Files
CydandClaude Fable 5 db7745fcd0 sda4: commit the Glaze developer hard-drive dump
Un-ignored: the dev drive is the ground truth the restoration and
emulator work constantly reference (DPL3/LIBDPL + VRENDER i860 renderer
source, BT/RP live+dev game trees, VGL_LABS pod boot, scene/audio
content). Kept in-repo for the pod-owner community.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-04 19:41:15 -05:00

2104 lines
45 KiB
Plaintext

2):i860 service - nI860=2 memSize=0x1800000 memStart=0x82800000
2):Called vr_Init
2):>>> i860args action ::i860 50MHz and kicking::
2):>>> i860 code action
2):load_i860 segments => 0xffc00000:122208 0x82803000:65344 0x82812f40:7648
2):went patch_entry_point, going ghastly_kernel...
2):went load_i860_segment many times, about to memcpy
2):memsize 1800000 memstart 82800000 procType 2
2):csize 122208 dsize 65344 bsize 7648
2):Processor 0 thinks shared_cntl is at 0x83bb6000
2):Processor 1 thinks shared_cntl is at 0x83bb6000
2):about to call dN_mynode
2):call dN_mynode, got 2
2):about to call dN_nodes
2):call dN_nodes, got 2
2):entering while(1) deal_with loop
2):Yes, init is for me
2):vr_init argv=/link_A|3|/link_B|-1|/device|0x150|/video|svga|/n_860s|1|
2):
initialize eyes
2):pxpl5 init magicL 12993 magicR 12993
2):Calling hwdriver!!!
2):>>>> DRIVER : init 0x0 0x83bb3000 0x32c1 0x32c1 0x2074696e
2):>>>> init pxpl ware, mode 0x8 clk 0x9
create 1st view
fog 2000.000000, 12000.000000 0.200000, 0.300000, 0.500000
set background 0.400000, 0.600000, 0.800000
create static object ocean
find geometry file ocean
dpl_LoadObject - name=..\geometry\ocean.b2z
new block, now buffered_bytes=8192
lookup DEFAULT
had to create it
block 0x3 of length 16 bytes
Header
block 0x2002 of length 2 bytes
VERSION
skip_block 2
block 0x2003 of length 3 bytes
DATE
skip_block 3
block 0x2004 of length 2 bytes
TIME
skip_block 2
Exiting parse_header
block 0x10 of length 35 bytes
Texture
block 0x2008 of length 8 bytes
TEXTURE NAME
texture sky_tex
block 0x11 of length 13 bytes
TEXTURE FILE NAME
map name funknoiz.svt
block 0x12 of length 1 bytes
MINIFY
MODE = 0x4a
block 0x13 of length 1 bytes
MAGNIFY
MODE = 0x4a
find texture file funknoiz.svt
went load_svt, have u_size 128 v_size 128
lookup sky_tex
had to create it
block 0x10 of length 36 bytes
Texture
block 0x2008 of length 11 bytes
TEXTURE NAME
texture ground_tex
block 0x11 of length 11 bytes
TEXTURE FILE NAME
map name blast2.svt
block 0x12 of length 1 bytes
MINIFY
MODE = 0x4a
block 0x13 of length 1 bytes
MAGNIFY
MODE = 0x4a
find texture file blast2.svt
went load_svt, have u_size 128 v_size 128
lookup ground_tex
had to create it
block 0x20 of length 53 bytes
Material
block 0x2008 of length 8 bytes
MATERIAL NAME
material sky_mtl
block 0x21 of length 9 bytes
TEXTURE TYPE NAME
MODE = 0x2
texture sky_tex
lookup sky_tex
found it!
block 0x23 of length 12 bytes
AMBIENT
is 0.990000 0.990000 0.990000
block 0x24 of length 12 bytes
DIFFUSE
is 0.990000 0.990000 0.990000
lookup sky_mtl
had to create it
block 0x20 of length 59 bytes
Material
block 0x2008 of length 11 bytes
MATERIAL NAME
material ground_mtl
block 0x21 of length 12 bytes
TEXTURE TYPE NAME
MODE = 0x2
texture ground_tex
lookup ground_tex
found it!
block 0x23 of length 12 bytes
AMBIENT
is 0.590000 0.990000 0.290000
block 0x24 of length 12 bytes
DIFFUSE
is 0.590000 0.990000 0.290000
lookup ground_mtl
had to create it
block 0x4040 of length 372 bytes
Object
block 0x2036 of length 1 bytes
VERTEX FORMAT
block 0x42 of length 184 bytes
PATCH
block 0x2030 of length 12 bytes
FRONT MATERIAL
material ground_mtl
lookup ground_mtl
found it!
block 0x2031 of length 12 bytes
BACK MATERIAL
material ground_mtl
lookup ground_mtl
found it!
block 0x2036 of length 1 bytes
VERTEX FORMAT
vertex format 0xa
block 0x44 of length 147 bytes
TRISTRIP
block 0x8a of length 144 bytes
2d TEX COOK VERTEX
read_vertices 4
block 0x42 of length 178 bytes
PATCH
block 0x2030 of length 9 bytes
FRONT MATERIAL
material sky_mtl
lookup sky_mtl
found it!
block 0x2031 of length 9 bytes
BACK MATERIAL
material sky_mtl
lookup sky_mtl
found it!
block 0x2036 of length 1 bytes
VERTEX FORMAT
vertex format 0xa
block 0x44 of length 147 bytes
TRISTRIP
block 0x8a of length 144 bytes
2d TEX COOK VERTEX
read_vertices 4
block 0x5 of length 0 bytes
Trailer, exiting
loaded object
translate 0.000000 -190.000000 0.000000
create static object butter
find geometry file butter
dpl_LoadObject - name=..\geometry\butter.b2z
new block, now buffered_bytes=8192
lookup DEFAULT
found it!
block 0x3 of length 16 bytes
Header
block 0x2002 of length 2 bytes
VERSION
skip_block 2
block 0x2003 of length 3 bytes
DATE
skip_block 3
block 0x2004 of length 2 bytes
TIME
skip_block 2
Exiting parse_header
block 0x10 of length 32 bytes
Texture
block 0x2008 of length 7 bytes
TEXTURE NAME
texture butter
block 0x11 of length 11 bytes
TEXTURE FILE NAME
map name butter.svt
block 0x12 of length 1 bytes
MINIFY
MODE = 0x4a
block 0x13 of length 1 bytes
MAGNIFY
MODE = 0x4a
find texture file butter.svt
went load_svt, have u_size 128 v_size 128
lookup butter
had to create it
block 0x20 of length 52 bytes
Material
block 0x2008 of length 8 bytes
MATERIAL NAME
material butterm
block 0x21 of length 8 bytes
TEXTURE TYPE NAME
MODE = 0x2
texture butter
lookup butter
found it!
block 0x23 of length 12 bytes
AMBIENT
is 0.999000 0.999000 0.999000
block 0x24 of length 12 bytes
DIFFUSE
is 0.999000 0.999000 0.999000
lookup butterm
had to create it
block 0x4040 of length 2156 bytes
Object
block 0x2036 of length 1 bytes
VERTEX FORMAT
block 0x4042 of length 2148 bytes
PATCH
block 0x2030 of length 9 bytes
FRONT MATERIAL
material butterm
lookup butterm
found it!
