BT410 5.3.71: torso button commands wired into the sim; residual fault rate measured
TorsoSimulation now carries the donor's digital command handling (binary @004b5cf0): elevate up/down, twist left/right with limit clamps, the centre-button recenter latch slewing home across frames, and the ramp machinery kept verbatim including the binary's punchline -- the shipped build unconditionally overwrites the ramp with 1.0f, authored dead weight preserved as the binary's shape. recenterActive carved from the dynamicsState reserve. With 5.3.68's table fix the RIO/TM twist buttons land in these members and move the torso, and the canopy eye rides the twist chain. Also corrected in the roadmap: the 5.3.70 TriggerState 'wart' was not a wart -- CheckFireEdge already compares fireImpulse's bit pattern as a signed int, sign-correct for button ints and floats alike, and the donor binds and types the member identically. Fault rate, measured: riostreak.sh ran four consecutive vRIO-live runs -- CLEAN/CLEAN/FAULT/CLEAN, faults only ever in the load window (ticks 42-53k), clean runs always past launch. Post-fix tally 8 runs / 2 faults (~25%; was 3/3 before the Torso fix). Our load window is ~60s where shipped's is ~15s: if the residual is a constant-rate hazard during load, shipped's expected per-run rate is only ~7% -- 'shipped survives' may be exposure luck, and the residual is most likely an emulator-fork serial/DPMI interaction rather than a game defect. Next probe: hook the fork's page-fault path on the fixed cr2 and dump recent serial-IRQ deliveries + guest cs:ip history, plus a shipped-exe streak for the baseline. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
@@ -65,3 +65,19 @@ LOG: COMMAND.COM stack: 0x0749
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LOG: pixratio 1.350, dw false, dh false
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LOG: Aspect ratio: 720 x 540 xToY=1.333 yToX=0.750
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LOG: SHELL:Redirect output to COM3
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||||
LOG: VPXLOG: fifosock client connected
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||||
VPX lights@f1: type6=0 typeE=0 decoded=0 dir=0 amb(0.00,0.00,0.00)
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LOG: 420998823 ERROR MOUSE:Unhandled videomode 79 on reset
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LOG: pixratio 1.000, dw false, dh false
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LOG: Aspect ratio: 640 x 480 xToY=1.333 yToX=0.750
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VPX lightnode t=6 nb=52: [8]00000000/0 [12]00000000/0 [16]00000001/1.4013e-45 [20]3f800000/1 [24]3f800000/1 [28]3f800000/1 [32]64078678/1e+22 [36]64078678/1e+22 [40]00000000/0 [44]3e25a5b9/0.161765 [48]ffffffff/nan
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VPX lights@f121: type6=2 typeE=6 decoded=2 dir=1 amb(0.55,0.50,0.65)
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L0 dir(0.11,0.77,0.63) col(1.10,0.90,1.00)
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VPX lights@f241: type6=2 typeE=6 decoded=2 dir=1 amb(0.55,0.50,0.65)
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L0 dir(0.11,0.77,0.63) col(1.10,0.90,1.00)
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VPX lights@f361: type6=2 typeE=9 decoded=2 dir=1 amb(0.55,0.50,0.65)
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L0 dir(0.11,0.77,0.63) col(1.10,0.90,1.00)
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VPX lights@f481: type6=2 typeE=10 decoded=2 dir=1 amb(0.55,0.50,0.65)
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L0 dir(0.11,0.77,0.63) col(1.10,0.90,1.00)
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VPX lights@f601: type6=2 typeE=10 decoded=2 dir=1 amb(0.55,0.50,0.65)
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L0 dir(0.11,0.77,0.63) col(1.10,0.90,1.00)
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@@ -0,0 +1,87 @@
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LOG: Early LOG Init complete
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LOG: CONFIG: Loaded config file: C:/VWE/TeslaRel410/emulator/render-bridge/pod_render_rec.conf
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LOG: DOSBox-X's working directory: C:\VWE\TeslaRel410\emulator\src\src
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LOG: Logging init: beginning logging proper. This is the end of the early init logging
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LOG: Logging: No logfile was given. All further logging will be discarded.
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LOG: DOSBox-X version 2026.06.02 Commit d75a57c (MinGW SDL2 64-bit)
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LOG: Prevent capture: 0
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LOG: SDL: version 2.32.10, Video windows, Audio directsound
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LOG: EXPERIMENTAL: Debugger enabled for MinGW build, DOSBox-X crashes depending on the terminal software you use. Launching from command prompt (cmd.exe) is recommended.
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LOG: Windows keyboard layout ID is 0x0409
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LOG: Host keyboard layout is now us (US English)
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LOG: Mapper keyboard layout is now us (US English)
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LOG: SDL2 reports desktop display mode 3440 x 1440
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LOG: OpenGL Version : 4.6.0 NVIDIA 610.47
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LOG: Configured windowposition: -
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LOG: SDL: Current window pixel format: SDL_PIXELFORMAT_RGB888
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LOG: SDL: You are running in 24 bpp mode, this will slow down things!
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LOG: Releasing keyboard
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LOG: SDL: Windows 11 round corners will be disabled.
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LOG: Screen report: Method 'Win98base' (3440.000 x 1440.000 pixels) at (0.000 x 0.000) (910.167 x 381.000 mm) (35.833 x 15.000 in) (96.000 x 96.000 DPI)
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LOG: ISA BCLK: 8333333.333Hz (25000000/3)
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LOG: monopal: green,
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LOG: Active save slot: 1 [Empty]
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LOG: USING AVI+ZMBV
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LOG: Pentium CMPXCHG8B emulation is enabled
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LOG: Max 1073741824 sz 32768
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LOG: Final 32768
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LOG: Final arrangement: Below 4GB = 32768KB, Above 4GB = 0KB
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LOG: VPXLOG: fifosock listening on 127.0.0.1:8621
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LOG: VPXLOG: live render backend started
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LOG: VPXLOG: base 0x150 respond=1 handshakes=3 log='C:\Users\cyd\AppData\Local/Temp/vwe-pod/vpxresp.txt'
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LOG: MIDI:Opened device:win32
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LOG: mic_input: Selected microphone device: Microphone (Steam Streaming Microphone)
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LOG: One joystick reported, initializing with 4axis
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LOG: Using joystick Xbox One Controller with 6 axes, 16 buttons and 1 hat(s)
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LOG: VOODOO LFB now at d0000000
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LOG: Serial1: BASE 3f8h
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LOG: Serial1: namedpipe client of \\.\pipe\vrio (poll 0.10ms burst x16)
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LOG: Serial1: namedpipe connected to \\.\pipe\vrio
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LOG: Serial2: BASE 2f8h
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LOG: Serial2: namedpipe client of \\.\pipe\vplasma (poll 1.00ms burst x1)
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LOG: Serial2: namedpipe connected to \\.\pipe\vplasma
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LOG: Serial3: BASE 3e8h
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LOG: Serial: port 3 will write to file C:\VWE\TeslaRel410\emulator\render-bridge\podlog.txt
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LOG: Parallel1: BASE 378h
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LOG: MPU-401 Registering I/O ports as if IBM PC MPU-401 at base 330h
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LOG: Memory I/O complexity optimization enabled aka option 'memory io optimization 1'. If the game or demo is unable to draw to the screen properly, set the option to false.
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LOG: The 'scanline render on demand' option is available and may provide a modest boost in video render performance if set to true.
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LOG: Allocated APM BIOS pm entry point at f000:ce40
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LOG: Writing code to fce40
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LOG: Writing code to fce60
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LOG: Windows: IID_ITaskbarList3 is available
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LOG: ISA Plug & Play BIOS enabled
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LOG: VGA ROM BIOS init callback
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LOG: pixratio 1.000, dw false, dh false
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LOG: Aspect ratio: 640 x 480 xToY=1.333 yToX=0.750
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LOG: WARNING: No translation support (to host) for code page 0
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LOG: DOS keyboard layout loaded with main language code US for layout us
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LOG: XMS: 50 handles allocated for use by the DOS environment
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LOG: EMS page frame at 0xe000-0xefff
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LOG: COMMAND.COM env size: 720 bytes
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LOG: COMMAND.COM environment block: 0x0701 sz=0x002d
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LOG: COMMAND.COM main body (PSP): 0x072f sz=0x009a
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LOG: COMMAND.COM stack: 0x0749
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LOG: pixratio 1.350, dw false, dh false
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LOG: Aspect ratio: 720 x 540 xToY=1.333 yToX=0.750
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LOG: SHELL:Redirect output to COM3
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LOG: VPXLOG: fifosock client connected
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VPX lights@f1: type6=0 typeE=0 decoded=0 dir=0 amb(0.00,0.00,0.00)
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LOG: 185250815 ERROR MOUSE:Unhandled videomode 79 on reset
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LOG: pixratio 1.000, dw false, dh false
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LOG: Aspect ratio: 640 x 480 xToY=1.333 yToX=0.750
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VPX lightnode t=6 nb=52: [8]00000000/0 [12]00000000/0 [16]00000001/1.4013e-45 [20]3f800000/1 [24]3f800000/1 [28]3f800000/1 [32]64078678/1e+22 [36]64078678/1e+22 [40]00000000/0 [44]bf6ae9ee/-0.917632 [48]ffffffff/nan
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LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:3 (IF0:3), TX:0, Break 0
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LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:1 (IF0:1), TX:0, Break 0
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LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:3 (IF0:3), TX:0, Break 0
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LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:3 (IF0:3), TX:0, Break 0
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LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:1 (IF0:1), TX:0, Break 0
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LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:2 (IF0:2), TX:0, Break 0
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VPX lights@f121: type6=2 typeE=6 decoded=2 dir=1 amb(0.55,0.50,0.65)
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L0 dir(0.11,0.77,0.63) col(1.10,0.90,1.00)
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VPX lights@f241: type6=2 typeE=9 decoded=2 dir=1 amb(0.55,0.50,0.65)
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L0 dir(0.11,0.77,0.63) col(1.10,0.90,1.00)
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VPX lights@f361: type6=2 typeE=9 decoded=2 dir=1 amb(0.55,0.50,0.65)
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L0 dir(0.11,0.77,0.63) col(1.10,0.90,1.00)
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VPX lights@f481: type6=2 typeE=10 decoded=2 dir=1 amb(0.55,0.50,0.65)
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L0 dir(0.11,0.77,0.63) col(1.10,0.90,1.00)
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@@ -0,0 +1,555 @@
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BattleTech v4.10
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BTL4Application::BTL4Application
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GaugeInterpreter: undefined label 'Initialization'
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[exp] master player experience=2 simLive=1 heatModelOn=1 advDamage=1
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[role] 'Role::Default' lives=1000 killBonus=500 dmgMod=1
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[torso] horizJoint 'jointtorso' -> 0x00a4fe78 type=1 enabled=1
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[weap] 'AFC100' seg=13 mount=sitelgunport rear=0
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[proj] 'AFC100' ammoBinIndex=21 -> AmmoBinAFC100 (rounds=20)
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[weap] 'ERLLaser' seg=7 mount=siterugunport rear=0
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[weap] 'ERSLaser_1' seg=13 mount=sitelgunport rear=0
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[weap] 'ERSLaser_2' seg=8 mount=siterdgunport rear=0
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[weap] 'LRM15_1' seg=18 mount=sitelmissleport rear=0
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[proj] 'LRM15_1' ammoBinIndex=26 -> AmmoBinLRM15_1 (rounds=16)
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[weap] 'LRM15_2' seg=19 mount=sitermissleport rear=0
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[proj] 'LRM15_2' ammoBinIndex=28 -> AmmoBinLRM15_2 (rounds=16)
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[mech] segment walk done: subsystemCount=32 weaponCount=6
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[skel] jointSubsystem=0x009f6d84 jointCount=25
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[mech] model params: walkTR=65 runTR=40 maxAcc=20 throttleAdj=0.8 (deg,deg,u/s^2,scale)
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[mech] look angles: L=50 R=-50 F=-15 B=0 (deg)
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[mech] damage zones streamed: 22 [dz_dtorso,dz_hip,dz_larm,dz_ldleg,dz_ldoor,dz_lfoot,dz_lgun,dz_ltorso,dz_luleg,dz_rarm,dz_rdleg,dz_rdoor,dz_reardtorso,dz_rearltorso,dz_rearrtorso,dz_rearutorso,dz_rfoot,dz_rgun,dz_rtorso,dz_ruleg,dz_searchlight,dz_utorso]
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[cyl] table 'madcat' LOADED rows=7
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[valve] 'Condenser1' valve=1 flow=0.166667
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[valve] 'Condenser2' valve=1 flow=0.166667
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[valve] 'Condenser3' valve=1 flow=0.166667
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[valve] 'Condenser4' valve=1 flow=0.166667
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[valve] 'Condenser5' valve=1 flow=0.166667
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[valve] 'Condenser6' valve=1 flow=0.166667
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[mapper] ctor id=0 throttleAttr=0x002c30f8 controlModeAttr=0x002c3134
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[map] 109 streamed mappings for 'L4'
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[map] dir sub=0 cls=2012 id=3 grp=1 elem=0
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[map] dir sub=0 cls=2012 id=4 grp=0 elem=0
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[map] dir sub=0 cls=2012 id=6 grp=3 elem=63
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[map] dir sub=17 cls=3013 id=14 grp=3 elem=66
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[map] dir sub=0 cls=2012 id=10 grp=3 elem=68
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[map] dir sub=0 cls=2012 id=11 grp=3 elem=67
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[map] dir sub=0 cls=2012 id=12 grp=3 elem=65
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[map] dir sub=22 cls=3021 id=19 grp=3 elem=64
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[map] dir sub=23 cls=3016 id=19 grp=3 elem=64
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[map] dir sub=24 cls=3016 id=19 grp=3 elem=64
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[map] dir sub=25 cls=3016 id=19 grp=3 elem=64
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[map] dir sub=27 cls=3024 id=19 grp=3 elem=71
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[map] dir sub=29 cls=3024 id=19 grp=3 elem=71
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[gau2] cluster slot=14 classID=3011 auxScreen=5 name=Avionics
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[gau2] cluster slot=15 classID=3014 auxScreen=6 name=Myomers
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[gau2] cluster slot=22 classID=3021 auxScreen=1 name=AFC100
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[gau2] cluster slot=23 classID=3016 auxScreen=10 name=ERLLaser
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[gau2] cluster slot=24 classID=3016 auxScreen=3 name=ERSLaser_1
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[gau2] cluster slot=25 classID=3016 auxScreen=12 name=ERSLaser_2
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[gau2] cluster slot=27 classID=3024 auxScreen=2 name=LRM15_1
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[gau2] cluster slot=29 classID=3024 auxScreen=9 name=LRM15_2
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||||
ColorMapperArmor warning: damage zone dz_missle not found
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ColorMapperArmor warning: damage zone dz_missle not found
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ColorMapperArmor warning: damage zone dz_lmissle not found
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ColorMapperArmor warning: damage zone dz_rmissle not found
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ColorMapperArmor warning: damage zone dz_ftorso not found
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ColorMapperArmor warning: damage zone dz_btorso not found
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ColorMapperCritical warning: subsystem Torso does not exist
