MechWeapon::GetMuzzlePoint (binary @004b9948): the mount segment's world
frame via GetSegmentToWorld (segmentToEntity x localToWorld), translation
extracted by transforming the segment-space origin. The missile spawn now
launches from the rack mount -- verified live: SRM6_1/SRM6_2 leave from
distinct world positions 4.0 units above the hull origin, laterally offset
per rack and rotated through the mech's yaw, on BOTH mechs. 19/19
launch-detonate over 100s, zero faults; smoke green.
(The authored MuzzleVelocity up-tilt composed in the mount frame + the mech
velocity term remain with the beam/render wave -- the seeker converges from
the aimed initial velocity either way.)
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>