block 0x2036 of length 1 bytes
VERTEX FORMAT
vertex format 0x9
block 0x4046 of length 2128 bytes
PMESH
block 0x4089 of length 1280 bytes
2d TEX NORMAL VERTEX
read_vertices 40
block 0x4047 of length 840 bytes
PMESH TRIANGLE CONNECTIVITY len=840
SETGEOMVERTICES WITH VERTEX AND CONNECTIONS
block 0x5 of length 0 bytes
Trailer, exiting
loaded object
translate -485.000000 410.000000 -434.000000
create static object golden
find geometry file golden
dpl_LoadObject - name=..\geometry\golden.b2z
new block, now buffered_bytes=8192
lookup DEFAULT
found it!
block 0x3 of length 16 bytes
Header
block 0x2002 of length 2 bytes
VERSION
skip_block 2
block 0x2003 of length 3 bytes
DATE
skip_block 3
block 0x2004 of length 2 bytes
TIME
skip_block 2
Exiting parse_header
block 0x10 of length 30 bytes
Texture
block 0x2008 of length 5 bytes
TEXTURE NAME
texture gold
block 0x11 of length 11 bytes
TEXTURE FILE NAME
map name golden.svt
block 0x12 of length 1 bytes
MINIFY
MODE = 0x4a
block 0x13 of length 1 bytes
MAGNIFY
MODE = 0x4a
find texture file golden.svt
went load_svt, have u_size 128 v_size 128
lookup gold
had to create it
block 0x20 of length 48 bytes
Material
block 0x2008 of length 6 bytes
MATERIAL NAME
material goldm
block 0x21 of length 6 bytes
TEXTURE TYPE NAME
MODE = 0x2
texture gold
lookup gold
found it!
block 0x23 of length 12 bytes
AMBIENT
is 0.999000 0.999000 0.999000
block 0x24 of length 12 bytes
DIFFUSE
is 0.999000 0.999000 0.999000
lookup goldm
had to create it
block 0x4040 of length 2882 bytes
Object
block 0x2036 of length 1 bytes
VERTEX FORMAT
block 0x4042 of length 2874 bytes
PATCH
block 0x2030 of length 7 bytes
FRONT MATERIAL
material goldm
lookup goldm
found it!
block 0x2036 of length 1 bytes
VERTEX FORMAT
vertex format 0x9
block 0x4046 of length 2856 bytes
PMESH
block 0x4089 of length 1984 bytes
2d TEX NORMAL VERTEX
read_vertices 62
block 0x4047 of length 864 bytes
PMESH TRIANGLE CONNECTIVITY len=864
SETGEOMVERTICES WITH VERTEX AND CONNECTIONS
block 0x5 of length 0 bytes
Trailer, exiting
loaded object
translate -510.000000 420.000000 -440.000000
create static object grouper
find geometry file grouper
dpl_LoadObject - name=..\geometry\grouper.b2z
new block, now buffered_bytes=8192
lookup DEFAULT
found it!
block 0x3 of length 16 bytes
Header
block 0x2002 of length 2 bytes
VERSION
skip_block 2
block 0x2003 of length 3 bytes
DATE
skip_block 3
block 0x2004 of length 2 bytes
TIME
skip_block 2
Exiting parse_header
block 0x10 of length 34 bytes
Texture
block 0x2008 of length 8 bytes
TEXTURE NAME
texture grouper
block 0x11 of length 12 bytes
TEXTURE FILE NAME
map name grouper.svt
block 0x12 of length 1 bytes
MINIFY
MODE = 0x4a
block 0x13 of length 1 bytes
MAGNIFY
MODE = 0x4a
find texture file grouper.svt
went load_svt, have u_size 128 v_size 128
lookup grouper
had to create it
block 0x20 of length 54 bytes
Material
block 0x2008 of length 9 bytes
MATERIAL NAME
material grouperm
block 0x21 of length 9 bytes
TEXTURE TYPE NAME
MODE = 0x2
texture grouper
lookup grouper
found it!
block 0x23 of length 12 bytes
AMBIENT
is 0.999000 0.999000 0.999000
block 0x24 of length 12 bytes
DIFFUSE
is 0.999000 0.999000 0.999000
lookup grouperm
had to create it
block 0x4040 of length 2021 bytes
Object
block 0x2036 of length 1 bytes
VERTEX FORMAT
block 0x4042 of length 2013 bytes
PATCH
block 0x2030 of length 10 bytes
FRONT MATERIAL
material grouperm
lookup grouperm
found it!
block 0x2036 of length 1 bytes
VERTEX FORMAT
vertex format 0x9
block 0x4046 of length 1992 bytes
PMESH
block 0x4089 of length 1216 bytes
2d TEX NORMAL VERTEX
read_vertices 38
block 0x4047 of length 768 bytes
PMESH TRIANGLE CONNECTIVITY len=768
SETGEOMVERTICES WITH VERTEX AND CONNECTIONS
block 0x5 of length 0 bytes
Trailer, exiting
loaded object
translate -518.000000 400.000000 -425.000000
create static object angel
find geometry file angel
dpl_LoadObject - name=..\geometry\angel.b2z
new block, now buffered_bytes=8192
lookup DEFAULT
found it!
block 0x3 of length 16 bytes
Header
block 0x2002 of length 2 bytes
VERSION
skip_block 2
block 0x2003 of length 3 bytes
DATE
skip_block 3
block 0x2004 of length 2 bytes
TIME
skip_block 2
Exiting parse_header
block 0x10 of length 30 bytes
Texture
block 0x2008 of length 6 bytes
TEXTURE NAME
texture angel
block 0x11 of length 10 bytes
TEXTURE FILE NAME
map name angel.svt
block 0x12 of length 1 bytes
MINIFY
MODE = 0x4a
block 0x13 of length 1 bytes
MAGNIFY
MODE = 0x4a
find texture file angel.svt
went load_svt, have u_size 128 v_size 128
lookup angel
had to create it
block 0x20 of length 50 bytes
Material
block 0x2008 of length 7 bytes
MATERIAL NAME
material angelm
block 0x21 of length 7 bytes
TEXTURE TYPE NAME
MODE = 0x2
texture angel
lookup angel
found it!
block 0x23 of length 12 bytes
AMBIENT
is 0.999000 0.999000 0.999000
block 0x24 of length 12 bytes
DIFFUSE
is 0.999000 0.999000 0.999000
lookup angelm
had to create it
block 0x4040 of length 2643 bytes
Object
block 0x2036 of length 1 bytes
VERTEX FORMAT
block 0x4042 of length 2635 bytes
PATCH
block 0x2030 of length 8 bytes
FRONT MATERIAL
material angelm
lookup angelm
found it!
block 0x2036 of length 1 bytes
VERTEX FORMAT
vertex format 0x9
block 0x4046 of length 2616 bytes
PMESH
block 0x4089 of length 1696 bytes
2d TEX NORMAL VERTEX
read_vertices 53
block 0x4047 of length 912 bytes
PMESH TRIANGLE CONNECTIVITY len=912
SETGEOMVERTICES WITH VERTEX AND CONNECTIONS
block 0x5 of length 0 bytes
Trailer, exiting
loaded object
translate -480.000000 410.000000 -430.000000
create static object butter
find geometry file butter
dpl_LoadObject - name=..\geometry\butter.b2z
new block, now buffered_bytes=8192
lookup DEFAULT
found it!