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ColorMapperHeat warning: subsystem Torso does not exist
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[link] InitializePlayerLink -> vehicle playerLink=0x00ad513c
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[launch] state=11 minPriorityEmpty=0 ticks=10806
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[queues] p0=BUSY p1=BUSY p2=BUSY p3=BUSY p4=- nextReady=1
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||||
[posts] id3=416
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||||
[launch] state=11 minPriorityEmpty=0 ticks=11818
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||||
[queues] p0=BUSY p1=BUSY p2=BUSY p3=BUSY p4=- nextReady=1
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||||
[posts] id3=502
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||||
[launch] state=11 minPriorityEmpty=0 ticks=12828
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||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
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||||
[posts] id3=530
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||||
[launch] state=11 minPriorityEmpty=0 ticks=13837
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||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
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||||
[posts] id3=530
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||||
[launch] state=11 minPriorityEmpty=0 ticks=14846
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||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
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||||
[posts] id3=530
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||||
[mer] 1 class=3035 view=0 res=0
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||||
[mer] 2 class=42 view=0 res=1
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||||
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||||
[launch] state=2 minPriorityEmpty=0 ticks=15945
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||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
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||||
[mer] 7 class=42 view=0 res=1
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||||
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||||
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||||
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||||
[launch] state=2 minPriorityEmpty=0 ticks=16985
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||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
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||||
[posts] id3=530
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||||
[mer] 15 class=42 view=0 res=1
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
[launch] state=2 minPriorityEmpty=0 ticks=18037
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||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[mer] 23 class=42 view=0 res=1
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||||
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||||
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||||
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||||
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||||
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|
||||
[mer] 29 class=42 view=0 res=1
|
||||
[mer] 30 class=42 view=0 res=1
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=19099
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[mer] 31 class=42 view=0 res=1
|
||||
[mer] 32 class=42 view=0 res=1
|
||||
[mer] 33 class=42 view=0 res=1
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||||
[mer] 34 class=42 view=0 res=1
|
||||
[mer] 35 class=42 view=0 res=1
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||||
[mer] 36 class=42 view=0 res=1
|
||||
[mer] 37 class=42 view=0 res=1
|
||||
[mer] 38 class=94 view=0 res=1
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=20155
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[mer] 39 class=94 view=0 res=1
|
||||
[mer] 40 class=42 view=0 res=1
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||||
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||||
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||||
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||||
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||||
[mer] 45 class=94 view=0 res=1
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||||
[mer] 46 class=94 view=0 res=1
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||||
[launch] state=2 minPriorityEmpty=0 ticks=21171
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[mer] 47 class=94 view=0 res=1
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
[launch] state=2 minPriorityEmpty=0 ticks=22280
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[mer] 56 class=94 view=0 res=1
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
[launch] state=2 minPriorityEmpty=0 ticks=23391
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||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[mer] 65 class=94 view=0 res=1
|
||||
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||||
[mer] 67 class=94 view=0 res=1
|
||||
[mer] 68 class=42 view=0 res=1
|
||||
[mer] 69 class=94 view=0 res=1
|
||||
[mer] 70 class=94 view=0 res=1
|
||||
[mer] 71 class=94 view=0 res=1
|
||||
[mer] 72 class=94 view=0 res=1
|
||||
[mer] 73 class=94 view=0 res=1
|
||||
[stack] frame at 0x12dee7 drift=0 over 1001 frames ticks=24422 pump=352/1499
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=24501
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[mer] 74 class=94 view=0 res=1
|
||||
[mer] 75 class=94 view=0 res=1
|
||||
[mer] 76 class=42 view=0 res=1
|
||||
[mer] 77 class=94 view=0 res=1
|
||||
[mer] 78 class=42 view=0 res=1
|
||||
[mer] 79 class=94 view=0 res=1
|
||||
[mer] 80 class=94 view=0 res=1
|
||||
[mer] 81 class=94 view=0 res=1
|
||||
[mer] 82 class=94 view=0 res=1
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=25610
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[mer] 83 class=94 view=0 res=1
|
||||
[mer] 84 class=94 view=0 res=1
|
||||
[mer] 85 class=42 view=0 res=1
|
||||
[mer] 86 class=94 view=0 res=1
|
||||
[mer] 87 class=42 view=0 res=1
|
||||
[mer] 88 class=42 view=0 res=1
|
||||
[mer] 89 class=42 view=0 res=1
|
||||
[mer] 90 class=42 view=0 res=1
|
||||
[mer] 91 class=94 view=0 res=1
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=26721
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[mer] 92 class=94 view=0 res=1
|
||||
[mer] 93 class=42 view=0 res=1
|
||||
[mer] 94 class=94 view=0 res=1
|
||||
[mer] 95 class=94 view=0 res=1
|
||||
[mer] 96 class=94 view=0 res=1
|
||||
[mer] 97 class=94 view=0 res=1
|
||||
[mer] 98 class=94 view=0 res=1
|
||||
[mer] 99 class=42 view=0 res=1
|
||||
[mer] 100 class=42 view=0 res=1
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=27830
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[mer] 101 class=42 view=0 res=1
|
||||
[mer] 102 class=94 view=0 res=1
|
||||
[mer] 103 class=42 view=0 res=1
|
||||
[mer] 104 class=42 view=0 res=1
|
||||
[mer] 105 class=42 view=0 res=1
|
||||
[mer] 106 class=42 view=0 res=1
|
||||
[mer] 107 class=42 view=0 res=1
|
||||
[mer] 108 class=42 view=0 res=1
|
||||
[mer] 109 class=42 view=0 res=1
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=28939
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[mer] 110 class=42 view=0 res=1
|
||||
[mer] 111 class=42 view=0 res=1
|
||||
[mer] 112 class=42 view=0 res=1
|
||||
[mer] 113 class=42 view=0 res=1
|
||||
[mer] 114 class=42 view=0 res=1
|
||||
[mer] 115 class=42 view=0 res=1
|
||||
[mer] 116 class=42 view=0 res=1
|
||||
[mer] 117 class=42 view=0 res=1
|
||||
[mer] 118 class=42 view=0 res=1
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=30050
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[mer] 119 class=42 view=0 res=1
|
||||
[mer] 120 class=94 view=0 res=1
|
||||
[mer] 121 class=42 view=0 res=1
|
||||
[mer] 122 class=42 view=0 res=1
|
||||
[mer] 123 class=42 view=0 res=1
|
||||
[mer] 124 class=42 view=0 res=1
|
||||
[mer] 125 class=42 view=0 res=1
|
||||
[mer] 126 class=42 view=0 res=1
|
||||
[mer] 127 class=42 view=0 res=1
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=31159
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[mer] 128 class=42 view=0 res=1
|
||||
[mer] 129 class=42 view=0 res=1
|
||||
[mer] 130 class=42 view=0 res=1
|
||||
[mer] 131 class=42 view=0 res=1
|
||||
[mer] 132 class=42 view=0 res=1
|
||||
[mer] 133 class=42 view=0 res=1
|
||||
[mer] 134 class=42 view=0 res=1
|
||||
[mer] 135 class=42 view=0 res=1
|
||||
[mer] 136 class=42 view=0 res=1
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=32268
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[mer] 137 class=42 view=0 res=1
|
||||
[mer] 138 class=42 view=0 res=1
|
||||
[mer] 139 class=42 view=0 res=1
|
||||
[mer] 140 class=42 view=0 res=1
|
||||
[mer] 141 class=42 view=0 res=1
|
||||
[mer] 142 class=42 view=0 res=1
|
||||
[mer] 143 class=94 view=0 res=1
|
||||
[mer] 144 class=94 view=0 res=1
|
||||
[mer] 145 class=94 view=0 res=1
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=33379
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[mer] 146 class=42 view=0 res=1
|
||||
[mer] 147 class=94 view=0 res=1
|
||||
[mer] 148 class=42 view=0 res=1
|
||||
[mer] 149 class=94 view=0 res=1
|
||||
[mer] 150 class=94 view=0 res=1
|
||||
[mer] 151 class=94 view=0 res=1
|
||||
[mer] 152 class=42 view=0 res=1
|
||||
[mer] 153 class=42 view=0 res=1
|
||||
[mer] 154 class=42 view=0 res=1
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=34490
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[mer] 155 class=94 view=0 res=1
|
||||
[mer] 156 class=42 view=0 res=1
|
||||
[mer] 157 class=42 view=0 res=1
|
||||
[mer] 158 class=94 view=0 res=1
|
||||
[mer] 159 class=94 view=0 res=1
|
||||
[mer] 160 class=42 view=0 res=1
|
||||
[mer] 161 class=42 view=0 res=1
|
||||
[mer] 162 class=42 view=0 res=1
|
||||
[mer] 163 class=42 view=0 res=1
|
||||
LBE4ControlsManager::Execute, lost RIO analog request
|
||||
iThinkIRQIsOn =1, actual state =1, characters sent =2064
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=35600
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[mer] 164 class=94 view=0 res=1
|
||||
[mer] 165 class=94 view=0 res=1
|
||||
[mer] 166 class=42 view=0 res=1
|
||||
[mer] 167 class=94 view=0 res=1
|
||||
[mer] 168 class=42 view=0 res=1
|
||||
[mer] 169 class=94 view=0 res=1
|
||||
[mer] 170 class=94 view=0 res=1
|
||||
[mer] 171 class=42 view=0 res=1
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=36608
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[mer] 172 class=42 view=0 res=1
|
||||
[mer] 173 class=42 view=0 res=1
|
||||
[mer] 174 class=94 view=0 res=1
|
||||
[mer] 175 class=42 view=0 res=1
|
||||
[mer] 176 class=42 view=0 res=1
|
||||
[mer] 177 class=94 view=0 res=1
|
||||
[mer] 178 class=94 view=0 res=1
|
||||
[mer] 179 class=94 view=0 res=1
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=37615
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[mer] 180 class=42 view=0 res=1
|
||||
[mer] 181 class=42 view=0 res=1
|
||||
[mer] 182 class=42 view=0 res=1
|
||||
[mer] 183 class=94 view=0 res=1
|
||||
[mer] 184 class=94 view=0 res=1
|
||||
[mer] 185 class=42 view=0 res=1
|
||||
[mer] 186 class=94 view=0 res=1
|
||||
[mer] 187 class=94 view=0 res=1
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=38623
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[mer] 188 class=94 view=0 res=1
|
||||
[mer] 189 class=42 view=0 res=1
|
||||
[mer] 190 class=42 view=0 res=1
|
||||
[mer] 191 class=94 view=0 res=1
|
||||
[mer] 192 class=94 view=0 res=1
|
||||
[mer] 193 class=42 view=0 res=1
|
||||
[mer] 194 class=42 view=0 res=1
|
||||
[mer] 195 class=42 view=0 res=1
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=39631
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[mer] 196 class=42 view=0 res=1
|
||||
[mer] 197 class=94 view=0 res=1
|
||||
[mer] 198 class=94 view=0 res=1
|
||||
[mer] 199 class=94 view=0 res=1
|
||||
[mer] 200 class=94 view=0 res=1
|
||||
[mer] 201 class=94 view=0 res=1
|
||||
[stack] frame at 0x12dee7 drift=0 over 2002 frames ticks=40339 pump=495/2643
|
||||
[mer] 202 class=94 view=0 res=1
|
||||
[mer] 203 class=94 view=0 res=1
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=40641
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[mer] 204 class=42 view=0 res=1
|
||||
[mer] 205 class=94 view=0 res=1
|
||||
[mer] 206 class=94 view=0 res=1
|
||||
[mer] 207 class=48 view=0 res=0
|
||||
[mer] 208 class=3001 view=1 res=1
|
||||
[vid] type=1 file='mad.skl'
|
||||
[eye] cockpit eye on 'jointeye' offset=(0,0,0)
|
||||
[skl] video\mad.skl -> 26 nodes, 19 objects, 1 eye
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=41646
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=42759
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=43870
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=44981
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=46094
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=47205
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=48316
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=49429
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=50540
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=51543
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=52654
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=53767
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=54878
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=55989
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[stack] frame at 0x12dee7 drift=0 over 3003 frames ticks=56249 pump=638/3787
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=56992
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=58105
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=59216
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=60327
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=61440
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=62551
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=63662
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=64775
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=65886
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=66997
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[mer] 209 class=48 view=0 res=0
|
||||
[mer] 210 class=48 view=0 res=0
|
||||
[mer] 211 class=48 view=0 res=0
|
||||
[mer] 212 class=48 view=0 res=0
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=68001
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[mer] 213 class=48 view=0 res=0
|
||||
[mer] 214 class=48 view=0 res=0
|
||||
[mer] 215 class=48 view=0 res=0
|
||||
[mer] 216 class=48 view=0 res=0
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=69007
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[mer] 217 class=94 view=0 res=1
|
||||
[mer] 218 class=94 view=0 res=1
|
||||
[mer] 219 class=94 view=0 res=1
|
||||
[mer] 220 class=94 view=0 res=1
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=70011
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[mer] 221 class=94 view=0 res=1
|
||||
[mer] 222 class=94 view=0 res=1
|
||||
[mer] 223 class=94 view=0 res=1
|
||||
[mer] 224 class=94 view=0 res=1
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=71015
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[mer] 225 class=94 view=0 res=1
|
||||
[mer] 226 class=94 view=0 res=1
|
||||
[mer] 227 class=94 view=0 res=1
|
||||
[mer] 228 class=94 view=0 res=1
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=72019
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[mer] 229 class=94 view=0 res=1
|
||||
[stack] frame at 0x12dee7 drift=0 over 4004 frames ticks=72168 pump=781/4931
|
||||
[mer] 230 class=94 view=0 res=1
|
||||
[mer] 231 class=94 view=0 res=1
|
||||
[mer] 232 class=94 view=0 res=1
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=73025
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[mer] 233 class=94 view=0 res=1
|
||||
[mer] 234 class=94 view=0 res=1
|
||||
[mer] 235 class=94 view=0 res=1
|
||||
[mer] 236 class=94 view=0 res=1
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=74029
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[mer] 237 class=94 view=0 res=1
|
||||
[mer] 238 class=94 view=0 res=1
|
||||
[mer] 239 class=94 view=0 res=1
|
||||
[mer] 240 class=94 view=0 res=1
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=75033
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[mer] 241 class=94 view=0 res=1
|
||||
[mer] 242 class=94 view=0 res=1
|
||||
[mer] 243 class=94 view=0 res=1
|
||||
[mer] 244 class=94 view=0 res=1
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=76037
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[mer] 245 class=94 view=0 res=1
|
||||
[mer] 246 class=94 view=0 res=1
|
||||
[mer] 247 class=94 view=0 res=1
|
||||
[mer] 248 class=94 view=0 res=1
|
||||
MapDisplay: operating=1 static=6 moving=0
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=77042
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[mer] 249 class=94 view=0 res=1
|
||||
[mer] 250 class=94 view=0 res=1
|
||||
[mer] 251 class=94 view=0 res=1
|
||||
[mer] 252 class=94 view=0 res=1
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=78046
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[mer] 253 class=94 view=0 res=1
|
||||
[mer] 254 class=94 view=0 res=1
|
||||
[mer] 255 class=94 view=0 res=1
|
||||
[mer] 256 class=94 view=0 res=1
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=79050
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[mer] 257 class=94 view=0 res=1
|
||||
[mer] 258 class=94 view=0 res=1
|
||||
[mer] 259 class=94 view=0 res=1
|
||||
[mer] 260 class=94 view=0 res=1
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=80054
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[mer] 261 class=94 view=0 res=1
|
||||
[mer] 262 class=48 view=0 res=0
|
||||
[mer] 263 class=48 view=0 res=0
|
||||
[mer] 264 class=48 view=0 res=0
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=81058
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[mer] 265 class=48 view=0 res=0
|
||||
[launch] state=2 minPriorityEmpty=1 ticks=82172
|
||||
[queues] p0=- p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
BTL4Application::RunMissionMessageHandler
|
||||
Turning Plasma Score Display On
|
||||
BTL4Application::RunMissionMessageHandler
|
||||
Turning Plasma Score Display On
|
||||
[tick] roster live (first Sensor frame), radarPercent=1 voltState=4
|
||||
[mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0
|
||||
[euler] 1 this=0x12dbbc matrix=0x12db70 stack=0x12db5b
|
||||
[sim] pos=(-170.966,0,251.504) yaw=0.073846 spd=14.4 eyePitch=0 eyeYaw=0
|
||||
[fire] 'ERSLaser_1' LOADED (level=7955.71 T=76.8845)
|
||||
[fire] 'ERSLaser_2' LOADED (level=7939.33 T=76.8449)
|
||||
[mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0
|
||||
[euler] 2 this=0x12dbbc matrix=0x12db70 stack=0x12db5b
|
||||
[sim] pos=(-172.533,0,237.091) yaw=0.141585 spd=14.4 eyePitch=0 eyeYaw=0
|
||||
[stack] frame at 0x12dee7 drift=0 over 5005 frames ticks=88228 pump=866/6075
|
||||
[mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0
|
||||
[euler] 3 this=0x12dbbc matrix=0x12db70 stack=0x12db5b
|
||||
[sim] pos=(-175.068,0,222.831) yaw=0.209257 spd=14.4 eyePitch=0 eyeYaw=0
|
||||
@@ -0,0 +1,82 @@
|
||||
LOG: Early LOG Init complete
|
||||
LOG: CONFIG: Loaded config file: C:/VWE/TeslaRel410/emulator/render-bridge/pod_render_rec.conf
|
||||
LOG: DOSBox-X's working directory: C:\VWE\TeslaRel410\emulator\src\src
|
||||
LOG: Logging init: beginning logging proper. This is the end of the early init logging
|
||||
LOG: Logging: No logfile was given. All further logging will be discarded.
