RP412INTERP is in the documented file
Every knob the code reads belongs in environ.ini's template, and the interpolation switch was missing from it. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
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@@ -238,6 +238,23 @@ namespace
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"# takes the crest of a hill. Report the rate with the verdict.\n"
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"RP412PHYSICSHZ=50\n"
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"\n"
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"# 0 = draw the simulation's exact stepped positions, as builds before\n"
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"# this one did. On by default, and it is what lets the frame rate be\n"
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"# anything you like.\n"
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"#\n"
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"# With a fixed physics step the drawn position only changes at the step\n"
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"# rate, so any other frame rate holds each position for a whole number\n"
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"# of frames and the motion visibly steps - worse the FASTER the machine,\n"
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"# since 240 fps holds each one for nearly five frames. Drawing therefore\n"
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"# blends across the step it is inside. The simulation is not touched: the\n"
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"# same script drives the same race bit for bit either way, which is what\n"
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"# RP412PHYSTRACE below is for.\n"
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"#\n"
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"# The cost is that the picture trails the simulation by up to one step\n"
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"# (20 ms at 50 Hz). Turn it off to see the stepping it removes, or if you\n"
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"# would rather have those 20 ms than smooth motion.\n"
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"#RP412INTERP=0\n"
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"\n"
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"# How long one background pass may spend drawing cockpit gauges, in\n"
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"# milliseconds. The gauges and the MFD/map displays are redrawn in the\n"
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"# time left over after the 3D view; on a big, busy map there is none\n"
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