block 0x3 of length 16 bytes
Header
block 0x2002 of length 2 bytes
VERSION
skip_block 2
block 0x2003 of length 3 bytes
DATE
skip_block 3
block 0x2004 of length 2 bytes
TIME
skip_block 2
Exiting parse_header
block 0x10 of length 32 bytes
Texture
block 0x2008 of length 7 bytes
TEXTURE NAME
texture butter
block 0x11 of length 11 bytes
TEXTURE FILE NAME
map name butter.svt
block 0x12 of length 1 bytes
MINIFY
MODE = 0x4a
block 0x13 of length 1 bytes
MAGNIFY
MODE = 0x4a
lookup butter
found it!
block 0x20 of length 52 bytes
Material
block 0x2008 of length 8 bytes
MATERIAL NAME
material butterm
block 0x21 of length 8 bytes
TEXTURE TYPE NAME
MODE = 0x2
texture butter
lookup butter
found it!
block 0x23 of length 12 bytes
AMBIENT
is 0.999000 0.999000 0.999000
block 0x24 of length 12 bytes
DIFFUSE
is 0.999000 0.999000 0.999000
lookup butterm
found it!
block 0x4040 of length 2156 bytes
Object
block 0x2036 of length 1 bytes
VERTEX FORMAT
block 0x4042 of length 2148 bytes
PATCH
block 0x2030 of length 9 bytes
FRONT MATERIAL
material butterm
lookup butterm
found it!
block 0x2036 of length 1 bytes
VERTEX FORMAT
vertex format 0x9
block 0x4046 of length 2128 bytes
PMESH
block 0x4089 of length 1280 bytes
2d TEX NORMAL VERTEX
read_vertices 40
block 0x4047 of length 840 bytes
PMESH TRIANGLE CONNECTIVITY len=840
SETGEOMVERTICES WITH VERTEX AND CONNECTIONS
block 0x5 of length 0 bytes
Trailer, exiting
loaded object
translate -460.000000 350.000000 -434.000000
create static object golden
find geometry file golden
dpl_LoadObject - name=..\geometry\golden.b2z
new block, now buffered_bytes=8192
lookup DEFAULT
found it!
block 0x3 of length 16 bytes
Header
block 0x2002 of length 2 bytes
VERSION
skip_block 2
block 0x2003 of length 3 bytes
DATE
skip_block 3
block 0x2004 of length 2 bytes
TIME
skip_block 2
Exiting parse_header
block 0x10 of length 30 bytes
Texture
block 0x2008 of length 5 bytes
TEXTURE NAME
texture gold
block 0x11 of length 11 bytes
TEXTURE FILE NAME
map name golden.svt
block 0x12 of length 1 bytes
MINIFY
MODE = 0x4a
block 0x13 of length 1 bytes
MAGNIFY
MODE = 0x4a
lookup gold
found it!
block 0x20 of length 48 bytes
Material
block 0x2008 of length 6 bytes
MATERIAL NAME
material goldm
block 0x21 of length 6 bytes
TEXTURE TYPE NAME
MODE = 0x2
texture gold
lookup gold
found it!
block 0x23 of length 12 bytes
AMBIENT
is 0.999000 0.999000 0.999000
block 0x24 of length 12 bytes
DIFFUSE
is 0.999000 0.999000 0.999000
lookup goldm
found it!
block 0x4040 of length 2882 bytes
Object
block 0x2036 of length 1 bytes
VERTEX FORMAT
block 0x4042 of length 2874 bytes
PATCH
block 0x2030 of length 7 bytes
FRONT MATERIAL
material goldm
lookup goldm
found it!
block 0x2036 of length 1 bytes
VERTEX FORMAT
vertex format 0x9
block 0x4046 of length 2856 bytes
PMESH
block 0x4089 of length 1984 bytes
2d TEX NORMAL VERTEX
read_vertices 62
block 0x4047 of length 864 bytes
PMESH TRIANGLE CONNECTIVITY len=864
SETGEOMVERTICES WITH VERTEX AND CONNECTIONS
block 0x5 of length 0 bytes
Trailer, exiting
loaded object
translate -463.000000 361.000000 -440.000000
create static object grouper
find geometry file grouper
dpl_LoadObject - name=..\geometry\grouper.b2z
new block, now buffered_bytes=8192
lookup DEFAULT
found it!
block 0x3 of length 16 bytes
Header
block 0x2002 of length 2 bytes
VERSION
skip_block 2
block 0x2003 of length 3 bytes
DATE
skip_block 3
block 0x2004 of length 2 bytes
TIME
skip_block 2
Exiting parse_header
block 0x10 of length 34 bytes
Texture
block 0x2008 of length 8 bytes
TEXTURE NAME
texture grouper
block 0x11 of length 12 bytes
TEXTURE FILE NAME
map name grouper.svt
block 0x12 of length 1 bytes
MINIFY
MODE = 0x4a
block 0x13 of length 1 bytes
MAGNIFY
MODE = 0x4a
lookup grouper
found it!
block 0x20 of length 54 bytes
Material
block 0x2008 of length 9 bytes
MATERIAL NAME
material grouperm
block 0x21 of length 9 bytes
TEXTURE TYPE NAME
MODE = 0x2
texture grouper
lookup grouper
found it!
block 0x23 of length 12 bytes
AMBIENT
is 0.999000 0.999000 0.999000
block 0x24 of length 12 bytes
DIFFUSE
is 0.999000 0.999000 0.999000
lookup grouperm
found it!
block 0x4040 of length 2021 bytes
Object
block 0x2036 of length 1 bytes
VERTEX FORMAT
block 0x4042 of length 2013 bytes
PATCH
block 0x2030 of length 10 bytes
FRONT MATERIAL
material grouperm
lookup grouperm
found it!
block 0x2036 of length 1 bytes
VERTEX FORMAT
vertex format 0x9
block 0x4046 of length 1992 bytes
PMESH
block 0x4089 of length 1216 bytes
2d TEX NORMAL VERTEX
read_vertices 38
block 0x4047 of length 768 bytes
PMESH TRIANGLE CONNECTIVITY len=768
SETGEOMVERTICES WITH VERTEX AND CONNECTIONS
block 0x5 of length 0 bytes
Trailer, exiting
loaded object
translate -449.000000 370.000000 -432.000000
create static object angel
find geometry file angel
dpl_LoadObject - name=..\geometry\angel.b2z
new block, now buffered_bytes=8192
lookup DEFAULT
found it!
block 0x3 of length 16 bytes
Header
block 0x2002 of length 2 bytes
VERSION
skip_block 2
block 0x2003 of length 3 bytes
DATE
skip_block 3
block 0x2004 of length 2 bytes
TIME
skip_block 2
Exiting parse_header
block 0x10 of length 30 bytes
Texture
block 0x2008 of length 6 bytes
TEXTURE NAME
texture angel
block 0x11 of length 10 bytes
TEXTURE FILE NAME
map name angel.svt
block 0x12 of length 1 bytes
MINIFY
MODE = 0x4a
block 0x13 of length 1 bytes
MAGNIFY
MODE = 0x4a
lookup angel
found it!
block 0x20 of length 50 bytes
Material
block 0x2008 of length 7 bytes
MATERIAL NAME
material angelm
block 0x21 of length 7 bytes
TEXTURE TYPE NAME
MODE = 0x2
texture angel
lookup angel
found it!
block 0x23 of length 12 bytes
AMBIENT
is 0.999000 0.999000 0.999000
block 0x24 of length 12 bytes
DIFFUSE
is 0.999000 0.999000 0.999000
lookup angelm
found it!