|
||||
LOG: DOSBox-X version 2026.06.02 Commit d75a57c (MinGW SDL2 64-bit)
|
||||
LOG: Prevent capture: 0
|
||||
LOG: SDL: version 2.32.10, Video windows, Audio directsound
|
||||
LOG: EXPERIMENTAL: Debugger enabled for MinGW build, DOSBox-X crashes depending on the terminal software you use. Launching from command prompt (cmd.exe) is recommended.
|
||||
LOG: Windows keyboard layout ID is 0x0409
|
||||
LOG: Host keyboard layout is now us (US English)
|
||||
LOG: Mapper keyboard layout is now us (US English)
|
||||
LOG: SDL2 reports desktop display mode 3440 x 1440
|
||||
LOG: OpenGL Version : 4.6.0 NVIDIA 610.47
|
||||
LOG: Configured windowposition: -
|
||||
LOG: SDL: Current window pixel format: SDL_PIXELFORMAT_RGB888
|
||||
LOG: SDL: You are running in 24 bpp mode, this will slow down things!
|
||||
LOG: Releasing keyboard
|
||||
LOG: SDL: Windows 11 round corners will be disabled.
|
||||
LOG: Screen report: Method 'Win98base' (3440.000 x 1440.000 pixels) at (0.000 x 0.000) (910.167 x 381.000 mm) (35.833 x 15.000 in) (96.000 x 96.000 DPI)
|
||||
LOG: ISA BCLK: 8333333.333Hz (25000000/3)
|
||||
LOG: monopal: green,
|
||||
LOG: Active save slot: 1 [Empty]
|
||||
LOG: USING AVI+ZMBV
|
||||
LOG: Pentium CMPXCHG8B emulation is enabled
|
||||
LOG: Max 1073741824 sz 32768
|
||||
LOG: Final 32768
|
||||
LOG: Final arrangement: Below 4GB = 32768KB, Above 4GB = 0KB
|
||||
LOG: VPXLOG: fifosock listening on 127.0.0.1:8621
|
||||
LOG: VPXLOG: live render backend started
|
||||
LOG: VPXLOG: base 0x150 respond=1 handshakes=3 log='C:\Users\cyd\AppData\Local/Temp/vwe-pod/vpxresp.txt'
|
||||
LOG: MIDI:Opened device:win32
|
||||
LOG: mic_input: Selected microphone device: Microphone (Steam Streaming Microphone)
|
||||
LOG: One joystick reported, initializing with 4axis
|
||||
LOG: Using joystick Xbox One Controller with 6 axes, 16 buttons and 1 hat(s)
|
||||
LOG: VOODOO LFB now at d0000000
|
||||
LOG: Serial1: BASE 3f8h
|
||||
LOG: Serial1: namedpipe client of \\.\pipe\vrio (poll 0.10ms burst x16)
|
||||
LOG: Serial1: namedpipe connected to \\.\pipe\vrio
|
||||
LOG: Serial2: BASE 2f8h
|
||||
LOG: Serial2: namedpipe client of \\.\pipe\vplasma (poll 1.00ms burst x1)
|
||||
LOG: Serial2: namedpipe connected to \\.\pipe\vplasma
|
||||
LOG: Serial3: BASE 3e8h
|
||||
LOG: Serial: port 3 will write to file C:\VWE\TeslaRel410\emulator\render-bridge\podlog.txt
|
||||
LOG: Parallel1: BASE 378h
|
||||
LOG: MPU-401 Registering I/O ports as if IBM PC MPU-401 at base 330h
|
||||
LOG: Memory I/O complexity optimization enabled aka option 'memory io optimization 1'. If the game or demo is unable to draw to the screen properly, set the option to false.
|
||||
LOG: The 'scanline render on demand' option is available and may provide a modest boost in video render performance if set to true.
|
||||
LOG: Allocated APM BIOS pm entry point at f000:ce40
|
||||
LOG: Writing code to fce40
|
||||
LOG: Writing code to fce60
|
||||
LOG: Windows: IID_ITaskbarList3 is available
|
||||
LOG: ISA Plug & Play BIOS enabled
|
||||
LOG: VGA ROM BIOS init callback
|
||||
LOG: pixratio 1.000, dw false, dh false
|
||||
LOG: Aspect ratio: 640 x 480 xToY=1.333 yToX=0.750
|
||||
LOG: WARNING: No translation support (to host) for code page 0
|
||||
LOG: DOS keyboard layout loaded with main language code US for layout us
|
||||
LOG: XMS: 50 handles allocated for use by the DOS environment
|
||||
LOG: EMS page frame at 0xe000-0xefff
|
||||
LOG: COMMAND.COM env size: 720 bytes
|
||||
LOG: COMMAND.COM environment block: 0x0701 sz=0x002d
|
||||
LOG: COMMAND.COM main body (PSP): 0x072f sz=0x009a
|
||||
LOG: COMMAND.COM stack: 0x0749
|
||||
LOG: pixratio 1.350, dw false, dh false
|
||||
LOG: Aspect ratio: 720 x 540 xToY=1.333 yToX=0.750
|
||||
LOG: SHELL:Redirect output to COM3
|
||||
LOG: VPXLOG: fifosock client connected
|
||||
VPX lights@f1: type6=0 typeE=0 decoded=0 dir=0 amb(0.00,0.00,0.00)
|
||||
LOG: 298505798 ERROR MOUSE:Unhandled videomode 79 on reset
|
||||
LOG: pixratio 1.000, dw false, dh false
|
||||
LOG: Aspect ratio: 640 x 480 xToY=1.333 yToX=0.750
|
||||
VPX lightnode t=6 nb=52: [8]00000000/0 [12]00000000/0 [16]00000001/1.4013e-45 [20]3f800000/1 [24]3f800000/1 [28]3f800000/1 [32]64078678/1e+22 [36]64078678/1e+22 [40]00000000/0 [44]3e25a5b9/0.161765 [48]ffffffff/nan
|
||||
VPX lights@f121: type6=2 typeE=6 decoded=2 dir=1 amb(0.55,0.50,0.65)
|
||||
L0 dir(0.11,0.77,0.63) col(1.10,0.90,1.00)
|
||||
LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:1 (IF0:1), TX:0, Break 0
|
||||
VPX lights@f241: type6=2 typeE=9 decoded=2 dir=1 amb(0.55,0.50,0.65)
|
||||
L0 dir(0.11,0.77,0.63) col(1.10,0.90,1.00)
|
||||
VPX lights@f361: type6=2 typeE=9 decoded=2 dir=1 amb(0.55,0.50,0.65)
|
||||
L0 dir(0.11,0.77,0.63) col(1.10,0.90,1.00)
|
||||
VPX lights@f481: type6=2 typeE=10 decoded=2 dir=1 amb(0.55,0.50,0.65)
|
||||
L0 dir(0.11,0.77,0.63) col(1.10,0.90,1.00)
|
||||
@@ -0,0 +1,568 @@
|
||||
BattleTech v4.10
|
||||
BTL4Application::BTL4Application
|
||||
RIO never came back from test mode!
|
||||
GaugeInterpreter: undefined label 'Initialization'
|
||||
[exp] master player experience=2 simLive=1 heatModelOn=1 advDamage=1
|
||||
[role] 'Role::Default' lives=1000 killBonus=500 dmgMod=1
|
||||
[torso] horizJoint 'jointtorso' -> 0x00bf3d58 type=1 enabled=1
|
||||
[weap] 'AFC100' seg=13 mount=sitelgunport rear=0
|
||||
[proj] 'AFC100' ammoBinIndex=21 -> AmmoBinAFC100 (rounds=20)
|
||||
[weap] 'ERLLaser' seg=7 mount=siterugunport rear=0
|
||||
[weap] 'ERSLaser_1' seg=13 mount=sitelgunport rear=0
|
||||
[weap] 'ERSLaser_2' seg=8 mount=siterdgunport rear=0
|
||||
[weap] 'LRM15_1' seg=18 mount=sitelmissleport rear=0
|
||||
[proj] 'LRM15_1' ammoBinIndex=26 -> AmmoBinLRM15_1 (rounds=16)
|
||||
[weap] 'LRM15_2' seg=19 mount=sitermissleport rear=0
|
||||
[proj] 'LRM15_2' ammoBinIndex=28 -> AmmoBinLRM15_2 (rounds=16)
|
||||
[mech] segment walk done: subsystemCount=32 weaponCount=6
|
||||
[skel] jointSubsystem=0x009f6d84 jointCount=25
|
||||
[mech] model params: walkTR=65 runTR=40 maxAcc=20 throttleAdj=0.8 (deg,deg,u/s^2,scale)
|
||||
[mech] look angles: L=50 R=-50 F=-15 B=0 (deg)
|
||||
[mech] damage zones streamed: 22 [dz_dtorso,dz_hip,dz_larm,dz_ldleg,dz_ldoor,dz_lfoot,dz_lgun,dz_ltorso,dz_luleg,dz_rarm,dz_rdleg,dz_rdoor,dz_reardtorso,dz_rearltorso,dz_rearrtorso,dz_rearutorso,dz_rfoot,dz_rgun,dz_rtorso,dz_ruleg,dz_searchlight,dz_utorso]
|
||||
[cyl] table 'madcat' LOADED rows=7
|
||||
[valve] 'Condenser1' valve=1 flow=0.166667
|
||||
[valve] 'Condenser2' valve=1 flow=0.166667
|
||||
[valve] 'Condenser3' valve=1 flow=0.166667
|
||||
[valve] 'Condenser4' valve=1 flow=0.166667
|
||||
[valve] 'Condenser5' valve=1 flow=0.166667
|
||||
[valve] 'Condenser6' valve=1 flow=0.166667
|
||||
[mapper] ctor id=0 throttleAttr=0x009efd04 controlModeAttr=0x009efd40
|
||||
[map] 109 streamed mappings for 'L4'
|
||||
[map] dir sub=0 cls=2012 id=3 grp=1 elem=0
|
||||
[map] dir sub=0 cls=2012 id=4 grp=0 elem=0
|
||||
[map] dir sub=0 cls=2012 id=6 grp=3 elem=63
|
||||
[map] dir sub=17 cls=3013 id=14 grp=3 elem=66
|
||||
[map] dir sub=0 cls=2012 id=10 grp=3 elem=68
|
||||
[map] dir sub=0 cls=2012 id=11 grp=3 elem=67
|
||||
[map] dir sub=0 cls=2012 id=12 grp=3 elem=65
|
||||
[map] dir sub=22 cls=3021 id=19 grp=3 elem=64
|
||||
[map] dir sub=23 cls=3016 id=19 grp=3 elem=64
|
||||
[map] dir sub=24 cls=3016 id=19 grp=3 elem=64
|
||||
[map] dir sub=25 cls=3016 id=19 grp=3 elem=64
|
||||
[map] dir sub=27 cls=3024 id=19 grp=3 elem=71
|
||||
[map] dir sub=29 cls=3024 id=19 grp=3 elem=71
|
||||
[gau2] cluster slot=14 classID=3011 auxScreen=5 name=Avionics
|
||||
[gau2] cluster slot=15 classID=3014 auxScreen=6 name=Myomers
|
||||
[gau2] cluster slot=22 classID=3021 auxScreen=1 name=AFC100
|
||||
[gau2] cluster slot=23 classID=3016 auxScreen=10 name=ERLLaser
|
||||
[gau2] cluster slot=24 classID=3016 auxScreen=3 name=ERSLaser_1
|
||||
[gau2] cluster slot=25 classID=3016 auxScreen=12 name=ERSLaser_2
|
||||
[gau2] cluster slot=27 classID=3024 auxScreen=2 name=LRM15_1
|
||||
[gau2] cluster slot=29 classID=3024 auxScreen=9 name=LRM15_2
|
||||
ColorMapperArmor warning: damage zone dz_missle not found
|
||||
ColorMapperArmor warning: damage zone dz_missle not found
|
||||
ColorMapperArmor warning: damage zone dz_lmissle not found
|
||||
ColorMapperArmor warning: damage zone dz_rmissle not found
|
||||
ColorMapperArmor warning: damage zone dz_ftorso not found
|
||||
ColorMapperArmor warning: damage zone dz_btorso not found
|
||||
ColorMapperCritical warning: subsystem Torso does not exist
|
||||
ColorMapperHeat warning: subsystem Torso does not exist
|
||||
[link] InitializePlayerLink -> vehicle playerLink=0x00ad513c
|
||||
[launch] state=11 minPriorityEmpty=0 ticks=16054
|
||||
[queues] p0=BUSY p1=BUSY p2=BUSY p3=BUSY p4=- nextReady=1
|
||||
[posts] id3=416
|
||||
[launch] state=11 minPriorityEmpty=0 ticks=17069
|
||||
[queues] p0=BUSY p1=BUSY p2=BUSY p3=BUSY p4=- nextReady=1
|
||||
[posts] id3=502
|
||||
[launch] state=11 minPriorityEmpty=0 ticks=18079
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[launch] state=11 minPriorityEmpty=0 ticks=19089
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[launch] state=11 minPriorityEmpty=0 ticks=20099
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[mer] 1 class=3035 view=0 res=0
|
||||
[mer] 2 class=42 view=0 res=1
|
||||
[mer] 3 class=42 view=0 res=1
|
||||
[mer] 4 class=42 view=0 res=1
|
||||
[mer] 5 class=42 view=0 res=1
|
||||
[mer] 6 class=42 view=0 res=1
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=21184
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[mer] 7 class=42 view=0 res=1
|
||||
[mer] 8 class=42 view=0 res=1
|
||||
[mer] 9 class=42 view=0 res=1
|
||||
[mer] 10 class=42 view=0 res=1
|
||||
[mer] 11 class=42 view=0 res=1
|
||||
[mer] 12 class=42 view=0 res=1
|
||||
[mer] 13 class=42 view=0 res=1
|
||||
[mer] 14 class=42 view=0 res=1
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=22192
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[mer] 15 class=42 view=0 res=1
|
||||
[mer] 16 class=42 view=0 res=1
|
||||
[mer] 17 class=42 view=0 res=1
|
||||
[mer] 18 class=42 view=0 res=1
|
||||
[mer] 19 class=42 view=0 res=1
|
||||
[mer] 20 class=42 view=0 res=1
|
||||
[mer] 21 class=42 view=0 res=1
|
||||
[mer] 22 class=42 view=0 res=1
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=23199
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[mer] 23 class=42 view=0 res=1
|
||||
[mer] 24 class=42 view=0 res=1
|
||||
[mer] 25 class=42 view=0 res=1
|
||||
[mer] 26 class=42 view=0 res=1
|
||||
[mer] 27 class=42 view=0 res=1
|
||||
[mer] 28 class=42 view=0 res=1
|
||||
[mer] 29 class=42 view=0 res=1
|
||||
[mer] 30 class=42 view=0 res=1
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=24207
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[mer] 31 class=42 view=0 res=1
|
||||
[mer] 32 class=42 view=0 res=1
|
||||
[mer] 33 class=42 view=0 res=1
|
||||
[mer] 34 class=42 view=0 res=1
|
||||
[mer] 35 class=42 view=0 res=1
|
||||
[mer] 36 class=42 view=0 res=1
|
||||
[mer] 37 class=42 view=0 res=1
|
||||
[mer] 38 class=94 view=0 res=1
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=25215
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[mer] 39 class=94 view=0 res=1
|
||||
[mer] 40 class=42 view=0 res=1
|
||||
[mer] 41 class=94 view=0 res=1
|
||||
[mer] 42 class=94 view=0 res=1
|
||||
[mer] 43 class=94 view=0 res=1
|
||||
[mer] 44 class=94 view=0 res=1
|
||||
[mer] 45 class=94 view=0 res=1
|
||||
[mer] 46 class=94 view=0 res=1
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=26222
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[mer] 47 class=94 view=0 res=1
|
||||
[mer] 48 class=94 view=0 res=1
|
||||
[mer] 49 class=42 view=0 res=1
|
||||
[mer] 50 class=42 view=0 res=1
|
||||
[mer] 51 class=42 view=0 res=1
|
||||
[mer] 52 class=42 view=0 res=1
|
||||
[mer] 53 class=42 view=0 res=1
|
||||
[mer] 54 class=94 view=0 res=1
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=27230
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[mer] 55 class=94 view=0 res=1
|
||||
[mer] 56 class=94 view=0 res=1
|
||||
[mer] 57 class=94 view=0 res=1
|
||||
[mer] 58 class=42 view=0 res=1
|
||||
[mer] 59 class=42 view=0 res=1
|
||||
[mer] 60 class=42 view=0 res=1
|
||||
[mer] 61 class=42 view=0 res=1
|
||||
[mer] 62 class=94 view=0 res=1
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=28240
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[mer] 63 class=94 view=0 res=1
|
||||
[mer] 64 class=94 view=0 res=1
|
||||
[mer] 65 class=94 view=0 res=1
|
||||
[mer] 66 class=94 view=0 res=1
|
||||
[mer] 67 class=94 view=0 res=1
|
||||
[mer] 68 class=42 view=0 res=1
|
||||
[mer] 69 class=94 view=0 res=1
|
||||
[mer] 70 class=94 view=0 res=1
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=29250
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[mer] 71 class=94 view=0 res=1
|
||||
[mer] 72 class=94 view=0 res=1
|
||||
[stack] frame at 0x12dee7 drift=0 over 1001 frames ticks=29510 pump=352/1499
|
||||
[mer] 73 class=94 view=0 res=1
|
||||
[mer] 74 class=94 view=0 res=1
|
||||
[mer] 75 class=94 view=0 res=1
|
||||
[mer] 76 class=42 view=0 res=1
|
||||
[mer] 77 class=94 view=0 res=1
|
||||
[mer] 78 class=42 view=0 res=1
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=30260
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[mer] 79 class=94 view=0 res=1
|
||||
[mer] 80 class=94 view=0 res=1
|
||||
[mer] 81 class=94 view=0 res=1
|
||||
[mer] 82 class=94 view=0 res=1
|
||||
[mer] 83 class=94 view=0 res=1
|
||||
[mer] 84 class=94 view=0 res=1
|
||||
[mer] 85 class=42 view=0 res=1
|
||||
[mer] 86 class=94 view=0 res=1
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=31268
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[mer] 87 class=42 view=0 res=1
|
||||
[mer] 88 class=42 view=0 res=1
|
||||
[mer] 89 class=42 view=0 res=1
|
||||
[mer] 90 class=42 view=0 res=1
|
||||
[mer] 91 class=94 view=0 res=1
|
||||
[mer] 92 class=94 view=0 res=1
|
||||
[mer] 93 class=42 view=0 res=1
|
||||
[mer] 94 class=94 view=0 res=1
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=32276
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[mer] 95 class=94 view=0 res=1
|
||||
[mer] 96 class=94 view=0 res=1
|
||||
[mer] 97 class=94 view=0 res=1
|
||||
[mer] 98 class=94 view=0 res=1
|
||||
[mer] 99 class=42 view=0 res=1
|
||||
[mer] 100 class=42 view=0 res=1
|
||||
[mer] 101 class=42 view=0 res=1
|
||||
[mer] 102 class=94 view=0 res=1
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=33284
