordered / CLOSED), the dev-status vocabulary with the colour EMBEDDED IN THE LABEL, the priority tiers, and the Dev-Comments contract (what is wrong / STATUS / NEED FROM YOU, written for a player in under ~55 words with a concrete ask). Captures the working rules that were learned the hard way this session: read the gitea COMMENT THREAD never the body (re-triaging 53 tickets from threads moved a third of the statuses and dropped P1 from 5 to 2); undated tester rows are HISTORICAL and reading them as fresh produced a false 'still crashing after the fix' claim on #170 that had to be retracted across seven tickets; never write DONE on the OPEN tab; merge duplicates to one row per ticket; never use cell fills for status (fills live on cells, labels on text -- every re-sort desyncs them, re-fixed three times before embedding); a leftover FILTER hides rows after a rewrite (skipping row numbers in the gutter = hidden rows, not lost data); pin row heights or autofit makes wrapped rows unreadably tall. Access documented both ways: read via the public CSV export (the Claude Drive connector CANNOT see it -- scoped to files it created, and it has no cell-write capability at all, so sharing does not help), write via an Apps Script bridge whose URL+token stay in local operator memory and NEVER in this repo. Quick Lookup row added; handout demoted to secondary; operator-console cross-linked. checkctx CLEAN.
tracker: add the FAILED RETEST status + the explicit post-playtest sweep. A tester Fail on a shipped fix was collapsing into QUEUED, which reads as 'never started' and understates a regression -- it now gets its own red status. Sweep rules made explicit per Test Status on every PATCHED-RETEST row: Pass -> close + move to CLOSED; Fail with detail -> FAILED RETEST + reopen + raise to >=P2 + post the evidence; Fail without detail -> NEED INFO with ONE discriminating question; blank -> stays yellow and rolls forward. Also records the ambiguity underneath all of it: a Pass or Fail carrying no BUILD NUMBER is uninterpretable (a Pass on an older build cannot verify a later fix), which is exactly why #27 and #38 sit at NEED INFO asking for the boot-screen build instead of going straight to red -- so every PATCHED-RETEST comment should stamp the build the fix shipped in. Sheet hover legends on the Test Status and Dev Status headers rewritten to teach both the vocabulary and the sweep to testers directly.
#160 CLOSED -- the cab's RIO axis dropouts + frozen boots were the FTDI adapter's BUFFER SIZE set too high (Nick, on the cab). An oversized receive buffer batches incoming serial instead of delivering it promptly: analog samples arrive late and in clumps (the field 'encoder dropouts') and the boot handshake can miss its window entirely (the wedge). NO port code was ever at fault -- every software hypothesis in the pod-hardware RIO section (power-rail sag under mission load, board-side wedge, print deadlock) is superseded; what survives from those notes is the diagnostic procedure, not the theories. Recorded in context/pod-hardware.md 9a with the setting path (Device Manager -> COM port -> Port Settings -> Advanced -> lower Receive (Bytes); Latency Timer flagged [T4] as the adjacent standard knob, not confirmed part of the fix) and as an operator-facing troubleshooting row in docs/OPERATOR_GUIDE.md, because a fresh FTDI install on any future cab build comes up with defaults that reproduce it. Ledger lesson: a fault that reproduces on ONE machine and survives every code change is a DRIVER/CONFIG suspect before it is a code suspect.
#125 FIXED + 2-node benched: peers now see a killed arm WRECK + its gun pod DROP OFF on the FIRST hit. Root pair: (1) the MechDeathHandler Tick transcription carried an INVENTED write -- ApplyDamageGraphicState(descriptor->graphicState) -- where the raw @0042aa2c (part_003.c:10963-93) only PICKS an effect resource (level flag & 4 -> DescriptorForLevel; gstate flag & 8 -> DescriptorForGraphicState(the zone's CURRENT gstate), overwriting the level pick); with the port's pick hardcoded to Destroyed(1) the invention STOMPED every destruction-cascade child's authored Gone(2) back to 1 in the same tick, master-side, BEFORE the record shipped -- the wire itself carried the corruption, so no peer could ever render the pod dropping (receipts: legacy A remade jointrgun to gstate 2 then re-remade it to 1; legacy B received 'dz_rgun gstate 0->1'). Gotcha 36: an added write is worse than a stub -- it actively fights the authentic writers on every node. (2) the destroyed-mesh swap trigger was descriptor-gated (DescriptorForLevel returns NULL past the last threshold; cascade children have gstate edges with NO level edge) -- the binary needed no trigger at all (its renderer re-picked every segment's mesh from zone gstate PER FRAME); the port's built-once render tree now gets the event equivalent: per-zone gstate caches in Tick fire ONE coalesced RemakeEntityRenderables on any edge, which is also the PEER's only trigger for replicated gstate-only beats. Restored authored two-stage story: a directly-killed gun zone hangs its wrecked variant mesh (thrdrgun-family, exterior skeleton; every zone's descriptor table carries lvl=-1 gs=1/gs=2 terminals -- unreachable by level, existing exactly for the gstate picks); a killed ARM swaps to its wrecked variant AND the pod segment vanishes. Effects suppressed on ->Exists edges (the binary's heal writes the cell raw, no flag -> no respawn puff; regression benched 0 heal puffs across a full death/respawn cycle). 2-node benched both ways (night18/mp_zone125.sh + zonedump.sh): fix = peer receives dz_rarm gstate 0->1 + dz_rgun 0->2 on ONE beat, swaps thrdrarm.bgf and HIDES the pod, first-beat remake receipt; legacy = the stomp conviction above. KB: combat-damage.md MechDeathHandler section rewritten to the corrected reading; gotcha 36.