block 0x4040 of length 2643 bytes
Object
block 0x2036 of length 1 bytes
VERTEX FORMAT
block 0x4042 of length 2635 bytes
PATCH
block 0x2030 of length 8 bytes
FRONT MATERIAL
material angelm
lookup angelm
found it!
block 0x2036 of length 1 bytes
VERTEX FORMAT
vertex format 0x9
block 0x4046 of length 2616 bytes
PMESH
block 0x4089 of length 1696 bytes
2d TEX NORMAL VERTEX
read_vertices 53
block 0x4047 of length 912 bytes
PMESH TRIANGLE CONNECTIVITY len=912
SETGEOMVERTICES WITH VERTEX AND CONNECTIONS
block 0x5 of length 0 bytes
Trailer, exiting
loaded object
translate -453.000000 354.000000 -430.000000
create static object shark
find geometry file shark
dpl_LoadObject - name=..\geometry\shark.b2z
new block, now buffered_bytes=8192
lookup DEFAULT
found it!
block 0x3 of length 16 bytes
Header
block 0x2002 of length 2 bytes
VERSION
skip_block 2
block 0x2003 of length 3 bytes
DATE
skip_block 3
block 0x2004 of length 2 bytes
TIME
skip_block 2
Exiting parse_header
block 0x10 of length 34 bytes
Texture
block 0x2008 of length 10 bytes
TEXTURE NAME
texture shark_tex
block 0x11 of length 10 bytes
TEXTURE FILE NAME
map name shark.svt
block 0x12 of length 1 bytes
MINIFY
MODE = 0x4a
block 0x13 of length 1 bytes
MAGNIFY
MODE = 0x4a
find texture file shark.svt
went load_svt, have u_size 256 v_size 256
lookup shark_tex
had to create it
block 0x30 of length 37 bytes
Ramp
block 0x2008 of length 7 bytes
RAMP NAME
ramp
block 0x31 of length 24 bytes
RAMP DATA
block 0x20 of length 66 bytes
Material
block 0x2008 of length 19 bytes
MATERIAL NAME
material RmaxGmaxBmaxS0P1Os
block 0x21 of length 11 bytes
TEXTURE TYPE NAME
MODE = 0x2
texture shark_tex
lookup shark_tex
found it!
block 0x23 of length 12 bytes
AMBIENT
is 0.890000 0.890000 0.990000
block 0x24 of length 12 bytes
DIFFUSE
is 0.890000 0.890000 0.990000
lookup RmaxGmaxBmaxS0P1Os
had to create it
block 0x4040 of length 8226 bytes
Object
block 0x2036 of length 1 bytes
VERTEX FORMAT
block 0x4042 of length 1823 bytes
PATCH
block 0x2030 of length 20 bytes
FRONT MATERIAL
material RmaxGmaxBmaxS0P1Os
lookup RmaxGmaxBmaxS0P1Os
found it!
block 0x2031 of length 1 bytes
BACK MATERIAL
block 0x2036 of length 1 bytes
VERTEX FORMAT
vertex format 0x9
block 0x44 of length 99 bytes
TRISTRIP
block 0x89 of length 96 bytes
2d TEX NORMAL VERTEX
read_vertices 3
block 0x44 of length 99 bytes
TRISTRIP
block 0x89 of length 96 bytes
2d TEX NORMAL VERTEX
read_vertices 3
block 0x44 of length 99 bytes
TRISTRIP
block 0x89 of length 96 bytes
2d TEX NORMAL VERTEX
read_vertices 3
block 0x44 of length 99 bytes
TRISTRIP
block 0x89 of length 96 bytes
2d TEX NORMAL VERTEX
read_vertices 3
block 0x44 of length 99 bytes
TRISTRIP
block 0x89 of length 96 bytes
2d TEX NORMAL VERTEX
read_vertices 3
block 0x44 of length 99 bytes
TRISTRIP
block 0x89 of length 96 bytes
2d TEX NORMAL VERTEX
read_vertices 3
block 0x44 of length 99 bytes
TRISTRIP
block 0x89 of length 96 bytes
2d TEX NORMAL VERTEX
read_vertices 3
block 0x44 of length 99 bytes
TRISTRIP
block 0x89 of length 96 bytes
2d TEX NORMAL VERTEX
read_vertices 3
block 0x44 of length 99 bytes
TRISTRIP
block 0x89 of length 96 bytes
2d TEX NORMAL VERTEX
read_vertices 3
block 0x44 of length 99 bytes
TRISTRIP
block 0x89 of length 96 bytes
2d TEX NORMAL VERTEX
read_vertices 3
block 0x44 of length 99 bytes
TRISTRIP
block 0x89 of length 96 bytes
2d TEX NORMAL VERTEX
read_vertices 3
block 0x44 of length 163 bytes
TRISTRIP
block 0x89 of length 160 bytes
2d TEX NORMAL VERTEX
read_vertices 5
block 0x44 of length 99 bytes
TRISTRIP
block 0x89 of length 96 bytes
2d TEX NORMAL VERTEX
read_vertices 3
block 0x44 of length 195 bytes
TRISTRIP
block 0x89 of length 192 bytes
2d TEX NORMAL VERTEX
read_vertices 6
block 0x44 of length 99 bytes
TRISTRIP
block 0x89 of length 96 bytes
2d TEX NORMAL VERTEX
read_vertices 3
block 0x44 of length 99 bytes
TRISTRIP
block 0x89 of length 96 bytes
2d TEX NORMAL VERTEX
read_vertices 3
block 0x4042 of length 6391 bytes
PATCH
block 0x2030 of length 20 bytes
FRONT MATERIAL
material RmaxGmaxBmaxS0P1Os
lookup RmaxGmaxBmaxS0P1Os
found it!
block 0x2036 of length 1 bytes
VERTEX FORMAT
vertex format 0x9
block 0x4046 of length 6360 bytes
PMESH
block 0x4089 of length 5056 bytes
2d TEX NORMAL VERTEX
read_vertices 158
block 0x4047 of length 1296 bytes
PMESH TRIANGLE CONNECTIVITY len=1296
new block, now buffered_bytes=8193
SETGEOMVERTICES WITH VERTEX AND CONNECTIONS
block 0x5 of length 0 bytes
Trailer, exiting
loaded object
translate 0.000000 230.000000 -200.000000
create static object shark
find geometry file shark
dpl_LoadObject - name=..\geometry\shark.b2z
new block, now buffered_bytes=8192
lookup DEFAULT
found it!
block 0x3 of length 16 bytes
Header
block 0x2002 of length 2 bytes
VERSION
skip_block 2
block 0x2003 of length 3 bytes
DATE
skip_block 3
block 0x2004 of length 2 bytes
TIME
skip_block 2
Exiting parse_header
block 0x10 of length 34 bytes
Texture
block 0x2008 of length 10 bytes
TEXTURE NAME
texture shark_tex
block 0x11 of length 10 bytes
TEXTURE FILE NAME
map name shark.svt
block 0x12 of length 1 bytes
MINIFY
MODE = 0x4a
block 0x13 of length 1 bytes
MAGNIFY
MODE = 0x4a
lookup shark_tex
found it!
block 0x30 of length 37 bytes
Ramp
block 0x2008 of length 7 bytes
RAMP NAME
ramp
block 0x31 of length 24 bytes
RAMP DATA
block 0x20 of length 66 bytes
Material
block 0x2008 of length 19 bytes
MATERIAL NAME
material RmaxGmaxBmaxS0P1Os
block 0x21 of length 11 bytes
TEXTURE TYPE NAME
MODE = 0x2
texture shark_tex
lookup shark_tex
found it!