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[mer] 103 class=42 view=0 res=1
|
||||
[mer] 104 class=42 view=0 res=1
|
||||
[mer] 105 class=42 view=0 res=1
|
||||
[mer] 106 class=42 view=0 res=1
|
||||
[mer] 107 class=42 view=0 res=1
|
||||
[mer] 108 class=42 view=0 res=1
|
||||
[mer] 109 class=42 view=0 res=1
|
||||
[mer] 110 class=42 view=0 res=1
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=34294
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[mer] 111 class=42 view=0 res=1
|
||||
[mer] 112 class=42 view=0 res=1
|
||||
[mer] 113 class=42 view=0 res=1
|
||||
[mer] 114 class=42 view=0 res=1
|
||||
[mer] 115 class=42 view=0 res=1
|
||||
[mer] 116 class=42 view=0 res=1
|
||||
[mer] 117 class=42 view=0 res=1
|
||||
[mer] 118 class=42 view=0 res=1
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=35302
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[mer] 119 class=42 view=0 res=1
|
||||
[mer] 120 class=94 view=0 res=1
|
||||
[mer] 121 class=42 view=0 res=1
|
||||
[mer] 122 class=42 view=0 res=1
|
||||
[mer] 123 class=42 view=0 res=1
|
||||
[mer] 124 class=42 view=0 res=1
|
||||
[mer] 125 class=42 view=0 res=1
|
||||
[mer] 126 class=42 view=0 res=1
|
||||
[mer] 127 class=42 view=0 res=1
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=36411
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[mer] 128 class=42 view=0 res=1
|
||||
[mer] 129 class=42 view=0 res=1
|
||||
[mer] 130 class=42 view=0 res=1
|
||||
[mer] 131 class=42 view=0 res=1
|
||||
[mer] 132 class=42 view=0 res=1
|
||||
[mer] 133 class=42 view=0 res=1
|
||||
[mer] 134 class=42 view=0 res=1
|
||||
[mer] 135 class=42 view=0 res=1
|
||||
[mer] 136 class=42 view=0 res=1
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=37522
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[mer] 137 class=42 view=0 res=1
|
||||
[mer] 138 class=42 view=0 res=1
|
||||
[mer] 139 class=42 view=0 res=1
|
||||
[mer] 140 class=42 view=0 res=1
|
||||
[mer] 141 class=42 view=0 res=1
|
||||
[mer] 142 class=42 view=0 res=1
|
||||
[mer] 143 class=94 view=0 res=1
|
||||
[mer] 144 class=94 view=0 res=1
|
||||
[mer] 145 class=94 view=0 res=1
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=38631
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[mer] 146 class=42 view=0 res=1
|
||||
[mer] 147 class=94 view=0 res=1
|
||||
[mer] 148 class=42 view=0 res=1
|
||||
[mer] 149 class=94 view=0 res=1
|
||||
[mer] 150 class=94 view=0 res=1
|
||||
[mer] 151 class=94 view=0 res=1
|
||||
[mer] 152 class=42 view=0 res=1
|
||||
[mer] 153 class=42 view=0 res=1
|
||||
[mer] 154 class=42 view=0 res=1
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=39742
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[mer] 155 class=94 view=0 res=1
|
||||
[mer] 156 class=42 view=0 res=1
|
||||
[mer] 157 class=42 view=0 res=1
|
||||
[mer] 158 class=94 view=0 res=1
|
||||
[mer] 159 class=94 view=0 res=1
|
||||
[mer] 160 class=42 view=0 res=1
|
||||
[mer] 161 class=42 view=0 res=1
|
||||
[mer] 162 class=42 view=0 res=1
|
||||
[mer] 163 class=42 view=0 res=1
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=40853
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[mer] 164 class=94 view=0 res=1
|
||||
[mer] 165 class=94 view=0 res=1
|
||||
[mer] 166 class=42 view=0 res=1
|
||||
[mer] 167 class=94 view=0 res=1
|
||||
[mer] 168 class=42 view=0 res=1
|
||||
[mer] 169 class=94 view=0 res=1
|
||||
[mer] 170 class=94 view=0 res=1
|
||||
[mer] 171 class=42 view=0 res=1
|
||||
[mer] 172 class=42 view=0 res=1
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=41962
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[mer] 173 class=42 view=0 res=1
|
||||
[mer] 174 class=94 view=0 res=1
|
||||
[mer] 175 class=42 view=0 res=1
|
||||
[mer] 176 class=42 view=0 res=1
|
||||
[mer] 177 class=94 view=0 res=1
|
||||
[mer] 178 class=94 view=0 res=1
|
||||
[mer] 179 class=94 view=0 res=1
|
||||
[mer] 180 class=42 view=0 res=1
|
||||
[mer] 181 class=42 view=0 res=1
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=43071
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[mer] 182 class=42 view=0 res=1
|
||||
[mer] 183 class=94 view=0 res=1
|
||||
[mer] 184 class=94 view=0 res=1
|
||||
[mer] 185 class=42 view=0 res=1
|
||||
[mer] 186 class=94 view=0 res=1
|
||||
[mer] 187 class=94 view=0 res=1
|
||||
[mer] 188 class=94 view=0 res=1
|
||||
[mer] 189 class=42 view=0 res=1
|
||||
[mer] 190 class=42 view=0 res=1
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=44182
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[mer] 191 class=94 view=0 res=1
|
||||
[mer] 192 class=94 view=0 res=1
|
||||
[mer] 193 class=42 view=0 res=1
|
||||
[mer] 194 class=42 view=0 res=1
|
||||
[mer] 195 class=42 view=0 res=1
|
||||
[mer] 196 class=42 view=0 res=1
|
||||
[mer] 197 class=94 view=0 res=1
|
||||
[mer] 198 class=94 view=0 res=1
|
||||
[mer] 199 class=94 view=0 res=1
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=45291
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[mer] 200 class=94 view=0 res=1
|
||||
[stack] frame at 0x12dee7 drift=0 over 2002 frames ticks=45438 pump=495/2643
|
||||
[mer] 201 class=94 view=0 res=1
|
||||
[mer] 202 class=94 view=0 res=1
|
||||
[mer] 203 class=94 view=0 res=1
|
||||
[mer] 204 class=42 view=0 res=1
|
||||
[mer] 205 class=94 view=0 res=1
|
||||
[mer] 206 class=94 view=0 res=1
|
||||
[mer] 207 class=48 view=0 res=0
|
||||
[mer] 208 class=3001 view=1 res=1
|
||||
[vid] type=1 file='mad.skl'
|
||||
[eye] cockpit eye on 'jointeye' offset=(0,0,0)
|
||||
[skl] video\mad.skl -> 26 nodes, 19 objects, 1 eye
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=46401
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=47512
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=48621
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=49730
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
LBE4ControlsManager::Execute, lost RIO analog request
|
||||
iThinkIRQIsOn =1, actual state =1, characters sent =793
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=50842
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=51951
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=53060
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=54171
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=55280
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=56389
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=57502
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=58611
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=59720
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=60831
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[stack] frame at 0x12dee7 drift=0 over 3003 frames ticks=61310 pump=638/3787
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=61941
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=63050
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=64161
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
LBE4ControlsManager::Execute, lost RIO analog request
|
||||
iThinkIRQIsOn =1, actual state =1, characters sent =797
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=65271
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=66381
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=67493
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=68603
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=69713
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=70825
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=71935
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[mer] 209 class=48 view=0 res=0
|
||||
[mer] 210 class=48 view=0 res=0
|
||||
[mer] 211 class=48 view=0 res=0
|
||||
[mer] 212 class=48 view=0 res=0
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=72939
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[mer] 213 class=48 view=0 res=0
|
||||
[mer] 214 class=48 view=0 res=0
|
||||
[mer] 215 class=48 view=0 res=0
|
||||
[mer] 216 class=48 view=0 res=0
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=73943
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[mer] 217 class=94 view=0 res=1
|
||||
[mer] 218 class=94 view=0 res=1
|
||||
[mer] 219 class=94 view=0 res=1
|
||||
[mer] 220 class=94 view=0 res=1
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=74955
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[mer] 221 class=94 view=0 res=1
|
||||
[mer] 222 class=94 view=0 res=1
|
||||
[mer] 223 class=94 view=0 res=1
|
||||
[mer] 224 class=94 view=0 res=1
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=75966
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[mer] 225 class=94 view=0 res=1
|
||||
[mer] 226 class=94 view=0 res=1
|
||||
[mer] 227 class=94 view=0 res=1
|
||||
[mer] 228 class=94 view=0 res=1
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=76971
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[mer] 229 class=94 view=0 res=1
|
||||
[stack] frame at 0x12dee7 drift=0 over 4004 frames ticks=77230 pump=781/4931
|
||||
[mer] 230 class=94 view=0 res=1
|
||||
[mer] 231 class=94 view=0 res=1
|
||||
[mer] 232 class=94 view=0 res=1
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=77977
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[mer] 233 class=94 view=0 res=1
|
||||
[mer] 234 class=94 view=0 res=1
|
||||
[mer] 235 class=94 view=0 res=1
|
||||
[mer] 236 class=94 view=0 res=1
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=78985
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[mer] 237 class=94 view=0 res=1
|
||||
[mer] 238 class=94 view=0 res=1
|
||||
[mer] 239 class=94 view=0 res=1
|
||||
[mer] 240 class=94 view=0 res=1
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=79991
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[mer] 241 class=94 view=0 res=1
|
||||
[mer] 242 class=94 view=0 res=1
|
||||
[mer] 243 class=94 view=0 res=1
|
||||
[mer] 244 class=94 view=0 res=1
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=80995
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[mer] 245 class=94 view=0 res=1
|
||||
[mer] 246 class=94 view=0 res=1
|
||||
[mer] 247 class=94 view=0 res=1
|
||||
[mer] 248 class=94 view=0 res=1
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=81999
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
MapDisplay: operating=1 static=6 moving=0
|
||||
[mer] 249 class=94 view=0 res=1
|
||||
[mer] 250 class=94 view=0 res=1
|
||||
[mer] 251 class=94 view=0 res=1
|
||||
[mer] 252 class=94 view=0 res=1
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=83004
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[mer] 253 class=94 view=0 res=1
|
||||
[mer] 254 class=94 view=0 res=1
|
||||
[mer] 255 class=94 view=0 res=1
|
||||
[mer] 256 class=94 view=0 res=1
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=84008
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[mer] 257 class=94 view=0 res=1
|
||||
[mer] 258 class=94 view=0 res=1
|
||||
[mer] 259 class=94 view=0 res=1
|
||||
[mer] 260 class=94 view=0 res=1
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=85012
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[mer] 261 class=94 view=0 res=1
|
||||
[mer] 262 class=48 view=0 res=0
|
||||
[mer] 263 class=48 view=0 res=0
|
||||
[mer] 264 class=48 view=0 res=0
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=86016
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[mer] 265 class=48 view=0 res=0
|
||||
[launch] state=2 minPriorityEmpty=1 ticks=87128
|
||||
[queues] p0=- p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
BTL4Application::RunMissionMessageHandler
|
||||
Turning Plasma Score Display On
|
||||
BTL4Application::RunMissionMessageHandler
|
||||
Turning Plasma Score Display On
|
||||
[tick] roster live (first Sensor frame), radarPercent=1 voltState=4
|
||||
[mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0
|
||||
[euler] 1 this=0x12dbbc matrix=0x12db70 stack=0x12db5b
|
||||
[sim] pos=(172.947,10,-401.14) yaw=-0.0739828 spd=14.4 eyePitch=0 eyeYaw=0
|
||||
[fire] 'ERSLaser_1' LOADED (level=7957.67 T=76.8845)
|
||||
[fire] 'ERSLaser_2' LOADED (level=7940.81 T=76.8449)
|
||||
[mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0
|
||||
[euler] 2 this=0x12dbbc matrix=0x12db70 stack=0x12db5b
|
||||
[sim] pos=(174.517,10,-386.713) yaw=-0.141734 spd=14.4 eyePitch=0 eyeYaw=0
|
||||
[mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0
|
||||
[euler] 3 this=0x12dbbc matrix=0x12db70 stack=0x12db5b
|
||||
[sim] pos=(177.055,10,-372.453) yaw=-0.209384 spd=14.4 eyePitch=0 eyeYaw=0
|
||||
[stack] frame at 0x12dee7 drift=0 over 5005 frames ticks=93313 pump=866/6075
|
||||
[mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0
|
||||
[euler] 4 this=0x12dbbc matrix=0x12db70 stack=0x12db5b
|
||||
[sim] pos=(180.554,10,-358.384) yaw=-0.277111 spd=14.4 eyePitch=0 eyeYaw=0
|
||||
[mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0
|
||||
[euler] 5 this=0x12dbbc matrix=0x12db70 stack=0x12db5b
|
||||
[sim] pos=(184.993,10,-344.598) yaw=-0.344766 spd=14.4 eyePitch=0 eyeYaw=0
|
||||
[fire] 'ERLLaser' LOADED (level=7928.51 T=76.0943)
|
||||
[mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0
|
||||
[euler] 6 this=0x12dbbc matrix=0x12db70 stack=0x12db5b
|
||||
[sim] pos=(190.36,10,-331.13) yaw=-0.412495 spd=14.4 eyePitch=0 eyeYaw=0
|
||||
@@ -0,0 +1,366 @@
|
||||
BattleTech v4.10
|
||||
BTL4Application::BTL4Application
|
||||
GaugeInterpreter: undefined label 'Initialization'
|
||||
[exp] master player experience=2 simLive=1 heatModelOn=1 advDamage=1
|
||||
[role] 'Role::Default' lives=1000 killBonus=500 dmgMod=1
|
||||
[torso] horizJoint 'jointtorso' -> 0x00a4fe78 type=1 enabled=1
|
||||
[weap] 'AFC100' seg=13 mount=sitelgunport rear=0
|
||||
[proj] 'AFC100' ammoBinIndex=21 -> AmmoBinAFC100 (rounds=20)
|
||||
[weap] 'ERLLaser' seg=7 mount=siterugunport rear=0
|
||||
[weap] 'ERSLaser_1' seg=13 mount=sitelgunport rear=0
|
||||
[weap] 'ERSLaser_2' seg=8 mount=siterdgunport rear=0
|
||||
[weap] 'LRM15_1' seg=18 mount=sitelmissleport rear=0
|
||||
[proj] 'LRM15_1' ammoBinIndex=26 -> AmmoBinLRM15_1 (rounds=16)
|
||||
[weap] 'LRM15_2' seg=19 mount=sitermissleport rear=0
|
||||
[proj] 'LRM15_2' ammoBinIndex=28 -> AmmoBinLRM15_2 (rounds=16)
|
||||
[mech] segment walk done: subsystemCount=32 weaponCount=6
|
||||
[skel] jointSubsystem=0x009f6d84 jointCount=25
|
||||
[mech] model params: walkTR=65 runTR=40 maxAcc=20 throttleAdj=0.8 (deg,deg,u/s^2,scale)
|
||||
[mech] look angles: L=50 R=-50 F=-15 B=0 (deg)
|
||||