#170 root-caused + fixed: the #163 SteamAPI_Shutdown was the crash -- at round end every peer's close events are ALWAYS in flight, and Shutdown tears client state down while steamclient's own service thread dispatches them (the field stack: a steamclient worker calling literal NULL, zero btl4 frames, 7 hits / 3 machines / one module-relative stack). BTSteamNet_ShutdownAll is now a QUIESCE: steamActive gated FIRST, linger closes ('round over' not timeouts), one SNS drain, 60ms grace, NO SteamAPI_Shutdown -- and every exit path dies via TerminateProcess (menu-quit no longer returns through the CRT; it uses BTOrderlyDie like everything else, so the 883 detach deadlock stays dead too). Status callback guarded for the dying window. Crash filter now names foreign DLL frames (module+offset via VirtualQuery/GetModuleFileName) so the next foreign-thread crash arrives pre-symbolized. Exit contract: steam-networking.md
#173 FINAL: port cadence defect FIXED -- the velocity ring now samples at the pod's 28Hz by default (BT_MYO_RING_HZ overrides). Measured [T2, six curves m173v2]: at ~59fps the |a| operand carried 64-66% gait-aliasing noise = drive heat 2x the machine's; at 28Hz + the authored loop-5 boost (detent 50 receipt-proven, flow 0.909) a vulture holds FULL supercharge 54-57 u/s indefinitely at stable Tm~1500 -- the machine's valve lever worked, the manual's Super Charged print was honest, witnesses 7-0 (Draco/Oracle/Elengil + the user's eyes beat the solver AND the first bench). Balanced seek-4 still cooks authentically (~18s); wrap trap stands; display pixel-verified in sync. BT_VALVE5 bench hook added (receipted detent presses). Post-promotion smoke: boosted vulture stable ~1500 dipping under. Gotcha 32 (sampled-history operands at render cadence; a validated model EXTRAPOLATES, only the bench INTERPOLATES); cadence census -> BTSimClock migration checklist in open-questions (gyro bounce timescale next, footstep smoothers, doppler; heatLoad was already pod-clocked #119 = the reference pattern). Guide 2B rewritten with the confession + the measured fix
weapons batch VERIFIED on the final tree + last two gaps closed: BYSTANDER SWEEP landed (guided damage rounds test the flight segment vs every mech, detonate on interposers like the binary's world sweep @0042291c -- 11 legitimate strikes in the sweep bench, zero self/phantom/fuze-race hits per forensics) + COAST GRAVITY (-6.5 after burnout). Comprehensive 2-node weapons_sweep bench PASS, all families: ENERGY 184 named FIRED / 79 hits; AC 17 type=1 hits ALL burst=1 + 84 ballistic pushes ALL dmg=0 (hitscan live-proven multi-node on final code); MISSILE 593 type=2 hits, 576 salvo bursts (4.0 fuze + drag speeds work); #174 guard worst-repeat=1 across 13 lives; detector SELF-TESTED against synthetic pre-fix shapes before any verdict trusted. Rig lessons -> test-harness.md: BT_FIRE_AT_ICON designates BUILDINGS (use BT_GOTO=enemy + throttled BT_AUTOFIRE/BT_AF_MISSILE, the kd pattern); mad2 'Zanin Neko' carries AFC50+ERPPC+LRM15+SRM6x2+ERMLaser -- all families on one engaging chassis; -net 1501 -> pilot :1502 mapping
KB: #111 paperwork -- translocation-warp topic updated (peer sphere retired: port extension vs the POV-only authentic effect; the DropZoneLocation-anchor nuance and the slot-contention skip both moot; observers see the un-wreck swap). Release notes gain the no-bubble-on-others line crediting Lynx's night-9 call. Tracker comment posted, field-verify Friday.