block 0x23 of length 12 bytes
AMBIENT
is 0.890000 0.890000 0.990000
block 0x24 of length 12 bytes
DIFFUSE
is 0.890000 0.890000 0.990000
lookup RmaxGmaxBmaxS0P1Os
found it!
block 0x4040 of length 8226 bytes
Object
block 0x2036 of length 1 bytes
VERTEX FORMAT
block 0x4042 of length 1823 bytes
PATCH
block 0x2030 of length 20 bytes
FRONT MATERIAL
material RmaxGmaxBmaxS0P1Os
lookup RmaxGmaxBmaxS0P1Os
found it!
block 0x2031 of length 1 bytes
BACK MATERIAL
block 0x2036 of length 1 bytes
VERTEX FORMAT
vertex format 0x9
block 0x44 of length 99 bytes
TRISTRIP
block 0x89 of length 96 bytes
2d TEX NORMAL VERTEX
read_vertices 3
block 0x44 of length 99 bytes
TRISTRIP
block 0x89 of length 96 bytes
2d TEX NORMAL VERTEX
read_vertices 3
block 0x44 of length 99 bytes
TRISTRIP
block 0x89 of length 96 bytes
2d TEX NORMAL VERTEX
read_vertices 3
block 0x44 of length 99 bytes
TRISTRIP
block 0x89 of length 96 bytes
2d TEX NORMAL VERTEX
read_vertices 3
block 0x44 of length 99 bytes
TRISTRIP
block 0x89 of length 96 bytes
2d TEX NORMAL VERTEX
read_vertices 3
block 0x44 of length 99 bytes
TRISTRIP
block 0x89 of length 96 bytes
2d TEX NORMAL VERTEX
read_vertices 3
block 0x44 of length 99 bytes
TRISTRIP
block 0x89 of length 96 bytes
2d TEX NORMAL VERTEX
read_vertices 3
block 0x44 of length 99 bytes
TRISTRIP
block 0x89 of length 96 bytes
2d TEX NORMAL VERTEX
read_vertices 3
block 0x44 of length 99 bytes
TRISTRIP
block 0x89 of length 96 bytes
2d TEX NORMAL VERTEX
read_vertices 3
block 0x44 of length 99 bytes
TRISTRIP
block 0x89 of length 96 bytes
2d TEX NORMAL VERTEX
read_vertices 3
block 0x44 of length 99 bytes
TRISTRIP
block 0x89 of length 96 bytes
2d TEX NORMAL VERTEX
read_vertices 3
block 0x44 of length 163 bytes
TRISTRIP
block 0x89 of length 160 bytes
2d TEX NORMAL VERTEX
read_vertices 5
block 0x44 of length 99 bytes
TRISTRIP
block 0x89 of length 96 bytes
2d TEX NORMAL VERTEX
read_vertices 3
block 0x44 of length 195 bytes
TRISTRIP
block 0x89 of length 192 bytes
2d TEX NORMAL VERTEX
read_vertices 6
block 0x44 of length 99 bytes
TRISTRIP
block 0x89 of length 96 bytes
2d TEX NORMAL VERTEX
read_vertices 3
block 0x44 of length 99 bytes
TRISTRIP
block 0x89 of length 96 bytes
2d TEX NORMAL VERTEX
read_vertices 3
block 0x4042 of length 6391 bytes
PATCH
block 0x2030 of length 20 bytes
FRONT MATERIAL
material RmaxGmaxBmaxS0P1Os
lookup RmaxGmaxBmaxS0P1Os
found it!
block 0x2036 of length 1 bytes
VERTEX FORMAT
vertex format 0x9
block 0x4046 of length 6360 bytes
PMESH
block 0x4089 of length 5056 bytes
2d TEX NORMAL VERTEX
read_vertices 158
block 0x4047 of length 1296 bytes
PMESH TRIANGLE CONNECTIVITY len=1296
new block, now buffered_bytes=8193
SETGEOMVERTICES WITH VERTEX AND CONNECTIONS
block 0x5 of length 0 bytes
Trailer, exiting
loaded object
translate 280.000000 330.000000 0.000000
create static object shark
find geometry file shark
dpl_LoadObject - name=..\geometry\shark.b2z
new block, now buffered_bytes=8192
lookup DEFAULT
found it!
block 0x3 of length 16 bytes
Header
block 0x2002 of length 2 bytes
VERSION
skip_block 2
block 0x2003 of length 3 bytes
DATE
skip_block 3
block 0x2004 of length 2 bytes
TIME
skip_block 2
Exiting parse_header
block 0x10 of length 34 bytes
Texture
block 0x2008 of length 10 bytes
TEXTURE NAME
texture shark_tex
block 0x11 of length 10 bytes
TEXTURE FILE NAME
map name shark.svt
block 0x12 of length 1 bytes
MINIFY
MODE = 0x4a
block 0x13 of length 1 bytes
MAGNIFY
MODE = 0x4a
lookup shark_tex
found it!
block 0x30 of length 37 bytes
Ramp
block 0x2008 of length 7 bytes
RAMP NAME
ramp
block 0x31 of length 24 bytes
RAMP DATA
block 0x20 of length 66 bytes
Material
block 0x2008 of length 19 bytes
MATERIAL NAME
material RmaxGmaxBmaxS0P1Os
block 0x21 of length 11 bytes
TEXTURE TYPE NAME
MODE = 0x2
texture shark_tex
lookup shark_tex
found it!
block 0x23 of length 12 bytes
AMBIENT
is 0.890000 0.890000 0.990000
block 0x24 of length 12 bytes
DIFFUSE
is 0.890000 0.890000 0.990000
lookup RmaxGmaxBmaxS0P1Os
found it!
block 0x4040 of length 8226 bytes
Object
block 0x2036 of length 1 bytes
VERTEX FORMAT
block 0x4042 of length 1823 bytes
PATCH
block 0x2030 of length 20 bytes
FRONT MATERIAL
material RmaxGmaxBmaxS0P1Os
lookup RmaxGmaxBmaxS0P1Os
found it!