[mech] damage zones streamed: 22 [dz_dtorso,dz_hip,dz_larm,dz_ldleg,dz_ldoor,dz_lfoot,dz_lgun,dz_ltorso,dz_luleg,dz_rarm,dz_rdleg,dz_rdoor,dz_reardtorso,dz_rearltorso,dz_rearrtorso,dz_rearutorso,dz_rfoot,dz_rgun,dz_rtorso,dz_ruleg,dz_searchlight,dz_utorso]
|
||||
[cyl] table 'madcat' LOADED rows=7
|
||||
[valve] 'Condenser1' valve=1 flow=0.166667
|
||||
[valve] 'Condenser2' valve=1 flow=0.166667
|
||||
[valve] 'Condenser3' valve=1 flow=0.166667
|
||||
[valve] 'Condenser4' valve=1 flow=0.166667
|
||||
[valve] 'Condenser5' valve=1 flow=0.166667
|
||||
[valve] 'Condenser6' valve=1 flow=0.166667
|
||||
[mapper] ctor id=0 throttleAttr=0x002c30f8 controlModeAttr=0x002c3134
|
||||
[map] 109 streamed mappings for 'L4'
|
||||
[map] dir sub=0 cls=2012 id=3 grp=1 elem=0
|
||||
[map] dir sub=0 cls=2012 id=4 grp=0 elem=0
|
||||
[map] dir sub=0 cls=2012 id=6 grp=3 elem=63
|
||||
[map] dir sub=17 cls=3013 id=14 grp=3 elem=66
|
||||
[map] dir sub=0 cls=2012 id=10 grp=3 elem=68
|
||||
[map] dir sub=0 cls=2012 id=11 grp=3 elem=67
|
||||
[map] dir sub=0 cls=2012 id=12 grp=3 elem=65
|
||||
[map] dir sub=22 cls=3021 id=19 grp=3 elem=64
|
||||
[map] dir sub=23 cls=3016 id=19 grp=3 elem=64
|
||||
[map] dir sub=24 cls=3016 id=19 grp=3 elem=64
|
||||
[map] dir sub=25 cls=3016 id=19 grp=3 elem=64
|
||||
[map] dir sub=27 cls=3024 id=19 grp=3 elem=71
|
||||
[map] dir sub=29 cls=3024 id=19 grp=3 elem=71
|
||||
[gau2] cluster slot=14 classID=3011 auxScreen=5 name=Avionics
|
||||
[gau2] cluster slot=15 classID=3014 auxScreen=6 name=Myomers
|
||||
[gau2] cluster slot=22 classID=3021 auxScreen=1 name=AFC100
|
||||
[gau2] cluster slot=23 classID=3016 auxScreen=10 name=ERLLaser
|
||||
[gau2] cluster slot=24 classID=3016 auxScreen=3 name=ERSLaser_1
|
||||
[gau2] cluster slot=25 classID=3016 auxScreen=12 name=ERSLaser_2
|
||||
[gau2] cluster slot=27 classID=3024 auxScreen=2 name=LRM15_1
|
||||
[gau2] cluster slot=29 classID=3024 auxScreen=9 name=LRM15_2
|
||||
ColorMapperArmor warning: damage zone dz_missle not found
|
||||
ColorMapperArmor warning: damage zone dz_missle not found
|
||||
ColorMapperArmor warning: damage zone dz_lmissle not found
|
||||
ColorMapperArmor warning: damage zone dz_rmissle not found
|
||||
ColorMapperArmor warning: damage zone dz_ftorso not found
|
||||
ColorMapperArmor warning: damage zone dz_btorso not found
|
||||
ColorMapperCritical warning: subsystem Torso does not exist
|
||||
ColorMapperHeat warning: subsystem Torso does not exist
|
||||
[link] InitializePlayerLink -> vehicle playerLink=0x00ad513c
|
||||
[launch] state=11 minPriorityEmpty=0 ticks=10889
|
||||
[queues] p0=BUSY p1=BUSY p2=BUSY p3=BUSY p4=- nextReady=1
|
||||
[posts] id3=416
|
||||
[launch] state=11 minPriorityEmpty=0 ticks=11901
|
||||
[queues] p0=BUSY p1=BUSY p2=BUSY p3=BUSY p4=- nextReady=1
|
||||
[posts] id3=502
|
||||
[launch] state=11 minPriorityEmpty=0 ticks=12911
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[launch] state=11 minPriorityEmpty=0 ticks=13920
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[launch] state=11 minPriorityEmpty=0 ticks=14929
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[mer] 1 class=3035 view=0 res=0
|
||||
[mer] 2 class=42 view=0 res=1
|
||||
[mer] 3 class=42 view=0 res=1
|
||||
[mer] 4 class=42 view=0 res=1
|
||||
[mer] 5 class=42 view=0 res=1
|
||||
[mer] 6 class=42 view=0 res=1
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=16029
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[mer] 7 class=42 view=0 res=1
|
||||
[mer] 8 class=42 view=0 res=1
|
||||
[mer] 9 class=42 view=0 res=1
|
||||
[mer] 10 class=42 view=0 res=1
|
||||
[mer] 11 class=42 view=0 res=1
|
||||
[mer] 12 class=42 view=0 res=1
|
||||
[mer] 13 class=42 view=0 res=1
|
||||
[mer] 14 class=42 view=0 res=1
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=17072
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[mer] 15 class=42 view=0 res=1
|
||||
[mer] 16 class=42 view=0 res=1
|
||||
[mer] 17 class=42 view=0 res=1
|
||||
[mer] 18 class=42 view=0 res=1
|
||||
[mer] 19 class=42 view=0 res=1
|
||||
[mer] 20 class=42 view=0 res=1
|
||||
[mer] 21 class=42 view=0 res=1
|
||||
[mer] 22 class=42 view=0 res=1
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=18132
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[mer] 23 class=42 view=0 res=1
|
||||
[mer] 24 class=42 view=0 res=1
|
||||
[mer] 25 class=42 view=0 res=1
|
||||
[mer] 26 class=42 view=0 res=1
|
||||
[mer] 27 class=42 view=0 res=1
|
||||
[mer] 28 class=42 view=0 res=1
|
||||
[mer] 29 class=42 view=0 res=1
|
||||
[mer] 30 class=42 view=0 res=1
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=19194
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[mer] 31 class=42 view=0 res=1
|
||||
[mer] 32 class=42 view=0 res=1
|
||||
[mer] 33 class=42 view=0 res=1
|
||||
[mer] 34 class=42 view=0 res=1
|
||||
[mer] 35 class=42 view=0 res=1
|
||||
[mer] 36 class=42 view=0 res=1
|
||||
[mer] 37 class=42 view=0 res=1
|
||||
[mer] 38 class=94 view=0 res=1
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=20250
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[mer] 39 class=94 view=0 res=1
|
||||
[mer] 40 class=42 view=0 res=1
|
||||
[mer] 41 class=94 view=0 res=1
|
||||
[mer] 42 class=94 view=0 res=1
|
||||
[mer] 43 class=94 view=0 res=1
|
||||
[mer] 44 class=94 view=0 res=1
|
||||
[mer] 45 class=94 view=0 res=1
|
||||
[mer] 46 class=94 view=0 res=1
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=21280
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[mer] 47 class=94 view=0 res=1
|
||||
[mer] 48 class=94 view=0 res=1
|
||||
[mer] 49 class=42 view=0 res=1
|
||||
[mer] 50 class=42 view=0 res=1
|
||||
[mer] 51 class=42 view=0 res=1
|
||||
[mer] 52 class=42 view=0 res=1
|
||||
[mer] 53 class=42 view=0 res=1
|
||||
[mer] 54 class=94 view=0 res=1
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=22310
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[mer] 55 class=94 view=0 res=1
|
||||
[mer] 56 class=94 view=0 res=1
|
||||
[mer] 57 class=94 view=0 res=1
|
||||
[mer] 58 class=42 view=0 res=1
|
||||
[mer] 59 class=42 view=0 res=1
|
||||
[mer] 60 class=42 view=0 res=1
|
||||
[mer] 61 class=42 view=0 res=1
|
||||
[mer] 62 class=94 view=0 res=1
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=23341
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[mer] 63 class=94 view=0 res=1
|
||||
[mer] 64 class=94 view=0 res=1
|
||||
[mer] 65 class=94 view=0 res=1
|
||||
[mer] 66 class=94 view=0 res=1
|
||||
[mer] 67 class=94 view=0 res=1
|
||||
[mer] 68 class=42 view=0 res=1
|
||||
[mer] 69 class=94 view=0 res=1
|
||||
[mer] 70 class=94 view=0 res=1
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=24396
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[mer] 71 class=94 view=0 res=1
|
||||
[mer] 72 class=94 view=0 res=1
|
||||
[stack] frame at 0x12dee7 drift=0 over 1001 frames ticks=24669 pump=352/1499
|
||||
[mer] 73 class=94 view=0 res=1
|
||||
[mer] 74 class=94 view=0 res=1
|
||||
[mer] 75 class=94 view=0 res=1
|
||||
[mer] 76 class=42 view=0 res=1
|
||||
[mer] 77 class=94 view=0 res=1
|
||||
[mer] 78 class=42 view=0 res=1
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=25459
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[mer] 79 class=94 view=0 res=1
|
||||
[mer] 80 class=94 view=0 res=1
|
||||
[mer] 81 class=94 view=0 res=1
|
||||
[mer] 82 class=94 view=0 res=1
|
||||
[mer] 83 class=94 view=0 res=1
|
||||
[mer] 84 class=94 view=0 res=1
|
||||
[mer] 85 class=42 view=0 res=1
|
||||
[mer] 86 class=94 view=0 res=1
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=26519
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[mer] 87 class=42 view=0 res=1
|
||||
[mer] 88 class=42 view=0 res=1
|
||||
[mer] 89 class=42 view=0 res=1
|
||||
[mer] 90 class=42 view=0 res=1
|
||||
[mer] 91 class=94 view=0 res=1
|
||||
[mer] 92 class=94 view=0 res=1
|
||||
[mer] 93 class=42 view=0 res=1
|
||||
[mer] 94 class=94 view=0 res=1
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=27581
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[mer] 95 class=94 view=0 res=1
|
||||
[mer] 96 class=94 view=0 res=1
|
||||
[mer] 97 class=94 view=0 res=1
|
||||
[mer] 98 class=94 view=0 res=1
|
||||
[mer] 99 class=42 view=0 res=1
|
||||
[mer] 100 class=42 view=0 res=1
|
||||
[mer] 101 class=42 view=0 res=1
|
||||
[mer] 102 class=94 view=0 res=1
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=28638
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[mer] 103 class=42 view=0 res=1
|
||||
[mer] 104 class=42 view=0 res=1
|
||||
[mer] 105 class=42 view=0 res=1
|
||||
[mer] 106 class=42 view=0 res=1
|
||||
[mer] 107 class=42 view=0 res=1
|
||||
[mer] 108 class=42 view=0 res=1
|
||||
[mer] 109 class=42 view=0 res=1
|
||||
[mer] 110 class=42 view=0 res=1
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=29680
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[mer] 111 class=42 view=0 res=1
|
||||
[mer] 112 class=42 view=0 res=1
|
||||
[mer] 113 class=42 view=0 res=1
|
||||
[mer] 114 class=42 view=0 res=1
|
||||
[mer] 115 class=42 view=0 res=1
|
||||
[mer] 116 class=42 view=0 res=1
|
||||
[mer] 117 class=42 view=0 res=1
|
||||
[mer] 118 class=42 view=0 res=1
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=30709
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[mer] 119 class=42 view=0 res=1
|
||||
[mer] 120 class=94 view=0 res=1
|
||||
[mer] 121 class=42 view=0 res=1
|
||||
[mer] 122 class=42 view=0 res=1
|
||||
[mer] 123 class=42 view=0 res=1
|
||||
[mer] 124 class=42 view=0 res=1
|
||||
[mer] 125 class=42 view=0 res=1
|
||||
[mer] 126 class=42 view=0 res=1
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=31750
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[mer] 127 class=42 view=0 res=1
|
||||
[mer] 128 class=42 view=0 res=1
|
||||
[mer] 129 class=42 view=0 res=1
|
||||
[mer] 130 class=42 view=0 res=1
|
||||
[mer] 131 class=42 view=0 res=1
|
||||
[mer] 132 class=42 view=0 res=1
|
||||
[mer] 133 class=42 view=0 res=1
|
||||
[mer] 134 class=42 view=0 res=1
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=32779
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[mer] 135 class=42 view=0 res=1
|
||||
[mer] 136 class=42 view=0 res=1
|
||||
[mer] 137 class=42 view=0 res=1
|
||||
[mer] 138 class=42 view=0 res=1
|
||||
[mer] 139 class=42 view=0 res=1
|
||||
[mer] 140 class=42 view=0 res=1
|
||||
[mer] 141 class=42 view=0 res=1
|
||||
[mer] 142 class=42 view=0 res=1
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=33808
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[mer] 143 class=94 view=0 res=1
|
||||
[mer] 144 class=94 view=0 res=1
|
||||
[mer] 145 class=94 view=0 res=1
|
||||
[mer] 146 class=42 view=0 res=1
|
||||
[mer] 147 class=94 view=0 res=1
|
||||
[mer] 148 class=42 view=0 res=1
|
||||
[mer] 149 class=94 view=0 res=1
|
||||
[mer] 150 class=94 view=0 res=1
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=34854
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[mer] 151 class=94 view=0 res=1
|
||||
[mer] 152 class=42 view=0 res=1
|
||||
[mer] 153 class=42 view=0 res=1
|
||||
[mer] 154 class=42 view=0 res=1
|
||||
[mer] 155 class=94 view=0 res=1
|
||||
[mer] 156 class=42 view=0 res=1
|
||||
[mer] 157 class=42 view=0 res=1
|
||||
[mer] 158 class=94 view=0 res=1
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=35917
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[mer] 159 class=94 view=0 res=1
|
||||
[mer] 160 class=42 view=0 res=1
|
||||
[mer] 161 class=42 view=0 res=1
|
||||
[mer] 162 class=42 view=0 res=1
|
||||
[mer] 163 class=42 view=0 res=1
|
||||
[mer] 164 class=94 view=0 res=1
|
||||
[mer] 165 class=94 view=0 res=1
|
||||
[mer] 166 class=42 view=0 res=1
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=36977
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[mer] 167 class=94 view=0 res=1
|
||||
[mer] 168 class=42 view=0 res=1
|
||||
[mer] 169 class=94 view=0 res=1
|
||||
[mer] 170 class=94 view=0 res=1
|
||||
[mer] 171 class=42 view=0 res=1
|
||||
[mer] 172 class=42 view=0 res=1
|
||||
[mer] 173 class=42 view=0 res=1
|
||||
[mer] 174 class=94 view=0 res=1
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=38039
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[mer] 175 class=42 view=0 res=1
|
||||
[mer] 176 class=42 view=0 res=1
|
||||
[mer] 177 class=94 view=0 res=1
|
||||
[mer] 178 class=94 view=0 res=1
|
||||
[mer] 179 class=94 view=0 res=1
|
||||
[mer] 180 class=42 view=0 res=1
|
||||
[mer] 181 class=42 view=0 res=1
|
||||
[mer] 182 class=42 view=0 res=1
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=39099
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[mer] 183 class=94 view=0 res=1
|
||||
[mer] 184 class=94 view=0 res=1
|
||||
[mer] 185 class=42 view=0 res=1
|
||||
[mer] 186 class=94 view=0 res=1
|
||||
[mer] 187 class=94 view=0 res=1
|
||||
[mer] 188 class=94 view=0 res=1
|
||||
[mer] 189 class=42 view=0 res=1
|
||||
[mer] 190 class=42 view=0 res=1
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=40155
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[mer] 191 class=94 view=0 res=1
|
||||
[mer] 192 class=94 view=0 res=1
|
||||
[mer] 193 class=42 view=0 res=1
|
||||
[mer] 194 class=42 view=0 res=1
|
||||
[mer] 195 class=42 view=0 res=1
|
||||
[mer] 196 class=42 view=0 res=1
|
||||
[mer] 197 class=94 view=0 res=1
|
||||
[mer] 198 class=94 view=0 res=1
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=41214
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[mer] 199 class=94 view=0 res=1
|
||||
[stack] frame at 0x12dee7 drift=0 over 2002 frames ticks=41370 pump=495/2643
|
||||
[mer] 200 class=94 view=0 res=1
|
||||
[mer] 201 class=94 view=0 res=1
|
||||
[mer] 202 class=94 view=0 res=1
|
||||
[mer] 203 class=94 view=0 res=1
|
||||
[mer] 204 class=42 view=0 res=1
|
||||
[mer] 205 class=94 view=0 res=1
|
||||
[mer] 206 class=94 view=0 res=1
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=42274
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[mer] 207 class=48 view=0 res=0
|
||||
[mer] 208 class=3001 view=1 res=1
|
||||
[vid] type=1 file='mad.skl'
|
||||
Reference to a page you don't own
|
||||
PF cr2= 7000 FA64 at 00FF 0000 66D9
|
||||
Unhandled exception 000E at 00FF 66D9 ErrCode 0004
|
||||
@@ -0,0 +1,111 @@
|
||||
LOG: Early LOG Init complete
|
||||
LOG: CONFIG: Loaded config file: C:/VWE/TeslaRel410/emulator/render-bridge/pod_render_rec.conf
|
||||
LOG: DOSBox-X's working directory: C:\VWE\TeslaRel410\emulator\src\src
|
||||
LOG: Logging init: beginning logging proper. This is the end of the early init logging
|
||||
LOG: Logging: No logfile was given. All further logging will be discarded.
