Commit Graph
5 Commits
Author SHA1 Message Date
Cyd 64c57eee37 update cluade notes 2026-06-26 10:45:26 -05:00
Cyd 7ecf843181 update readme 2026-06-26 10:40:23 -05:00
CydandClaude Opus 4.8 202563065f Moved to proper subfolder to make room for other VWE projects.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-26 10:12:09 -05:00
Cyd 4c6b8345c8 gitattributes: force '* -text' so clones restore byte-exact regardless of core.autocrlf
Git-for-Windows defaults core.autocrlf=true, which expanded LF->CRLF on checkout in a
test clone (69 text files differed). '* -text' makes the repo self-enforcing: no EOL
conversion on any machine. Added 'diff' overrides so source still diffs as text.
2026-06-24 22:18:28 -05:00
Cyd 2b8ca921cb Initial full mirror of c:\VWE (source + assets + toolchain + outputs) via Git LFS
Complete disaster-recovery snapshot: engine/game source, game data assets,
VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive.
Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false,
no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
2026-06-24 21:28:16 -05:00