block 0x2031 of length 1 bytes
BACK MATERIAL
block 0x2036 of length 1 bytes
VERTEX FORMAT
vertex format 0x9
block 0x44 of length 99 bytes
TRISTRIP
block 0x89 of length 96 bytes
2d TEX NORMAL VERTEX
read_vertices 3
block 0x44 of length 99 bytes
TRISTRIP
block 0x89 of length 96 bytes
2d TEX NORMAL VERTEX
read_vertices 3
block 0x44 of length 99 bytes
TRISTRIP
block 0x89 of length 96 bytes
2d TEX NORMAL VERTEX
read_vertices 3
block 0x44 of length 99 bytes
TRISTRIP
block 0x89 of length 96 bytes
2d TEX NORMAL VERTEX
read_vertices 3
block 0x44 of length 99 bytes
TRISTRIP
block 0x89 of length 96 bytes
2d TEX NORMAL VERTEX
read_vertices 3
block 0x44 of length 99 bytes
TRISTRIP
block 0x89 of length 96 bytes
2d TEX NORMAL VERTEX
read_vertices 3
block 0x44 of length 99 bytes
TRISTRIP
block 0x89 of length 96 bytes
2d TEX NORMAL VERTEX
read_vertices 3
block 0x44 of length 99 bytes
TRISTRIP
block 0x89 of length 96 bytes
2d TEX NORMAL VERTEX
read_vertices 3
block 0x44 of length 99 bytes
TRISTRIP
block 0x89 of length 96 bytes
2d TEX NORMAL VERTEX
read_vertices 3
block 0x44 of length 99 bytes
TRISTRIP
block 0x89 of length 96 bytes
2d TEX NORMAL VERTEX
read_vertices 3
block 0x44 of length 99 bytes
TRISTRIP
block 0x89 of length 96 bytes
2d TEX NORMAL VERTEX
read_vertices 3
block 0x44 of length 163 bytes
TRISTRIP
block 0x89 of length 160 bytes
2d TEX NORMAL VERTEX
read_vertices 5
block 0x44 of length 99 bytes
TRISTRIP
block 0x89 of length 96 bytes
2d TEX NORMAL VERTEX
read_vertices 3
block 0x44 of length 195 bytes
TRISTRIP
block 0x89 of length 192 bytes
2d TEX NORMAL VERTEX
read_vertices 6
block 0x44 of length 99 bytes
TRISTRIP
block 0x89 of length 96 bytes
2d TEX NORMAL VERTEX
read_vertices 3
block 0x44 of length 99 bytes
TRISTRIP
block 0x89 of length 96 bytes
2d TEX NORMAL VERTEX
read_vertices 3
block 0x4042 of length 6391 bytes
PATCH
block 0x2030 of length 20 bytes
FRONT MATERIAL
material RmaxGmaxBmaxS0P1Os
lookup RmaxGmaxBmaxS0P1Os
found it!
block 0x2036 of length 1 bytes
VERTEX FORMAT
vertex format 0x9
block 0x4046 of length 6360 bytes
PMESH
block 0x4089 of length 5056 bytes
2d TEX NORMAL VERTEX
read_vertices 158
block 0x4047 of length 1296 bytes
PMESH TRIANGLE CONNECTIVITY len=1296
new block, now buffered_bytes=8193
SETGEOMVERTICES WITH VERTEX AND CONNECTIONS
block 0x5 of length 0 bytes
Trailer, exiting
loaded object
translate -480.000000 410.000000 -450.000000
create static object plant
find geometry file plant
dpl_LoadObject - name=..\geometry\plant.b2z
new block, now buffered_bytes=8192
lookup DEFAULT
found it!
block 0x3 of length 16 bytes
Header
block 0x2002 of length 2 bytes
VERSION
skip_block 2
block 0x2003 of length 3 bytes
DATE
skip_block 3
block 0x2004 of length 2 bytes
TIME
skip_block 2
Exiting parse_header
block 0x10 of length 33 bytes
Texture
block 0x2008 of length 6 bytes
TEXTURE NAME
texture plant
block 0x11 of length 13 bytes
TEXTURE FILE NAME
map name funknoiz.svt
block 0x12 of length 1 bytes
MINIFY
MODE = 0x4a
block 0x13 of length 1 bytes
MAGNIFY
MODE = 0x4a
lookup plant
had to create it
block 0x20 of length 50 bytes
Material
block 0x2008 of length 7 bytes
MATERIAL NAME
material robert
block 0x21 of length 7 bytes
TEXTURE TYPE NAME
MODE = 0x2
texture plant
lookup plant
found it!
block 0x23 of length 12 bytes
AMBIENT
is 0.390000 0.990000 0.190000
block 0x24 of length 12 bytes
DIFFUSE
is 0.390000 0.990000 0.190000
lookup robert
had to create it
block 0x4040 of length 2434 bytes
Object
block 0x2036 of length 1 bytes
VERTEX FORMAT
block 0x4042 of length 2426 bytes
PATCH
block 0x2030 of length 8 bytes
FRONT MATERIAL
material robert
lookup robert
found it!
block 0x2031 of length 8 bytes
BACK MATERIAL
material robert
lookup robert
found it!
block 0x2036 of length 1 bytes
VERTEX FORMAT
vertex format 0xa
block 0x4046 of length 2396 bytes
PMESH
block 0x408a of length 1620 bytes
2d TEX COOK VERTEX
read_vertices 45
block 0x4047 of length 768 bytes
PMESH TRIANGLE CONNECTIVITY len=768
SETGEOMVERTICES WITH VERTEX AND CONNECTIONS
block 0x5 of length 0 bytes
Trailer, exiting
loaded object
translate -500.000000 -190.000000 -600.000000
create static object plant
find geometry file plant
dpl_LoadObject - name=..\geometry\plant.b2z
new block, now buffered_bytes=8192
lookup DEFAULT
found it!
block 0x3 of length 16 bytes
Header
block 0x2002 of length 2 bytes
VERSION
skip_block 2
block 0x2003 of length 3 bytes
DATE
skip_block 3
block 0x2004 of length 2 bytes
TIME
skip_block 2
Exiting parse_header
block 0x10 of length 33 bytes
Texture
block 0x2008 of length 6 bytes
TEXTURE NAME
texture plant
block 0x11 of length 13 bytes
TEXTURE FILE NAME
map name funknoiz.svt
block 0x12 of length 1 bytes
MINIFY
MODE = 0x4a
block 0x13 of length 1 bytes
MAGNIFY
MODE = 0x4a
lookup plant
found it!
block 0x20 of length 50 bytes
Material
block 0x2008 of length 7 bytes
MATERIAL NAME
material robert
block 0x21 of length 7 bytes
TEXTURE TYPE NAME
MODE = 0x2
texture plant
lookup plant
found it!
block 0x23 of length 12 bytes
AMBIENT
is 0.390000 0.990000 0.190000
block 0x24 of length 12 bytes
DIFFUSE
is 0.390000 0.990000 0.190000
lookup robert
found it!
block 0x4040 of length 2434 bytes
Object
block 0x2036 of length 1 bytes
VERTEX FORMAT
block 0x4042 of length 2426 bytes
PATCH
block 0x2030 of length 8 bytes
FRONT MATERIAL
material robert
lookup robert
found it!
block 0x2031 of length 8 bytes
BACK MATERIAL
material robert
lookup robert
found it!
block 0x2036 of length 1 bytes
VERTEX FORMAT
vertex format 0xa
block 0x4046 of length 2396 bytes
PMESH
block 0x408a of length 1620 bytes
2d TEX COOK VERTEX
read_vertices 45
block 0x4047 of length 768 bytes
PMESH TRIANGLE CONNECTIVITY len=768
SETGEOMVERTICES WITH VERTEX AND CONNECTIONS
block 0x5 of length 0 bytes
Trailer, exiting
loaded object
translate 0.000000 -190.000000 -500.000000
create static object plant
find geometry file plant
dpl_LoadObject - name=..\geometry\plant.b2z
new block, now buffered_bytes=8192
lookup DEFAULT
found it!
block 0x3 of length 16 bytes
Header
block 0x2002 of length 2 bytes
VERSION
skip_block 2
block 0x2003 of length 3 bytes
DATE
skip_block 3
block 0x2004 of length 2 bytes
TIME
skip_block 2
Exiting parse_header
block 0x10 of length 33 bytes
Texture
block 0x2008 of length 6 bytes
TEXTURE NAME
texture plant
block 0x11 of length 13 bytes
TEXTURE FILE NAME
map name funknoiz.svt
block 0x12 of length 1 bytes
MINIFY
MODE = 0x4a
block 0x13 of length 1 bytes
MAGNIFY
MODE = 0x4a
lookup plant
found it!