|
||||
LOG: DOSBox-X version 2026.06.02 Commit d75a57c (MinGW SDL2 64-bit)
|
||||
LOG: Prevent capture: 0
|
||||
LOG: SDL: version 2.32.10, Video windows, Audio directsound
|
||||
LOG: EXPERIMENTAL: Debugger enabled for MinGW build, DOSBox-X crashes depending on the terminal software you use. Launching from command prompt (cmd.exe) is recommended.
|
||||
LOG: Windows keyboard layout ID is 0x0409
|
||||
LOG: Host keyboard layout is now us (US English)
|
||||
LOG: Mapper keyboard layout is now us (US English)
|
||||
LOG: SDL2 reports desktop display mode 3440 x 1440
|
||||
LOG: OpenGL Version : 4.6.0 NVIDIA 610.47
|
||||
LOG: Configured windowposition: -
|
||||
LOG: SDL: Current window pixel format: SDL_PIXELFORMAT_RGB888
|
||||
LOG: SDL: You are running in 24 bpp mode, this will slow down things!
|
||||
LOG: Releasing keyboard
|
||||
LOG: SDL: Windows 11 round corners will be disabled.
|
||||
LOG: Screen report: Method 'Win98base' (3440.000 x 1440.000 pixels) at (0.000 x 0.000) (910.167 x 381.000 mm) (35.833 x 15.000 in) (96.000 x 96.000 DPI)
|
||||
LOG: ISA BCLK: 8333333.333Hz (25000000/3)
|
||||
LOG: monopal: green,
|
||||
LOG: Active save slot: 1 [Empty]
|
||||
LOG: USING AVI+ZMBV
|
||||
LOG: Pentium CMPXCHG8B emulation is enabled
|
||||
LOG: Max 1073741824 sz 32768
|
||||
LOG: Final 32768
|
||||
LOG: Final arrangement: Below 4GB = 32768KB, Above 4GB = 0KB
|
||||
LOG: VPXLOG: fifosock listening on 127.0.0.1:8621
|
||||
LOG: VPXLOG: live render backend started
|
||||
LOG: VPXLOG: base 0x150 respond=1 handshakes=3 log='C:\Users\cyd\AppData\Local/Temp/vwe-pod/vpxresp.txt'
|
||||
LOG: MIDI:Opened device:win32
|
||||
LOG: mic_input: Selected microphone device: Microphone (Steam Streaming Microphone)
|
||||
LOG: One joystick reported, initializing with 4axis
|
||||
LOG: Using joystick Xbox One Controller with 6 axes, 16 buttons and 1 hat(s)
|
||||
LOG: VOODOO LFB now at d0000000
|
||||
LOG: Serial1: BASE 3f8h
|
||||
LOG: Serial1: namedpipe client of \\.\pipe\vrio (poll 0.10ms burst x16)
|
||||
LOG: Serial1: namedpipe connected to \\.\pipe\vrio
|
||||
LOG: Serial2: BASE 2f8h
|
||||
LOG: Serial2: namedpipe client of \\.\pipe\vplasma (poll 1.00ms burst x1)
|
||||
LOG: Serial2: namedpipe connected to \\.\pipe\vplasma
|
||||
LOG: Serial3: BASE 3e8h
|
||||
LOG: Serial: port 3 will write to file C:\VWE\TeslaRel410\emulator\render-bridge\podlog.txt
|
||||
LOG: Parallel1: BASE 378h
|
||||
LOG: MPU-401 Registering I/O ports as if IBM PC MPU-401 at base 330h
|
||||
LOG: Memory I/O complexity optimization enabled aka option 'memory io optimization 1'. If the game or demo is unable to draw to the screen properly, set the option to false.
|
||||
LOG: The 'scanline render on demand' option is available and may provide a modest boost in video render performance if set to true.
|
||||
LOG: Allocated APM BIOS pm entry point at f000:ce40
|
||||
LOG: Writing code to fce40
|
||||
LOG: Writing code to fce60
|
||||
LOG: Windows: IID_ITaskbarList3 is available
|
||||
LOG: ISA Plug & Play BIOS enabled
|
||||
LOG: VGA ROM BIOS init callback
|
||||
LOG: pixratio 1.000, dw false, dh false
|
||||
LOG: Aspect ratio: 640 x 480 xToY=1.333 yToX=0.750
|
||||
LOG: WARNING: No translation support (to host) for code page 0
|
||||
LOG: DOS keyboard layout loaded with main language code US for layout us
|
||||
LOG: XMS: 50 handles allocated for use by the DOS environment
|
||||
LOG: EMS page frame at 0xe000-0xefff
|
||||
LOG: COMMAND.COM env size: 720 bytes
|
||||
LOG: COMMAND.COM environment block: 0x0701 sz=0x002d
|
||||
LOG: COMMAND.COM main body (PSP): 0x072f sz=0x009a
|
||||
LOG: COMMAND.COM stack: 0x0749
|
||||
LOG: pixratio 1.350, dw false, dh false
|
||||
LOG: Aspect ratio: 720 x 540 xToY=1.333 yToX=0.750
|
||||
LOG: SHELL:Redirect output to COM3
|
||||
LOG: VPXLOG: fifosock client connected
|
||||
VPX lights@f1: type6=0 typeE=0 decoded=0 dir=0 amb(0.00,0.00,0.00)
|
||||
LOG: 184907680 ERROR MOUSE:Unhandled videomode 79 on reset
|
||||
LOG: pixratio 1.000, dw false, dh false
|
||||
LOG: Aspect ratio: 640 x 480 xToY=1.333 yToX=0.750
|
||||
VPX lightnode t=6 nb=52: [8]00000000/0 [12]00000000/0 [16]00000001/1.4013e-45 [20]3f800000/1 [24]3f800000/1 [28]3f800000/1 [32]64078678/1e+22 [36]64078678/1e+22 [40]00000000/0 [44]bf6ae9ee/-0.917632 [48]ffffffff/nan
|
||||
LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:5 (IF0:5), TX:0, Break 0
|
||||
LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:1 (IF0:1), TX:0, Break 0
|
||||
LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:2 (IF0:2), TX:0, Break 0
|
||||
LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:1 (IF0:1), TX:0, Break 0
|
||||
LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:1 (IF0:1), TX:0, Break 0
|
||||
LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:1 (IF0:1), TX:0, Break 0
|
||||
LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:3 (IF0:3), TX:0, Break 0
|
||||
LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:2 (IF0:2), TX:0, Break 0
|
||||
LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:1 (IF0:1), TX:0, Break 0
|
||||
LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:1 (IF0:1), TX:0, Break 0
|
||||
LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:2 (IF0:2), TX:0, Break 0
|
||||
LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:2 (IF0:2), TX:0, Break 0
|
||||
LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:3 (IF0:3), TX:0, Break 0
|
||||
LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:4 (IF0:4), TX:0, Break 0
|
||||
VPX lights@f121: type6=2 typeE=6 decoded=2 dir=1 amb(0.55,0.50,0.65)
|
||||
L0 dir(0.11,0.77,0.63) col(1.10,0.90,1.00)
|
||||
LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:10 (IF0:10), TX:0, Break 0
|
||||
LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:3 (IF0:3), TX:0, Break 0
|
||||
LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:2 (IF0:2), TX:0, Break 0
|
||||
LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:2 (IF0:2), TX:0, Break 0
|
||||
LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:2 (IF0:2), TX:0, Break 0
|
||||
LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:1 (IF0:1), TX:0, Break 0
|
||||
LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:3 (IF0:3), TX:0, Break 0
|
||||
LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:1 (IF0:1), TX:0, Break 0
|
||||
LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:5 (IF0:5), TX:0, Break 0
|
||||
LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:3 (IF0:3), TX:0, Break 0
|
||||
LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:2 (IF0:2), TX:0, Break 0
|
||||
LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:1 (IF0:1), TX:0, Break 0
|
||||
LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:13 (IF0:13), TX:0, Break 0
|
||||
LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:3 (IF0:3), TX:0, Break 0
|
||||
LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:4 (IF0:4), TX:0, Break 0
|
||||
LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:2 (IF0:2), TX:0, Break 0
|
||||
LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:3 (IF0:3), TX:0, Break 0
|
||||
LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:3 (IF0:3), TX:0, Break 0
|
||||
LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:2 (IF0:2), TX:0, Break 0
|
||||
LOG: 638666359 ERROR INT10:PutPixel unhandled mode type 7
|
||||
LOG: SHELL:Redirect output to RC.TXT
|
||||
LOG: Serial1: Errors: Framing 0, Parity 0, Overrun RX:252 (IF0:8), TX:0, Break 0
|
||||
@@ -1,2 +1,586 @@
|
||||
BattleTech v4.10
|
||||
BTL4Application::BTL4Application
|
||||
RIO never came back from test mode!
|
||||
GaugeInterpreter: undefined label 'Initialization'
|
||||
[exp] master player experience=2 simLive=1 heatModelOn=1 advDamage=1
|
||||
[role] 'Role::Default' lives=1000 killBonus=500 dmgMod=1
|
||||
[torso] horizJoint 'jointtorso' -> 0x00bf3d58 type=1 enabled=1
|
||||
[weap] 'AFC100' seg=13 mount=sitelgunport rear=0
|
||||
[proj] 'AFC100' ammoBinIndex=21 -> AmmoBinAFC100 (rounds=20)
|
||||
[weap] 'ERLLaser' seg=7 mount=siterugunport rear=0
|
||||
[weap] 'ERSLaser_1' seg=13 mount=sitelgunport rear=0
|
||||
[weap] 'ERSLaser_2' seg=8 mount=siterdgunport rear=0
|
||||
[weap] 'LRM15_1' seg=18 mount=sitelmissleport rear=0
|
||||
[proj] 'LRM15_1' ammoBinIndex=26 -> AmmoBinLRM15_1 (rounds=16)
|
||||
[weap] 'LRM15_2' seg=19 mount=sitermissleport rear=0
|
||||
[proj] 'LRM15_2' ammoBinIndex=28 -> AmmoBinLRM15_2 (rounds=16)
|
||||
[mech] segment walk done: subsystemCount=32 weaponCount=6
|
||||
[skel] jointSubsystem=0x009f6d84 jointCount=25
|
||||
[mech] model params: walkTR=65 runTR=40 maxAcc=20 throttleAdj=0.8 (deg,deg,u/s^2,scale)
|
||||
[mech] look angles: L=50 R=-50 F=-15 B=0 (deg)
|
||||
[mech] damage zones streamed: 22 [dz_dtorso,dz_hip,dz_larm,dz_ldleg,dz_ldoor,dz_lfoot,dz_lgun,dz_ltorso,dz_luleg,dz_rarm,dz_rdleg,dz_rdoor,dz_reardtorso,dz_rearltorso,dz_rearrtorso,dz_rearutorso,dz_rfoot,dz_rgun,dz_rtorso,dz_ruleg,dz_searchlight,dz_utorso]
|
||||
[cyl] table 'madcat' LOADED rows=7
|
||||
[valve] 'Condenser1' valve=1 flow=0.166667
|
||||
[valve] 'Condenser2' valve=1 flow=0.166667
|
||||
[valve] 'Condenser3' valve=1 flow=0.166667
|
||||
[valve] 'Condenser4' valve=1 flow=0.166667
|
||||
[valve] 'Condenser5' valve=1 flow=0.166667
|
||||
[valve] 'Condenser6' valve=1 flow=0.166667
|
||||
[mapper] ctor id=0 throttleAttr=0x009efd04 controlModeAttr=0x009efd40
|
||||
[map] 109 streamed mappings for 'L4'
|
||||
[map] dir sub=0 cls=2012 id=3 grp=1 elem=0
|
||||
[map] dir sub=0 cls=2012 id=4 grp=0 elem=0
|
||||
[map] dir sub=0 cls=2012 id=6 grp=3 elem=63
|
||||
[map] dir sub=17 cls=3013 id=14 grp=3 elem=66
|
||||
[map] dir sub=0 cls=2012 id=10 grp=3 elem=68
|
||||
[map] dir sub=0 cls=2012 id=11 grp=3 elem=67
|
||||
[map] dir sub=0 cls=2012 id=12 grp=3 elem=65
|
||||
[map] dir sub=22 cls=3021 id=19 grp=3 elem=64
|
||||
[map] dir sub=23 cls=3016 id=19 grp=3 elem=64
|
||||
[map] dir sub=24 cls=3016 id=19 grp=3 elem=64
|
||||
[map] dir sub=25 cls=3016 id=19 grp=3 elem=64
|
||||
[map] dir sub=27 cls=3024 id=19 grp=3 elem=71
|
||||
[map] dir sub=29 cls=3024 id=19 grp=3 elem=71
|
||||
[gau2] cluster slot=14 classID=3011 auxScreen=5 name=Avionics
|
||||
[gau2] cluster slot=15 classID=3014 auxScreen=6 name=Myomers
|
||||
[gau2] cluster slot=22 classID=3021 auxScreen=1 name=AFC100
|
||||
[gau2] cluster slot=23 classID=3016 auxScreen=10 name=ERLLaser
|
||||
[gau2] cluster slot=24 classID=3016 auxScreen=3 name=ERSLaser_1
|
||||
[gau2] cluster slot=25 classID=3016 auxScreen=12 name=ERSLaser_2
|
||||
[gau2] cluster slot=27 classID=3024 auxScreen=2 name=LRM15_1
|
||||
[gau2] cluster slot=29 classID=3024 auxScreen=9 name=LRM15_2
|
||||
ColorMapperArmor warning: damage zone dz_missle not found
|
||||
ColorMapperArmor warning: damage zone dz_missle not found
|
||||
ColorMapperArmor warning: damage zone dz_lmissle not found
|
||||
ColorMapperArmor warning: damage zone dz_rmissle not found
|
||||
ColorMapperArmor warning: damage zone dz_ftorso not found
|
||||
ColorMapperArmor warning: damage zone dz_btorso not found
|
||||
ColorMapperCritical warning: subsystem Torso does not exist
|
||||
ColorMapperHeat warning: subsystem Torso does not exist
|
||||
[link] InitializePlayerLink -> vehicle playerLink=0x00ad513c
|
||||
[launch] state=11 minPriorityEmpty=0 ticks=15308
|
||||
[queues] p0=BUSY p1=BUSY p2=BUSY p3=BUSY p4=- nextReady=1
|
||||
[posts] id3=416
|
||||
[launch] state=11 minPriorityEmpty=0 ticks=16322
|
||||
[queues] p0=BUSY p1=BUSY p2=BUSY p3=BUSY p4=- nextReady=1
|
||||
[posts] id3=502
|
||||
[launch] state=11 minPriorityEmpty=0 ticks=17334
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[launch] state=11 minPriorityEmpty=0 ticks=18344
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[launch] state=11 minPriorityEmpty=0 ticks=19354
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=20422
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[mer] 1 class=3035 view=0 res=0
|
||||
[mer] 2 class=42 view=0 res=1
|
||||
[mer] 3 class=42 view=0 res=1
|
||||
[mer] 4 class=42 view=0 res=1
|
||||
[mer] 5 class=42 view=0 res=1
|
||||
[mer] 6 class=42 view=0 res=1
|
||||
[mer] 7 class=42 view=0 res=1
|
||||
[mer] 8 class=42 view=0 res=1
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=21430
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[mer] 9 class=42 view=0 res=1
|
||||
[mer] 10 class=42 view=0 res=1
|
||||
[mer] 11 class=42 view=0 res=1
|
||||
[mer] 12 class=42 view=0 res=1
|
||||
[mer] 13 class=42 view=0 res=1
|
||||
[mer] 14 class=42 view=0 res=1
|
||||
[mer] 15 class=42 view=0 res=1
|
||||
[mer] 16 class=42 view=0 res=1
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=22437
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[mer] 17 class=42 view=0 res=1
|
||||
[mer] 18 class=42 view=0 res=1
|
||||
[mer] 19 class=42 view=0 res=1
|
||||
[mer] 20 class=42 view=0 res=1
|
||||
[mer] 21 class=42 view=0 res=1
|
||||
[mer] 22 class=42 view=0 res=1
|
||||
[mer] 23 class=42 view=0 res=1
|
||||
[mer] 24 class=42 view=0 res=1
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=23445
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[mer] 25 class=42 view=0 res=1
|
||||
[mer] 26 class=42 view=0 res=1
|
||||
[mer] 27 class=42 view=0 res=1
|
||||
[mer] 28 class=42 view=0 res=1
|
||||
[mer] 29 class=42 view=0 res=1
|
||||
[mer] 30 class=42 view=0 res=1
|
||||
[mer] 31 class=42 view=0 res=1
|
||||
[mer] 32 class=42 view=0 res=1
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=24453
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[mer] 33 class=42 view=0 res=1
|
||||
[mer] 34 class=42 view=0 res=1
|
||||
[mer] 35 class=42 view=0 res=1
|
||||
[mer] 36 class=42 view=0 res=1
|
||||
[mer] 37 class=42 view=0 res=1
|
||||
[mer] 38 class=94 view=0 res=1
|
||||
[mer] 39 class=94 view=0 res=1
|
||||
[mer] 40 class=42 view=0 res=1
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=25461
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[mer] 41 class=94 view=0 res=1
|
||||
[mer] 42 class=94 view=0 res=1
|
||||
[mer] 43 class=94 view=0 res=1
|
||||
[mer] 44 class=94 view=0 res=1
|
||||
[mer] 45 class=94 view=0 res=1
|
||||
[mer] 46 class=94 view=0 res=1
|
||||
[mer] 47 class=94 view=0 res=1
|
||||
[mer] 48 class=94 view=0 res=1
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=26468
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[mer] 49 class=42 view=0 res=1
|
||||
[mer] 50 class=42 view=0 res=1
|
||||
[mer] 51 class=42 view=0 res=1
|
||||
[mer] 52 class=42 view=0 res=1
|
||||
[mer] 53 class=42 view=0 res=1
|
||||
[mer] 54 class=94 view=0 res=1
|
||||
[mer] 55 class=94 view=0 res=1
|
||||
[mer] 56 class=94 view=0 res=1
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=27476
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[mer] 57 class=94 view=0 res=1
|
||||
[mer] 58 class=42 view=0 res=1
|
||||
[mer] 59 class=42 view=0 res=1
|
||||
[mer] 60 class=42 view=0 res=1
|
||||
[mer] 61 class=42 view=0 res=1
|
||||
[mer] 62 class=94 view=0 res=1
|
||||
[mer] 63 class=94 view=0 res=1
|
||||
[mer] 64 class=94 view=0 res=1
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=28486
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[mer] 65 class=94 view=0 res=1
|
||||
[mer] 66 class=94 view=0 res=1
|
||||
[mer] 67 class=94 view=0 res=1
|
||||
[stack] frame at 0x12dee7 drift=0 over 1001 frames ticks=28857 pump=347/1530
|
||||
[mer] 68 class=42 view=0 res=1
|
||||
[mer] 69 class=94 view=0 res=1
|
||||
[mer] 70 class=94 view=0 res=1
|
||||
[mer] 71 class=94 view=0 res=1
|
||||
[mer] 72 class=94 view=0 res=1
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=29498
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[mer] 73 class=94 view=0 res=1
|
||||
[mer] 74 class=94 view=0 res=1
|
||||
[mer] 75 class=94 view=0 res=1
|
||||
[mer] 76 class=42 view=0 res=1
|
||||
[mer] 77 class=94 view=0 res=1
|
||||
[mer] 78 class=42 view=0 res=1
|
||||
[mer] 79 class=94 view=0 res=1
|
||||
[mer] 80 class=94 view=0 res=1
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=30506
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[mer] 81 class=94 view=0 res=1
|
||||
[mer] 82 class=94 view=0 res=1
|
||||
[mer] 83 class=94 view=0 res=1
|
||||
[mer] 84 class=94 view=0 res=1
|
||||
[mer] 85 class=42 view=0 res=1
|
||||
[mer] 86 class=94 view=0 res=1
|
||||
[mer] 87 class=42 view=0 res=1
|
||||
[mer] 88 class=42 view=0 res=1
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=31514
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[mer] 89 class=42 view=0 res=1
|
||||
[mer] 90 class=42 view=0 res=1
|
||||
[mer] 91 class=94 view=0 res=1
|
||||
[mer] 92 class=94 view=0 res=1
|
||||
[mer] 93 class=42 view=0 res=1
|
||||
[mer] 94 class=94 view=0 res=1
|
||||
[mer] 95 class=94 view=0 res=1
|
||||
[mer] 96 class=94 view=0 res=1
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=32522
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[mer] 97 class=94 view=0 res=1
|
||||
[mer] 98 class=94 view=0 res=1
|
||||
[mer] 99 class=42 view=0 res=1
|
||||
[mer] 100 class=42 view=0 res=1
|
||||
[mer] 101 class=42 view=0 res=1
|
||||
[mer] 102 class=94 view=0 res=1
|
||||
[mer] 103 class=42 view=0 res=1
|
||||
[mer] 104 class=42 view=0 res=1
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=33530
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[mer] 105 class=42 view=0 res=1
|
||||
[mer] 106 class=42 view=0 res=1
|
||||
[mer] 107 class=42 view=0 res=1
|
||||
[mer] 108 class=42 view=0 res=1
|
||||
[mer] 109 class=42 view=0 res=1
|
||||
[mer] 110 class=42 view=0 res=1
|
||||
[mer] 111 class=42 view=0 res=1
|
||||
[mer] 112 class=42 view=0 res=1
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=34538
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[mer] 113 class=42 view=0 res=1
|
||||
[mer] 114 class=42 view=0 res=1
|
||||
[mer] 115 class=42 view=0 res=1
|
||||
[mer] 116 class=42 view=0 res=1
|
||||
[mer] 117 class=42 view=0 res=1
|
||||
[mer] 118 class=42 view=0 res=1
|
||||
[mer] 119 class=42 view=0 res=1
|
||||
[mer] 120 class=94 view=0 res=1
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=35552
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[mer] 121 class=42 view=0 res=1
|
||||
[mer] 122 class=42 view=0 res=1
|
||||
[mer] 123 class=42 view=0 res=1
|
||||
[mer] 124 class=42 view=0 res=1
|
||||
[mer] 125 class=42 view=0 res=1
|
||||
[mer] 126 class=42 view=0 res=1
|
||||
[mer] 127 class=42 view=0 res=1
|
||||
[mer] 128 class=42 view=0 res=1
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=36563
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[mer] 129 class=42 view=0 res=1
|
||||
[mer] 130 class=42 view=0 res=1
|
||||
[mer] 131 class=42 view=0 res=1
|
||||
[mer] 132 class=42 view=0 res=1
|
||||
[mer] 133 class=42 view=0 res=1
|
||||
[mer] 134 class=42 view=0 res=1
|
||||
[mer] 135 class=42 view=0 res=1
|
||||
[mer] 136 class=42 view=0 res=1
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=37571
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[mer] 137 class=42 view=0 res=1
|
||||
[mer] 138 class=42 view=0 res=1
|
||||
[mer] 139 class=42 view=0 res=1
|
||||
[mer] 140 class=42 view=0 res=1
|
||||
[mer] 141 class=42 view=0 res=1
|
||||
[mer] 142 class=42 view=0 res=1
|
||||
[mer] 143 class=94 view=0 res=1
|
||||
[mer] 144 class=94 view=0 res=1
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=38579
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[mer] 145 class=94 view=0 res=1
|
||||
[mer] 146 class=42 view=0 res=1
|
||||
[mer] 147 class=94 view=0 res=1
|
||||
[mer] 148 class=42 view=0 res=1
|
||||
[mer] 149 class=94 view=0 res=1
|
||||
[mer] 150 class=94 view=0 res=1
|
||||
[mer] 151 class=94 view=0 res=1
|
||||
[mer] 152 class=42 view=0 res=1
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=39589
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[mer] 153 class=42 view=0 res=1
|
||||
[mer] 154 class=42 view=0 res=1
|
||||
[mer] 155 class=94 view=0 res=1
|
||||
[mer] 156 class=42 view=0 res=1
|
||||
[mer] 157 class=42 view=0 res=1
|
||||
[mer] 158 class=94 view=0 res=1
|
||||
[mer] 159 class=94 view=0 res=1
|
||||
[mer] 160 class=42 view=0 res=1
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=40597
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[mer] 161 class=42 view=0 res=1
|
||||
[mer] 162 class=42 view=0 res=1
|
||||
[mer] 163 class=42 view=0 res=1
|
||||
[mer] 164 class=94 view=0 res=1
|
||||
[mer] 165 class=94 view=0 res=1
|
||||
[mer] 166 class=42 view=0 res=1
|
||||
[mer] 167 class=94 view=0 res=1
|
||||
[mer] 168 class=42 view=0 res=1
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=41605
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[mer] 169 class=94 view=0 res=1
|
||||
[mer] 170 class=94 view=0 res=1
|
||||
[mer] 171 class=42 view=0 res=1
|
||||
[mer] 172 class=42 view=0 res=1
|
||||
[mer] 173 class=42 view=0 res=1
|
||||
[mer] 174 class=94 view=0 res=1
|
||||
[mer] 175 class=42 view=0 res=1
|
||||
[mer] 176 class=42 view=0 res=1
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=42613
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[mer] 177 class=94 view=0 res=1
|
||||
[mer] 178 class=94 view=0 res=1
|
||||
[mer] 179 class=94 view=0 res=1
|
||||
[mer] 180 class=42 view=0 res=1
|
||||
[mer] 181 class=42 view=0 res=1
|
||||
[mer] 182 class=42 view=0 res=1
|
||||
[mer] 183 class=94 view=0 res=1
|
||||
[mer] 184 class=94 view=0 res=1
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=43621
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[mer] 185 class=42 view=0 res=1
|
||||
[mer] 186 class=94 view=0 res=1
|
||||
[mer] 187 class=94 view=0 res=1
|
||||
[mer] 188 class=94 view=0 res=1
|
||||
[mer] 189 class=42 view=0 res=1
|
||||
[mer] 190 class=42 view=0 res=1
|
||||
[mer] 191 class=94 view=0 res=1
|
||||
[mer] 192 class=94 view=0 res=1
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=44630
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[mer] 193 class=42 view=0 res=1
|
||||
[mer] 194 class=42 view=0 res=1
|
||||
[stack] frame at 0x12dee7 drift=0 over 2002 frames ticks=44890 pump=490/2674
|
||||
[mer] 195 class=42 view=0 res=1
|
||||
[mer] 196 class=42 view=0 res=1
|
||||
[mer] 197 class=94 view=0 res=1
|
||||
[mer] 198 class=94 view=0 res=1
|
||||
[mer] 199 class=94 view=0 res=1
|
||||
[mer] 200 class=94 view=0 res=1
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=45640
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[mer] 201 class=94 view=0 res=1
|
||||
[mer] 202 class=94 view=0 res=1
|
||||
[mer] 203 class=94 view=0 res=1
|
||||
[mer] 204 class=42 view=0 res=1
|
||||
[mer] 205 class=94 view=0 res=1
|
||||
[mer] 206 class=94 view=0 res=1
|
||||
[mer] 207 class=48 view=0 res=0
|
||||
[mer] 208 class=3001 view=1 res=1
|
||||
[vid] type=1 file='mad.skl'
|
||||
[eye] cockpit eye on 'jointeye' offset=(0,0,0)
|
||||
[skl] video\mad.skl -> 26 nodes, 19 objects, 1 eye
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=46648
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=47654
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=48657
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=49769
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=50881
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=51994