block 0x20 of length 50 bytes
Material
block 0x2008 of length 7 bytes
MATERIAL NAME
material robert
block 0x21 of length 7 bytes
TEXTURE TYPE NAME
MODE = 0x2
texture plant
lookup plant
found it!
block 0x23 of length 12 bytes
AMBIENT
is 0.390000 0.990000 0.190000
block 0x24 of length 12 bytes
DIFFUSE
is 0.390000 0.990000 0.190000
lookup robert
found it!
block 0x4040 of length 2434 bytes
Object
block 0x2036 of length 1 bytes
VERTEX FORMAT
block 0x4042 of length 2426 bytes
PATCH
block 0x2030 of length 8 bytes
FRONT MATERIAL
material robert
lookup robert
found it!
block 0x2031 of length 8 bytes
BACK MATERIAL
material robert
lookup robert
found it!
block 0x2036 of length 1 bytes
VERTEX FORMAT
vertex format 0xa
block 0x4046 of length 2396 bytes
PMESH
block 0x408a of length 1620 bytes
2d TEX COOK VERTEX
read_vertices 45
block 0x4047 of length 768 bytes
PMESH TRIANGLE CONNECTIVITY len=768
SETGEOMVERTICES WITH VERTEX AND CONNECTIONS
block 0x5 of length 0 bytes
Trailer, exiting
loaded object
translate 600.000000 -190.000000 -500.000000
create static object plant
find geometry file plant
dpl_LoadObject - name=..\geometry\plant.b2z
new block, now buffered_bytes=8192
lookup DEFAULT
found it!
block 0x3 of length 16 bytes
Header
block 0x2002 of length 2 bytes
VERSION
skip_block 2
block 0x2003 of length 3 bytes
DATE
skip_block 3
block 0x2004 of length 2 bytes
TIME
skip_block 2
Exiting parse_header
block 0x10 of length 33 bytes
Texture
block 0x2008 of length 6 bytes
TEXTURE NAME
texture plant
block 0x11 of length 13 bytes
TEXTURE FILE NAME
map name funknoiz.svt
block 0x12 of length 1 bytes
MINIFY
MODE = 0x4a
block 0x13 of length 1 bytes
MAGNIFY
MODE = 0x4a
lookup plant
found it!
block 0x20 of length 50 bytes
Material
block 0x2008 of length 7 bytes
MATERIAL NAME
material robert
block 0x21 of length 7 bytes
TEXTURE TYPE NAME
MODE = 0x2
texture plant
lookup plant
found it!
block 0x23 of length 12 bytes
AMBIENT
is 0.390000 0.990000 0.190000
block 0x24 of length 12 bytes
DIFFUSE
is 0.390000 0.990000 0.190000
lookup robert
found it!
block 0x4040 of length 2434 bytes
Object
block 0x2036 of length 1 bytes
VERTEX FORMAT
block 0x4042 of length 2426 bytes
PATCH
block 0x2030 of length 8 bytes
FRONT MATERIAL
material robert
lookup robert
found it!
block 0x2031 of length 8 bytes
BACK MATERIAL
material robert
lookup robert
found it!
block 0x2036 of length 1 bytes
VERTEX FORMAT
vertex format 0xa
block 0x4046 of length 2396 bytes
PMESH
block 0x408a of length 1620 bytes
2d TEX COOK VERTEX
read_vertices 45
block 0x4047 of length 768 bytes
PMESH TRIANGLE CONNECTIVITY len=768
SETGEOMVERTICES WITH VERTEX AND CONNECTIONS
block 0x5 of length 0 bytes
Trailer, exiting
loaded object
translate -500.000000 -190.000000 0.000000
create static object plant
find geometry file plant
dpl_LoadObject - name=..\geometry\plant.b2z
new block, now buffered_bytes=8192
lookup DEFAULT
found it!
block 0x3 of length 16 bytes
Header
block 0x2002 of length 2 bytes
VERSION
skip_block 2
block 0x2003 of length 3 bytes
DATE
skip_block 3
block 0x2004 of length 2 bytes
TIME
skip_block 2
Exiting parse_header
block 0x10 of length 33 bytes
Texture
block 0x2008 of length 6 bytes
TEXTURE NAME
texture plant
block 0x11 of length 13 bytes
TEXTURE FILE NAME
map name funknoiz.svt
block 0x12 of length 1 bytes
MINIFY
MODE = 0x4a
block 0x13 of length 1 bytes
MAGNIFY
MODE = 0x4a
lookup plant
found it!
block 0x20 of length 50 bytes
Material
block 0x2008 of length 7 bytes
MATERIAL NAME
material robert
block 0x21 of length 7 bytes
TEXTURE TYPE NAME
MODE = 0x2
texture plant
lookup plant
found it!
block 0x23 of length 12 bytes
AMBIENT
is 0.390000 0.990000 0.190000
block 0x24 of length 12 bytes
DIFFUSE
is 0.390000 0.990000 0.190000
lookup robert
found it!
block 0x4040 of length 2434 bytes
Object
block 0x2036 of length 1 bytes
VERTEX FORMAT
block 0x4042 of length 2426 bytes
PATCH
block 0x2030 of length 8 bytes
FRONT MATERIAL
material robert
lookup robert
found it!
block 0x2031 of length 8 bytes
BACK MATERIAL
material robert
lookup robert
found it!
block 0x2036 of length 1 bytes
VERTEX FORMAT
vertex format 0xa
block 0x4046 of length 2396 bytes
PMESH
block 0x408a of length 1620 bytes
2d TEX COOK VERTEX
read_vertices 45
block 0x4047 of length 768 bytes
PMESH TRIANGLE CONNECTIVITY len=768
SETGEOMVERTICES WITH VERTEX AND CONNECTIONS
block 0x5 of length 0 bytes
Trailer, exiting
loaded object
translate 0.000000 -190.000000 0.000000
create static object plant
find geometry file plant
dpl_LoadObject - name=..\geometry\plant.b2z
new block, now buffered_bytes=8192
lookup DEFAULT
found it!
block 0x3 of length 16 bytes
Header
block 0x2002 of length 2 bytes
VERSION
skip_block 2
block 0x2003 of length 3 bytes
DATE
skip_block 3
block 0x2004 of length 2 bytes
TIME
skip_block 2
Exiting parse_header
block 0x10 of length 33 bytes
Texture
block 0x2008 of length 6 bytes
TEXTURE NAME
texture plant
block 0x11 of length 13 bytes
TEXTURE FILE NAME
map name funknoiz.svt
block 0x12 of length 1 bytes
MINIFY
MODE = 0x4a
block 0x13 of length 1 bytes
MAGNIFY
MODE = 0x4a
lookup plant
found it!
block 0x20 of length 50 bytes
Material
block 0x2008 of length 7 bytes
MATERIAL NAME
material robert
block 0x21 of length 7 bytes
TEXTURE TYPE NAME
MODE = 0x2
texture plant
lookup plant
found it!
block 0x23 of length 12 bytes
AMBIENT
is 0.390000 0.990000 0.190000
block 0x24 of length 12 bytes
DIFFUSE
is 0.390000 0.990000 0.190000
lookup robert
found it!
block 0x4040 of length 2434 bytes
Object
block 0x2036 of length 1 bytes
VERTEX FORMAT
block 0x4042 of length 2426 bytes
PATCH
block 0x2030 of length 8 bytes
FRONT MATERIAL
material robert
lookup robert
found it!
block 0x2031 of length 8 bytes
BACK MATERIAL
material robert
lookup robert
found it!
block 0x2036 of length 1 bytes
VERTEX FORMAT
vertex format 0xa
block 0x4046 of length 2396 bytes
PMESH
block 0x408a of length 1620 bytes
2d TEX COOK VERTEX
read_vertices 45
block 0x4047 of length 768 bytes
PMESH TRIANGLE CONNECTIVITY len=768
SETGEOMVERTICES WITH VERTEX AND CONNECTIONS
block 0x5 of length 0 bytes
Trailer, exiting
loaded object
translate 500.000000 -190.000000 0.000000
create static object plant
find geometry file plant
dpl_LoadObject - name=..\geometry\plant.b2z
new block, now buffered_bytes=8192
lookup DEFAULT
found it!
block 0x3 of length 16 bytes
Header
block 0x2002 of length 2 bytes
VERSION
skip_block 2
block 0x2003 of length 3 bytes
DATE
skip_block 3
block 0x2004 of length 2 bytes
TIME
skip_block 2
Exiting parse_header
block 0x10 of length 33 bytes
Texture
block 0x2008 of length 6 bytes
TEXTURE NAME
texture plant
block 0x11 of length 13 bytes
TEXTURE FILE NAME
map name funknoiz.svt
block 0x12 of length 1 bytes
MINIFY
MODE = 0x4a
block 0x13 of length 1 bytes
MAGNIFY
MODE = 0x4a
lookup plant
found it!
block 0x20 of length 50 bytes
Material
block 0x2008 of length 7 bytes
MATERIAL NAME
material robert
block 0x21 of length 7 bytes
TEXTURE TYPE NAME
MODE = 0x2
texture plant
lookup plant
found it!
block 0x23 of length 12 bytes
AMBIENT
is 0.390000 0.990000 0.190000
block 0x24 of length 12 bytes
DIFFUSE
is 0.390000 0.990000 0.190000
lookup robert
found it!
block 0x4040 of length 2434 bytes
Object
block 0x2036 of length 1 bytes
VERTEX FORMAT
block 0x4042 of length 2426 bytes
PATCH
block 0x2030 of length 8 bytes
FRONT MATERIAL
material robert
lookup robert
found it!
block 0x2031 of length 8 bytes
BACK MATERIAL
material robert
lookup robert
found it!
block 0x2036 of length 1 bytes
VERTEX FORMAT
vertex format 0xa
block 0x4046 of length 2396 bytes
PMESH
block 0x408a of length 1620 bytes
2d TEX COOK VERTEX
read_vertices 45
block 0x4047 of length 768 bytes
PMESH TRIANGLE CONNECTIVITY len=768
SETGEOMVERTICES WITH VERTEX AND CONNECTIONS
block 0x5 of length 0 bytes
Trailer, exiting
loaded object
translate -500.000000 -190.000000 500.000000
create static object plant
find geometry file plant
dpl_LoadObject - name=..\geometry\plant.b2z
new block, now buffered_bytes=8192
lookup DEFAULT
found it!
block 0x3 of length 16 bytes
Header
block 0x2002 of length 2 bytes
VERSION
skip_block 2
block 0x2003 of length 3 bytes
DATE
skip_block 3
block 0x2004 of length 2 bytes
TIME
skip_block 2
Exiting parse_header
block 0x10 of length 33 bytes
Texture
block 0x2008 of length 6 bytes
TEXTURE NAME
texture plant
block 0x11 of length 13 bytes
TEXTURE FILE NAME
map name funknoiz.svt
block 0x12 of length 1 bytes
MINIFY
MODE = 0x4a
block 0x13 of length 1 bytes
MAGNIFY
MODE = 0x4a
lookup plant
found it!
block 0x20 of length 50 bytes
Material
block 0x2008 of length 7 bytes
MATERIAL NAME
material robert
block 0x21 of length 7 bytes
TEXTURE TYPE NAME
MODE = 0x2
texture plant
lookup plant
found it!
block 0x23 of length 12 bytes
AMBIENT
is 0.390000 0.990000 0.190000
block 0x24 of length 12 bytes
DIFFUSE
is 0.390000 0.990000 0.190000
lookup robert
found it!
block 0x4040 of length 2434 bytes
Object
block 0x2036 of length 1 bytes
VERTEX FORMAT
block 0x4042 of length 2426 bytes
PATCH
block 0x2030 of length 8 bytes
FRONT MATERIAL
material robert
lookup robert
found it!
block 0x2031 of length 8 bytes
BACK MATERIAL
material robert
lookup robert
found it!
block 0x2036 of length 1 bytes
VERTEX FORMAT
vertex format 0xa
block 0x4046 of length 2396 bytes
PMESH
block 0x408a of length 1620 bytes
2d TEX COOK VERTEX
read_vertices 45
block 0x4047 of length 768 bytes
PMESH TRIANGLE CONNECTIVITY len=768
SETGEOMVERTICES WITH VERTEX AND CONNECTIONS
block 0x5 of length 0 bytes
Trailer, exiting
loaded object
translate 0.000000 -190.000000 600.000000
create static object plant
find geometry file plant
dpl_LoadObject - name=..\geometry\plant.b2z
new block, now buffered_bytes=8192
lookup DEFAULT
found it!
block 0x3 of length 16 bytes
Header
block 0x2002 of length 2 bytes
VERSION
skip_block 2
block 0x2003 of length 3 bytes
DATE
skip_block 3
block 0x2004 of length 2 bytes
TIME
skip_block 2
Exiting parse_header
block 0x10 of length 33 bytes
Texture
block 0x2008 of length 6 bytes
TEXTURE NAME
texture plant
block 0x11 of length 13 bytes
TEXTURE FILE NAME
map name funknoiz.svt
block 0x12 of length 1 bytes
MINIFY
MODE = 0x4a
block 0x13 of length 1 bytes
MAGNIFY
MODE = 0x4a
lookup plant
found it!
block 0x20 of length 50 bytes
Material
block 0x2008 of length 7 bytes
MATERIAL NAME
material robert
block 0x21 of length 7 bytes
TEXTURE TYPE NAME
MODE = 0x2
texture plant
lookup plant
found it!
block 0x23 of length 12 bytes
AMBIENT
is 0.390000 0.990000 0.190000
block 0x24 of length 12 bytes
DIFFUSE
is 0.390000 0.990000 0.190000
lookup robert
found it!
block 0x4040 of length 2434 bytes
Object
block 0x2036 of length 1 bytes
VERTEX FORMAT
block 0x4042 of length 2426 bytes
PATCH
block 0x2030 of length 8 bytes
FRONT MATERIAL
material robert
lookup robert
found it!
block 0x2031 of length 8 bytes
BACK MATERIAL
material robert
lookup robert
found it!
block 0x2036 of length 1 bytes
VERTEX FORMAT
vertex format 0xa
block 0x4046 of length 2396 bytes
PMESH
block 0x408a of length 1620 bytes
2d TEX COOK VERTEX
read_vertices 45
block 0x4047 of length 768 bytes
PMESH TRIANGLE CONNECTIVITY len=768
SETGEOMVERTICES WITH VERTEX AND CONNECTIONS
block 0x5 of length 0 bytes
Trailer, exiting
loaded object
translate 600.000000 -190.000000 500.000000
hey, read the scene