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=53106
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=54217
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=55331
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=56443
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=57446
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=58557
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=59670
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=60781
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[stack] frame at 0x12dee7 drift=0 over 3003 frames ticks=60819 pump=633/3818
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=61894
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=63007
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=64117
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=65227
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=66339
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=67450
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=68560
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=69672
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=70782
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=71892
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[mer] 209 class=48 view=0 res=0
|
||||
[mer] 210 class=48 view=0 res=0
|
||||
[mer] 211 class=48 view=0 res=0
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=73007
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[mer] 212 class=48 view=0 res=0
|
||||
[mer] 213 class=48 view=0 res=0
|
||||
[mer] 214 class=48 view=0 res=0
|
||||
[mer] 215 class=48 view=0 res=0
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=74011
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[mer] 216 class=48 view=0 res=0
|
||||
[mer] 217 class=94 view=0 res=1
|
||||
[mer] 218 class=94 view=0 res=1
|
||||
[mer] 219 class=94 view=0 res=1
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=75020
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[mer] 220 class=94 view=0 res=1
|
||||
[mer] 221 class=94 view=0 res=1
|
||||
[mer] 222 class=94 view=0 res=1
|
||||
[mer] 223 class=94 view=0 res=1
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=76030
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[mer] 224 class=94 view=0 res=1
|
||||
[mer] 225 class=94 view=0 res=1
|
||||
[mer] 226 class=94 view=0 res=1
|
||||
[stack] frame at 0x12dee7 drift=0 over 4004 frames ticks=76734 pump=776/4962
|
||||
[mer] 227 class=94 view=0 res=1
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=77038
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[mer] 228 class=94 view=0 res=1
|
||||
[mer] 229 class=94 view=0 res=1
|
||||
[mer] 230 class=94 view=0 res=1
|
||||
[mer] 231 class=94 view=0 res=1
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=78046
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[mer] 232 class=94 view=0 res=1
|
||||
[mer] 233 class=94 view=0 res=1
|
||||
[mer] 234 class=94 view=0 res=1
|
||||
[mer] 235 class=94 view=0 res=1
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=79055
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[mer] 236 class=94 view=0 res=1
|
||||
[mer] 237 class=94 view=0 res=1
|
||||
[mer] 238 class=94 view=0 res=1
|
||||
[mer] 239 class=94 view=0 res=1
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=80062
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[mer] 240 class=94 view=0 res=1
|
||||
[mer] 241 class=94 view=0 res=1
|
||||
[mer] 242 class=94 view=0 res=1
|
||||
[mer] 243 class=94 view=0 res=1
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=81067
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[mer] 244 class=94 view=0 res=1
|
||||
[mer] 245 class=94 view=0 res=1
|
||||
[mer] 246 class=94 view=0 res=1
|
||||
[mer] 247 class=94 view=0 res=1
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=82071
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
MapDisplay: operating=1 static=4 moving=0
|
||||
[mer] 248 class=94 view=0 res=1
|
||||
[mer] 249 class=94 view=0 res=1
|
||||
[mer] 250 class=94 view=0 res=1
|
||||
[mer] 251 class=94 view=0 res=1
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=83076
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[mer] 252 class=94 view=0 res=1
|
||||
[mer] 253 class=94 view=0 res=1
|
||||
[mer] 254 class=94 view=0 res=1
|
||||
[mer] 255 class=94 view=0 res=1
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=84082
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[mer] 256 class=94 view=0 res=1
|
||||
[mer] 257 class=94 view=0 res=1
|
||||
[mer] 258 class=94 view=0 res=1
|
||||
[mer] 259 class=94 view=0 res=1
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=85089
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[mer] 260 class=94 view=0 res=1
|
||||
[mer] 261 class=94 view=0 res=1
|
||||
[mer] 262 class=48 view=0 res=0
|
||||
[mer] 263 class=48 view=0 res=0
|
||||
[launch] state=2 minPriorityEmpty=0 ticks=86096
|
||||
[queues] p0=BUSY p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
[mer] 264 class=48 view=0 res=0
|
||||
[mer] 265 class=48 view=0 res=0
|
||||
[launch] state=2 minPriorityEmpty=1 ticks=87101
|
||||
[queues] p0=- p1=- p2=BUSY p3=- p4=- nextReady=1
|
||||
[posts] id3=530
|
||||
BTL4Application::RunMissionMessageHandler
|
||||
Turning Plasma Score Display On
|
||||
BTL4Application::RunMissionMessageHandler
|
||||
Turning Plasma Score Display On
|
||||
[tick] roster live (first Sensor frame), radarPercent=1 voltState=4
|
||||
[mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0
|
||||
[euler] 1 this=0x12dbbc matrix=0x12db70 stack=0x12db5b
|
||||
[sim] pos=(54.6507,20,-652.982) yaw=-0.0742302 spd=14.4 eyePitch=0 eyeYaw=0
|
||||
[fire] 'ERSLaser_1' LOADED (level=7925.73 T=76.8866)
|
||||
[fire] 'ERSLaser_2' LOADED (level=7921.56 T=76.847)
|
||||
[mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0
|
||||
[euler] 2 this=0x12dbbc matrix=0x12db70 stack=0x12db5b
|
||||
[sim] pos=(56.2287,20,-638.527) yaw=-0.142123 spd=14.4 eyePitch=0 eyeYaw=0
|
||||
[stack] frame at 0x12dee7 drift=0 over 5005 frames ticks=92822 pump=868/6106
|
||||
[mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0
|
||||
[euler] 3 this=0x12dbbc matrix=0x12db70 stack=0x12db5b
|
||||
[sim] pos=(58.787,20,-624.198) yaw=-0.210107 spd=14.4 eyePitch=0 eyeYaw=0
|
||||
[mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0
|
||||
[euler] 4 this=0x12dbbc matrix=0x12db70 stack=0x12db5b
|
||||
[sim] pos=(62.301,20,-610.117) yaw=-0.277899 spd=14.4 eyePitch=0 eyeYaw=0
|
||||
[mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0
|
||||
[euler] 5 this=0x12dbbc matrix=0x12db70 stack=0x12db5b
|
||||
[sim] pos=(66.7461,20,-596.348) yaw=-0.345495 spd=14.4 eyePitch=0 eyeYaw=0
|
||||
[fire] 'ERLLaser' LOADED (level=7925.74 T=76.0949)
|
||||
[mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0
|
||||
[euler] 6 this=0x12dbbc matrix=0x12db70 stack=0x12db5b
|
||||
[sim] pos=(72.1168,20,-582.897) yaw=-0.413154 spd=14.4 eyePitch=0 eyeYaw=0
|
||||
[mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0
|
||||
[euler] 7 this=0x12dbbc matrix=0x12db70 stack=0x12db5b
|
||||
[sim] pos=(78.3914,20,-569.827) yaw=-0.480884 spd=14.4 eyePitch=0 eyeYaw=0
|
||||
[mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0
|
||||
[euler] 8 this=0x12dbbc matrix=0x12db70 stack=0x12db5b
|
||||
[sim] pos=(85.5135,20,-557.248) yaw=-0.548412 spd=14.4 eyePitch=0 eyeYaw=0
|
||||
[mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0
|
||||
[euler] 9 this=0x12dbbc matrix=0x12db70 stack=0x12db5b
|
||||
[sim] pos=(93.4932,20,-545.144) yaw=-0.616144 spd=14.4 eyePitch=0 eyeYaw=0
|
||||
[mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0
|
||||
[euler] 10 this=0x12dbbc matrix=0x12db70 stack=0x12db5b
|
||||
[sim] pos=(102.265,20,-533.618) yaw=-0.683811 spd=14.4 eyePitch=0 eyeYaw=0
|
||||
[mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDemand=0.0625 torsoElev=0
|
||||
[euler] 11 this=0x12dbbc matrix=0x12db70 stack=0x12db5b
|
||||
[sim] pos=(111.805,20,-522.701) yaw=-0.751545 spd=14.4 eyePitch=0 eyeYaw=0
|
||||
[mppr] thr=0.6 rev=0 stickX=0.25 stickY=0 mode=0 -> speedDemand=14.4 turnDema
|
||||
@@ -118,6 +118,7 @@ Torso::Torso(
|
||||
twistLeftCommand = 0;
|
||||
twistRightCommand = 0;
|
||||
centerCommand = 0;
|
||||
recenterActive = 0;
|
||||
|
||||
//
|
||||
// Resolve the named torso-twist skeleton joints (twist body + shadow) from
|
||||
@@ -194,6 +195,53 @@ void
|
||||
{
|
||||
Check(this);
|
||||
|
||||
//
|
||||
// The BUTTON COMMANDS (donor torso.cpp:557, binary @004b5cf0). The five
|
||||
// command members are the streamed direct mappings' write destinations --
|
||||
// the RIO/TM twist and elevation buttons land in them as raw
|
||||
// ControlsButton ints (positive = held). The donor's ramp machinery is
|
||||
// carried verbatim, including its punchline: the shipped build
|
||||
// unconditionally overwrites the ramp with 1.0f, so the acceleration
|
||||
// ramp is authored dead weight. Kept because it is the binary's shape.
|
||||
//
|
||||
Scalar
|
||||
twist_step = baseTwistRate * time_slice,
|
||||
elev_step = baseElevationRate * time_slice;
|
||||
|
||||
if (buttonRampActive == 0)
|
||||
{
|
||||
buttonRamp = buttonAccelerationStart;
|
||||
}
|
||||
else
|
||||
{
|
||||
buttonRamp += buttonAccelerationPerSecond * time_slice;
|
||||
if (buttonRamp > 1.0f)
|
||||
{
|
||||
buttonRamp = 1.0f;
|
||||
}
|
||||
buttonRampActive = 0;
|
||||
}
|
||||
buttonRamp = 1.0f; // @004b5cf0 unconditionally overwrites with 1.0f
|
||||
|
||||
if (elevateUpCommand > 0)
|
||||
{
|
||||
currentElevation += elev_step * buttonRamp;
|
||||
if (currentElevation > verticalLimitTop)
|
||||
{
|
||||
currentElevation = verticalLimitTop;
|
||||
}
|
||||
buttonRampActive = 1;
|
||||
}
|
||||
if (elevateDownCommand > 0)
|
||||
{
|
||||
currentElevation -= elev_step * buttonRamp;
|
||||
if (currentElevation < verticalLimitBottom)
|
||||
{
|
||||
currentElevation = verticalLimitBottom;
|
||||
}
|
||||
buttonRampActive = 1;
|
||||
}
|
||||
|
||||
//
|
||||
// Elevation (weapon pitch): slew toward the analog axis, clamp to limits.
|
||||
//
|
||||
@@ -212,6 +260,55 @@ void
|
||||
//
|
||||
if (horizontalEnabled)
|
||||
{
|
||||
//
|
||||
// Digital twist commands, then recenter, then the analog axis --
|
||||
// the donor's order. Twist buttons cancel a pending recenter;
|
||||
// the centre button arms it and it slews home across frames
|
||||
// (donor Recenter, binary @004b6918).
|
||||
//
|
||||
if (twistLeftCommand > 0)
|
||||
{
|
||||
currentTwist += twist_step * buttonRamp;
|
||||
if (currentTwist > horizontalLimitLeft)
|
||||
{
|
||||
currentTwist = horizontalLimitLeft;
|
||||
}
|
||||
recenterActive = 0;
|
||||
buttonRampActive = 1;
|
||||
}
|
||||
if (twistRightCommand > 0)
|
||||
{
|
||||
currentTwist -= twist_step * buttonRamp;
|
||||
if (currentTwist < horizontalLimitRight)
|
||||
{
|
||||
currentTwist = horizontalLimitRight;
|
||||
}
|
||||
recenterActive = 0;
|
||||
buttonRampActive = 1;
|
||||
}
|
||||
if (centerCommand > 0)
|
||||
{
|
||||
recenterActive = 1;
|
||||
buttonRampActive = 0;
|
||||
}
|
||||
if (recenterActive != 0)
|
||||
{
|
||||
if (currentTwist > 0.0f)
|
||||
{
|
||||
currentTwist -= twist_step;
|
||||
if (currentTwist < 0.0f) currentTwist = 0.0f;
|
||||
}
|
||||
else if (currentTwist < 0.0f)
|
||||
{
|
||||
currentTwist += twist_step;
|
||||
if (currentTwist > 0.0f) currentTwist = 0.0f;
|
||||
}
|
||||
if (currentTwist == 0.0f)
|
||||
{
|
||||
recenterActive = 0;
|
||||
}
|
||||
}
|
||||
|
||||
currentTwist += analogTwistAxis * baseTwistRate * time_slice;
|
||||
Scalar lo = (horizontalLimitLeft < horizontalLimitRight)
|
||||
? horizontalLimitLeft : horizontalLimitRight;
|
||||
|
||||
@@ -195,10 +195,15 @@
|
||||
int twistRightCommand;
|
||||
int centerCommand;
|
||||
//
|
||||
// Recenter latch (donor @0x268-adjacent family): armed by the centre
|
||||
// button, cleared by a twist button or on arrival at centre.
|
||||
//
|
||||
int recenterActive;
|
||||
//
|
||||
// Twist/elevation dynamics accumulators advanced by TorsoSimulation.
|
||||
// Reserved until the per-frame sim is reconstructed (phase 5).
|
||||
//
|
||||
Scalar dynamicsState[17];
|
||||
Scalar dynamicsState[16];
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
@@ -1519,3 +1519,43 @@ A 4-run streak (riostreak.sh) is measuring the post-fix rate now. If the
|
||||
rate holds nonzero, the next probe is EMULATOR-side: hook the fork's paging
|
||||
on cr2==0x7000FA64 and dump the last serial-IRQ deliveries + guest cs:ip
|
||||
history -- the AWE debug kit pattern, pointed at the UART.
|
||||
CORRECTION to the TriggerState wart above, same day: there is no wart. Our
|
||||
CheckFireEdge (MECHWEAP.CPP:275) already compares fireImpulse's BIT PATTERN as
|
||||
a signed int -- sign-correct for the button ints the direct mapping bit-copies
|
||||
in AND for genuine float values, reproducing the binary's x87 behavior at
|
||||
004b9608. The donor types the member Scalar exactly as we do, and the binary
|
||||
itself binds TriggerState to fireImpulse. The RIO trigger path is sound as
|
||||
built; the 5.3.70 commit message's claim that a real press could never fire
|
||||
was wrong -- written before reading our own edge detector.
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
POST-FIX FAULT RATE MEASURED; TORSO BUTTON COMMANDS WIRED INTO THE SIM
|
||||
--------------------------------------------------------------------------------
|
||||
riostreak.sh, four consecutive vRIO-live runs: CLEAN(88228) CLEAN(93313)
|
||||
FAULT(42274) CLEAN(92822). Combined post-Torso-fix tally: 8 runs, 2 faults,
|
||||
~25%%, and the pattern is rigid -- every fault lands in the LOAD WINDOW
|
||||
(ticks 42-53k), every clean run survives to launch (88k+) and then runs
|
||||
indefinitely. Pre-fix the rate was 3/3.
|
||||
|
||||
The reframe that matters: our load window is ~60s of slow event drain;
|
||||
shipped's is roughly a quarter of that. If the residual fault is a constant-
|
||||
rate hazard during load (~0.5%%/s from our numbers), shipped's expected rate
|
||||
is only ~7%% per run -- and shipped has had maybe five runs on this rig.
|
||||
"Shipped survives the same stream" may be nothing but exposure luck on a
|
||||
shorter window. Combined with the constants that never fit guest corruption
|
||||
(fixed host EIP, fixed cr2 across builds whose BSS moved), the residual is
|
||||
now MOST LIKELY an emulator-fork serial/DPMI-host interaction, not a game
|
||||
defect. Next probe when this thread resumes: the AWE-debug-kit pattern
|
||||
pointed at the UART -- hook the fork's page-fault path on cr2==0x7000FA64 and
|
||||
dump the last serial-IRQ deliveries + guest cs:ip history. (And run a
|
||||
shipped-exe streak for the baseline exposure comparison.)
|
||||
|
||||
MEANWHILE, the torso BUTTON path is real end-to-end: TorsoSimulation carries
|
||||
the donor's digital command handling (torso.cpp:557, binary @004b5cf0) --
|
||||
elevate up/down, twist left/right with limit clamps, centre-button recenter
|
||||
latch slewing home across frames, and the ramp machinery kept verbatim
|
||||
including the binary's punchline (the shipped build unconditionally
|
||||
overwrites the ramp with 1.0f -- authored dead weight, preserved as the
|
||||
binary's shape). recenterActive carved from dynamicsState (class size
|
||||
unchanged). With 5.3.68's table fix, the RIO/TM twist buttons now land in
|
||||
these members and move the torso -- and the canopy eye rides the twist chain.
|
||||
|
||||
Reference in New Issue
Block a user